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QUICK FIX DOUBLE FEATURE: Training Mode!
RYU versus DHALSIM
(UDON)
Where: Street Fighter II #3 When: February 2006
Why: Ken Siu-Chong How: Alvin Lee
Quick Fix...
Well, I, hmmm... It's funny how things can get away from you a bit, isn't it? I thought I had this week's SF entry all planned out, but things kinda went awry when I realised my memory of the Ryu/Akuma credits scene in Alpha was substantially more involving than the actual scene.
Y'know, I'd been thinking about stretching our Street Fighting out to accomodate more excitement in the lead up to the fourth core installment to the [game] series, but I think this delay has given me a good bit of perspective.
September marked the beginning of what will, come the end of the year, be a four month stint of Street Fighter indulgence. Regular War Mongers would be forgiven for forgetting that original mandate; the desire to see if regular weekend features could sponsor a Street Fighter into the top five rankings before the end of the year. As you'll already know from the Punch-Up, no one's reached that achievement, but I think if anyone is going to, we all know who it'll be.
With the "shock" announcement of Street Fighter IV's surprise release, came quick confirmation that iconic characters, Ken and Ryu, would be among those returning for this new beginning. This not only highlights the star duo's staying power, but also the liklihood of their rise to the top of our ranks.
I think we can all safely rest assured that if any Street Fighter can take it to the superheroes, it'll be Ryu.
When UDON relaunched the franchised series, they did more than change the title to the more familiar Street Fighter II. At the core of their creative decision making, the desire to brign the story back from the periphery, to refocus on the spine of Ryu's journey of discovery, and combat.
In combining elements from the various games, they dance around the learning curve for the young fighter. Layered beneath his quest to avenge his dead master is elements that invariably connect to his struggles with the killing urges of the Dark Hadou, and his desire to harness the greater philosophy of combat.
Question, if you will, the handling of the various secondary characters, but impossible is it to deny the success this arc has brought to the Dhalsim character. Despite essentially being characterized as a shamanic pacifist, Dhalsim has been one of the most enduring characters to be included in the games. As noted in a previous entry [Fantastic Four #361], he is among the relative few Street Fighters to have been included in the Marvel vs Capcom series of games.
While it may not necessarily led greater credence to his role as a regular battler, his prevelance in the series is at least complimented by the idea that Dhalsim's yoga teachings can help one master the darkness all of these characters risk facing. There may be a gaming reference for this, but as far as I'm aware Dhalsim's story usually revolved around fighting to raise money for his village; thus making this among the many vague references to other Street Fighter sources, perhaps inspired by a 1995 episode of the V animé, which also connected Sagat to Dhalsim before Ryu would seek training [noted; Street Fighter II V Ep. 9].
Having already trained Sagat in UDON-time [Street Fighter II #2]; the mysterious Yoga master helps Ryu come to terms with his inner darkness, and desire to seek revenge against the murderer of his master -- Akuma!
Dhalsim notes Ryu's impressive strength, speculating that he may even be more powerful than Sagat, when he first sought his training. Even so, Dhalsim floats and weaves around Ryu's attacks with a gawky grace, noting that Ryu's ingrained training may in fact be a greater obstacle on his path.
The master leaps over his student's sliding low kick, decrying rage in one's fist and victory as the ultimate goal, demonstrating it's weaknesses as he thunders down upon Ryu with a twisting yoga spear. Dhalsim keeps Ryu on the defensive, throwing two extended fists, before unleashing the legendary yoga flame!
Ryu blocks the flame attack, but finds his defenses penetrated as Dhalsim makes the claim that, as he is, he will never hope to defeat Akuma. A sensitive issue for Ryu, he explodes with rage, launching into a hurricane kick attack.

Dhalsim ducks Ryu's furious attack, and snatches him up for a humiliating head-pound grapple. Relinquishing the hold, Dhalsim says with a smile, "Are you ready to begin unlearning?" Humbled, Ryu replies sheepishly, "Heh... I think I might be."
Thus, Ryu finds himself on the path to purity of spirit.
With his training just begun, we move onward, to the latter half of the issue.
The Fix: 4 The Issue: 4
Winner: Dhalsim
Despite a mandate to bring the story back to it's core, don't be fooled into thinking Street Fighter II is the Ryu show! Central characters from the games like Chun-Li and Cammy continue to feature, while the likes of Bison, T.Hawk and Gen factor in, also.
RYU versus AKUMA
(UDON)
Where: Street Fighter II #3 When: February 2006
Why: Ken Siu-Chong How: Alvin Lee
Quick Fix...
We've touched upon the Dark Hadou at length in previous entries [Ken v Ryu; Akuma v Gouken; Shun v Zangief], and by now you should be well familiar with it in a context not unlike 'the force' as described in Star Wars.
As a metatextual facet to the mastery of Hadou and the Ansatsuken style used by the "shotos", it represents the evils of hatred and revenge in combat. Ryu's training with Dhalsim reaffirms these values, and steers him toward a path devoid of emotion, but conscious of the life of those around him. Dhalsim specifically refers to fighting with the well-being of an opponent in mind, which can largely be boiled down to terms familiar to any sportsman who finds themselves striking the ball, or hitting the shots, frustratingly well in the relaxed condition of recreation.
Making yet another potential reference to Star Wars, Ryu finds himself mastering the powers of focused ki, when a dark voice questions him confrontingly about his deep-seeded loathing for the death of the master Gouken.
Seemingly confronted by the dark master; Ryu fulfills this grim prophecy, responding to the charging of ki energies with a furious cry, "Akuma!!!"

Ryu comes under the looming Akuma with an uppercut to the gut, before blocking an overhanded chop from his master's killer. Akuma provokes Ryu with taunts of his weakness and inability to avenge Gouken, prompting the young fighter to flow through the block into a devestating throw.
With Akuma on his back, Ryu unleashes a barrage of mounted punches that crush at his enemy's nose. Blood sprays as bones begin to crunch and crack beneath Ryu's gloved fist. His ki crackles around him, gathering into a storm of energies as the fighter is seduced by the prospect of vengeance.
The haze of anger clears as Dhalsim lifts the veil of illusion from the Japanese fighter's mind.
Squat in a crater of his own making, Ryu realises that he has failed Dhalsim's telling test. The master poses a question of Ryu's true motivations, asking him to find within himself the truth of whether he fights for justice, or i motivated by his own deep desire for revenge.
This illusion is reminiscent of the familiar Empire Strikes Back battle that seemingly sees Luke Skywalker come face-to-face with Darth Vader. When Luke succeeds in striking Vader down, he is faced with a dark vision of himself, very similar on a metaphorical note to this scene, where Ryu is turned inward by his master's deceit.
Though Dhalsim fears for Ryu's philosophical future, he reveals to him the identity of a fighter who long ago defeated Akuma - the only known fighter to have done so other than his brother, Gouken. Thus, Ryu's wandering travels begin anew, taking him to the Genhattan Restaurant in Hong Kong - home to the assassin -- Gen!
Ryu's adventures will no doubt feature again, but for now this overdue entry finally comes to a close. If you've noted the absence of the now regular Amazon purchasing links, be informed that Street Fighter II has not yet been collected.
You'll probably be able to retroactively find the appropriate links in the future.
The Fix: 4 The Issue: 4
Winner: Non Applicable
Though one might argue the illusion was cast by Dhalsim, we're going to call this one an internal struggle. No results will be derived from this battle, which leaves only four more entries for a Street Fighter to step up to the top five rankings! Will it happen? Stay tuned for more Sunday Street Fights in December!
QUICK FIX DOUBLE FEATURE: The New Challengers!
THUNDERHAWK versus THUGS
(UDON)
Where: Street Fighter II #3 When: February 2006
Why: Ken Siu-Chong How: Alvin Lee
Quick Fix...
Okay, I'm going to start this entry way off on a tangent.
Earlier today I spent a disturbing amount of time sifting through google hits, conventional and blogsearch, looking for dates and issue numbers. I couldn't find them.
I do my best to make sure Secret Wars on Infinite Earths is a multi-layered and enjoyable reading experience, several times a week. If I might not always live up to that lofty expectation, I always find great pride in including explicit and relevant information for cross searching needs.
Now, let the minutes show that it is indeed Sunday, and therefore we must address today's pressing Street Fighter business. On today's agenda, two of the new warriors that made their debut in the revision title, Super Street Fighter II.
When a lot of casual fans think of Street Fighter, they're actually thinking of Street Fighter II. It was in this revamped sequel that the series left behind it's simpler side-scrolling to develop fleshed out characters, and the beat 'em up style that we all know and love. Characters like Ken, Ryu, and Sagat were all explicitly transplanted from the first Street Fighter into the sequel, but for the most part the game boasted a whole new cast of World Warriors.
Super Street Fighter II introduced a brand new quartet of characters from Greece, Jamaica, Mexico and Hong Kong. They were Cammy White, Dee Jay, T.Hawk and Fei Long respectively, and each would become stalwarts of the series.
It was Cammy who undeniably made the biggest splash, becoming an iconic instantly recognised pin-up in a similar fashion to predecssor Chun-Li; a contrast to cult additions like Dee Jay, and today's first subject, Thunderhawk.
T.Hawk's revenge story is ultimately one familiar to the genre.
He enters the Street Fighter tournament seeking revenge against Shadaloo mastermind and final boss, M. Bison, who harrassed the Thunderfoot tribe from their land, and ultimately murdered T.Hawk's rebellious father.
Like many of the most memorable supporting characters from the Street Fighter franchise; T.Hawk's model represents a two-dimensional quality to characterization. He presents much less martial arts style than other characters, instead erring for a strong ethnic charicature to strengthen his identity.
UDON maintain Thunderhawk's strong ethnic visuals, but extrapolate his role to incorporate the strong law enforcement representation to better initiate the character into the story. Chun-Li and Cammy White leave Guile behind to meet up with T.Hawk in his native Mexico, pursuing leads that involve Shadaloo's experiments with brainwashing -- a scenario Cammy herself escaped from.
Waiting for T.Hawk in a diner, Chun-Li and Cammy find themselves in the midst of an armed robbery. Their uniforms attract the attention of the gang's ring leader, prompting the two to debate combat honors, but it is ultimately the arriving Thunderhawk who takes control.
He makes light work of the two stragglers, making his dramatic first appearance with the collision of the would-be robber's heads.
Looming over the crooks, T.Hawk takes the surprised leader by the shoulder, using his turning motion to swiftly disarm him of his shotgun. With a look of distain, he removes the live cartridges.
Relieved of his weapon, the common thug doesn't stand a chance against the towering Thunder Foot warrior. T.Hawk ducks a punch and unleashes a powerful open-palm style, working the gut with a push before sealing the deal with a chop to the neck that leaves the gunman unconscious.
A gracious host, Thunderhawk apologises for the unsavory welcome, and makes a formal introduction to Chun-Li and Cammy.
UDON do well to incorporate elements of T.Hawk's Alpha storyline from the video games, building the sub-plot of Bison's brainwashed Dolls, which plays a significant part in Cammy White's mysterious history. As in the games, T.Hawk makes it his business to seek Little Eagle (Noviembre), along with Juli, who is attributed the backstory of being daughter to a German doctor who provided healthcare to those of the Thunderfoot reserve.
There's a question to be asked of UDON's preperation for longterm planning.
The inclusion of storylines like this, which do well to flesh out characters like T.Hawk, also collide with elements from various other installments in the game series, chronologically released prior to the Alpha expansion.
If one were to really look into the subtext of the situation, this might be an inadvertant glimmer of hope for fans of the games. Burning through storyline so quickly could be an indication that UDON's good will with Capcom and association with yet another revamp of the SFII port might be leading to a potential Street Fighter 4. On the other hand, it may yet be another example of short sighted writing from a studio of pencillers.
The Street Fighter license isn't UDON's to own, so the future may in fact be finite, but I can't help but raise the concern once again that this resembles a case of pencillers working as writers. Typical of a writer is longterm consideration, often absent in penciller's attempts to construct story.
I don't actually know Ken Siu-Chong's history, and I certainly don't mean to inflect negativity on his script work for the series, or pencillers in general.
From a position of interest in the future of the series, and a critical analysis, it's just very difficult to get away from these things. With a tournament allegedly the eventual target for Street Fighter II, one can't help but feel there are a lot of storyarcs building that suggest the logical conclusion of closure from such an event. That doesn't necessarily mean that is the case, but it's a theory.
If you have any theories about the future of the series, be sure to drop a comment. I so rarely here from even our regular readers, and lord knows it's unusual to run afoul Street Fighter fans in the thick of the American superhero comics scene. So say hello, because it's lonely out here.
The Fix: 4 The Issue: 4
Winner: Thunderhawk
[Juggling multiple storylines and groups pays dividends in fan service, but the rush of characters and plot points seems too much, spread too thin. The shift to SFII to streamline was an admirable call, but as the issues unfold it again begins to feel as if the central concept is lost, and stories are meandering toward their conclusion.]
FEI LONG versus MOBSTERS
(UDON)
Where: Street Fighter #8 When: May 2004
Why: Ken Siu-Chong How: Alvin Lee
Quick Fix...
It worked for Guile in his first appearance in the series [Street Fighter #1], and we just saw a strong showing from Thunderhawk, so I guess it's hard to argue against the gang-fight introduction.
Liu Kang (Mortal Kombat), Marshall Law (Tekken), Jann Lee (Dead or Alive): all characters who may have existed without Street Fighter, but represent the same tradition that saw the creation of Fei Long. One of the very first and perhaps most instantly recognisable characters, Fei Long represents the none-too subtle homage to cinematic martial arts legend, Bruce Lee.
Since his inclusion in Super Street Fighter II in 1993, the Bruce Lee clone has become an archetype of beat 'em up gaming, represented in most major series in the genre. Fei Long represents perhaps the most literal representation of the character, sharing many explicity commonalities in appearance, style, phrase, and story.
Fei Long's character and story remain typically consistent across the many adaptations of Street Fighter into various mediums. When he isn't starring in the next action blockbuster, he's practising the philosophies and mastery of the martial arts, sometimes returning to the street fighting circuit to stay true.
As a young and exceptionally talented Hong Kong film star, Fei Long almost inevitably attracts the attentions of criminal interests in the business.
Invited to star in a picture by ladies Xiayu and Yanyu, Fei Long finds himself set upon by thugs in an alley outside the studio where he has spent the day filming.
Despite overwhelming odds, Fei Long defies the pack of mobsters, unleashing the martial arts skills that made him one of the most popular movie stars in Hong Kong. His kick proves so powerful, it sends Dai Loe, the gang leader, flying through the air to the windsheld of his expensive sports car.
Through a muzzle of blood, the mobster orders his gang to kill the movie star.
Quoting the infamous water philosophy of Bruce Lee, Fei Long unleashes the full extent of his skill. With lightning quick kicks and fists, he takes his undisciplined opponents apart.
Like a scene from one of his movies, Fei Long produces a pair of nunchaku, evening up the score against the mob of thugs, some armed with baseball bats and blades. Attacking with devestating precision, he renders the goons embarrassed and bruised, leaving only he and Dai Loe.
Still on the hood of his car, the mobster draws a knife on the stoic Fei Long. The martial arts superstar's wags his finger, prompting Dai Loe to opt for a clean getaway over a confrontation he will inevitably lose.
Despite the decisive victory, Dai Loe still promises death for Fei Long at the hands of his masters. A fate Fei Long will no doubt meet with confidence of fist.
And with that, we wrap up the last post of the month, and another fine double feature inclusion to our weekend sponsoring of the Street Fighter brand. The October Punch-Up will reveal more on the progress of the Street Fighters against their superhero contemporarys, via the regular super stock listing. The list will also include all the other September movers and shakers in the on-going rankings.
We'll also have another exciting Quick Fix for your consumption, and discussion aplenty about issues of varying importance. Until then, it's midnight and I'm gonna hit the sack. We'll talk more about Fei Long in the coming weekends.
The Fix: 5 The Issue: 5
Winner: Fei Long
[Though seamless from the previous issue, this marked the first of UDON's self-publishing efforts discussed in the previous entry. In a call back to the first half of today's post, it's worth noting that Xiayu and Yanyu are both Dolls from the Alpha video games, rather than Hong Kong gangsters.]
QUICK FIX DOUBLE FEATURE: Sho-Ryu Ken!
KEN versus RYU
Stage 01 (UDON/Image)
Where: Street Fighter #1 When: September 2003
Why: Ken Siu-Chong How: Alvin Lee
Quick Fix...
Y'know, in it's own way, UDON and their Capcom books are a really interesting look at "independent" comic books.
I do this blog thing for many reasons, one of the important ones being the enjoyment I get from taking a little time to discuss, review, and observe these pieces of entertainment that I find so joyous. Of course, as much as I'd like to derive world dominating noteriety from this blog, I'm not so sure there's a long future for me in comics review.
What I do feel very strongly about is writing and creating comic books.
Sure, that's not an unusual aspiration. Most fans and their silly photographed cats want to write comics, but I like to think there's something inevitable about comics and I. I'm not one to believe in destiny, but I think if you plucked anyone who's known me through my lifetime, none would be shocked to learn I had found fate in a creative field. It's just one of those cosmic things.
That said, it's not like capability, flair and know-how instantly get you the job.
As submission processes become less common, and technology becomes more readily available, the intrepid fan pursues the dream of self-publishing to a quality unparalleled in the previous two decades of small press.
Of course, that only solves part of the problem. As one of the thousands of wannabes who are rightly or wrongly convinced of their birthright, self-publishing methods provide you but the uterine goal for your up-stream battle.
What I like about UDON is their initiative to take full advantage of their power as a studio of pencillers, inkers, colourists, and digital artists.
They did the work-for-hire thing generating work for top companies (like the superb, unutilized, costume revamp for Taskmaster), they co-opted with the pseudo self-publishing process provided by Image Comics, and then finally stepped firmly out on their own as UDON Entertainment, producing a fine line of self-published comics. Bravo!
See, the difficult thing for a would-be comics writer, no matter how brilliant he is, is that comics are a visual medium. A writer who cannot pencil finds himself staring down the barrel of nothingness if he can't secure a penciller to work with him, and as many writers would testify to, often that involves surrendering your conceptual brilliance, and/or making a multitude of compromises.
Like it or not, even in this industry that has so thoroughly promoted the conceptual idea and the written word, the "artist" has the controlling stock.
Perhaps, then, the only thing more bitter than struggling to get along in this publishing jungle, is when the penciller makes no effort to capitalize on his natural, controlling gifts. Sure, pencillers often write like pencillers, but with the ruling power in the equation, they have the luxury of producing as little, or as much, as they like.
UDON manage to write a little better than that underhanded remark implies.
In this issue we're privvy to accurate characterization drawn from both the video games and other sources from the Street Fighter mythos, and while it sometimes isn't the most brilliant script, you can never doubt their visual efforts.
Ken and Ryu represent the hallmark, mascot characters for the series.
Though the best of friends, various outlets story their fierce but friendly rivalry as martial artists of comparitable skill and determination. For Ken Masters, heir to a wealthy fortune, the joy of the fight is playful and exciting, involving martial arts competitions and many victories across the world.
For Ryu, a nomad who has only known the martial arts, it is meditative and spiritual crusade that takes him across the world, and deep into himself.
Having received an invitation to Ken's San Francisco mansion, Ryu travels across the globe to visit his old time friend. Barking dogs meet him at the edge of the compound, but as he soon discovers, it's not just the canines that are waiting for him.
Ken attempts to surprise his best friend with a flying kick, but finds himself swiftly blocked by his martial arts equal. The sparring session continues, Ryu confidently blocking and dodging through Ken's aggressive assault.
Ken playfully challenges his buddy to make an offensive, leading with his own, but Ryu's block is the final in their session. The fighters conclude their battle with the arrival of Ken's girlfriend, allow Ryu a pause to deliver grim news: Their master, Gouken, is dead -- murdered by the fallen warrior, Akuma.
Street Fighter doesn't lay out a canvas that immediately speaks to Eisner-award winning story telling, and I sometimes wonder about the quality of script, largely given the benefit of the doubt by my sheer love of the characters and brand, but I like to think even these two panels alone are proof. UDON are masters at what they do, and it's fantastic that they're doing it on their own terms.
Though not particularly important in the scheme of the American comics market, I struggle to think of any collective of artists who have made such a bold move since the formation of Image. So, while I bide my time as a writer-in-waiting, hopefully inching closer to the goal through works of enthusiasm, like this blog, and works of craft and experimentation, The Kirby Martin Inquest, let the pencillers and artists be active!
The Fix: 4 The Issue: 6
Winner: Draw
[UDON wrapped up their first "volume" with Image Comics as the numberless "Street Fighter" with fifteen issues, before reassessing their efforts with the self-published and re-titled "Street Fighter II."
UDON continue their relationship with Capcom, developing work for a revamped video game, and translated Manga from Japan.]
KEN versus RYU
Akuma: The Dark Master
(Group TAC/Capcom/Manga Entertainment)
Where: Street Fighter Alpha When: 1999
Why: Shigeyasu Yamauchi, Joe Romersa, Reiko Yoshida, & Kirk Thornton How: Kane Kosugi/Matthew Austin & Kane Kosugi/Steven Jay Blum
Quick Fix...
Sometimes you can be so close to the stats and information, recall of what you actually want can be a little interrupted. Especially when you're writing at 2:27am, but even so, I struggle to think of an American superhero comics equivalent to the rivalry shared between Ken Masters and his martial arts buddy, Ryu.
They really represent the penultimate friendly rivalry, but it isn't all sunshine, lollipops, and romps through shutdown ruined parts of cities overrun by ninja and mobsters, no sir. There's an underlying darkness to these two that makes a constant theme through the Alpha series of games, manga and movie.
The basic philosophy of good and evil runs common between these two.
The Street Fighter universe is littered with fighters who have found their way to a sinister end. We've seen already Sagat; the Muay Thai champion who fell from grace when he was defeated by Ryu, in the employ of the villainous Bison. A fighter who showed great nobility in a later confrontation with Ryu in the pages of the second UDON series [Street Fighter II #2].
The SFIIV [television] series highlights their struggle as both moral and primal. The yoga master Dhalsim refers to them as fighting monsters, and guides them on internal journies to stem their violent tendencies. In Alpha the philisophical struggle takes a turn for the literal, manifesting in the potential corruption of the Hadou ki energies fighters of Ken and Ryu's styles harness.
For Ryu, an orphan who was raised and trained by the master Gouken, the threat is the more prevelant, logically so. Branching from the Evil Ryu game token, Ryu's lifelong association with the martial arts makes him especially susceptible to the sinister temptation of the murderous intent of the Dark Hadou.
Among the students of the unnamed Ansatsuken art, Gouken's brother and rival, Akuma, is most legendary for succumbing to the temptation of the Dark Hadou.
It was he who murdered Gouken [see above] and continues to live in seclusion, honing his fighting art and accepting only the challenges of worthy opponents.
Concerned about his shrouded past and potential predisposition to give in to the Dark Hadou, Ryu travels to the mountains to confront Akuma, accompanied by Chun-Li. With ambiguous results, Ryu returns to his life disillusioned.
Chun-Li probes Ryu for answer he does not know, standing on the beach with no true understanding of what it is the Dark Hadou represents.
Knowing his best friend well, Ken emerges on the beach, knowing Ryu would have travelled to see Akuma about his current predicament.
Ken, concerned about his friend's plight borne of the fight, strips down to join him in ponderous combat. Chun-Li finds herself confused by their method of bonding, seeing the catalytic nature of combat for immersion in the Dark Hadou, but can only stand and watch as the martial arts legends collide and spar.
Ryu swiftly ducks and dodges Ken's aggressive combat, in much the same way he did in the first half of this entry, before throwing his own punches. The two batter each other across the beach, Ken charging for a gravity defying kick barely blocked by Ryu.
While those that care about them ponder their reasons for fighting, Ken and Ryu break and pose. They indulge in acrobatic swirls and flips, flying into the air to throw kicks that finish each other off. They fall to the sand with a thud.
Taking faith in his friend's skill, determination and spirit, Ken enthusiastically speculates Ryu's ability to overcome the Dark Hadou. More solemn about his predicament, Ryu makes plans for the future, asking of his friend a promise to finish him off should he lose the struggle, and appear to be manifesting.
Rising from the ground with a stagger, Ken remains grimmly silent in response.
Before we wrap up a customary thanks to When Fangirls Attack, who included the dubious discussion about Catwoman from our last entry in one of their reference lists. The enthusiasm and interest of that readership is always enjoyed and welcomed, and maybe one of these days we'll talk about something interesting.
No doubt there'll be more Dark Hadou discussion in the coming Sundays as we continue to sponsor the Street Fighters in 2007. Now I'd better get to work on catching up on our Monday Marvel Ultimate Alliance post!
The Fix: 6 The Movie: 5.5
Winner: Draw
[Draws all over the shop today and yesterday! Ken and Ryu remain the two most likely fighters to be sponsored into the top five rankings through our weekend initiative. Still plenty more to come from the Street Fighter Alpha movie, including individual battles!]
GUILE versus BIRDIEStage 01 (UDON/Image)
Where: Street Fighter #1 When: September 2003
Why: Ken Siu-Chong How: Alvin Lee
The story so far...
His name is Bison, and he is the megalomaniacal leader of the world's most vile criminal organization -- Shadaloo.
Involved in every facet of criminality, Shadaloo funds Bison's desires for world conquest, and his interests in fostering the martial arts and his psycho power.
It was during an investigation into Shadaloo that Bison uncovered and brutally murdered Charlie, partner of Interpol agent, Guile. Ever since, Guile has had the burning desire to personally put an end to the Shadaloo empire, and the evil M. Bison.
Patiently working his way through the various branches of Shadaloo, Guile and agents like him pick apart the pieces of the puzzle, working their way closer to the source. Wannabe street toughs, like the English street fighter, Birdie, represent the lower rungs, all useful for tracking back to Bison.
Previous Form:
Guile, Birdie: Each making their Infintie Wars debuts.
Tale of the tape...

Strength: Birdie 4 (Steroid Popper)
Intelligence: Guile 4 (Tactician)
Speed: Guile 3 (Athlete)
Stamina: Guile 5 (Marathon Man)
Agility: Guile 3 (Acrobat)
Fighting Ability: Guile 4 (Trained Fighter)
Energy Powers: Guile 3 (Explosives)
Hmmm, well, that was a particularly clunky introduction.
Yes, it's the weekend again, which means it's time for some Street Fighter action, and we're heading straight back to the very first (or second, depending on your opinion of #0) issue of UDON's Capcom licensing agreement.
We've got a couple of new inductees into the Street Fighting ranks of the Infinite Wars. Guile was acknowledged, but uninvolved in a previous battle between Ryu and Balrog [Street Fighter II #1], emerging mysteriously to save Ryu from sniper fire after he defeated the Shadaloo boxer.
When I think back to the days of Street Fighter II in the arcades, and even beyond, I can't help but remember the popularity of Guile. In certain circles he has been regarded as the main character, superceding even the poster boys from the series, Ken and Ryu. His story of vengeance for the death of a law enforcement partner, classic in design, certainly makes him one of the most specifically involved fighters in the Street Fighter tournaments.
Birdie's a popular cat, and actually a fighter who predates Guile, having made his first appearance in the original Street Fighter game. He was able to find a new lease on life as part of the Street Fighter Alpha (or Zero) reinvigoration of the property, featuring as one of many new and reinvented characters.
Birdie, interestingly enough, has gone on to bigger and better things, having a starring role in the second-half of the Street Fighter Alpha "movie," and also a feature spot in the recent translated manga, also available through UDON.
Okay, before this turns into The Hammer, let's roll on to the tape, because the sooner we get this part over, the sooner we can get to solid street fighting!
It's a pretty straight forward scenario of two fighters.
Guile is a powerful customer, but Birdie represents the epitomy of the street fighter of impressive size and strength. He's the kind of fighter who plays to overpower, and will do it by any means necessary, even resorting to less than honorable tactics that include a massive chain -- yeah, not just for bling!
Guile's been around the block plenty of times. He's a mature and strong fighter. Much like the character in the games - who could propose a devestating combination of sonic booms that lure the opponent into avoid their way into a flash kick - Guile is well prepared to out-think and strategise his way through characters.
Birdie's at the bottom rung of the Shadaloo outfit because he isn't the smartest tool in the box. He'll give any fighter a run for his money, but at the end of the tournament, Guile's going to be standing far ahead of the British brawler.
The Math: Guile (Meta Class)
The Pick: Guile
What went down...
Having apparently taken out rival gangs in the area, Birdie and his crew strut into a restaurant to demand protection money. The owner, tired of handing his profits over to thugs, refuses, and suffers the consequences!
Ryu, dining with Ken, steps up to stop Birdie, grabbing his fist as he pulls back for another swing at the helpless owner. Before Ryu has the opportunity to take the fight, an authorative voices calls from the entrance, ordering all to freeze.
Ken calls his friend off, leaving Guile to arrest the Shadaloo thugs, but Birdie has no intentions to accept arrest. The mighty Brit leaps into action, throwing his massive weight into a chain attack, but Guile dodges it with ease.

He slides around the clumsy attack with ease, and throws a hard backhanded fist at the thugster. Though less than elegant, Birdie is competent enough to lift his impressive fist, blocking the impact of the blow, with chains and all.
He leaps into the air again, looking to use his impressive height and strength advantage to crash down on Guile with an axe handle smash.
Guile proves agile enough to leap out of the path of the move that reduces the furniture to pulp.
Guile stops to casually pull a comb through his hair, taunting the burly brawler whose attempts continue to be unsuccessful. He laughs at the prospect of Bison even knowing a wannabe's name, sending Birdie into a further rage.
Birdie rises in a dishevled state and leaps into the air, throwing himself at the cool and composed Guile. Guile can't help but smile, a steady contrast to Birdie, roaring like a ferocious animal.
The tactic proves to be all part of Guile's cunning plan, luring the undisciplined fighter into the range of his devestating sommersault kick. The blow snaps Birdie's jaw back and sprays blood in the air.
Birdie comes to lands on his head and neck, out for the count. Guile brings his foot to rest on the defeated Birdie, relishing the victory to the delight of onlookers, and store owner alike.
Unfortunately the defeat does little to intimidate the other Shadaloo thugs. One of the gangsters elbows his way out of custody, and makes a break for the kitchen! Guile orders pursuit, but the thug is too quick -- or so he thinks!
He makes for the back door, only to walk into a blur of yellow and blue -- a flurry of super-fast kicks! On his back, the Shadaloo runt can only stare up at the refined fighting machine that is - Chun-Li!
The hammer...
Guile wins! Perfect!
Actually, I cheated a little bit, and we'll condense a quick fix into this one by also counting Chun-Li for the assist. I didn't plan to, but heck, I'm feeling generous, and I want to give the Street Fighter's a well deserved shot at making top five before the end of the year.
If you missed us last week, you won't know that the challenge has been issued to the Street Fighter alumnists to use the weekends to earn a top five spot before the end of the year. Considering not only that there's only three months left to do that, and that they're up against eight months of competition, that's a big, and exciting ask!
As much fun as it would be to run through the UDON comics from start to finish, there are a lot of gaps in my collection. Aside from a couple of quick fixes held within the pages of this issue, it might be a while before we see any of the Image published Street Fighter action. Still, that doesn't mean there isn't plenty of Street Fighting to come, from both comic and film.
Y'know, say what you will about any of UDON's faults, you couldn't come up with a better group to tackle the Street Fighter license in American comics. Already tied to a kinetic, manga-inspired style, the artists of UDON slide fluidly into reproducing the Capcom style of games like Alpha, adding that extra layer of familiarity that makes the difference between a good adaptation, and a great piece of licensing.
Over the course of production from the first series, to the self-published Street Fighter II, you can see a really exciting process of evolution and learning in the UDON production team. In these early issues, there's a sense of experimentation in the pages, featuring a lot of familiar frames, and digital effects.
While I think this approach is probably a little heavy-handed, I'm actually really glad that they did it. I wouldn't want to read it in every issue, but it's just a nice quality to have seen tried. It's all too rare to see experimenting and evolution in the process of a comic in such a finite space of time.
Pictured above, you see Guile's famous match-winning taunt of the hair comb.
It's scenes like, and moves utilized by the fighters taken directly from the games, that probably made this such an easily acceptable read. As I said, I think it's maybe a little heavy-handed to literally recreate frames of animation from the gaming sprites, but without it I wonder if the series could've enjoyed the instant acceptance that can be so hard to garner from hardcore fans.
This first volume of Street Fighter represents a lot of fantastic things, and while UDON themselves acknowledge it got a little distracted at times, they did well to bring it all back to the tournament with Street Fighter II, and this remains a fantastic inclusion for any fan's collection.
That's probably about all for this week, but be back here next weekend as we continue to test the strength of the Street Fighting fraternity. We saw them go head-to-head with the Marvel heroes in the games, but this is the true test!
The Fight: 4.5 The Issue: 6
[Street Fighter has the unlikely honor of being the first issue published by Image Comics to be featured in the Infinite Wars. Granted, that's a true oddity on a site dedicated to superhero fisticuffs, but also a testament to the Street Fighter brand. We'll find our way to something else Image one of these days...]
RYU versus SAGAT(UDON Comics)
Where: Street Fighter II #2 When: December 2005
Why: Ken Siu-Chong How: Alvin Lee
The story so far...
Having already tasted defeat at the hands of the murderous Akuma; Ryu sets out to better prepare himself for avenging his master, Gouken.
Seeking balance and means to protect himself from being engulfed by the same dark hadou that seduced Akuma, Ryu follows his nemesis Sagat to India.
There he finds the yoga master Dhalsim, who has taken Sagat as his student. Ryu is intrigued by Dhalsim's passive teachings of strength of mind, and ponders how such uncharacteristic techniques could be employed by Sagat.
Just a he asks his question, the answer emerges from behind the curtain.
Ryu stands face to face with his nemesis: the Muay Thai champion - Sagat.
Tale of the tape...

Strength: Sagat 4 (Steroid Popper)
Intelligence: Sagat 2 (Normal Human)
Speed: Ryu 3 (Trained Athlete)
Stamina: Ryu 4 (Athlete)
Agility: Ryu 2 (Normal Human)
Fighting Ability: Ryu 5 (Martial Artist)
Energy Powers: Ryu 3 (Expolsives)
Like so many times before, these stats do not accurately capture just how tight a match up this is. Like so many classic feuds, this is potentially a see-sawing situation, with both characters being incredibly well matched.
These stats are, however, probably somewhat indicative of Ryu's legendary victory over Sagat.
Perhaps the most notable gap between the two is strength.
Though there's a legitimate argument that strength in a human fight is only so effective, when possessed by a fighter as skilled as Sagat, it regains it's credibility as a supreme advantage.
Sagat's strength is inherently connected to his incredible size, which also extends to give him an advantage of reach. This makes his Muay Thai kicks all the more formidable, not to discount his mighty punches.
Ryu's superior speed is a potential counter for some of Sagat's advantages of size and strength. Particularly in the case of tiger energy attacks, where Sagat is perhaps slightly slower and less naturally gifted with harnessing his chi.
The hadou techniques employed by Ryu are also a distinct advantage, quite apparently more powerful than Sagat, particularly before his extended training.
It was Ryu's sho-ryu-ken attack that scarred Sagat's chest.
Rounded down, Sagat is an incredibly formidable opponent by any measure.
That said, Ryu's skill and development characteristic to many Japanese martial arts heroes places him ahead of the pack. His earnest, good nature always ensures a potential comeback in the face of adversity, also.
What went down...
Energies crackle as the two mighty world warriors clash.
Sagat's newly grounded focus makes his tiger fists surprisingly effective in an energy clash against hadou chi.
Ryu hurtles through the wall of Dhalsim's temple, rolling with the blow to ready himself for the stalking Sagat.
Sagat throws a verbal assault, questioning Ryu's motives for seeking him out before the next Street Fighter tournament. It was there he had intended to reveal to Ryu his true power, under the situation of a rematch.
Struggling to block a diving foot, Ryu throws a kick and reveals that he sought Sagat out because he respected his prowess as a fighter, and needed his help in order to tame the dark energies threatening his soul.
Ryu leaps a tiger blast, countering with a tornado kick, which Sagat blocks.
He continues to compliment Sagat, whilst ducking a roundhouse kick, but the Muay Thai king is only insulted by Ryu's implication that he provided little more than a sparring opportunity.
Sagat shows just what kind of sparring partner he can be, delivering a thunderous knee to the jaw of the rattled Ryu.
Ryu notes the greater focus and controlled strength in the once brazen fighter. He delivers a fist, but the "effortless" strokes of the Muay Thai king continued to be too much for the Japanese shotokan fighter.
Ryu was able to block an elbow, and dodge a roundhouse, but Sagat's fluid motions connected into another devestating knee, this time to the stomach.
As Ryu begins to desperately question his ability to avenge his murdered master, Dhalsim solemnly declares that Sagat's victory is guaranteed.
"Ryu... You are fighting with despair and rage in your fists. You have already lost."
As Ryu looks to land a distracted punch, Sagat finds an unlikely opening and seizes it.
With energies crackling, Sagat unleashes the science of the eight limbs on Ryu in a devestating Tiger Raid combination. The finishing attack is so powerful, it sends Ryu into an adjacent wall.
With his opponent hunched against the wall, Sagat moves in, but does not finish him. Instead, to Ryu's surprise, he strikes the wall beside him, and walks away.
Sagat tells Ryu that he will be granted the same opportunity to train under Dhalsim before they meet again, and when they do, it will be at the rightful place - the upcoming Street Fighter tournament.
He tells Ryu that if it is the darkness in his soul that he must master, then Dhalsim's sage training is the answer.
Sagat then bows before Dhalsim, thanking and acknowledging all the truths he spoke. And then, he leaves Ryu to train.
The hammer...
Well, who would've thought back at the beginning that it would be Sagat who not only walks away victorious, but also takes the moral high ground.
In various mediums the character has been interpreted many different ways, and I have to admit, initially I wasn't entirely sure how I felt about this righteous Sagat. Ultimately, I think he's probably handled quite superbly, and faithfully to the source material of the video games.
Although not necessarily very poignant or trendy, I'd have to call this one of the best books coming out right now. Having grown up loving Street Fighter and it's characters, I'm probably not the most impartial source to ask, but I honestly think this just has to be one of the most exciting books going around.
In fact, it joins Blue Beetle and Nextwave in a month of picks that were chosen just because they made me so enthusiastic.
UDON's long awaited venture into publishing brings with it it's own special advantages and disadvantages.
Being an artist driven venture highlights perhaps both the good and the bad.
One of my first criticisms would be the multitude of variant covers coming from the group. This remnant of the collector's boom of the nineties has begun to make itself a prevelant fact of our industry once more, but unlike some other fans, I'm not one to change my mind on the matter because of trends.
While not one to support variant covers, I won't let a second or third cover stand in the way of availability. I was only able to pick up the "2B" cover of this particular issue, and I have to give full credit to UDON and Skottie Young for a pretty superb piece of art. In fact, that is true of the entire production.
Utilizing space and resources well, UDON offers up a truly cinematic experience with it's CG laced, Capcom inspired art. Any fan of the Street Fighter series will be thoroughly impressed by the art direction Alvin Lee follows.
This style truly grounds every punch, kick, and yoga flame in the Street Fighter universe, and as a diehard fan, I love every minute of it.
The adaptation process deserves further praise on the writing side, also.
While not the most subtle or refined piece of writing, the overall character arcs and traits are asthetically pleasing. Drawing from a canon that is far less specific than a Tekken or Mortal Kombat, UDON and Ken Siu-Chong do well to steer close enough to the canon of the video games, while still telling an original and linear story.
Fans of the video games won't be spoiling the next page for their friends, but this touch ensure an extra fanboy buzz where projects like the Street Fighter II V animé series, or the previously reviewed Tokuma effort, don't have the joy of familiar characterization.
Of course, as I said, being so art driven, this might not be for the ilk particularly attracted to the thick, dialogue driven contemporary books that sell so well.
This certainly isn't the book for the insecure comic reader. Sometimes a little obvious, but always entertaining, I would strongly recommend this book to anyone interested in over the top martial arts, and/or pretty fight books.
No doubt you'll be seeing more Street Fighter reviews (and praise) from me in the future. I love it!
The Fight: 5 The Issue: 6
NEXT: We wrap up the three-month DC versus Marvel madness, and examine just who really won the war. It's a Secret Wars on Infinite Earths spectacular! Be here!