Showing posts with label Sinestro. Show all posts
Showing posts with label Sinestro. Show all posts

Friday, January 26, 2018

HAWKMAN & CAPTAIN COMET versus SINESTRO
Endgame... Plus Two (DC)
Where:
Secret Society of Super-Villains #5 When: January-February 1977 Why: Bob Rozakis How: Rich Buckler & Vince Colletta

The Story So Far...
A battle between The Secret Society of Super-Villains and their evil New God masters has left the city battleground coated with rubble. Buried beneath the mess is Captain Comet -- returned hero of the 1950s whose confusion brought him in league with The Society!

Emerging from the urban wreckage, Captain Comet discovers another space hero trapped underneath -- The Green Lantern! No longer mistaking him for a foe, Captain Comet accompanies Hal Jordan to the Justice League Satellite HQ.

There, Superman and the JLA verify the incredible story of Captain Comet's uncanny return! The old hero isn't the only one to have left the ranks of Manhunter's Secret Society of Super-Villains, though!

A satellite alarm signals the disgruntled attack of Sinestro on The Society's Sinister Citadel in San Francisco! With GL on monitor duty; Hawkman recruits Captain Comet to stop Sinestro's earthquake revenge!

Tale of the Tape...
Strength: Captain Comet 6 (Invincible)
Intelligence: Captain Comet 6 (Genius)
Speed: Captain Comet 5 (Super-Speed)
Stamina: Sinestro 6 (Generator)
Agility: Sinestro 3 (Acrobat)
Fighting: Hawkman 6 (Warrior)
Energy: Sinestro 7 (Cosmic Power)
Total: Captain Comet 34 (Super)

A clash of classic DC icons in less than iconic combination! It's always a pleasure to see an oddball match-up like this, but we also welcome a new player to the Secret Wars on Infinite Earths rankings that provides a real wildcard!

Hawkman's ties to the Justice League (and planet Thanagar) mean he's no stranger to beings from outer space. Even so, when it comes to the tyranny of Sinestro -- usually that's the jurisdiction of his arch-nemesis: Green Lantern!

Familiarity is a factor, but Sinestro's yellow power ring has much the same limitless potential as a Green Lantern's. He can project and create yellow hard-light constructs based on infinite imagination. That makes him a dangerous foe for even the best evenly matched member of the Green Lantern Corps!

Decades later we'd see Sinestro at his deadliest when he got the better of Green Lantern and Green Arrow in Green Lantern: Rebirth #4. More worryingly for Hawkman, he also put down winged-hero Black Condor during The Society's brutal ambush of The Freedom Fighters [in Infinite Crisis #1]!

The long-range and breadth of Sinestro's abilities are a big problem. In theory, Hawkman's one yellow bird cage away from being quickly outmatched! Not that the cosmic might of a Qwardian yellow ring is going to stop him fighting!

Hawkman's famous combative tenacity could be a key to an upset victory. We saw him quickly stop Matter Master in Hawkman #23, using aggression and weaponry to put a stop to a comparable threat. We've also seen him fight valiantly against several strong opponents. He kept Doctor Fate frustrated in All-Star Squadron #4, and went down swinging against Superman in Justice League of America #200! He even took tough guy Solomon Grundy down with a little bit of help from friends [in Hawkman #33]!

Captain Comet is a newfound friend in this battle, having recently defected from The Secret Society of Super-Villains after being tricked into their ranks. He's a lost hero from the 1950s who spent the last couple of decades having adventures in outer space!

With powers awakened by a passing comet; Adam Blake naturally possesses a genius mind capable of telepathic intuition, telekinetic mental projection, mind reading, defensive shielding, and psionic blasts! He also commands impressive physical attributes of super-human strength and durability! Not quite as powerful as Superman, but arguably more versatile in his strange powers!

Captain Comet and Sinestro should be relatively evenly matched.

The Captain can circumvent energy constructs with his telekinetic powers, and use his uncanny intuition to work around what's coming. His powers take a certain amount of focus and strain, though. Sinestro could still pose a threat with the benefit of instant-access to his abilities. That's where the loose man of Hawkman really becomes a benefit!

It's a fight that could go either way, but my money's on the heroes! The stats seem to agree. Let's quit the speculation and see what happened...

The Tape: Hawkman & Captain Comet Ranking: Hawkman (#31)

What Went Down...
The Justice League Satellite teleporter sends Hawkman and Captain Comet to the city skies of Earth in a mere instant! There, they materialize behind an unsuspecting Sinestro in time to stop his destructive rampage!


Hawkman orders Sinestro to halt his attempts to topple a building that is in actual fact The Sinister Citadel -- home to The Secret Society of Super-Villains!

Though surprised by the sudden arrival of the two heroes, Sinestro scoffs at their order to cease and desist! He uses his yellow power ring to form a massive energy fist around Hawkman's trademark fixed mace -- then with an effortless gesture uses it to knock Hawkman out of the sky!


The blow damaged Hawkman's anti-gravity belt, leaving him helpless to prevent his plummet towards Earth. Fortunately, Captain Comet turns his attentions toward rescuing his new ally -- even as Sinestro escapes into outer space!

The hero from another age succeeds in catching Hawkman by the wings, bringing him to a safe landing on the street below. There, he notices the Sinister Citadel on the verge of toppling over! Once again - he springs into action!

It takes Captain Comet's fullest concentration to push against the entire weight of the lurching skyscraper! Though requiring incredible effort, he succeeds in restoring the citadel to an even keel!



The Captain regroups with Hawkman and offers to give him a lift so the seasoned Justice Leaguer can stay in the fight with Sinestro. Comet guides him by the arm into the sky, forming a bubble of air on the way to allow them survival in the vacuum of space!

The pair catch up with Sinestro somewhere between Earth and Mars and call for his surrender. The chase ends when Sinestro turns to fly directly at his enemies!


The attempted collision is cut-off by Captain Comet, who locks up with Sinestro in a wrist and knuckle lock! The villain gloats that while he may control his hands, the energy constructs of his yellow ring cannot be stopped!

Sinestro manifests a vise around Comet's skull and slowly begins squeezing!

The seasoned space-hero remains stoic, focusing his concentration on mentally keeping the vise from closing! His efforts prove fruitful!



A sudden swing of both fists sends Sinestro snapping violently into his own weapon! A kayo victory!

The Hammer...
Y'know, I thought I was looking forward to a fun match-up for Hawkman, but our fine feathered friend didn't make much of an impact on this one. The victory clearly belongs to Captain Comet!

I've been jamming to Flash Gordon over the holiday break, so the retro sci-fi of Captain Comet actually sits perfectly well with me.

Comet doesn't really strike me as having the gritty panache I associate with Gordon, and the comic strips by Alex Raymond, but the comparison is fun when you think about Flash's relationship with Hawkman's pulp forebears.

Comet got a visual update for his return to DC Comics in the seventies, but you can still clearly see fifties sci-fi all over him. In fact, it's rather nice that the period was allowed to remain a defining piece of the character's backstory.

Usually I seek clean, recent artwork to represent characters in those little mugshots I make, but every now and then there's a character so wrapped up in an era I like to go retro. The Captain Comet portrait above is drawn by Carmine Infantino, seen on the cover of Strange Adventures #9 -- his first appearance!

If I were calling the shots, I'd probably revert the character's design back to that original uniform! As '50s spacemen go, it isn't necessarily a stand-out, but in 2017 that's a look that Captain Comet can completely own!

It's rather astounding to think the character continued well into recent decades. He's remained a part of DC's space fabric in books like L.E.G.I.O.N., Mystery in Space, and The Rann-Thanagar War. You may even remember Captain Comet from his role in Kingdom Come as the warden of Superman's gulag! I'm told he's even floating around (in some fashion) in the DC Universe of The New 52!

Recent years not withstanding; I kinda see Captain Comet as a blueprint for the best way to handle a guy like Captain Marvel. Both are heroes who has a place among the modern pantheon, but work better not as generic equivalents of similar characters, but as torchbearers for the out-of-vogue styles of the eras that defined them. The once standard: now unique within a modern context!

I've had a lot of fun talking Captain Comet's return to the "modern" DCU. If you got a kick out of it too, you might like to check out The Secret Society of Super-Villains yourself! By using the Amazon link provided [right], you support the site with your collected edition purchase at no extra cost!

Take your own journey through the years by visiting links throughout this post, or tagged below. Or simply dive into the Secret Archive to check out previous featured fights indexed by publisher, series, and issue number!

Follow on Facebook and Twitter to get daily links to fights inspired by the topics of the day! A like, share and retweet is another great way to help the wars remain infinite!

Winner: Captain Comet (w/ Hawkman)
#308 (new) Captain Comet
#31 (--) Hawkman [+1 assist]
#118 (-15) Sinestro

Monday, September 11, 2017

HERO OF THE WEEK: SINESTRO (DC)
Real Name: Thaal Sinestro
First Appearance: Green Lantern #7 (August, 1961)
Fight Club Ranking: #102

Featured Fights:
- vs GREEN LANTERN & GREEN ARROW: Green Lantern: Rebirth #4 (Mar 2005)
- vs FREEDOM FIGHTERS: Infinite Crisis #1 (Dec 2005)
- vs GREEN LANTERN & GREEN LANTERN: Green Lantern #25 (Jan 2008)

Earlier in the year Action Comics inspired a closer look at the return of Cyborg Superman and some of the classic villains joining his Superman Revenge Squad. Now the latest issue of Superman is pitting The Man of Steel against an atypical threat that challenges the power of his hope: Sinestro!


CBR featured the issue last week, with writer Jim Johnson speculating about the future rivalry that may emerged from this clash between Superman and Sinestro.

That's the more attractive aspect of the story, which sees the fear entity Parallax briefly possessing a compromised Superman. A little too easy-breezy for my tastes, given the weight of past possessions, most notably Hal Jordan's lengthy fall from grace. The rainbow array of entities and power rings live and die by the key concepts that keep them different. Grafting Parallax to heroes this easily runs the risk of really diminishing the impact of the concept.

Superman's had to weather a rough run in recent years, compromising the bold heroism and hope the character should stand for. Fear eats away at hope, and pitting Sinestro's yellow light against Superman could be a great way of restoring Superman's strength as an inspirational hero!

Sinestro has been much bigger than a mere Green Lantern villain for a long time now, so I think this is one case of cross-pollination that could really give both characters something more.

Friday, July 15, 2016

SINESTRO versus GREEN LANTERN & GREEN ARROW
Force of Will (DC)
Where:
Green Lantern: Rebirth #4 When: March 2005 Why: Geoff Johns How: Ethan Van Sciver

The Story So Far...
He was once called the greatest Green Lantern of all time, but Hal Jordan of Earth was disgraced when he succumbed to his darkest desires after the destruction of his home - Coast City. He became the villain Parallax, until a moment of self-sacrifice ended his tortured life.


Years later, Coast City has spontaneously returned. Now the human anchor to vengeful spirit The Spectre - Hal Jordan learns the truth about his years as Parallax. He was a vessel for another entity, one born of pure fear and trapped within the central power battery of the Green Lantern Corps. For years it had manifested as a yellow impurity in the Green Lantern's power, but the creature known as Parallax is ready to be reborn!

With the power of The Spectre within Parallax's grasp - Green Lantern Kyle Rayner and Green Arrow scramble to formulate a plan of attack. Little do they realize - Parallax isn't the only villain wielding yellow energy who has returned!

Tale of the Tape...
Strength: Sinestro 3 (Athlete)
Intelligence: Sinestro 4 (Tactician)
Speed: Sinestro 3 (Athlete)
Stamina: Green Lantern 6 (Generator)
Agility: Green Arrow 3 (Acrobat)
Fighting: Green Arrow 5 (Martial Artist)
Energy: Green Lantern 7 (Cosmic Power)


A villain reborn! Heroes on the ropes! The Secret Wars on Infinite Earths are playing host to a two-on-one handicap match! We've seen the competitors facing off under similar conditions - but we've never seen them quite like this!


Thaal Sinestro is sinister by name, sinister by nature. Once considered the greatest of the intergalactic Green Lantern Corps, he was exposed by upstart recruit Hal Jordan for the over zealous fear monger he truly was! Overthrown on his home planet Korugar and banished from the Corps by its masters, The Guardians of the Universe, he was exiled to the Anti-Matter Universe of Qward!

Sinestro soon came into possession of a new yellow power ring crafted by the Weaponers of Qward. With this ring, Sinestro carried out his plans for revenge and tyranny! In time, the true source of its power would be revealed to be fear, around which an entire Sinestro Corps would form, using yellow rings to inspire terror in much the way Green Lanterns wield willpower!

In this instance, the Green Lantern that Sinestro has come to bedevil is Kyle Rayner! The Earthman of Sector 2814 was the last recruit after Hal Jordan was possessed by the fear entity Parallax and destroyed the entire Corps - Sinestro included! In ten years of publication, Rayner would earn his place by proving to be every bit as tenacious as the man he had replaced!

In his past adventures, we've seen Kyle Rayner contend with inter-dimensional threats from the Marvel Universe: Terrax [Green Lantern/Silver Surfer] and Silver Surfer [Marvel versus DC #3]. His results would vary, but years after this appearance during the Sinestro Corps War, he'd find some success in another two-on-one involving Sinestro [Green Lantern #25]! That time he had Hal Jordan at his back -- this time he has friend and mentor: Green Arrow!

The wealthy playboy turned self-styled vigilante is an expert marksman with a preference for a bow and arrow. His quiver is stocked with a cutting edge arsenal of trick arrows that keeps him in stead with the deadliest of enemies. An important contingency through his tenure as a longstanding member of the Justice League and best friend to Hal Jordan!

Green Arrow fought alongside Kyle Rayner during a JLA takedown by Deathstroke [Identity Crisis #3], but we've seen him have far better results against the likes of GL villain Black Hand [Green Lantern: Rebirth #1], super powerhouse Brick [Green Arrow #45], and highly trained fighter Red Hood [Green Arrow #71]. He also fought in the massive final battle of the Sinestro Corps War - which the good guys won [Green Lantern #25]!

Green Arrow is arguably out of his depth in the cosmic clutches of Sinestro, but he and Rayner have developed a good rapport in their short time together, and could easily develop a joint plan of attack. Unfortunately for them, Rayner's already been through the ringer by the time Sinestro comes a callin' to The JLA Watchtower. That does mean they have the home ground advantage, but with Sinestro at full strength - that might not mean much. Let's find out...

The Math: Sinestro Ranking: Green Arrow (#27)

What Went Down...
He stands in mid-air above the wounded Green Arrow and Green Lantern. Arms folded, face shifting from scowl to sneer. He burns with the aura of an intense, golden energy: fear - his to command! Yellow constructs shaped like arrows, buried in the body of the emerald archer. In spite of what recent history would have the cosmos believe - Sinestro is very much alive!

The once great Green Lantern has come to confront the last who took up the Guardian's burden: Kyle Rayner! He throws a wall of yellow spikes at the young ring slinger, who manages a shield just in time to slow them down!


The unrelenting impact of the spikes shatters all constructs - green and yellow - like fine shards of glass! Green Lantern is the first to regroup, forging a giant longsword to swing at the hovering villain. This too shatters!


Skilled in the art of making constructs with a power ring, Sinestro hones his own yellow longsword into a narrowing projection that pierces Kyle Rayner's hand!

He turns his hollow, burning gaze towards the Green Arrow. Hal Jordan's friend wore the color of will power by chance. Sinestro despises it! Ignoring the archer's quips, he forms a giant skeletal hand and brutally slams him against The Watchtower wall! He calls to Rayner, "Don't let him... get near Hal!"

The Green Lantern struggles to tend to his own wounds as the yellow impurity of Parallax infects his ring. He's ill prepared when Sinestro gathers his mastery over fear, channelling it into a swirling storm of yellow fire!

Striding through the halls of heroism, Sinestro defiles it all with his energy, his words, his very presence. He blasts Rayner through the Watchtower meeting room, through his own chair. He decries his very existence - an alley rate who was never meant to be a Green Lantern!

Kyle ignores the gnawing of the fear impurity and launches himself at Sinestro! His fist drives the villain backward into the surrounding electronic structure of the Watchtower! Sinestro throws his whole body back at the young hero - leaping from the wreckage!


The gambit was enough to distract Sinestro from Green Arrow, who's been crawling across the floor desperately trying to reach the Green Lantern battery. Now that he has Rayner pinned down in yellow bondage, he's free to intervene in the archer's plot - but he doesn't. Even if Green Arrow has Hal Jordan's ring, Sinestro is certain Oliver Queen's will is far too cynical to power it...


Jaded though his outlook may be, Oliver Queen's will is still green enough! With a single incredible push - he projects an emerald arrow right at the heart of disbelieving Sinestro!

The heroic trump card is enough to slow the unimpressed villain, who taunts his lack of will. The demolished Watchtower does the rest with a massive explosion!

Rayner regroups just in time to pull Green Arrow to safety! Exhausted from his attempt to use the ring, he's forced to lean on the Green Lantern as the pair hobble deeper into the space station. Running from the inevitable.


Another explosion throws the battered heroes to the ground! Emerging from the swirling yellow fire is Sinestro - triumphant! He lords over them and issues a decree: if they beg - he will end their lives quickly.

The Hammer...
Team Green gave it their all, but victory with extreme prejudice belongs to: Sinestro!

The heroes may have lost the fight, but damn did they get some awesome moments!

It's been a while since I last revisited Green Lantern: Rebirth. I'd forgotten some of the finer details, but one thing I was very much looking forward to featuring was that moment Green Arrow picks up the ring. Pretty darn cool!

It's easy to forget just how much of a game changer the first Rebirth really was. At this point, we've spent more than a decade enjoying Hal Jordan stories anew. So much so, it could be argued the mistakes that required a Rebirth have all since been repeated!

Green Lantern: Rebirth may be remembered for the elevator pitch of Hal Jordan's return to the living, but as we touched on during Guy Gardner Reborn #1, it's ultimate purpose was restoring an entire lost chapter of the sprawling DC Universe!

This was Sinestro's rebirth. Guy Gardner's rebirth. Parallax's rebirth. The entire Green Lantern Corps' rebirth! It was all brought back after far too long away!

Green Arrow's role at the fore of Rebirth made a lot of sense. He wasn't just a hard travelling best buddy to Hal Jordan -- he was also a still recent return from the grave thanks to a 2000 relaunch by Kevin Smith and Phil Hester. Another restoration for an icon fandom had reason to miss.

The genius of the early to mid 2000s wasn't just piecing together lost icons. The long sought return of Hal Jordan wasn't the end of Kyle Rayner. Green Arrow's warm welcome back wasn't a farewell to Connor Hawke. This was a time to both restore classic icons, enhance and embellish them with modern storytelling, and explore their relationship to a new generation of legacy heroes.

Of course, nobody had complete confidence that Kyle Rayner would make it out of Rebirth alive. I daresay many expected the opposite. Part of the fun of reading was a genuine sense of uncertainty! Even the much hyped return of the Silver Age Green Lantern had an air of mystery to it. Even as late as Green Lantern: Rebirth #4 - the heroes are still defending the corpse of Hal Jordan, while his spirit still wanders as the tenured host to The Spectre!

As Sinestro threatens the lives of the heroes at the end of today's feature fight, the ring flies off of Green Arrow's finger - returning to the body of Hal Jordan in a last page splash that announces his reanimation! The moment everyone was waiting for with only two issues to go! Kyle Rayner? Down - but not out!

The nurtured Rebirth under writer Geoff Johns would continue for the rest of the decade, giving DC Comics some of its most successful assaults on the sales charts. Unbelievably, the seeds of the Sinestro Corps War, the Lanterns of the spectrum, and the Blackest Night are all planted in these six issues!

With so much positive to learn from, it's such a shame DC Comics went down a path of destruction once again. In 2016, they attempt a line-wide "Rebirth" to restore some of the elements eliminated by the New 52 relaunch, while inserting some confounding new ones [see; Hero of the Week: Dr. Manhattan]. It remains to be seen if they can find their groove and get back to their best.

This brand new DC Comics Rebirth is the inspiration for revisiting some of the old ones throughout the month of July. In the past few weeks we've returned to Crisis on Infinite Earths, Legends and Guy Gardner Reborn. Next up we flash forward to another time an iconic hero was reborn for the modern age!

If you're still hungry for more stories, why not go diving through past features in the Secret Archive Index? There you'll find a complete reference list for all the past features on Secret Wars on Infinite Earths!

Get ahead of the Rebirth by checking out the collected edition of Green Lantern: Rebirth via Amazon purchase link provided! It's convenient, and helps out the site with no cost to you!

Winner: Sinestro
#97 (+206) Sinestro
#27 (--) Green Arrow
#103 (-11) Green Lantern (Kyle Rayner)

Sunday, February 28, 2010

Hero of the Week 2010 #8: Sinestro

SINESTRO (DC)
Real Name: Thaal Sinestro
First Appearance: Green Lantern #7 (August, 1961)
Group Affiliation: Sinestro Corps, New Guardians, White Lantern Corps
Gaming Credentials: DC Universe Online (TBR/2010); Green Lantern (TBR/2011)
Infinite Wars Ranking: #284



'And the earth was without form, and void; and darkness was upon the face of the deep. And the Spirit of God moved upon the face of the waters. And God said, Let there be light: and there was light. And God saw the light, that it was good: and God divided the light from darkness,' - Genesis 1:2-1:4.

In the world of DC comics, the first light to splinter from the white of existence was green -- representing the fundamental expression of life's will to live. This power of will was harnessed by the Guardians of the Universe, who granted control over it's power to their intergalactic police force, the Green Lantern Corps. Other energies manifested from life to create an entire spectrum of emotion and would-be ring barers: Yellow (fear), Orange (avarice), Red (rage), Violet (love), Blue (hope), Indigo (compassion).

It was in the Green Lantern saga, Sinestro Corps War, that we were first introduced to Sinestro as leader of his own Yellow Corps of fear-inspiring baddies. He was defeated by his protege and arch-nemesis, Hal Jordan (with help from Kyle Rayner), but not removed entirely from the board. The actions of he and his Corps inspired the initiation of a new Green Lantern law -- authorized lethal force. It also resulted in the defeat of Anti-Monitor, whose helpless form was tossed through the gulf of space until it landed in Sector 666, from whence a new threat to the universe did rise -- the central power battery of the Black Lantern Corps!

Flash forward a couple of years, and you have the biggest event of 2009/2010 -- Blackest Night!
It turns out the darkness didn't much appreciate the creation of light, and thinks the universe would be a much more peaceful place if the light of life were extinguished! Enter Black Hand and Scar; heralds of a creature representative of the darkness personified, and master over death -- Nekron!

Sinestro and representatives of all the other Lantern Corps have no only had to unite against the power of Nekron and his endless hordes of raised Black Lantern corpses, but also deputize several representatives in order to double their might as the affectionately dubbed, New Guardians!
The universe's champions of light line-up as: Hal Jordan (green), Ganthet (green), Sinestro (yellow), Scarecrow (yellow), Carol Ferris (violet), Wonder Woman (violet), Atrocitus (red), Mera (red), Saint Walker (blue), Barry Allen (blue), Indigo-1 (indigo), Atom (indigo), Larfleeze (orange), and Lex Luthor (orange). Unfortunately, as we've seen in the pages of Blackest Night, even this mighty assembly hasn't had much luck against Nekron and the Black Lantern battery.

In Blackest Night #7, we've seen the situation go from bad to worse as the end game finally becomes apparent. Nekron, who's nested on Earth and enslaved the heroes you once thought had died but he allowed to be resurrected (Superman, Green Arrow, Wonder Woman, etc) -- and he's uncovered his ultimate prize: THE ENTITY!

What's The Entity, I hear you ask, intrepid reader?
Each power in the cosmic emotional spectrum has a creature inherently linked to it. When Green Lantern went nuts and started calling himself Parallax? Huh! That was actually the sinister machinations of the yellow fear creature! Similarly, Kyle Rayner and Sodam Yat, a couple of green ring slingers, have also been boosted up by possessing the power of the green will whale, Ion!

The Entity represents all life in existence and is a shiney white creature that -- if destroyed -- will wipe out all existence. Which would be really bad news for all of us pathetic humans, but fortunately, just as the other creatures can be used for great power, so too can the white light of The Entity be taken as a weapon. ENTER SINESTRO: the most qualified guy you never expected to save the day at the last minute!

Yes, indeed! The fallen Green Lantern who became one of the greatest villains in the universe actually managed to do what he'd always set out to do -- save us!

Sinestro's version of saving us led to some distinctly Nazi overtones, which actually makes his possession of the white power somewhat unpleasant, but I trust the heroes will have an ace up their sleeve if they need it. For the time being, this exciting development makes Sinestro the undisputed Hero of this Week!

If you've missed out on the exploits of Blackest Night, extra print runs of this top selling series should make it possible for you to catch-up. Don't let the plethora of tie-in titles intimidate or confuse you. Satellite stories add plenty of character-specific fun, but to get all the key points of the story, check out Blackest Night #1-7 (already on sale), Blackest Night #8 at the end of the month, and Green Lantern #44+! Hopefully you'll enjoy the epic cosmic madness! More information is available, as always, at DCcomics.com!


Sinestro deals damage with the yellow light of fear in test screens for DC Universe Online!

Sinestro also recently appeared in his earliest guise (as a dodgy Green Lantern) in the Direct-To-Video animated feature, Green Lantern: First Flight. He'll appear alongside Hal Jordan again, in 2011, when Ryan Reynolds takes the feature role in the first live-action Green Lantern movie. As if that wasn't enough, you'll also find Sinestro front-and-centre in the inevitable movie tie-in game, and DC's long coming Sony MMO, DC Universe Online. So fret not, you'll be able to Sinestro to your heart's content for years to come!

<< Hero of the Week 03/07: Green Arrow       [Home]       Hero of the Week 02/21: Lex Luthor >>

Originally posted: http://www.1up.com/do/blogEntry?bId=9021745

Monday, January 28, 2008

SINESTRO versus HAL JORDAN/KYLE RAYNER
"Birth of the Black Lantern" (DC)
Where:
Green Lantern #25 When: January 2008
Why: Geoff Johns How: Ivan Reis

The story so far...
In the wake of the crisis that saw Alexander Luthor Jr and his Society of supervillains rock the very fabric of reality; Sinestro's involvement becomes redefined. Having served as a super powered lackey under Luthor, Sinestro escapes from battle to the anti-matter universe, where he encounters a restored Anti-Monitor, who had reborn along with a new Multi-Verse.

The Anti-Monitor joins Sinestro in creating a new Corps of agents with the intent to use them as heralds of his conquest over the positive realm. Harnessing the yellow power rings of Qward; the antithesis to the Green Lantern's Oa; the Sinestro Corps operate on a design of fear, using it to control their yellow energy the same way the Lanterns us willpower.

Tricked into believing the Sinestro Corps were to attack Oa, the designates of Sector 2814 soon find themselves four against an army as the Anti-Monitor and his heralds emerge in the Milky Way. They launch their attack on Earth, central to the new multi-verse, but the rest of the Green Lanterns, along with the heroes of Earth, soon join the war. Amidst the chaos, more personal skirmishes break out, and in an intimate exchange, Sinestro finds himself facing off with his two greatest Earth-born rivals...

Tale of the Tape...
ARTWORK: Ivan ReisARTWORK: Alex RossStrength: Draw 2 (Average)
Intelligence: Sinestro 4 (Tactician)
Speed: Draw 2 (Average)
Stamina: Draw 6 (Generator)
Agility: Sinestro 3 (Acrobat)
Fighting Ability: Draw 4 (Trained Fighter)
Energy Powers: Draw 7 (Cosmic Power)


- The Green Lantern Corps are: Hal Jordan and Kyle Rayner.

Having succumed to the effects of the Parallax entity; Earth's most famous Green Lantern, Hal Jordan, would lead a grief stricken rampage against his fellows in a bid to gain power enough to resurrect his obliterated city.
At the cost of the few survivors, the Guardians of the Universe would pool their energies to create one final, immensly powerful ring, which would be sent out into the universe with the last surviving Guardian from Oa; Ganthet.

The ring would come to be the inhereted by Kyle Rayner.
The young graphic artist's imagination would make him an ideal recipient, his creative mind opening up a realm of possibilities to the ring's powers of solid manifestation. These iconic Green Lantern powers would come to Rayner with the added responsibility of being the last of the Corpsman - a footnote that would continue to be a part of his education right until the return of the Corps.

- Born on the planet Korguar, the man called Sinestro was selected by the Guardians to become the Green Lantern of Sector 1147. Dedication to justice in the space region would soon see him excel to a revered status as one of the greatest Corpsman the Green Lanterns had ever seen.

Assigned to train a human designate, Hal Jordan, selected to succeed Abin Sur's duties over Sector 2814; Sinestro's path would be that of a fallen dictator. A reviled Jordan would aid his mentor in defending his homeworld against invasion, but when the Guardians are called to aid them, Sinestro's fascist methods are exposed.

While in exile in a parallel anti-matter Universe, Sinestro encounters the planet Qward, counterpart of the Guardian's homeworld, Oa. The inhabitants, the Weaponers of Qward, construct for Sinestro a yellow ring that harnesses the universal power of fear, and grants him a yellow version of the same adaptive powers of the Green Lanterns. Powers that chiefly allow him to physically manifest any construct he is able to fathom.

The Math: Sinestro (Avg) Green Lanterns (Ttl) Ranking: Hal Jordan (#51)

What Went Down...
Above the rebuilt Coast City, the Green Lanterns fight their cosmic war against the Sinestro Corps, now granted the powers of lethal force by their masters, the Guardians of the Universe. Claiming such provocation as his true motive, Sinestro charges on his mortal enemy, Hal Jordan, with the suggestion that he remains the greatest Lantern in history.


The nobility of Sinestro's plan is quickly lost as he summons the robotic Manhunters designed by Hank Henshaw with the purpose of draining a ring of it's power. Both Hal Jordan and Kyle Rayner fall victim to the automatons' trick.

Stripped of their power, and without a battery to recharge, the two Green Lanterns make a tumbling landing atop one of the Coast City buildings below. Pursued still by Sinestro, the pair are forced to improvise, calling upon their physical prowess to maneuver in the absence of Lantern propelled acrobatics.

While the Sinestro Corps War rages on in the skies above them, the Cyborg Superman becomes a victim of the new killing powers of the Green Lantern, caught in a blast designed to destroy the Anti-Monitor and the yellow central battery. The apparent death results in mass malfunction of the Manhunters.

With the robotic scouts plummeting motionless from the sky, Hal Jordan is able to snatch one of their skulls whilst fleeing Sinestro. He soon turns the tables on the villain, using a yellow energy sapping Manhunter to strip the villain of his energy. Powerless, Sinestro finds himself on even terms, and all too happy to boldly challenge both Lanterns to unarmed combat.

The trio of powerless Corpsman tumble across the rooftop, before falling onto a construction site. All three are toppled in the harsh landing, but Sinestro fares well enough to turn an offensive, rapping the already shaken Kyle Rayner with a devestating left hook.

Taking advantage of the makeshift weapons strewn around the skyscraper construction, Jordan puts his willpower behind a 2x4 plank of wood!
The weapon shatters across Sinestro's head, taking a spray of blood with it.

Sinestro plays the psychological card, lamenting on Jordan's time possessed by the entity Parallax, and the things it made him do. Jordan spear tackles Sinestro through wall construction while the villain recounts tales of the death of Jordan's father. Jordan proves fatigued, but defiant, as Kyle Rayner reemerges.

Rayner dives at his inherited foe, putting his own body on the line in an effort to send the fear mongering Sinestro through a pane of glass. Pain is undoubtedly what the pair feel, as they each come to land on a lower level of construction.

Sinestro touts metaphorical victory over the pair, lording the initiation of lethality as a lasting tribute to the fear purveyed by the Sinestro Corps, and the destiny of the Green Lantern Corps as armed lawmen. Jordan silences him with a fist.

Outside, and across the country, the Sinestro Corps find themselves defeated by the united might of the entire Green Lantern Corps, Guardians, Justice League, and Justice Society. Inside, it is Hal Jordan and Kyle Rayner who are victorious.

Dork!
With Sinestro bloodied a fraction more than his green counterparts, Hal Jordan takes great pleasure in exercising restrain. Sinestro's fate is consolation.

ARTWORK: Patrick GleasonThe Hammer...
Your winners and inductees in to Season 2008: the Green Lanterns! They get no prize, but join the many superheroes and villains already vying for top spot in this year's rankings. Stay tuned Friday for more on the rankings, but in the meanwhile...

After talking about Annihilation, it was hard to just turn and run, so I really wanted to take the opportunity to not only feature another comic dated 2008, but also flash back to the Green Lantern side of things which only just started getting airplay toward the very end of 2007!

Dependent largely on where you were looking, Sinestro Corps War may just have been the biggest event rocking your reading as the previous year came to a close. For those of you following the story through to it's already promoted 2009 sequel, Blackest Night, there's still plenty to come, it would seem!
Hand-picked by Geoff Johns himself; Sterling Gates writes Green Lantern Corps where Mongul has been seen lurking with exciting prospects, while the master himself continues to plant seeds and explore the aftermath not only of the War itself, but also the connected ramifications.

I'm going to say this of Johns: he's earned his place at the top of the game.
Often we might express critical views of certain person(s) output, but that isn't always indicative of a broad view of that writer, penciller, or other.

If you're inclined to view the our menu [located right] you might have noticed a top ten creators tally. It rarely changes because, unlike our character stats, it isn't wiped periodically, which means Geoff Johns is going to be at the stack for quite some time. Being dependent on ratings values, Johns has actually amassed a lead over nearest rival [Jeph Loeb] worth approximately five must-reads.
These terms are all abstractions, but what I'm trying to illustrate is at least the tactile presence of Johns, and the constitent quality of his work.

THE ABSORBASCON has me convinced something bad will happen if I don't end with a GREEN LANTERN looking stupid, or badly injured...Based on the issues I wound up with, I couldn't agree with those touting Sinestro Corps War as memorable and fantastic. Amidst the chaos, I tend to think Johns inevitably falls into the void of strong concepts, and solid logic, but a story that ultimately lacks any identifiable character.

Johns can clearly grapple with understanding some of DC's most maligned and vintaged characters, but the undeniable weakness in his arsenal remains the ability to convey characterization through subtlty; something many of his peers lord as an asset in a writer's market, still driven by the influence of early 2000's wordy fads.

In some ways I would describe the Sinestro Corps War as quite ambitious. Not only does it reorganize and root the Green Lantern mythos in a very specific style of science fiction concept, but also attempts to layer a sense of commentary beneath the strong overtones of a familiar superhero crossover epic. Again, this added layer lacks some subtlty, but with very few dull moments, the ratio of crossover to page is probably well worth it.

After events convenient, the Green Lanterns stand victorious over the successively toppled menaces of the Sinestro Corps, Anti-Monitor, and herald baddies; Superman-Prime, Cyborg Superman (Hank Henshaw), and Sinestro.
Fairly urban concepts of distrust for law enforcement become the most obvious concept explored as the Green Lanterns return to a universe that will now know them as lethal enforcers bound only by individual discretion.

The irony of combatting a man, Sinestro, who abused his Green Lantern powers in the past, is somewhat lost to the driving momentum of plot points that likely need wrap up during 2008. What we weren't able to talk about last time was the promise of a 2009 event which will introduce another of the spectrum of Lantern enforcers, rising from the corpse of the Anti-Monitor to be the undead Black Lanterns. Again, the prospects of the comic book overshadow any political commentaries designed to suggest versimilitude, but that's a matter of interest.

We could talk more about the potential of 'internal affairs' style sub-sections within the Lanterns, but without details, I do tend to feel that's a precipice to Sinestro's history as the league leading corrupt Green Lantern. Then again, that in itself suggests commentaries of super powers in times of fear, and Star Wars style depictions of a Bush-style assumption post 9-11. Not that I think Johns is trying to cast those aspertions, as much as he is telling a contemporary story that's inevitably associated with those sorts of allusions.

Last time [Green Lantern #24] we talked a bit about the potential to water down the entire concept with an excess of coloured Corps. That said, the lingering concept of a Black Lantern Corps composed entirely of the resurrected dead is a delicious spin on the otherwise over populated zombie genre in comics.
Even in the context of watching Infinte Wars-style combat in 2008's comics, it's going to be hard not to observe every perilous situation in DC comics and it's Final Crisis with suspicion for who might return in a Cyborg Superman style role.

If the dead are open fodder, I suppose that even opens the fanboy door to all kinds of skeletons. You almost dare not imagine the notion of a Bart Allen Black Lantern, although, a Black Flash would be entirely appropriate.
Even for those undermining dangers, I think you have to credit Johns for his penchant for grand design. In the fashion Annihilation reintroduced key characters and concepts from the cosmic Marvel Universe; Johns puts together an 'all in one' tour of what one should expect of a new Green Lantern universe.

Promises of prophecies, wars, and crisis are a sure way to keep fans watching, but as we roll on to the afforementioned Final Crisis, we once again consider that horrible thought. With the Spider-man reboot being the measure of precedence; Johns' ability to contribute, redefine, and reshap, without stripping away chunks of history in a haphazard slate-wipe, makes fear for what the Crisis means to on-going continuity all that more concerning.

Blackest Night may very well be a guarantee for the secured future of the DC Universe, or maybe that's just the perfect creacendo to the end of this world as we know. Let's hope, either way, it's a tad more artful than the house across the street.

The Fight: 5.5 The Issue: 6

While it might not go down in history as a "must read", the Sinestro Corps War is going to be on any Green Lantern fans reading list for years to come. If you're excited about the Green Lanterns, and missed out on this redefining event spectacular, it's the perfect jumping on point! You can jump right in with the trades, both available through Amazon! Amazon not only offers affordable prices, but by using the purchase links provided here, you sponsor future entries into the Infinite Wars themselves.

Wednesday, June 06, 2007

THE SOCIETY versus FREEDOM FIGHTERS
Infinite Crisis (DC comics)
Where:
Infinite Crisis #1 When: December 2005
Why: Geoff Johns How: Phil Jiminez

The story so far...
The world is in crisis, and the heroes are divided to fall, while the villains are united in a way never before seen.
The Justice League is falling apart at the seams, struggling to recover from events such as Wonder Woman's brutal execution of the traitorous Maxwell Lord, where she very publicly snapped his neck; and the death of Firestorm.

Heroes such as the members of Uncle Sam's Freedom Fighters do their best to pick-up the slack, but with a united front of evil willing to cross any lines, it becomes more difficult than ever.

Having received information regarding a transmission between Silver Ghost and Mirror Master; Uncle Sam leads his Freedom Fighters to a seemingly abandoned refinery where they believe the supervillains are organizing weapons for terrorist activity. Unfortunately for them, Uncle Sam's suspicions prove valid.
Now the team need not only put a stop to evil, but also fight to survive.

Previous Form:
The Society [#15]: Unsuccessful against the team of Batman & Red Hood.
Freedom Fighters [#19]: Slaughtered by the World's Finest; Superman/Batman.
Black Adam (#13): Undefeated after battles with the Four Horsemen of Apololips.
Dr. Light (#109): Present for Deathstroke's battle with the Justice League.
Psycho-Pirate (#255): Ultimately killed by Black Adam after this alliance.
Uncle Sam (#163): Unsuccesful in team-up with Wonder Woman against Batman/Superman.

Tale of the tape...
Strength: Bizarro 6 (Invincible)
Intelligence: Dr. Light 5 (Professor)
Speed: Zoom 7 (Light Speed)
Stamina: Black Adam 6 (Generator)
Agility: Cheetah 5 (Cat-Like)
Fighting Ability: Deathstroke 7 (Born Fighter)
Energy Powers: Sinestro 7 (Solar Power)

I think you pretty quickly realise you're in trouble when you open the door and one of your guys gets shot through the chest. We'll get to that soon enough, but let's take a look at the daunting stats of the tape first up, which paint a pretty grim picture for the Freedom Fighters!


A team of nine villains is bad enough. A team of villains consisting of; Black Adam, Sinestro, Deathstroke, Dr. Light, Dr. Polaris, Zoom, Psycho-Pirate, Bizarro and Cheetah - even more bad news. A team of these particular villains as oganized by Lex Luthor, who is fronting a united new era for bad guys? Down right scary!

The tape indicate just how well rounded this particular team is. Nobody tips below a five, and even those come in the less common categories, and of the nine, seven of them register as the top characters in their respective category.
That isn't even taking into account things like the comparable strength levels of Black Adam and Bizarro, or the intangible forces controlled by Polaris, Light and Sinestro. Or even things as obscure, and difficult to measure, as Psycho-Pirate's emotive suggestions.

The Freedom Fighters are outnumbered, nine-to-six.
Among their rag-tag mob of heroes are most notably Uncle Sam himself, Human Bomb, Damage and The Ray. Their powers are strong enough to at least register where some of these villains are concerned; Sam bringing a degree of stamina and strength, while the Ray can control and manipulate light in a variety of imaginative ways.

The Human Bomb and Damage pose perhaps the greatest key to victory, but their potential also rests on the potential destruction of their fellows. If either of these atomic-scale heroes really unloads, to the point where they can defeat or waylay The Society, it will probably come at the final hour, with their fellows already fallen.

Black Condor really affects very little influence on this particular fight. Given the scope and brutal power of characters like Black Adam, Deathstroke and Sinestro, it's just simply not in the realm of possibility for a character like Condor to be of use. Likewise, Phantom Lady's illusions and Savate expertise are going to be of little use here.

The Math: The Society
The Pick: The Society

Ouchie...What went down...
Infiltrating the secret arms factory, the Ray uses his powers to manipulate the laser light grid that provides a net of security over the entrance, diverting the light to himself. With that, Human Bomb uses his powers to destroy the control panel for heavy blast doors, and as they open...

A blast of cynical yellow energy cracks it's way through the air, piercing the exposed chest of the unsuspecting Black Condor. Waiting on the other side of the door is the cream of The Society's villainous crop. An apparent ambush.

Bizarro ironically greets the Freedom Fighters with a misplaced Good-Bye, which is all too accurate, given the situation, as Sinestro sneers from beneath the glowing yellow energies of his fear-borne power.

Uncle Sam orders his troops to hold nothing back as they charge into battle with the murderous members of The Society.

The order is as good as worthless.
In a volley of violence and destruction the Society find themselves set upon by some of the deadliest villains known.

The Ray is the first to fall, victim of Dr. Light's similar, but apparently superior, powers.
He sucks the light from The Ray's body in a way that could only be imagined as incredibly painful.

Damage finds himself at the mercy of Zoom's fists, as he swirls around the hero in an unstable, translucent blur. Zoom promises to make them stronger heroes if they survive. His barrage triggers Damage's explosive powers, which send him hurtling out of the building.

Phantom Lady's illusion of invisibility proves to be of little value against the feline senses of Cheetah. She quickly sniffs the Freedom Fighter out, leaping atop her before ripping away at her flesh.

With the Phantom Lady pinpointed and bleeding, Deathstroke charges in with his sword to finish the job. He drives his blade deep into her chest as she rematerializes. Her final word is, "Why?"
For Deathstroke, it is simply a matter of professionalism.

The Human Bomb's explosion topples Sinestro, Dr. Light and Deathstroke, and he cries for them to get away from his fellows.
Shaken by Phantom Lady's death, the Human Bomb runs amongst the carnage before Dr. Polaris floats down to revel in the defeat.

"Oh, she's dead, Human Bomb. Didn't you hear that delicious shriek?"

Enraged, the Human Bomb tears at his protective suit.
If it is death and war that delights Polaris, then the Human Bomb shall deliver more than he can handle. The Human Bomb glows with energy and explodes, blowing Dr. Polaris clean out of the sky.

Bizarro, attracted by the "pretty lights", descends atop the Human Bomb.

Declaring his affections he begins to pound the Bomb's bare flesh, incurring massive explosions with every thunderous punch. For every blow with the strength of a Superman, Bizarro encourages an equal amount of explosive force, until eventually the Human Bomb begins to disipate.

Eventually, with his blood and chest covered in blood, Bizarro is disappointed. The Human Bomb stirs no longer. He has exploded for the final time.

"No more pretty lights."

In spite of the many explosions, the fight rages on amongst the surviving heroes and villains. Uncle Sam finds himself with the uneasy task of battling Black Adam, perhaps the strongest man present.

Adam flies like a human torpedo, knocking Uncle Sam into the air.
Cheetah catches him on the ground, clawing at his face while Zoom buzzes around like a ghostly apparition.

The Ray, alive but weakened by Dr. Light's attack, finds himself at the mercy of the otherwise uninvolved Psycho-Pirate.

As The Ray spits threats at Psycho-Pirate, the medusa mask begins to shift from it's blank state to a calm, comforting smile.
"Don't be angry. Don't be afraid."

The Ray, relaxed, gives in to the exhaustion, allowing himself to be dragged away for the purposes of one, Alexander Luthor, for whom The Society does their bidding.

The last of the Fighters to fall is the first to rally them - Uncle Sam. Though he continues to fight valiantly against overwhelming odds, he is far outmatched, numerically and super naturally.

Sinestro uses his yellow energies to blast at the patriotic hero, sending him hurtling into the air. He eventually comes to land in a swamp somewhere nearby, and while his story is not through, the Freedom Fighters are through, and the Society free to carry out their evil machinations.

The hammer...
Conclusively the winners: The Society!

Meanwhile, Uncle Sam's resumé isn't looking terribly impressive right about now. The last time the character was featured, he and his team were completely wiped out by the tyrannical might of Superman and Batman. [Superman/Batman #15]
This time around things went a little better for the Freedom Fighters, but even still, to come out with a fifty-percent survival rate isn't really all that impressive by anyone's means. Maybe the X-Statix are about the only team impressed by those figures... Yeesh...

At the time this particular issue - the first of a major mini-series at the core of a company-wide event - caused quite a bit of controversy. Given the promotion of the event, a large part of the concern was rating standards, with this issue baring no kind of forewarning for the violence contained within.
Of particular interest at the time was Phantom Lady's brutally depicted murder, which sparked the obligatory discussion of misogynism in comics, and questions of violence against women.

I'm not so much interested in the censorship of violence against one sex over another. We've discussed before that, in fiction, I think it's nice for that equality to exist. I sometimes feel the violence needs to be more prevelent for both sexes, to continue to remind us exactly what kinds of threats these superheroes are dealing with. But I digress...

What struck me immediately having just completed the review was that I was declaring a team who just slaughtered the superheroes - victorious!
I think with the features we've looked at over the past year and a half I've come to build up an association with the declaration of a winner. Usually, even in the cases of the hero losing, there's a certain degree of honor and thrill to it.

Declaring The Society victorious here, however, after killing the heroes the way they did. There's something that just doesn't feel quite right about that.

Not that it really has to go beyond that.
I'm not sure this particular cast of characters was really what you'd call invaluable to the DC lot, and to the company's credit they have continued a tradition of reinvigorating properties in the newest incarnation of the Freedom Fighters. It's not all new, of course. Uncle Sam found his way out of the swamp after compelling one of the new leads to find him, and they have an all new, all-government approach, at least to start with.

I guess there's a triumph to come out of the deaths of these heroes, at least in some kind of creative off-shoot of a way. I admit, I'm usually not one to advocate wanton slaughter of worthwhile characters, but at least they've stayed dead for this long, and an attempt to revitalize the concepts has been made.

Though the book is mostly a vignette-packed primer for the DC Universe as it was becoming heading into Infinite Crisis, there's also a fantastic battle running parallel to this one on the moon, featuring the 'DC Trinity', so hopefully some time in the future we'll get a chance to revisit the story from that perspective.

For now, I've got to check out and head to bed, and hopefully get back to catching up again soon. We've got FF action next-up, cheers!

The Fight: 4.5 The Issue: 5.5