Showing posts with label Keith Giffen. Show all posts
Showing posts with label Keith Giffen. Show all posts

Friday, October 13, 2023

GREEN LANTERN versus BATMAN
Gray Life Gray Dreams (DC)
Where:
Justice League #5 When: September 1987
Why: Keith Giffen & JM DeMatteis How: Kevin Maguire

The Story So Far...
A nefarious scheme hatched by Darkseid and his evil minions turned public opinion against the once celebrated ranks of the costumed super-heroes, but when they rise to the challenge of violent mobs, a new Justice League is brought together in the shadow of the old one.

Sticking together at the suggestion of Doctor Fate, the new lineup returns to their old headquarters, but even as they succeed in defeating strange visitors from the planet Angor, and The Royal Flush Gang -- tension simmers within the ranks!

Green Lantern, Guy Gardner, thinks he's a real hotshot, and should be steering the Justice League into the late eighties with action movie machismo. An attitude that sets him on a collision course with their Dark Knight leader: Batman!

Tale of the Tape...
Strength: Batman 3 (Athlete)
Intelligence: Batman 5 (Professor)
Speed: Batman 3 (Athlete)
Stamina: Draw 5 (Marathoner)
Agility: Batman 4 (Gymnast)
Fighting: Batman 5 (Martial Artist)
Energy: Green Lantern 7 (Cosmic Power)
Total: Batman 29 (Metahuman)

If you somehow missed it - the Green Lantern in question is eighties antagonist to the stars: Guy Gardner. A GL with a lousy attitude and a haircut to match!

At times it seems like he's crossed swords with fellow heroes as much as any of the rank & file of Green Lantern villainy -- and we've got plenty of examples:

He was put in his place when he jumped the gun against the Golden Age Green Lantern, learned his lesson taking on stand-in Superman - Eradicator, got corrupted by devils fighting Captain Marvel in Hell, and threw down with the new kid in the debut issue of Blue Beetle!

He's a quick-tempered jerk with a knack for getting it wrong, but his indomitable will isn't always focused in the wrong direction. Deep down he has somewhat good intentions, and was there on the frontline with the Justice League & Superman to fight the rampaging Doomsday, and helped drive back Warworld and the Yellow Lanterns when the Sinestro Corps War reached Earth!

Batman isn't always "Mr. Personality" himself, preparing for worst-case scenarios against more powerful opponents - be they friend or foe.

He doesn't have a Green Lantern power ring -- relying on tactical wiles, preparation, and vast technological resources to even the score against high-level opponents. He's upset Captain Marvel & Hawkman, Amazo, The Society, Darkseid, and even the comparably light-wielding - Doctor Light.

The Bat has an impressive record against Superman, but things don't always go his way. Bronze Tiger earned a lionized win in a classic one-on-one duel, while in the dark future of Rock of Ages, Darkseid's Omega Effect beams brought about his demise, similarly to a later encounter in Final Crisis.

The Final Crisis also saw Alpha Lantern Kraken earning a damning victory over the ambushed Dark Knight Detective, and on paper a Green Lantern outclasses him in power stakes -- but today's fight won't need to take that into account.

Gardner has shed his ring to take Batman on man-to-man -- a tactic that hasn't always served him well, as in his fistfight with Black Hand & goons. Will he get a good shot in on Batman? I think you probably already know the answer...

The Tape: Batman Ranking: Batman (#1)

What Went Down...
Tensions have been building within the newly assembled Justice League ever since they decided to regroup. As if external scrutiny wasn't challenging enough -- inter-personal politics between the new members has put a strain on everyone.


From the moment they returned to their abandoned headquarters -- Guy Gardner has fancied himself an action hero inspired commander-in-chief for the Justice League of the late eighties.

Until now Gardner's fallen in line -- bristling, but quietly shrinking beneath the looming oversight and natural command of The Batman. With the rush of their recent successes behind them, and more time spent couped up with the rest of the team, the loudmouth Green Lantern is finally ready to make a play.


Batman doesn't give an inch. There's no reason to. Few of the current line-up is as unqualified to lead as Gardner. Even a wide-eyed innocent like Captain Marvel makes a more compelling case than a juvenile like Guy. A vocalized fact that sours the invulnerable mood and mars even the sunny Power of Shazam.

Gardner hands off his ring to Blue Beetle, who's next on his list after he proves he's top dog with nothing but his fists. "Gosh. I'm scared."

Captain Marvel compels Batman to provide an example as leader of the League, but that would presume too much of Gardner's outlook. "I know what I'm doing here, Marvel. And maybe when you've had my years of experience, you will, too."


Batman meets Gardner's challenge head-on: "All bark and no bite."

He provokes the meathead Green Lantern -- and Gardner takes the bait like a greedy catfish.

Guy closes in, fist recoiled, face scowling, with intent to do harm -- and then...


The Batman strikes!

A single, straight-on, precision punch direct to Gardner's oncoming face!

The expert blow drops the Green Lantern like a sack of potatoes. Out cold with a lone blow. A fact that tickles Blue Beetle's funny bone: "One punch! One punch!"

Martian Manhunter and Black Canary arrive for the meeting. Dinah can hardly believe she missed Gardner finally getting put in his place. They leave the unconscious Lantern on the floor as they attend more pressing matters.

The Hammer...
The post-Crisis years of the DC Universe have given Batman a lot of contentious relationships within the superhero fraternity.

The influence of Dark Knight Returns has made his paranoid, on-again/off-again rivalry with Superman one of the most noteworthy in comics -- but was there ever a more fitting and hilarious friction than with Guy Gardner?

The resonance of "one punch" reverberates with us still. Transcending rebooted realities and multimedia to be quoted, repeated, and adapted into different formats many times over. Despite its truncated page count -- it remains a highly sought after showdown, and has been on my To Do List for many years.

Although worthy of a high-level position on any fight card, this significant moment in comics probably won't go down as one of the best battles we've ever covered on The Comic Book Fight Club. It doesn't need to. That's not what it's about. This one ranks top marks on the funny and character-driven scale.

I don't know the exact division of labour. Full credit to JM DeMatteis and Kevin Maguire, whose contributions are obviously undeniable, but I have other things on my mind right now. You probably understand.


Keith Giffen did a heckuva lot in his long running comic book career.

Justice League is arguably one of his biggest works -- and for that reason, it's always been kind of easy to take for granted it'll always be there, delaying the inevitable examination of its various conflicts, because it's just so obvious.

We all already know how special it is. How memorable. How much it made an impact on everyone -- including me -- when I was a small boy gazing up at the racks of recent issues. I could take a detour through some of Giffen's other work. Looking back at his early Egghead pencils in Defenders #43, his collaborations writing with Peter David to redefine the Justice League origin, and with John Rogers to create a new Blue Beetle that just starred on the big screen.

I wasn't there for the opening six issues of Justice League, which bridged a post-Crisis status quo out of the pages of Legends, but these comics didn't evaporate as soon as they were released. They lingered in wonderful perpetuity. Within reach as I was visiting the newsstands and comics shops a few years later, and into the early nineties, or in trade paperback collections in the twenty-ohs.

I have a particular memory of an adventurous trek to a deli that had Justice League International on its newspaper and magazine rack. Staring across at the issue, but coming away with naught. Comics in the wild always garnered my keen attention. Was Black Velvet on the radio? Maybe. Either way, I got my hands on some Justice League Europe sometime later. Good times.

JLI, as it came to reverently be known, was always there when I found Giffen's work on the New Gods through DC & Marvel's Thorion and the epic Countdown, when he helped restore much missed cosmic Marvels through the Annihilation reboot, helped make a year in the DC Universe possible in 52, and tugged at Frank Miller & Claremont references for a presumably forgotten Beast mini-series!

If it wasn't the definitive Justice League - it was the eternal blueprint for a team who had more personality than some prior incarnations, and simply were The team when I was early in my formative years. So right as to never be questioned as anything but the obvious conclusion for a lineup of DC's super-heroes. Not necessarily the "Big Seven", but a wonderous all-star swatch of the DCU fabric.

There were a lot of works. I never cracked the Legion of Super-Heroes or quite got into Ambush Bug, but Lobo grew into an undeniable icon, his Doctor Fate was truly mesmerizing, and I was as bewildered as anybody when an issue of Trencher fell into my possession without adequate warning. When the band got back together for more Justice League -- I couldn't believe how fresh it still felt.

Keith Giffen left us a couple of days ago. He was 70. I'm sad there won't be any more. Over the years it felt like that font might never completely turn off. That those ideas -- which those who knew and worked with him have described as nigh infinite -- might continue to trickle out in joyous new forms for years to come. Even if there were some breaks in between.

He was still writing at the end. Still making us laugh. It was hard not to chuckle when a post-humous entry from his Facebook page made the rounds amongst comic book fans as the news broke: "I told them I was sick... Anything not to go to New York Comic Con. Thanx. Keith Giffen 1952-2023. Bwah ha ha ha ha."

I particularly enjoyed reading Colleen Doran's account of their friendship, and mutual enjoyment of museums, high tea, and "beautiful, interesting things". The softer side behind the widely described performative "curmudgeon" that somebody like me might never know about, but can find very relatable.

I didn't have the pleasure to know Keith Giffen on any personal level, but he was a part of my life, shaping some of my perspective on enjoyment, comics, and what they should be. As we lose more creative titans like him, who shaped so much of this world and leave a gaping hole, I feel sad and grim, but I suppose it's nice to remember them for having lived, and made so much we can still enjoy.

If you'd like to relive and revel in the works of Keith Giffen and other wonderful creators -- I encourage you to explore the links throughout this post. You can also find more musings and superhero smackdown by diving into the Secret Archive for a complete index of featured fights in order of publisher, series, and issue.

Secret Wars on Infinite Earths has recorded over 700 battles and ranked well over 1,000 characters! A document not just of punches and super-powers, but of a vast array of stories, creators, and fond memories. A gateway to remember and discover so much more. If you'd like to contribute to the Patreon - I'd appreciate it, and will endeavor to share more good times with you soon.

Get free daily links to fights inspired by the topics of the day by subscribing to Twitter and Facebook, or by becoming a freebie follower on Patreon. Don't forget to smash that like, fave, and share -- and keep your eyes peeled for the week's top trending battles every Sunday on Twitter, Patreon & Discord!

Winner: Batman
#1 (--) Batman
#163 (-2) Green Lantern (Guy Gardner)

Friday, March 03, 2023

BEAST, CANNONBALL & KARMA versus SPIRAL
Bad Karma (Marvel)
Where:
Beast #1 When: May 1997
Why: Keith Giffen How: Cedric Nocon

The Story So Far...
For too long the young mutant Karma has sought her missing brother & sister. Drawn into the seedy underbelly of Madripoor during her search -- she returns to New York City intent on taking matters into her own hands.

Karma telepathically possesses an unsuspecting Beast to launch a frontal assault on the Hellfire Club, but the X-Man returns to his senses just in time to prevent undue bloodshed, instead hacking into Hellfire databases to learn the children were handed over to Viper.

A psychic vision of The Body Shop reveals to Karma her lost siblings -- alive and undergoing genetic experimentation at the hands of Spiral. The six-armed free agent was recruited by Viper in her private war against Karma, and a security alert at the X-Mansion can only signal Spiral's inter-dimensional arrival!

Tale of the Tape...
Strength: Beast 5 (Super-Human)
Intelligence: Beast 6 (Genius)
Speed: Cannonball 5 (Super-Human)
Stamina: Cannonball 4 (Athlete)
Agility: Beast 5 (Cat-Like)
Fighting: Spiral 4 (Trained)
Energy: Cannonball 3 (Explosives)
Total: Beast 26 (Metahuman)

Two X-Men and two former New Mutants walk into a fight... Okay, those numbers don't quite add up, but that's the set-up when Beast & Cannonball offer assistance to the latter's old New Mutants teammate - Karma.

I guess that makes Spiral the walking, talking punchline. With six arms enhanced with cyborg components, the Mojoverse mutate can go hand-to-hand with her trio of opponents, fist for fist. Assuming that's her chosen method of fighting that is.

Spiral is known to favour swords when she enters battle, swinging multiple blades in a deadly dance that serves a dual purpose of weapons combat, and casting spells with her mastery of magic.

Spiral is best known for teleporting herself and others through time and space, but her versatile dancing spells can also project concussive blasts, conjure objects, interfere with others' abilities, and effect unconsciousness.

She can also resist mental interference -- directly nullifying Karma's mutant gifts of telepathy & mental possession, and has been known to breach the seemingly impenetrable field that forms around Cannonball when he takes flight.

There really is no limit to Spiral's versatility. She even puts Beast's expertise in genetics to shame, running The Body Shop in her spare time, where she experiments with flesh, fusing body and steel to create the likes of Lady Deathstrike and The Reavers. Will that knowhow help her in battle? Let's see!

The Tape: Beast, Cannonball & Karma Ranking: Beast (#55)

What Went Down...
Cannonball rockets Karma and Beast to the mansion grounds where they find Spiral lingering beneath the trees at the outer perimeter. With swords already drawn, she taunts them: "My, my. All this fuss over little old me?"

Karma demands to know where her twin siblings are, but before she can probe Spiral's mind -- the six-armed mystic mutate has swung her hands in a vogue that block's Karma's attack and forces her into unconsciousness.


Cannonball is the first X-Man to respond -- launching himself at Spiral!

Her swords are bunched overhead, but a rising knee begins the dance around the charging mutant, whose natural forcefield is penetrated by Spiral's otherworldly magic. With a simple gesture she blasts him in the face!


The counter-attack knocks Cannonball out cold, and Spiral mocks his lack of maneuverability as she tosses his limp body aside.

Maneuverability happens to be a skill Beast has in spades. He takes full advantage of Spiral's distraction with his fellow X-Man, bounding in to deliver a swift uppercut!


Beast further demonstrates his spectacular agility, swinging his feet into a low sweeping kick.

Spiral dances clear of the attack, thrusting three swords in the blue-furred X-Man's general direction, but he's already tumbled into a handstand press that keeps his body clear of the blades.


The swordsman lunges at her target, but he effortlessly leaps over her head -- landing behind her to lock in a firm full nelson!

Beast's mighty arms manage to pin three or four of Spiral's many arms behind her, but she isn't immobilized for long.


The mystic manages to slip clear with a simple teleportation that takes her out of the hold and back to the unconscious bodies of Cannonball and Karma.

Content that she has what she came for, Spiral abandons the battle to begin the dance to teleport her prey back to The Body Shop. Something the Beast isn't about to allow uninterrupted!


As the spell nears its completion Beast dives into the energy field -- joining his fellow mutants on their magical mystery tour to a destination unknown.

The Hammer...
Beast makes a valiant effort to save the day, but with both of his allies down, he can't quite turn it around. Spiral takes the win, but Beast will be on hand to keep the team in the fight when they regroup in issue two.

Beast's status as the last man standing is the strongest indicator that this is the first issue of his own mini-series. A surprise release that could've just as easily been sold as a Karma mini -- if something like that would have actually sold.

Somehow I just can't see myself running back & forth between money earned per bucket doing gardening work, and the newsagent that just happened to have this on a stacked stand, without the star power of an A-list X-Man.

It's nice to see Beast participating in the good fight. That's basically the reason I decided to dig this one out. A trip back to the good old days of a Hank McCoy who is erudite, full of good humor, and a magnificent combination of physical strength and gymnastic feats. The smart & funny one of the original X-Men.

Here in 2023 Beast has just been on the lethal end of Wolverine's claws as the latest victim in a decade of Marvel Comics killing their icons, and occasionally turning heroes into their own antagonists. It's slightly different. He was cloned before issue's end, but I still lament the days when comics were a bit more fun.

It's tough to reconcile the bounding hero on the cover of 1997's Beast #1 with the cutthroat, rat bastard that seems to have emerged in recent years. It almost reads like an entirely different character. Maybe it is..?

The Beast mini-series was only about a year removed from that odd little period when the Dark Beast of the Age of Apocalypse reality managed to infiltrate our universe, hold the genuine article captive, and secretly replace him.

It always reminded me of the saga of Roman Brady & John Black from daytime TV's Days of Our Lives
A soap opera moment with inter-dimensional doppelgangers as only superhero comics can provide. Prime X-Men territory, but if you don't know the reference, just ask your mother (or grandmother). Trust me.

The return of Dark Beast would be the kind of easy-way-out that could quickly restore Beast to his iconic,
fun-loving self -- if only that wasn't a needlessly complicated rehashing of an old story that wasn't that great to begin with. The last thing I want to be doing right now is advocating for sloppy "multiverse" plots.

I don't want to fault the longform storytelling too much either, but is the entire original line-up of the X-Men really destined to take a turn at being raging jerks?

Jean Grey famously turned against the team during the groundbreaking Dark Phoenix saga, followed by Angel's transgression and periodic hostilities as Archangel. Then there were Professor X's various secret indiscretions culminating with the manifestation of Onslaught, and whatever nonsense reduced Cyclops to an unwaveringly miserable prick. Oy. Iceman better run while he still can!

I don't really love the idea of hastily sweeping away recent stories, but it's felt like Marvel (and DC) are shockingly overdue a restoration of their iconic characters in comics for a long time. The type of reset that used to keep these heroes centered and accessible, no matter how outlandish their adventures were.

That overdue sensation is likely only going to heighten when Disney+ brings back the much-loved team of the X-Men animated series in the appropriately titled X-Men '97. It's now rumored to be committed to multiple seasons, and as much as I wouldn't usually advocate for multimedia influencing the source -- this is referring back to a time when cartoons were notable for being directly inspired by comics!

Things change, but I hope we'll be able to enjoy Beast again in comics sometime soon, like the old friend he always was. That's kind of the pleasure of these enduring superhero icons. Failing that, we can always go back to the classics!

Secret Wars on Infinite Earths has featured well over 700 battles and ranked more than 1,000 iconic characters! You can find them all by following links throughout this post to find more from your favourites, or by diving into the Secret Archive for a complete index in order of publisher, series, and issue number!

Help make that archive grow by becoming a supporter on Patreon. As a thank you for supporting the project and all the work that goes into it you'll find additional updates and multiple tiers to sponsor even more featured content.

Get free daily links to fights inspired by the topics of the day by subscribing to Twitter and Facebook, or by becoming a freebie follower on Patreon. Don't forget to smash that like, fave, and share -- and keep your eyes peeled for the week's top trending battles every Sunday on Twitter & Patreon!

Winner: Spiral
#355 (new) Spiral
#55 (--) Beast
#153 (-11) Cannonball
#989 (new) Karma

Saturday, September 24, 2022

SUICIDE SQUAD versus BLACK ADAM
Suicidal Tendencies (DC)
Where:
52 #34 When: February 2007
Why: Geoff Johns, Grant Morrison, Greg Rucka & Mark Waid How: Keith Giffen, Joe Bennett & Ruy José

The Story So Far...
Black Adam's violent conquest and reign over the nation of Kahndaq has earned the ancient marvel many new enemies.

Though softened by the formation of his own Black Marvel Family; Adam's brutal public execution of would-be eco-terrorist, Terra-Man, has renewed concern and anxiety from modern world powers who do not trust or agree with his unwavering old-world brand of justice.

Amanda Waller spearheads a secret black-ops mission to sanction Black Adam during his visit to the US. Recruiting Adam's former revolutionary ally, Atom Smasher, Waller deploys the Suicide Squad to San Francisco to stage an ambush when the Black Marvels reunite with prospective Teen Titan - Osiris.

Tale of the Tape...
Strength: Black Adam 6 (Invincible)
Intelligence: Draw 4 (Tactician)
Speed: Black Adam 5 (Super-Human)
Stamina: Black Adam 6 (Generator)
Agility: Black Adam 3 (Acrobat)
Fighting: Black Adam 7 (Living Weapon)
Energy: Isis 6 (Mass Destruction)
Total: Black Adam 34 (Super)

The Suicide Squad are: Plastique, Electrocutioner, Captain Boomerang, Count VertigoPersuader, and Atom Smasher.

A rag tag mix of new recruits and Suicide Squad regulars, but the ace in the hole is Atom Smasher. He has unique insights into their intended targets having left the Justice Society to bring Kobra to justice, and participated in the Kahndaq coup.

The Black Marvel Family are: Black Adam, Isis, Osiris, and Sobek.

Black Adam lends some of his power to Osiris in a similar fashion to Captain Marvel Jr, while Isis gains her super-human strength and influence over the natural world by wielding the magical might of the Amulet of Isis.

When Black Adam left the JSA to conquer Kahndaq he had to go through Captain Marvel, and we've also seen him challenge the likes of Superman, Superboy-Prime, and The Freedom Fighters. The Black Marvel Family is therefore well equipped to defend against most threats -- including the Suicide Squad.

Atom Smasher's familiarity and connection with Black Adam offers some hope for diplomatic resolution, but we don't review a lot of polite conversations!

The armored Persuader has gone mano-a-mano with Superman and might be able to use his Atomic Axe to knock the Marvels around, while Count Vertigo and his powers of disorientation throw them off, and make counter-attack difficult -- tactics that worked when the Squad faced Peacemaker and Major Force.

Captain Boomerang can be relied upon to hit a target if properly equipped, adding bursts of super-speed to his father's old tricks. Plastique and Electrocutioner bring their own firepower, but it remains to be seen if explosions or electricity are enough to rattle the Black Marvels! Let's get into it!

The Tape: Black Marvel Family Ranking: Black Adam (#27)

What Went Down...
Black Adam & Isis meet an ebullient Osiris carrying Sobek over the forest near Titans Tower. Their reunion is soon interrupted by a massive explosion sparked below by Electrocutioner and Plastique -- distraction for Atom Smasher!


The giant-sized Atom Smasher emerges from the forest and snatches Black Adam out of the sky while the other Black Marvels are spilled by the explosion.

The Smasher lives up to his name -- slamming Black Adam into the ground!

Black Adam punches Atom Smasher's hand away, also deflecting the insistence that he should hand himself over to a foreign US government.

Adam gains the space necessary to fly directly at Atom Smasher and deliver a knock-out blow that topples the towering figure, taking out Captain Boomerang in the woods below as his giant head hits the ground.

Adam hovers menacingly over Plastique and Electrocutioner with concern for his protege, but Osiris scrambles to his feet to plead for their lives. They repay his act of mercy with another explosion!


Isis can sense the impact of the fighting on the surrounding trees, but Persuader is unmoved by the environmental impact of his radioactive axe.

Before Isis can rectify the situation -- a sudden wave of disorientation overwhelms her. Count Vertigo makes his presence felt and sends her precious world spinning.

Persuader shoos his Suicide Squad teammate, closing in to deliver a deep gash into Isis' arm with his ultra-sharp Atomic Axe!


Osiris uses his Titans communicator to call for help as Electrocutioner is sent hurtling past him, and Isis receives yet another cut from the Atomic Axe, this time to her face!

The screams of his sister sharpen his focus as Persuader decides to disobey orders and close in for the kill. Osiris ensures the axe-man won't be successful!


The young Marvel launches himself like a flying missile and careens straight through Presuader -- cutting the axe-man's body in two!

Osiris comes to a skidding stop in the mud with Persuader's entrails still hanging from his arm.

Count Vertigo and Sobek watch in stunned disbelief as Osiris realises what has happened and falls to his hands and knees.

A downpour mixes his tears with rain as Isis comes to console him, and Black Adam directs them to a timely exit.

The Hammer...
Another bloody display of what happens when the powers of Shazam are used without caution and restraint. The violent episode pauses the players who are still conscious, allowing the Marvels to leave unopposed.

The graphic conclusion of Osiris flying through Persuader makes it almost feel like DC taking something back from Quality's cult 80s UK Kid Miracleman (aka; Kid Marvelman), but this type of extreme violence was becoming broadly commonplace at the publisher in the mid-2000s.

When Black Adam left the JSA in 2003, we saw him rip the heart from Kobra's chest, beginning a violent march that would also see him casually poke his fingers through Psycho-Pirate's head, and tear Terra-Man in two in 52 #3.

On the surface it's a lot of extreme action, but these were the actions that built a sense of anxiety & distrust about Black Adam in the public and political spheres of the DCU. The entirety of 52 is ratcheting up the tension, offering at least some examination of the consequence of choosing the brutal path.

Violence inevitably begets violence, and things will only get worse for the Black Marvel Family. The erstwhile Sobek will reveal himself as Yurrd, Horseman of Famine, who devours Osiris, and participates in an attack by the new Monster Society which will end with the death of Isis, as well.

This saga of Black Adam's journey from villain, to anti-hero, to anti-villain, and back, made him one of the most dynamic characters to track through the 2000s, and it's no surprise he's taken flight as the next live-action DC movie property. We were already talking about Dwayne Johnson's casting back in 2007!

As time marches on I have mixed feelings about the cult fandom that exploded around Black Adam, and characters like him. It's difficult to imagine redeeming a villain who resorted to the mass murder of millions, especially in these times, and as the 'Superman gone bad' concept becomes increasingly prevalent -- sometimes received without any irony -- it begins to lose its appeal.

Marvel Comics may've attached the mantra of 'with great power must come great responsibility' to Spider-Man, but it's a principle that remains fundamentally at the heart of the super-hero concept, and I appreciate stories like todays as reminders of that important principle, and as cautionary tale.


I also appreciate 52. I find myself reflecting on its effortless episodic flow, and interesting cast of somewhat disparately featured DC characters, and enjoy it all a great deal. Something I haven't found from DC Comics over the last decade.

The appearance of the Suicide Squad may be in service to the Black Adam chapters of 52, but I also enjoy that Osiris' reckless act marries well with the meta of the Squad concept. It was a mild shame to casually wipe a C-grade Superman villain from the board, but Persuader was already something of a legacy villain, so maybe the potential was still there to recover.

Atom Smasher's admission to the team feels like a deft move, as well. A nice way to continue his journey, similar in flourish to Bronze Tiger or Vixen's time with the group. Voluntary service in the name of redemption and doing good.

Once upon a time Black Adam had a similarly brief team-up with the Squad. That might be something interesting to explore sometime in the future. In the meantime, lets commit this one to the record and roll on to future endeavors!

This is officially the 700th fight featured on Secret Wars on Infinite Earths!

You can find them all by diving into the Secret Archive for a complete index of battles in order of publisher, series, and issue number. Or -- just follow links throughout posts to discover more from your favourite characters or concepts!

If you like what we're all about and want to help the site continue to grow become a supporter on Patreon! You'll get warm kudos and respect from your peers for being such a fine, discerning patron, and also unlock access to additional updates, sponsored article options, and various other things.

Get free daily links to fights inspired by the topics of the day by subscribing via Twitter and Facebook. Don't forget to smash that like, fave, and share -- and keep your eyes peeled for the week's top trending battles every Sunday!

Winner(s): Osiris & Black Adam (w/ Sobek & Isis)
#22 (+5) Black Adam
#218 (new) Osiris [+1 kill]
#494 (+16) Isis [+1 assist]
#654 (+54) Sobek (Yurrd) [+1 assist]
#373 (-167) Atom Smasher
#637 (-85) Plastique
#638 (-84) Captain Boomerang (Owen Mercer)
#971 (new) Electrocutioner (Lester Buchinsky)
#972 (new) Persuader (Cole Parker)
#360 (+9) Count Vertigo [+1 assist]

Friday, February 14, 2020

RENEE MONTOYA versus RICHARD DRAGON
Miracles & Wonders (DC)
Where:
52 #41 When: April 2007 Why: Geoff Johns, Grant Morrison, Greg Rucka & Mark Waid How: Giuseppe Camuncoli w/ Keith Giffen

The Story So Far...
Pushed to the edge by her investigations into a corrupt cop, and the related murder of Detective Crispus Allen: Renee Montoya quit the Gotham City Police Department only to descend into a drunken downward spiral.

Montoya found new purpose as a hired agent of The Question, travelling the globe to investigate an Intergang conspiracy, all the while unaware she was being groomed to replace the faceless hero once he succumbed to terminal lung cancer.

Montoya's apprenticeship takes her to Nanda Parbat where the master Richard Dragon will prepare her to become The Question. As Vic Sage exits this mortal coil she fights to live up to his legacy, but soon finds she must live up to herself!

Tale of the Tape...
Strength: Richard Dragon 3 (Athlete)
Intelligence: Richard Dragon 4 (Tactician)
Speed: Richard Dragon 4 (Olympian)
Stamina: Richard Dragon 4 (Athlete)
Agility: Richard Dragon 4 (Gymnast)
Fighting: Richard Dragon 6 (Warrior)
Energy: Renee Montoya 2 (Projectiles)
Total: Richard Dragon 27 (Metahuman)

Today's battle is all about student and master, but it's also a double debut for The Comic Book Fight Club! We've somehow missed one of Gotham City's finest, and a renowned master of martial arts. Let's get a quick primer for both!


Renee Montoya was a uniform police officer with the GCPD until she was promoted to homicide detective by Commissioner Gordon, and partnered with Harvey Bullock. They served during the No Man's Land saga that left an earthquake ravaged Gotham cut-off from the mainland, and overrun with criminals like Two-Face, who took a unique shine towards the detective.

When Harvey Bullock was promoted, Montoya received a new partner named Crispus Allen, who was eventually murdered by dirty crime scene investigator Jim Corrigan. This triggered a violent slide that eventually led Renee to quit the force and come to the attention of The Question, who initiated her training.

Richard Dragon studied martial arts under the tutelage of legendary Japanese grandmaster: O-Sensei. Mastering multiple disciplines, he eventually joined the Global Organization of Organized Defense, partnered with friend and fellow student, Ben Turner. They travelled the world thwarting international espionage until Turner was brainwashed by the League of Assassins, and Richard retired.

Dragon had previously counseled rival-turned-ally, Lady Shiva, and applied these skills to the training of new fighters. Among his most noteworthy students have been: The Question, Batman, Nightwing, Oracle, and Huntress.

Given Renee Montoya has come to Richard Dragon for training, there's clearly an inherent disparity between their skill levels. Montoya's a street wise cop who can handle herself, but it would undoubtedly be considered an upset if she were able to outfight a master of karate, kung fu, and assorted other styles.

Montoya has travelled to Nanda Parbat to become the new Question, and has already spent some time under the late Vic Sage's guidance. The end goal is a Renee Montoya who is ready to confront criminals with her wits and fists. When she's ready, she should be able to take a sparring session. So... Is she ready?...

The Tape: Renee Montoya Ranking: Draw (Not Ranked)

What Went Down...

Summoned to the cold of an icy cave, Renee Montoya seeks audience with Richard Dragon. She finds her master's visage refracted in the ice, admonishing her for token efforts of dining with monks, and a change of clothes. He strikes!


Montoya defends against his simple fist and retaliates with a craning palm strike. She insists her intentions are to carry on as The Question intended, but Richard Dragon is not convinced.

He blocks a swinging punch as swiftly as her token indulgence, and accuses her of trading the bottle for a gi to deal with feelings of loss and guilt. Martial arts are just another one night stand to lose herself in in the absence of a woman.



The mournful student throws a kick, insisting she isn't denying her grief, but the master catches her ankle and sees beyond the surface. Feeling and accepting the loss are two very different things. Montoya is exposed, allowing Dragon to easily take her off her feet with a sweeping kick. He challenges his student to face herself!


The takedown puts Montoya on the ground and the master literally forces her to confront her own vision in the reflection of the cave's ice, lifting her head!


The student sees herself reflected many times in the ice. She recoils -- pushing away from the reflections and past the released grip of Richard Dragon.

The master watches sternly as Montoya turns to run from the cave, unready for the challenge of confronting all that is inside her.


The Hammer...
Nothing like a little sparring to shatter your confidence! Richard Dragon remains the unsurpassed master as Renee Montoya meets the obstacle of self - and fails.

It might seem a little bit cliché, but you really can't go wrong with a moment of self-doubt on the path of the hero's journey. It's nothing a little time and quiet contemplation won't solve. In fact, it only took a few issues. Such were the needs of 52: a year-long, weekly series that challenged and excited the market with its anthology of long form, weekly episodes.

It was interesting to see the experiment used to depict the post-modern making of a superhero. The world has seen its fair share of origin stories, but rarely are they told so deliberately, showing selection through to apprenticeship.

Renee Montoya was as good a choice as any, having been a hardened Gotham cop who'd seen adventures in print and animation for a good fifteen years. The only obvious drawback was that it essentially meant losing two great characters to gain one that didn't serve either role quite as well.

The Question is just one of those characters who's undeniably cool.

The visual of a faceless man in hat and trench coat is all you really need. Throw in a swirl of smoke, and the gritty atmosphere of a dark, conspiring modern metropolis, and you've got yourself a recipe for intrigue.

Its a little galling that a character inspired by The Question has challenged his place in mainstream pop awareness. Anything Rorschach can do, The Question could arguably do better.

Talk of a Rorschach revival is always a bit silly when The Question is right there, ready and waiting. He's an icon unburdened by the legacy and vision of Watchmen, or the bitter ugliness that lies inherent in Rorschach.

The strength of the visual is such that re-envisioning The Question as Renee Montoya wasn't the worst idea in the world. Contrary to their current status: DC has been home to some of the best examples of legacy hand-overs in superhero comics! Renee Montoya was a better successor to The Question than Walter Kovacs ever was [that's Rorschach's real name, kids]. For whatever reason, it just didn't seem to capture the same mystique that followed the elusive original, or its Denny O'Neil defined adaptation.

Montoya was her own character. It was equally disappointing to lose an identifiable face on the streets of Gotham.

Given enough time, average everyday mortals tend to fall by the wayside in superhero comics. Renee Montoya was a cop you could identity, with a history and character all her own. She was a mortal presence who hadn't quite suffered an irrevocably hideous indignity, or foul end. A rarity for the times!

Honing Renee Montoya's skills so she can survive and thrive in the crime-ridden streets isn't such a bad idea. It's just nice to have a regular human we care about, too. Somebody to fill out the immortal ranks of the GCPD beside the likes of Commissioner Gordon and Harvey Bullock. With hindsight, we can see there was already a Question. Maybe what the world needs is a Renee Montoya, too.

Renee Montoya is currently appearing on screens everywhere in Birds of Prey.

If you'd like to witness her comic book journey to becoming The Question, you can find today's featured sparring (and much more) in 52 Volume 2. Do your shopping via the Amazon link provided and you'll help support the site at no extra cost!

Discover more from the characters mentioned throughout this article by following links throughout this post, or by diving into the ever-expanding Secret Archive! There you'll find an index of links to every featured fight in order of publisher, series, and issue.

If you like Secret Wars on Infinite Earths and wish to contribute more directly you can help support the project via Patreon. You can also get free daily links to topical battles by subscribing via Twitter and Facebook! Be sure to hit like and subscribe on your favourites!

Winner: Richard Dragon
#333 (new) Richard Dragon
#904 (new) Renee Montoya

Friday, April 13, 2018

NOVA & DRAX versus ANNIHILATION WAVE
Blood And Thunder (Marvel)
Where:
Annihilation #1 When: October 2006
Why: Keith Giffen How: Andrea Divito

The Story So Far...
They came from beyond the edge of the universe: The Annihilation Wave! An invasion force so devastating it eradicated the Nova Corps within its first week of attack!

Lord Annihilus advances his plague of insectoid denizens against the universe, retaliating against expansion into the anti-matter domain of The Negative Zone. By their own savage logic, their assault across galaxies is taking back what's theirs!

Within months: the Skrull Empire is decimated -- sending a bold message to the rest of a besieged universe! Old enemies are irrelevant! In the ruins of old civilizations, new alliances are forged, appointing Nova Prime as Commander-in-Chief of a surviving United Front!

Tartus Minor fell as they came to grips with the nature of their enemy, but on the Kree-System Periphery of Daedalus 5, the Annihilation Wave has been held! It is a fleeting relief against an enemy of overwhelming number, whose forces are unrelenting! With Command Center soon to be lost, Nova enters the fray!

Tale of the Tape...
Strength: Drax 6 (Invincible)
Intelligence: Nova 4 (Tactician)
Speed: Nova 7 (Lightspeed)
Stamina: Drax 6 (Generator)
Agility: Nova 3 (Acrobat)
Fighting: Drax 7 (Living Weapon)
Energy: Nova 5 (Lasers)
Total: Nova 33 (Super)

The universe is under threat from an incursion of Arthrosian insectoid aliens known collectively as the Annihilation Wave! They are a living plague that threatens all existence, invading from the Negative Zone under the command of its most notorious denizen: Annihilus!

Fortunately, some of the universe's most powerful beings have come together to form a single United Front led by Richard Rider: the last surviving Nova!
The United Front includes such luminaries as: Star-Lord, Ronan The Accuser, Firelord, Gamora, and Drax The Destroyer.

Drax serves as a powerful soldier in the fight against the Annihilation Wave, but has also been a trusted voice to Nova, who credits him with 'destroying Richard Rider, the boy, to make room for Nova, the man'. His blunt mentorship helps Nova direct his forces in the face of devastating losses, and overwhelming odds.

This incarnation of Drax hadn't been around a long time at this point. He differs when compared to the prior form we saw battling Thor [in Warlock and The Infinity Watch #21] in reduced mass, and increased tactical intelligence. He's a more ferocious combatant, relying on mobility and twin daggers, rather than brute strength. This reduction in pure power has its drawbacks, as seen in Guardians of the Galaxy #25, when he struggled with a rampaging Thanos.

Thanos serves as an ally to Annihilus during the Annihilation event, as well as having outstanding personal grievances with Drax. From past entries we know this comes to a head in Annihilation #4 -- another showcase for the destructive hand-to-hand potential of Drax!

Our Nova file also comes exclusively from the time after Annihilation. When he returns to Earth with the full power of the Nova Force and Xandarian Worldmind, he effortlessly defeats former nemesis Diamondhead [Nova #2], and fights the Thunderbolts to a standstill [Nova #3]!

There's a lot of evidence here to argue Drax and Nova should make a serious dent in the nameless hordes of the Annihilation Wave. The catch is the simple overwhelming numbers of the Wave.


The Tape: Drax & Nova Ranking: Drax (#127)

What Went Down...
With perimeter force-fields breached, the Annihilation Wave advances on United Front HQ. Commander-in-Chief Richard Rider orders second-in-command Peter Quill to get their people clear. The former Starlord complies, while Rider dons his Nova Corps helmet and prepares to lead from the front.

In the field; a Kree soldier collects Earth girl Cammi Benally while her charge continues to fight. Drax sprays Arthrosian innards as he fights them one at a time with nothing but a sturdy pair of daggers!



As the Wave pushes forward, the ground gives way beneath Drax's feet. He falls to the lower levels, where Kree soldiers do their best to fire before they're inevitably consumed. Drax joins them in their hopeless fight.


Drax never stops fighting as the insect horde begins to overwhelm him. All that can be seen is a blood-soaked blade -- still stabbing and slashing at alien hide!

A reprieve comes in streaking golden light. Nova descends into the pit at speed -- a living missile targeting the amassing threat! The collision crushes one of the insects and scatters the rest! Drax is knocked clear with the rest of them.


The last Nova briefly joins Drax in fighting the aliens hand-to-hand while they assess the dire situation. He soon clutches The Destroyer by the wrist and takes them both airborne as they consider a response to their defensive breach.

Human Richard Rider struggles with the consequences of his next decision. Drax is coldly pragmatic with his assessment of the situation. The Annihilation Wave is catching up to the wounded. Nova can lose hundreds - or risk thousands.

Nova tosses Drax to the safety of a Kree fortress, then returns to the battlefield to carry out his solemn duty. Hovering above the war zone, he makes contact with Barrage Command. His order: full-scope heavy ordnance barrage.



The assault from above rains death and destruction upon Daedalus 5!

The zone is cleared at the cost of The United Front's own forces. A necessary toll to defend thousands more. The creed of the Kree warriors would likely have it no other way, but the burden of victory will weigh heavily on Richard Rider.


The Hammer...
His order cost The United Front untold casualties, but Nova's tactical decision ensured they won the battle -- and remain in the war. A result more bitter than sweet.

Nova's intervention also meant Drax safely shared in the win from behind their second perimeter. Things looked a little hairy, but Drax did plenty of damage against the seemingly endless hordes of the Annihilation Wave. The cold, warrior's rationale of his council also proved valuable to reaching the difficult decision to end it.

Something that really strikes me about the 2006 cosmic reboot is just how effectively it evokes the feeling of a super-hero space war. A lot of comics profess to be set in war time, but the sense of scale, chaos, and grim reality is particularly effective in Annihilation!

It worked to the event's favour that Marvel's cosmic line had gradually fallen out of grace in the new millennium. It meant even the most popular heroes (or villains) involved had been easy to lose sight of. Whether you were reading the tie-in mini-series, or not, Annihilation #1 provided a jarring jump-start to the chaos.

Those tie-ins were an attractive lure to lapsed, or longing fans. Even casual readers coming of age in the mid-2000s could recognize Silver Surfer, Super-Skrull, Ronan The Accuser, and Nova. Each gave a little extra mystique and star-power to the seemingly risky proposition of an all-out cosmic relaunch.

Cue the obligatory reference to a 2005 Drax mini-series that served as a precursor to Annihilation, while also revamping Drax as the streamlined fighter we saw today. Oft referenced material we'll take a look at one of these days!

The elevation of Nova from staple of the teen New Warriors, to battle-hardened space commander, made him an obvious break-out of Annihilation itself. The on-going series that followed was a no brainer, capitalizing on a fresh new look and feel that made Nova one of the most exciting heroes of the year.

Aspects of the revamp leaned heavily into what DC tried in the nineties with Kyle Rayner, but what it unraveled was far less beloved. It's tough to imagine anyone demanding a H.E.A.T. style rebirth for the spandex and bucket-head days. The new-look Nova paid homage to what came before, but embellished it in ways that made the character a bona fide star character.

It was a lot less obvious that Nova's grizzled right-hand man, the dusted off Starlord, would surpass him as Marvel's premiere cosmic hero! Of course, in Annihilation, it's a very different Peter Quill than the space-bum slacker of the Guardians of the Galaxy movies, comics, and animated series!

Speaking of movies: it looks as if Annihilation might be a small influence on next month's Avengers: Infinity War film! Still no signs of Richard Rider in the cinematic Nova Corps, but it looks like Thanos might be bringing something resembling the Annihilation Wave to Earth! Exactly what Nova fought to avoid!

It wouldn't be too surprising if Annihilation has something to do with the closely guarded Avengers 4, but who knows? The influence of The Infinity Gauntlet is still on the ambiguous side, despite presumptions it would factor heavily into the long awaited arrival of Thanos.

Want to get ahead of the game by reading today's featured fight for yourself? You can check it out in collected edition via the Amazon link provided right! Not only will you get a cosmic deal, but also help support the site at no extra cost!


You can ride the wave to more featured fights like this one by checking out the Secret Archive Index! Every past battle is indexed by publisher, series, and issue number.

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Winners: Nova & Drax
#76 (+51) Drax [+2 confirmed kills]
#77 (+51) Nova (Richard Rider) [+2 confirmed kills]