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WOLVERINE versus SABRETOOTHFireworks (Marvel/20th Century Fox)
Where: X-Men When: July 2000
Why: Bryan Singer, David Hayter, Tom DeSanto How: Hugh Jackman, Tyler Mane, James Marsden, Famke Janssen
The Story So Far...
For visionary progressives such as Charles Xavier and Erik Lehnsherr, the development of unique genetic mutations in individual humans inspires philosophy of social conscience. As humanity seeks to contain any threat an emerging sub-species might present, the ideals of these two powerful mutants diverge exponentially. For Xavier, the only future can be one of peaceful coexistence between humans and mutants, but in passionate disagreement stands Lehnsherr, whose childhood as a prisoner of WWII Nazi concentration camps leads him to defy a humanity he fears will repeat the past. To each cause are recruited other mutants, forming the X-Men and Brotherhood, respectively.
Standing between the two factions is Wolverine - a wandering loner whose act of kindness toward a hitchhiking girl, Rogue, drags him in to the secret war between the X-Men and Magneto's Brotherhood. Despite his sceptecism for the odds of their success, Wolverine joins the X-Men in their battle against Magneto and his zealous followers, including the mutant linked to his lost past, Sabretooth.
When Rogue is kidnapped by the Brotherhood; Wolverine and the X-Men pursue the villains to Liberty Island, where Magneto intends to use a radiation-based weapon to mutate the gathered leaders of the world on nearby Ellis Island. The X-Men find their counterparts well prepared for their arrival, forcing them into a pitched battle that leaves the X-Men in bondage and brings Wolverine into a long awaited rematch with Sabretooth high atop the Statue of Liberty.
Tale of the Tape...

Strength: Sabretooth 4 (Enhanced)
Intelligence: Draw 4 (Tactician)
Speed: Draw 3 (Athlete)
Stamina: Wolverine 6 (Generator)
Agility: Draw 3 (Acrobat)
Fighting: Draw 6 (Warrior)
Energy: Draw 1 (None)
- Born a mutant late in the 19th century, James Howlett's life would be a long and arduous one. Baptised by death, he would discover his latent mutant abilities during the traumatic murder of his parents during his adolescence.
As a subject of Weapon X, Howlett's mutant healing factor made him the perfect subject for a delicate procedure to brace his skeleton with the unbreakable metal called adamantium. The metal was even added to Howlett's retractable mutant claws, located in his wrists, making them far more effective offensive weapons than their previous bone state. Wolverine first became involved with Weapon X - a project with origins dating back to the 1940s creation of Captain America -
Code-named Wolverine, James "Logan" Howlett would eventually find more permanent station with an invitation into the paramilitary group, the X-Men.
Wolverine's keen tracking abilities, healing powers, fighting skills, and dedicated grit would make him one of the most active heroes in the superhero community, seen in his more recent admission into the Avengers.
- For the feral mutant known as Sabretooth, much of his past and present proves intertwined with that of his arch-nemesis, Wolverine.
Like his opponent; Victor Creed's history has been shrouded in mystery, partly by his own design, but also by the mind-altering interventions of the experimental military project, Weapon X. It was his role as a member of the CIA black ops operation, Team X, that brought both he and Wolverine into the tenth instalment of Weapon Plus, which began experimenting on mutant subjects.
Over the years Sabretooth has struggled far less successfully with his animalistic bloodlust than Wolverine. His penchant for murder and skills as a fighter, tracker, and mutant with healing powers and talons, earned him a long career as a hired mercenary. In later years, Creed flirted with heroic service again, at times joining incarnations of X-Factor and even the X-Men. Bitter tensions with Wolverine and his own dark desires, however, undermined each attempt, eventually culminating with his death by the Muramasa sword, at Wolverine's hand.
Additional: Despite being one of the most popular rivalries in modern superhero comics, the many confrontations between Wolverine and Sabretooth have gone largely unrepresented on the Infinite Wars.
The only previous encounter recorded, thus far, came from Wolverine #50 (2007), the beginning part of a final battle between the two.
The fight; which takes place after Wolverine pointedly storms the X-Mansion where Sabretooth was holding residence; culminated in Sabretooth's decapitation death via the mystic "Muramasa blade" which is supposedly one of the few weapons in the world capable of killing these near unstoppable rapid-healers. To-date, the death has remained intact, despite the much maligned tale.
History: Wolverine (1-0-0)
Math: Draw Ranking: Wolverine (#6)
What Went Down...
After a brief encounter with Magneto himself, the X-Men find themselves bound to the internal structure of the Statue of Liberty, their predicament exacerbated by their strategic positioning to endanger each other in any attempt to escape.
The master of magnetism leaves his grunt, Sabretooth, to stand guard over their foes, returning to the torch to further his sinister scheme.
Terrified by her role as Magneto's surrogate in the machine that could kill him; Rogue's desperate cries echo into the chamber below. Heroically, Wolverine defies the the agony of Magneto's trap, unsheathing his claws directly into his own body in an effort to free himself of his manipulated copper shackles.
Successful, Wolverine falls limp, only to heal rapidly by way of his mutant power. When Sabretooth investigates, he finds not the helpless corpse of his feral foe, but rather the kiss of adamantium plunged into his gut!
Possessing remarkable healing abilities of his own, Sabretooth tosses the smaller mutant through a hole in the Statue's head. The move leaves Wolverine clinging precariously to one of the spikes of the Statue's crown, high above the Hudson.
Sabretooth joins him, clumsily clutching at his ankle to toss him across the top of the statue. Wolverine rolls with it, able to regain a vertical stance.
Wolverine lunges at his enemy, his wild claw swipe a poor leading attack against the intuitive retort of even the seemingly deminished Sabretooth. Despite his silent stupor, the larger of the two fends off rapid close quarters strikes with ease, breaking the deadlock with an uppercut that turns Wolvie inside out!
Growing increasingly angry, Wolverine leaps back at his opponent, again unleashing a series of strikes that are deflected and matched. A break in the exchange offers him a chance to reclaim his stolen dogtags, but the distraction grants Sabretooth a chance to utilize his superior strength. With Wolverine by the throat, Sabretooth launches him toward the edge of the Statue's head!
Hurtling toward certain doom, Logan tosses his arm outstretched toward the Statue's crown for a second time, this time catching the edge with his razor sharp adamantium-laced claws. Their bite on the copper and steel allow him to defy gravity, swinging in an unlikely circular revolution to twist his body back on top of the structure, at the cost of the crown's tip.
Perched atop the thorn, Wolverine points his six metallic claws in the direction of Sabretooth and uses the station to propel himself like a human torpedo!
Despite successfully ramming his claws into Sabretooth's upper chest, the blow fails to slow the beastly mutant. When Rogue; in the process of absorbing Magneto's powers and becoming part of his nefarios machine, lets out a scream; Wolverine is distracted enough to be swatted aside!
He slows his descent buy driving his claws into the head of the Statue, narrowly missing the still bound X-Men inside, Cyclops and Jean Grey.
When Sabretooth peers cautiously over the edge where Logan fell, he assumes the absence of his opponent signals his defeat. Little does he realise, Wolverine has slid down to the ear, hidden beneath the crest of the Statue's crown. Logan claws his way back to the top, while Sabretooth returns to his post to harass a helpless Storm in a reprisal of a previous encounter.
Just as Magneto's machine shatters the Statue's torch and begins to draw from the magnetic energy absorbed by Rogue; Wolverine drops into the internal cavity to challenge Sabretooth anew. This time he has a plan, possessing the visor stolen from Cyclops to prevent him controlling his optic energy blasts.
Using her powers of telekinesis, Jean returns the visor to Cyclops, allowing the beams of his opening eyes to be channeled in the direction of Sabretooth!
The blast sends Sabretooth hurtling through the copper of the Statue's head, toward a hundred foot fall into the Brotherhood's boat, below. The victory allows the X-Men to turn their attentions toward the drastically weakened Magneto, and their endangered teammate trapped in his mutation machine!
The Hammer...
Jean Grey provides the vital assist to Wolverine's plan to allow Cyclops the winning shot in a shared victory for the X-Men!
As you might have guessed based on the date of this post [made a month later]; this week's review is a direct reference to the cinematic release of X-Men Origins: Wolverine.
Hugh Jackman reprises the titular role he made famous in the X-Men trilogy of films, joined this time around by a host of guest characters, including most prominently; Liev Schreiber as Sabretooth, Taylor Kitsch as Gambit, and Ryan Reynolds as Deadpool. As the name suggests, the film delves into Wolverine's mysterious past, casting light on the Weapon X project, and his early life in the 19th century via scenes inspired by the Bill Jemas instigated series, Origin.
[Which was ironically written after the first X-Men movie in order to prevent film stealing or failing this vital moment in comics history].
While the newest X-film does well to draw upon key references from the popular character's comics history, it ultimately falters under similar stresses placed upon the previous instalment in the franchise (X-Men 3: The Last Stand), and bold deviations associated with negative filmic adaptations.
To the latter concern is Deadpool, whose character remains barely intact as a drastically altered variation of the popular anti-hero by the film's close.
Clumsy attempts to reference details familiar to the character -- such as his well known comic book design -- served only to highlight problems fundamental to a series that once pioneered the possibility of comics on film, but has since fallen drastically behind as standards continue to rise.
Mutant Top 25 Playlist
(Site Rank with Debut)
#1 Wolverine (1974)
#2 Sub-Mariner (1939)
#3 Storm (1975)
#4 Beast (1963)
#5 Rogue (1981)
#6 Archangel (1963)
#7 Kitty Pryde (1980)
#8 Cable (1990)
#9 Phoenix (1963)
#10 Cyclops (1963)
#11 Ice Man (1963)
#12 Boomer (1985)
#13 Mimic (2001)
#14 Magik (1975)
#15 Nocturne (2000)
#16 Forge (1984)
#17 Sunspot (1982)
#18 Banshee (1967)
#19 F. Richards (1968)
#20 Apocalypse (1986)
#21 Sunfire (1979)
#22 Morph (1992)
#23 Colossus (1975)
#24 Gambit (1990)
#25 Wondra (1989)Going back to the X-Men films has been a lot of fun!
Despite the surprise success of sleeper hit, Blade (1998); it was this first X-Men film that earned credit for beginning the wave of superheroes on film that has since come to dominate the modern box office. Deservedly so, too.
Though the first couple of Batman and Superman films had earned massive critical and financial acclaim, the prospect of superheroes on film was hardly a proven formula. In fact, by the time X-Men was slated for filming, the industry had already suffered the indignity of the much maligned 1997 disaster, Batman & Robin. Prior to that was also the bizarre mini-reneissance of The Shadow (1994) and The Phantom (1996), neither of which was successful enough to elevate the niche above smaller ventures, ie; Steel (1997).
It's difficult not to look back upon this period of time without seeing the long shadow cast by The Matrix (1999).
As much as Blade and X-Men were defining moments in the modern cinematic movement of comic films, it's impossible to deny the vital role Matrix played in procuring the goodwill of audiences and distributors of this time.
While Matrix earned acclaim for it's overt references to Hong Kong action films, Japanese animation, and science-fiction philosophy; it was still in effect a post-modern superhero origin film, utilizing large contemporary ideas to tell the tale of the birth of a modern superhero.
It's hyper-stylized action sequences and technological feats all spoke a similar language to superheroes, suddenly embuing previously optioned comcis licenses with an increased value, by the broad genre association, and the increasing accessibility of film techniques and technologies to make it all possible.
While it in no way was a pioneer of the design sense, the Matrix built upon the trend of the nineties that had reaffirmed black's status as 'the new black.'
Above the technical difficulties posed by superhuman abilities, was X-Men's most obvious Hollywood hurdle -- adapting the yellow spandex of the time, to film.
Details like costumes were where the parabola of the first X-Men arguably began to dip. To establish the pseudo-realism of superheroes in cinema, one does find it difficult to imagine anything more viable than the black pleather catsuits worn by the X-Men in the eventual film.
Spider-man in 2002; like Superman before him; proved to be the globally iconic exception to the rule, bursting boldly on to the screen in vibrant primary colours as a crucial moment in the on-screen discussion of costume design in superhero films. The beloved hero's undeniable look confused the issue for some who followed. The cast of Daredevil comes to mind, their looks straddling an awkward line between X-Men scale deviation, and Spider-man inspired iconography.
These facts go the long way round to accept and acknowledge the predicament the X-Men film was put in, and how important it was on an evolutionary scale of superhero films. Of course, 2000 is ancient history in a decade that's been busily advancing under the guidance of some exceptionally talented film makers!
Wolverine lumbered into cinemas like an antiquated machine from a bygone era, buckling under the dated notions of gratuitous cameos, a generic visual style, and a fear of intelligence sensical storytelling. The fate of films like this was sealed with last year's blockbuster classics, Iron Man and The Dark Knight.
Iron Man marched boldly into the cinematic arena to join Spider-man in proving just how high a standard comic book designs can be achieved to, in live-action. It also had it's say on the matter of intelligent and mature storytelling techniques, undercut however by the remarkable follow-up to Christopher Nolan's acclaimed Batman Begins, which built on the tone of good and evil in ways that have changed the way superhero movies are observed forever.
Even Singer's own work, it should be said, far surpassed what he achieved with X-Men. The 2003 sequel felt like the film the first wished it was, showcasing the merry mutants in a way that felt much more comfortable and natural. X2 stripped away the dead weight of peripheral villains (Sabretooth, Toad) and enfused the threat of evil with an even greater plausible modus of motivation and tactic.
Ultimately, the films have an opportunity to draw upon the very best seventy years of comics have to offer. The X-Men franchise has been heavily weighted by decades of sub-par storytelling, but the rolling dice of the comics industry offers an ethic to their cinematic cousins of doing as we say, but not always as we do.
Considering the possibility of more stylized, unique, and grounded stories offered by the Wolverine catalogue, anything else becomes difficult to accept.
With it's bloated cast of rejects from the previous X-Men films, utter fear of walking a deliberate conceptual path, and non-commitment to the characters it sourced; X-Men Origins: Wolverine feels like a film that has come from a franchise that helped define the role of superheroes in movies, but has been far surpassed by the projects it opened the door to.
The prospect of seeing Jackman's Wolverine bring to life the samurai monologue of Wolverine's operatic past remains delicious, but tainted by the expectation of an uninspired exercise in familiarity. With these spin-off films, much like good comics themselves, it would be nice to see a more individual tact taken.
Today we looked back at X-Men.
While I don't doubt the significance of the movie to the era, I find it hard to believe that anyone would argue that it hasn't been made obselete by the evolution of more advanced films. It is a product of it's time, but of that time it should remain.
The Fight: 3 The Film: 4
If somehow you haven't seen X-Men, then it's still well worth the investigation, if only for a little cinematic history. X-Men is available on Blu-Ray and standard DVD, as are all the films in the X-Men Trilogy. By using purchase links provided on the Infinite Wars, you help sponsor future entries, while also taking advantage of the price and convenience of Amazon Online. You'll find more films and comics like these in the Infinite Wars Gift Shoppe!
SUPERMAN versus LEX LUTHOR(DC/Warner Brothers)
Where: Superman Returns When: June 2006
Why: Bryan Singer, Michael Dougherty, Dan Harris How: Brandon Routh, Kevin Spacey, Kal Penn, Ian Roberts, Vincent Stone, Parker Posey
The story so far...
When astronomers locate what they believe to be the distant location of the once proud planet Krypton; Superman decides to unexpectedly turn his back on humanity, seeking answers about his origins in the stars.
After five years, Superman returns to a world that has grown used to his absence. An absence that saw Lex Luthor freed from prison due to the heroes absence during his trial, and allowed the villain to amass a new fortune through a sham wedding, and foster a new plot to use Kryptonian crystals to create a designer continent where Luthor will control realestate and wealth, at the cost of the United States.
When Lois Lane fails to show for her wedding to Daily Planet Editor, Perry White's nephew Richard, Superman and his pals learn through a desperate fax that Lois is being held hostage aboard Luthor's inhereted boat. Thus, Superman launches into action, ready to confront the geological threats of a world desperately counter-balancing a new landmass.
Tale of the Tape...

Strength: Superman 6 (Invincible)
Intelligence: Lex Luthor 6 (Genius)
Speed: Superman 6 (Mach Speed)
Stamina: Superman 6 (Generator)
Agility: Superman 3 (Acrobat)
Fighting Ability: Superman 3 (Street Wise)
Energy Powers: Superman 5 (Lasers)
- With the planet Krypton on a path toward destruction, a scientist, Jor-El, bundles his only son into a rocket ship designed to take him far from the impending doom. The young Kal-El would be rocketted far from his home to come to land on the planet Earth, where a yellow sun would grant him the powers to become the man of steel - Superman!
A spiritual leader for the superhero community; Superman has a wide array of physical capabilities to back his presence up, the stalwarts being; super strength, flight, heat-vision, super breath, and super speed. He also has a keen intellect, his Kryptonian brain enhanced in much the way his body is.
A keen strategist, Superman has a broad understanding of sciences and battle tactics, but is often hindered by his own sense of caution and responsibility.
- Born to Lionel and Leticia Luthor, a young Alexander would spend time under the care of his aunt in a humble Kansas town called Smallville. There he could become acquainted with Clark Kent, the man destined to be the rival that would drive him to criminal greatness.
Lex Luthor's career has straddled the line between respected businessman and criminal mastermind. Few have so callously capitalized on the instabilities of a universe populated by gods and monsters, and as a human, he is perhaps rivaled only by the Batman for his ability to participate.
As the figurehead of LexCorp; an ambiguous conglomerate of companies involved in sciences, weaponry, and various other technologies; Luthor has amassed a fortune and veritable smorgasboard of resources to create any manner of custom designed weaponry or tools. Among the most prominent in his offense, an armored powersuit capable of confronting even the might of Superman!
Luthor's inventive genius has earned him a place amongst his world's most brilliant minds. Among Luthor's greatest triumphs, maneuvering himself to become President of the United States - a title Superman would never dare oppose.
The Math: Superman Ranking: Superman (#8)
What Went Down...
Having rescued Lois, her fiance, and the boy who may very well be Superman's, the big blue boyscout heads off to the terraform that has sent shockwaves as far as Metropolis! He comes to land on one of the jutting islands grown with the same technology that facilitated the effortless construction of the Fortress of Solitude.
Exploring the island, Superman hears a voice from the past echo with a snide commentary on the land's resemblance to Superman's own hidden fortress.
Luthor continues to taunt his old nemesis, confident as Superman slowly walks the path formed by Kryptonian design, unaware of the crippling element that lies deep within Luthor's earth.
The first indication is two beads of sweat dripping from the Man of Steel's temple as he demands the return of his crystals. Luthor responds with a violent shove that leaves the Superman tumbling down stairs, and through rocky stalagmites.
If the pain didn't tell him, the blood did. A gentle vein of green glows from a crack in the ground beneath him. This earth, similar to both his forgotten home, and the one that adopted him, behaves so very differently, betraying him in a way Earth's nature never has.
Luthor, having always found a great weapon in science, delights in the laymans account of the scientific story of Superman's predicament. His joyous ring echoes through the empty mass as he explains the crystal's function to imitate neighbouring minerals, such as the Kryptonite he had stolen from a museum.
The weight of Superman's predicament sinks in with help from Luthor's boot, driving home the weakening effects of the radioactive rock with every punt.
Again, and again, Luthor drives the boot in, releasing the bitter resentment no doubt pent up after years behind bars.
When Superman manages to catch Luthor's boot, one of his trio of muscled goons snatches the helpless hero by the face, using it as leverage to drag him across the unforgiving ridges of the new rock floor.
Succumbing to pain, Superman let's out a pathetic decree he can never hope to support on a land made of his only weakness; "I'm still Superman!"
Luthor's hired muscle, a thug called Riley, wrenches at Superman's typically invulnerable body, vaulting it into the air. Gravity proves a bitter rival as Superman comes crashing down once again, his body crashing into rock, unable to defy physics any longer.
Superman struggles to do litle more than crawl away as the other toughs, Stanford and Grant, circle around to join the burliest of the three in the brutality and humiliation of the once proud icon of truth, justice, and the American way.
The beating continues, repulsing even Luthor's partner in crime, Kitty.
Superman is kicked, twisted, beaten, and drowned, with no ability to retaliate. The three on one assault assures his defeat, leaving a broken man to Lex.
Luthor reveals a piece of Kryptonite from within his coat pocket, brandishing the crystal shaped piece like a dagger. No doubt revealing something about his character, Luthor pulls a crawling Superman into his grip, and plunges the tip of the Kryptonite deep into Superman's back, deliberately breaking it off.
Now directly exposed to the power-sapping properties of the alien mineral, Superman finds himself completely overwhelmed. Amazingly, he makes it to his feet, but it is to be the last time. With no intervention from his nemesis', Superman staggers backward to a sheer cliff face, with only the ocean below to break his fall.
Weakened by the Kryptonite still in his back, it is sure to be a watery grave for the hero from Krypton, unless someone can save him!
The Hammer...
Well, while it's with some reluctance I include "Riley," "Grant," and "Stanford" in the rankings, they never the less share victory with their boss, Lex Luthor!
So, with some reluctance I finally got around to seeing Superman Returns. I wonder if you managed to guess that. Yeah, so anyway, as that would suggest, I wasn't exactly thrilled with the prospect of this fifth Superman picture. My immediate problem was a fairly obvious devotion to the genre defining work of Richard Donner [in 1978] that, undeniably had it's merits, but has never sat particularly high on my list of favourite films.
It's quite pleasing then to discover that, while the film shares many bonds with the previous Donner flicks, it is not nearly the remake I had assumed it to be.
That's not to say it's at all a masterpiece of originality. Overtones common to the seventies film(s) are right there, including an airborne sequence that, though an exciting introduction to Lois Lane-woman of action, felt a tad familiar, like so many other generic moments, despite their specifics.
When I look at Superman Returns, I'm hard pressed to specifically fault it.
While it's nowhere near as subversive in it's success, it really draws parallels to the revamped Doctor Who TV franchise, which set about to reacquaint viewers with the fundamentals of what the character and series where about.
Much to my surprise, the film even manages to do a lot of the heavy lifting with allusions, such as the delivery of character and exposition through scenes set in the Daily Planet, which never actually show Clark Kent reporting on anything, despite a suspicious return to Metropolis that coincides with the big-blue.
It seems shamefully lo-brow to talk about a superhero film needing a supervillain. It feels like that's exactly the kind of thing we've all tried to repel from our medium which has been tarnished by less respecting efforts to translate it to the screen. Even so, if there's one undeniable issue here, it's Lex.
Well, that's not entirely true, it's Superman in-relation-to Lex.
I'll skim over the fact that Kevin Spacey's Luthor still has Gene Hackman lurking behind the contemporary veneer of a bald head, and beautiful suits. This character is far from the criminal mastermind who will become President!
[Bryan] Singer had originally conceived a script that brought General Zod back to the screen, but supposedly Jude Law's unwillingness to fill the role led to a rewrite of script. Personally, I imagine this would've been equally stale, but the necessity for a physical opponent feels present in a film that barely sees Superman clench a fist! One might argue this is a symptom of the comics, which offer a relatively meagre list of rogues for potential adaptation, but something fresh and physical might have been nice.
Of course, as described in the above fight summary, Superman isn't without his perils. One of the many motivators of a site like this is the opportunity to put myths under the microscope, like the common complaint that Superman is so powerful he's become unbeatable. A claim that couldn't be farther from the truth as the Man of Steel is utterly dismantled in the film's only feature fight.
You've got to give it some credit.
The gravity of the situation is completely underwhelmed on screen by the fact that Luthor isn't allowed to succeed, but think about it on your own time.
He's attempting to raise an entire continent riddled with Kryptonite. Imagine, will you, the prospect of a nation where Superman literally would have no power. As far as turning the home advantage against your opponent, you have to give credit to Lex [and the writers] for putting Superman at such a logical disadvantage!
That said, the extremes described by fans disatisfied with Superman's power levels are reversed, producing the same result. Superman fails to live up to the name, and in that respect the film can be disappointing. Likewise, though there are moments of perfect simplicity, the character almost demands a more bold interpretation. Scenes on the island fade to shades of grey, while brighter efforts pop with their surprisingly retro art design.
Brandon Routh is unconvincing, and at times appears to be lost to the suit as his body turns on certain angles. Though CG successfully makes up for the seventies claim that we'd "... believe a man can fly", it cannot mask uneasy inconsitencies like Superman's spacefaring ejection of Luthor's Kryptonite-infested state (which had previously left him near death and barely able to stand).
The result continues the theme of weakness when Superman plummets back to Earth to suffer a coma. In heavy handed scenes in the Planet, headlines are prepared to announce Superman's death, and really, I feel something of that weight should've been saved for what should be an inevitable sequel.
I said I was hard pressed to fault the film, and while I'm doing a pretty good job at picking and pulling at pieces that were disappointing, don't confuse that with a critque designed to leave the film lambasted! Actually, without responding to anyone else's opinions, I get the impression the film was perhaps unfairly received by a good many.
With a catalogue of adaptations as reference, you can start to shuffle paradigms referring to the order of quality. If Catwoman and Ghost Rider is the worst of this crop, which I truly believe are, and Batman Begins and Sin City mark higher ends of the scale; then Superman Returns is probably most central of all movies.
A satisfying story and respect for the character mean a worthy product, but nothing about this stands out. Superman's feats of amazement never really have any reason to be, nor do they extend themselves beyond what we've seen before. CG deserves kudos for being almost unnoticable in scenes that, in conceptual review, are utterly underwhelming. Singer's devotion to the past is evident, and seems to come at the cost of detailed minutia and chic that made the X-Men films so satisfying. Then again, some of that might fall on the cast, too.
As the hours tick from night to day, I really want to wrap this up, but every time I try to do so, it seems unsatisfying. Each positive or negative manages to bleed into a related contradiction, which I suppose is how these major productions come unstuck, when you're that close to each piece.
I might leave further aspersions to you, the war mongers, but before I do, I do want to lament on one last thing. Something that actually pertains very specificially to the scene reviewed, which is not only a fight, but also a fairly tremendous six minute exchange between two sixty year old characters.
I zoom in on Routh, who captures Reeves' gawky Clark Kent with eerie efficiency, but never quite amazes as Superman. Having become aware of the Kryptonite weakening him, Superman's kicked to the ground.
That moment when he's snatched by the face and dragged along the ground, if I can dare to expose myself so much, is chilling. The small boy inside me who still runs around with that warn out Superman t-shirt (that has a cape attached!), and colours Superman pictures green and orange sometimes to create a new hero/villain, and marvels at Superman comics.
That small boy is utterly terrified by a Superman who grunts and howls, and screams his name like it's a threat when he couldn't be less capable of backing it up. It's the moment the parent becomes pathetic, and that's scary, and I almost wonder if that wouldn't have upset small children in theatres. I don't know. Maybe we were just made of different stuff, back in a time when Superman mattered.
The Fight: 4 The Film: 4.5
If you're at all like me, and reticent about Superman Returns, then I can wholeheartedly say I think you should at least give it a go. Contrary to the very nature of providing you with a review, I'd recommend going in with as few assumptions as possible, because I'm still surprised by what was served up.
If you're part of a rental scheme, that's the perfect way to check this movie out, but if you find yourself wanting to own the DVD, which unfortunately appears to lack a commentary, you should head over to Amazon.com! They've got products available for a range of super prices, and every time you use links from the Infinite Wars to purchase, you help us continue to do things like this! Kick-backs, because poppa gotta eat tonight! YEAH!
DEATHSTRIKE versus WOLVERINE"X-Men United" (Twentieth Century Fox/Marvel Entertainment)
Where: X-Men 2 When: 2003
Why: Bryan Singer, Zak Penn, David Hayter, Michael Dougherty, Dan Harris How: Patrick Stewart, Hugh Jackman, Sir Ian McKellan, Halle Berry, Famke Janssen, James Marsden, Anna Paquin, Rebecca Romijn, Brian Cox, Alan Cumming, Bruce Davidson, Aaron Stanford, Shawn Ashmore, Kelly Hu, Cotter Smith
The story so far...
Having spent life as a loner, a school for gifted youngsters seems like the last place the man called Wolverine would come to settle.
Never the less, caught between two warring factions of mutants, Wolverine finds refuge with the militant X-Men, and joins them in their battle against evil mutants, and the prejudicial forces of humanity.
As human-mutant tensions mount, a staged attack on the United States President prompts presidential authorization to unleash William Stryker and his forces on the X-Men.
Stryker, though a zealous anti-mutant bigot, holds the keys to Wolverine's past with the Weapon X project. Thus, it is with great reluctance that he draws his claws against him.
Tale of the tape...

Strength: Deathstrike 4 (Steroid Popper)
Intelligence: Wolverine 4 (Tactician)
Speed: Deathstrike 3 (Trained Athlete)
Stamina: Wolverine 6 (Generator)
Agility: Deathstrike 3 (Acrobat)
Fighting Ability: Wolverine 6 (Warrior)
Energy Powers: Draw 1 (None)
As has been the standard at Secret Earths, the statistics listed above are an average assessment of a character's abilities based on as close to a definitive version as possible. Usually this means info is drawn from the comic book incarnation of these characters, but as we have a very special circumstance here, we should perhaps look at the price of adaptation.
Changes to the Wolverine character are minimal, but Deathstrike slides significantly down the scale.
In the X2 film Lady Deathstrike is without any kind of cybernetic enhancements, yet, she does possess organic, retractable nails on each of her fingers, which have all been laced with unbreakable adamantium.
She also retains the healing factor that has appeared in certain incarnations of the character, but ramped up to a level parallel with Wolverine's healing abilities.
Thus, in many ways the character becomes more grounded in the context of the X-Men mythos, but no less formidable. In fact, this Deathstrike retains the impressive fighting abilities, but displays them in a far more refined fashion than the comic book Deathstrike, who bares a clumsy resemblence to the slashing stylings of other comic book fighters.
All of that said - Wolverine is the best there is at what he does.
Perhaps not as quick or agile as Deathstrike, Wolverine brings with him a certain ferocity and brutality that always manages to get the job done. The only frequent question with Wolverine is whether or not it will take more than one go.
This incarnation, at least as far as we know, has no personal connection or history with Wolverine. This serves to nullify one of Deathstrike's great advantages, and so, one would have to lean toward Wolverine as the victor here.
Still, like so many of these fantastic feuds, these are two closely matched warriors with common abilities.
What went down...
In the place of his rebirth, the Wolverine scours the underground labs and corridors for clues and glimpses of his past. Here he walks into a lab laden with slashed concrete, with a vat of bubbling metal, and a table that's all too familiar.
Wolverine's maker, William Stryker enters, and shows Wolverine that he isn't the unique specimen he may have otherwise thought he was.
Deathstrike, under the influence of Stryker's mind-controlling substance, charges in and prevents any pirsuit of Stryker with a stiff backhand to the face.
Popping his claws, Wolverine discovers just how similar the mutant before him is, as she brandishes her own long, adamantium laced claws.
Deathstrike launches herself into a spinning attack - claws extended - slashing Wolverine's face and gut mercilessly. Wolverine retaliates with a brutish stab, but Deathstrike ducks, weaves, and strikes. Deathstrike's superior speed, and stinging shots are more than enough to best most men, but the Wolverine's healing factor keeps him in the fight.
Deathstrike continues the assault, stabbing the gut and abdomen, before whipping Wolverine across the room to crash into one of the concrete support pillars. Wolverine recovers, and launches into a berzerker attack, ultimately running the controlled Deathstrike through with his razor claws.
In a brilliant piece of cinema, Deathstrike's defeated gasp turns to a glee filled smirk as she wraps one taloned hand around Wolverine's arms, and then another, only to launch herself from her position of impalement.
The stunned Wolverine is capable of little more than rolling with the punches [or kicks] to the head.
The fight continues with further lethal blows nailed, before Wolverine finds himself stabbed and flipped into the air, landing on a metal lowering platform above the watery tub that was the scene of his metallic injection.
Blood drips to the water below, as Deathstrike continues to pierce organs and innards that would instantly murder any ordinary man.
Desperately seeking space, Wolveirne throws his claws out and severs the chains that connect the platform to the ceiling. With Deahstrike clinging below, the platform crashes to a stop atop the tub below, and gives Wolverine a moment to heal and breathe.
The relief does not last long, as Deathstrike emerges from the pool below with claws at the ready.
Desperately the Wolverine rolls, and reaches for aid, as Deathstrike continues to puncture and pierce the troubled hero like a pin cushion.
Wracked with pain, Wolverine is able to reach for one of the injection devices above, and drives it deep into Deathstrike, before flipping the switch.
As Deathstrike jolts to a stop, the haze incurred by Stryker's chemical dissipates.
For the briefest of moments Deathstrike appears a sympathetic character, before she clunks to the bottom of the pool below. Filled with adamatium, and mournful sorrow for her own life.
The hammer...
Okay, maybe I embellished a little on the ending there, regardless, Wolverine emerges from this film victorious.
[Though quite delayed, this entry was to acknowledge and tribute the release of the third instalment of the X-franchise - X-Men: The Last Stand. - Mike]
There probably isn't much that hasn't already been said about the first two X-Men films.
Though preceded by the sleeper hit, Blade, the first X-Men film arguably propelled superhero films into the mainstream spotlight -- not as cheesy concession films -- but as real deal stories with big screen characters. Of course, most of us comic readers already knew the untapped potential between the pages, but we won't hold that against anyone.
X-Men 2, which introduced Alan Cumming as Nightcrawler, took the world established in the first film and expanded upon similar themes to encompass the human element of bigotry and hatred.
While William Stryker was a character superbly handled by Brian Cox, and the story made good use of adapting material from Chris Claremont's graphic novel [God loves, Man kills.]; I do tend to find the film a little shallow.
One particularly simple cinema philosphy says of a sequel, 'the audience simply wants to see what they saw last time, only different, and more of it.'
Seeing Magneto [McKellen] and his crusade against humans justified was certainly a thrilling prospect, but instead this film, in many ways, feels more like everything the first wished it could have been had it not been required to pander through introductions.
The monotoned seriousness of these pictures did incredibly well to deliver the source material with the maturity and diction it deserved; however, it unfortunately leaves the finished product somewhat hollow.
Quiet character moments, such as religious waxings between Nightcrawler and Storm [Halle Berry], serve more as actor-indulgent distractions, than as layers of diversity. Thus, instead, a second viewing reviews a meandering one-note plot.
Of course, that over simiplified statement does not represent everything on screen. While a little painful to watch in succession, both films truly honor the spirit of the grand concept of the X-Men, and accurately deliver incarnations of some of it's most popular characters.
Superb action, fantastic effects, and as far as story diversity goes - Hugh Jackman certainly earns his Wolverine spin-off film.
The unlikely understudy from Oz perpetuates the franchise legend of Wolverine, and does it with energy and a rugged charm. This once unknown stage actor mixes it up with the best of them - quite literally. This character not only competes against the mutant powers of Magneto and Mystique, but also shares a screen with the likes of; Patrick Stewart, Sir Ian McKellen, Brian Cox, Anna Paquin and Alan Cumming.
As for the fate of Deathstrike?
Fact finders may be interested to refer to X-Men: The Official Game, which features story bridging between X2: X-Men United and X3: The Last Stand.
In the game, it is revealed Deathstrike was able to survive her adamantium 'overdose' and she returns as an agent of HYDRA previously trained by Silver Samurai.
The Fight: 4.5 The Movie: 5
NEXT: June is Hulk month, with four rounds of puny human smashing Monday madness! More about everything to come in the punch-up!