Saturday, August 26, 2023

OMAC PROJECT versus BLUE BEETLE
Brother's Keeper (DC)
Where:
Blue Beetle #7 When: November 2006
Why: John Rogers How: Cully Hamner

The Story So Far...
Before the Second World War; a man named Dan Garrett retrieved a mysterious blue scarab from the tomb of Pharaoh Kha-Ef-Re -- transforming him into the daring mystery man known as Blue Beetle!

Upon his death, the scarab passed to the hands of his successor, Ted Kord, but the brilliant industrialist was never able to unlock the secret of its powers. That would be the fate of Jaime Reyes -- a hapless high school student who discovered the lost scarab in the desert and became the third Blue Beetle!

Transformed in the midst of a multi-faceted crisis threatening reality itself -- Jaime is hastily recruited to use the scarab's mysterious alien technology to find and bring an end to the threat of AI satellite Brother Eye, and its endless hordes of citizens-turned-killing machines known as OMACs!

Tale of the Tape...
Strength: OMAC 5 (Super-Human)
Intelligence: OMAC 4 (Tactician)
Speed: OMAC 3 (Athlete)
Stamina: OMAC 6 (Generator)
Agility: Draw 2 (Average)
Fighting: OMAC 3 (Street Wise)
Energy: OMAC 5 (Lasers)
Total: OMAC 28 (Metahuman)

The OMAC Project is a collective of common American citizens unwittingly injected with a nanotechnology virus derived from Brainiac-13.

Upon activation, the sleeper agents are transformed into Observational Metahuman Activity Constructs connected via a digital hivemind.

"OMACs" are capable of manipulating the nano-cybernetic coating over their limbs to form a variety of weapons, including blades and energy cannons, which can also deploy specialist counter-measures for dealing with key metahuman targets, and adapt machine-learned strategies for new threats.

If that doesn't sound Terminator 2 enough for you -- the OMACs are controlled by an AI satellite called Brother I, which was originally created in secret by Batman, usurped by Maxwell Lord & Checkmate, and ultimately achieved independent sentience while becoming hellbent on killing all organic lifeforms on Earth!

Unfortunately for rookie hero Blue Beetle -- that includes him!

Jaime Reyes discovered the blue scarab when it inadvertently landed in the desert of El Paso, Texas after a battle between Shazam and The Spectre.

Grafting itself to Jaime's spine; the scarab transformed him into another kind of hi-tech blue soldier, capable of generating powerful energy weapons and blades with his alien suit.
 He can also detect spectrums of electricity and magic -- making him the perfect tech weapon against the undetectable Brother Eye and OMACs!

Young Jaime has been thrown into the deep end of superhero conflict, but what he lacks in experience, his onboard alien AI can make up for. We saw it help defend against the Green Lantern when their respective weapons turned against one another. So how did it cope with an army of OMACs? Let's find out!

The Tape: OMACs Ranking: Blue Beetle (#467)

What Went Down...
On board Brother Eye, Jaime is left by the rest of the Justice League to guard Ted Kord's Blue Beetle Bug that they flew in on, but it soon becomes the target of a swarm of OMAC soldiers. The blue scarab compels him to run!


An eye beam blasts the Blue Beetle in the back as he tumbles through the halls of the satellite with flying OMACs firing in hot pursuit!

He calls for assistance from Booster Gold, but the time travelling hero isn't there to help him. Fortunately, the blue scarab comes with its own sophisticated onboard artificial intelligence -- and fingertip electric shocks that disrupt OMACs!


The sudden whip of his arm being pointed behind him leaves Jaime feeling worse for wear, but his troubles get far worse when he runs into another chamber filled to the brim with OMACs!

The suit forms a massive shield on his forearm and directs the Blue Beetle through the clambering horde -- barging his way through in what Jaime thinks is the wrong direction.


Reaching a smaller room Blue Beetle finally finds some friendly faces -- Green Arrow and Black Canary!

The emerald archer spots the young hero arriving and quickly fires off a couple of "super-conductor goo" arrows invented by Ted Kord to cause a feedback loop that turns the OMAC's energy blasts back against them!


GA kicks the control to close the doors, doing his best to drive the OMACs out.

With a moment of calm, the scarab begins analyzing its technology -- determining it to be the device responsible for keeping Brother Eye undetectable by generating sub-dimensional artificial reality space.

A sonic canary cry and electric finger blasts make light work of the technology!


With explosions following them, the trio of heroes race through the satellite halls until they come across another chamber filled with OMACs and an ensnared Black Lightning!

Brother Eye's database doesn't contain the newly minted hero, so Black Canary tells the Beetle to put everything into his shot to disable the OMACs before they can adapt to his attacks.


The combined might of Blue Beetle's energy blast, Black Canary's sonic shriek, and the Green Arrow's quiver proves enough to put the OMACs out of commission!

Mister Terrific shows up at the perfect time to lead the heroes back onto the flying Blue Beetle Bug, where John Stewart, Metamorpho, and Sasha Bordeaux are waiting to pilot them off the exploding satellite!

It looks like they're home free, but the scarab wants nothing to do with the Green Lantern on board. It phases Blue Beetle out of synch with reality, shifting him out of the Bug as it takes off -- leaving Jaime on board the exploding satellite!

The Hammer...
Even though it's mission accomplished for destroying Brother Eye and rescuing the innocent people turned into OMACs -- Blue Beetle is left behind all alone in space!

Even Batman can't rescue Jaime Reyes as he's carried out of the exploding satellite by Green Lantern -- completely unaware that they've flown directly past Blue Beetle, who's still phased into another plane of reality by the scarab.

It's a horrifying moment for a high school boy to find himself alone in, but we have the comfort of knowing it's all in the past. These events happened between the panels of Infinite Crisis #6, which focused on other Leaguer's efforts to bring down Brother Eye, most specifically Batman, Black Lightning, and Mr. Terrific.

In Blue Beetle #7, Jaime is recounting the memory of what happened, unlocking part of a lost year in space, while standing in the desert crater made when he finally crash-landed back to Earth in Blue Beetle #1.

As we've already documented, The Beetle's fiery return to Earth caught the attention of Guy Gardner, resulting in some spectacular superhero smackdown as his Green Lantern ring began reacting adversely to the Blue Beetle's presence.

Something similar happened with John Stewart in Infinite Crisis, and this aversion between the scarab and Green Lanterns was one of the intriguing mysteries that helped stitch a new Blue Beetle into the fabric of the DC Universe.

For those of us reading way back in 2006, it was understandably controversial that Ted Kord was killed off in the Countdown to Infinite Crisis special, but the new Blue Beetle was actually a pretty easy sell with or without a murder stunt. It was a fresh and vibrant new addition to the DC lineup, marrying forgotten aspects of Charlton Comics' 1960s revamp of Dan Garrett, with a bold new graphic conceit.

As intriguing as the new, alien Blue Beetle might've been in the pages of Infinite Crisis, it only got better once we met the boy behind the mask in his own on-going seriesThe art team of Cully Hamner and colorist David Self immediately sold the visual world of Jaime Reyes, in and out of costume, and with issue #4, new colorist Guy Major continued that aesthetic splendor seamlessly.

Things might look a little off in panels featured in today's entry. The colours & lines are a little less slick and sumptuous in this section, visually indicating a slightly different temperature for flashback sequences, but please note that these scans aren't very flattering. As always - seek this work out for yourself!

Blue Beetle was instantly colourful, bold, and exciting, with a palette reminiscent of contemporary animation, and the raw energy of a new young hero stepping into a fully developed superhero universe. It was little wonder the character soon found fans in cartoons through Batman: Brave and the Bold and Young Justice.

These types of characters tend to compare to early Spider-Man, but the third-generation aspect reminds me of the thrillingly uncertain energy that carried the first few years of Kyle Rayner as Green Lantern. There's also something in that 2000s approach that feels consistent with Invincible, but the Image hero could only pretend to be part of something bigger. Blue Beetle had those genuine ties.

Of course, as easy as it would've been to drop Jaime Reyes directly into Ted Kord's spot, surrounding him with all the better-known DC icons of the Justice League -- they instead used a Green Lantern appearance in issue #1 to naturally transition the character far away from the other heroes, into his own naturally developing world of friends & family, and the burgeoning threat of The Reach.

We aren't quite there yet, but like a lot of DC Comics fans, I'll be rooting for the new Blue Beetle film to do well enough in theatrical release to expand the legacy on the big screen. I'm not quite expecting a five-star adaptation, but Cobra Kai fans know Xolo Maridueña has the goods to go all the way with Jaime Reyes, and there's plenty more material for the live-action character to explore. Peacemaker and Ted Kord seem like no brainers!

If you've enjoyed this entry and would like to see more exploration into the world of Blue Beetle -- consider becoming a supporter on PatreonAs a thank you for helping make it all possible you'll unlock additional content, an invite to the Discord community, and options to sponsor your own choice of featured content.

Secret Wars on Infinite Earths has recorded over 700 battles and ranked well over 1,000 characters! Find them all by following links throughout each and every post, or by diving into the Secret Archive for a complete index of featured fights in order of publisher, series, and issue number.

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Winners: Blue Beetle, Green Arrow & Black Canary
#174 (+293) Blue Beetle (Jaime Reyes)
#16 (+3) Green Arrow
#38 (+5) Black Canary
#1019 (new) OMACs

Friday, August 18, 2023

SKRULLS versus WOLVERINE
Eve of Destruction (Marvel)
Where:
X-Men #90 When: July 1999
Why: Alan Davis & Terry Kavanagh How: Alan Davis

The Story So Far...
When a trans-dimensional being called Ejulp recruits the X-Men to defend his domain from the unstoppable Juggernaut -- he inadvertently flings them through time & space to a long time ago on a distant planet!

Confusion abounds as the X-Men encounter fallen comrades, erstwhile allies, and even versions of themselves -- but this is no ordinary product of time travel. They are in the domain of the shape-shifting Skrulls -- and the lost world of Tarnax IV!

They are inadvertently deposited on a training moon orbiting the Skrull Throneworld as the great Devourer of Worlds Galactus approaches! Now the X-Men race to change history to save the lives of untold Skrulls -- and themselves! They just have to convince the Skrulls to stop trying to kill them!

Tale of the Tape...
Strength: Abomination 6 (Invincible)
Intelligence: Green Goblin 5 (Professor)
Speed: Captain Britain 4 (Olympian)
Stamina: Wolverine 6 (Generator)
Agility: Wolverine 3 (Acrobat)
Fighting: Wolverine 6 (Warrior)
Energy: Havok 5 (Lasers)
Total: Captain Britain 29 (Super)

Skrulls specialize in covert infiltration and subterfuge, but what good is a disguise when your opponent can sniff a fake out from a mile away?

Wolverine already knows he's knee-deep in shape-shifters, so he's on alert to suspect even the most convincing doppelganger, but these particular Skrulls aren't just copying the appearance of other powerful figures!

Skrull science is capable of bestowing copied super-powers, technology, and specialist training upon their agents. There are several well-known super-powered Skrulls, chief among them: Kl'rt the Super-Skrull and Paibok the Power Skrull.

Wolverine's up against engineered spies in training, so he at least won't have to worry about seasoned, multi-powered super-heavyweights like Super-Skrull. He does, however, have some powerful imitators to contend with.

The Skrull spies are patterned after: Captain Britain, Havok, Green Goblin, Medusa, and Abomination.

This is the Captain Britain who stands toe-to-toe with Juggernaut, and we all know Abomination as the arch-nemesis of Hulk. Wolverine is no stranger to tangling with those adversaries as well, but usually he only has to contend with one of them. This pairing of powerhouses alone poses a significant challenge!

Add the abilities/arsenal of Havok and Green Goblin for some extra ranged fire power, while Medusa's Inhuman prehensile hair locks down the mutant's mobility, and he's running out of options real fast!

Wolverine's best bet may be immediate surrender to a berzerker barrage to mercilessly wield his adamantium claws against the alien menace.

Animalistic ruthlessness has been the equalizer in his outnumbered battles against
The Hellfire Club, Lady Deathstrike and her cyborg Reavers, The Hand, and even The Fantastic Four! Will it make the difference again? Let's find out...

The Tape: Skrulls Ranking: Wolverine (#5)

What Went Down...
Familiar faces surround, but he isn't amongst friends. Wolverine, claws out, fights for his life in an arena designated "Stage-Earth". Only it has nothing to do with Earth. It's just another lie. A testing ground for Skrull spies to hone the skills they've stolen from Earth's heroes and villains.


He throws himself through the crowd -- leading claws on his left hand slashing at a face imitating the mask of the Green Goblin, while his right hand trails behind, having already raked against an imitation Captain Britain.

They might not be the genuine articles, but each of these doppelgangers shares the might of the people they imitate. They're still training, but they're dangerous.

His mutant healing factor is already working to stitch pierced flesh back together when a thick shock of hair wraps around Wolverine's torso!


His instincts are almost as sharp as his claws. A single slash is all that's needed to separate the attacking Skrull from her living, prehensile Medusa hair!

One threat quelled gives way to another. A Skrull with the rampaging strength of The Abomination puts an end to Wolverine's stand -- driving him into the ground!


The crushing slam of Abomination's fist leaves the X-Man dazed & confused!

He can hardly process what he's seeing as another hand grabs Abomination by the wrist and hoists him over head.

A head with another familiar face. One that hits a little too close to home.


John Proudstar -- a comrade at arms who perished by Wolverine's side. A short-lived X-Man, accompanied by Shadowcat. Reinforcements!

Blasts of energy stream towards the phony Havok, Green Goblin, and Captain Britain, as Skrulls with the faces of other deceased heroes -- Adam Warlock and Captain Marvel -- come charging to the rescue!


Mar-Vell kicks Green Goblin in the face while blasting Havok with cosmic power, as Adam Warlock directs a full mental energy bolt to subdue Captain Britain!

They're Skrulls. Each and every one of them. Empowered with super-normal abilities taken from well-known counterparts, but there's not much use for infiltrating society with a dead man's face. Spies who can't hide in plain sight.

The genuine Shadowcat helps untangle Wolverine from Medusa's hair. Thunderbird makes sure the Abomination Skrull has been slammed unconscious, while Warlock drops Captain Britain next to the other bodies.

The Hammer...
It looked like Wolverine was on the ropes, but we'll never know if he could've turned it around on his own. Kitty Pryde showed up with Thunderbird, Adam Warlock, and Captain Marvel Skrulls to make the big save!

There's a whole lot more Skrull on Mutant action in this issue, with the rest of the X-Men battling elsewhere, and our unlikely quintet sticking together to fight towards an exit.

I kinda like the idea of deep-cover Skrulls whose imitation is engineered to be so complete and convincing that it's permanent.

Taking away the common ability to shape-shift is a pretty heavy-duty fate for a Skrull, and the predicament it leaves agents in, whose double has very publicly met their demise, is kinda interesting. Not that it stopped later iterations once Marvel Comics truly fulfilled a revolving door of death.

I suppose these permanently altered Skrulls become a mutant caste in a vaguely analogous fashion to our X-Men. Thematic consideration that bridges the gap between these two groups -- even if Wolverine remains guarded as he receives help from his apparent saviors, who are further ostracized by their correct belief that the X-Men are trying to warn the Skrulls of impending doom.

Wolvie's canny enough to know you can never let your guard down when dealing with Skrulls, and indeed, the next time we see him -- on a hijacked Skrull ship as the X-Men are emerging from "cryo-stasis" on the way back to present-day Earth -- he has been replaced by a Skrull doppelganger. Shades of an Alien 3 fast-one.

As I've mentioned in the past: 1999 was the first real down period for my comics reading, but the significance of this story extends in both directions, continuing into the mildly interesting reveal that the real Wolverine has become Apocalypse's Horseman of Death, and backwards to 1983's Fantastic Four #257, when Nova led Galactus to feast upon Tarnax IV - the Skrull Throneworld.

If you really wanted to do some mental gymnastics, you could further weave this episode into the contemporary significance of Secret Invasion, which continued to reckon with the destruction of Tarnax IV, and led to multi-powered Skrulls created after its own retro-active fiction - an encounter with The Illuminati.

We might reason the Secret Invasion super Skrulls are all part of the same program that created the permanently altered spies seen today, destined for obsolescence. It can be debated if a second Mar-Vell Skrull appearing during that event supports this theory, or challenges it. It might've been nice if it were the same Skrull, but this one appears to die later this issue, and they went with a more recognized blonde version of Mar-Vell for the 2007 "return".

Thinking this much about Skrulls in relation to the X-Men is kind of an odd fit, and I wonder how it all came about. Even taking previous space adventures into account - returning to a then-sixteen year old issue of FF is quite a leap.

Maybe it speaks to the slight chaos of Marvel at the turn of the millennium. A time that sometimes felt like creative freefall as the content of comics negotiated a transition from familiar styles and subject matter, to slightly new approaches.

X-Men #90 feels more consistent with the slightly old-fashioned vein that ran through Marvel into 2001 and the space-centric Maximum Security event. It butts up against a grounding of the X-Men, with deeper investment in their natural habitat of frictious co-existence between mutants & humans, and the coming of Grant Morrison's New X-Men. Both fuelled by the X-Men movie in 2000.

Amusing that the next most prominent X/ET encounter that comes to mind is the Shi'ar Imperial conflict in New X-Men, 2002. Something about that Great British diet of sci-fi keeping the space classics in the minds of Morrison, and Alan Davis?

The presence of Captain Britain feels like a quirk of Davis' dual role as plotter & penciler. I wonder if he may also be the key to the entire Skrull affair. I certainly enjoyed his brief time on the first three issues of Fantastic Four (Vol.3), introducing the Kirby-inspired Iconoclast, and revisiting the classic Super-Apes & Red Ghost. Perhaps Galactus and Skrulls were unfinished business.

Davis has a pretty safe & soft style, and it's pleasant here in the colourful world of classically-tinged X-Men. I don't particularly love this issue or time period, but it's fairly inoffensive, and I hope to explore more in the future.

If you enjoy these explorations and would like to see more -- consider becoming a supporter on Patreon. As a thank you for helping make it all possible you'll unlock additional content, an invite to the Discord community, and options to sponsor your own choice of featured content. Special thanks to new patron Dominic!

Secret Wars on Infinite Earths has recorded over 700 battles and ranked well over 1,000 characters! Find them all by following links throughout each and every post, or by diving into the Secret Archive for a complete index of featured fights in order of publisher, series, and issue number.

Get free daily links to fights inspired by the topics of the day by subscribing to Twitter and Facebook, or by becoming a freebie follower on Patreon. Don't forget to smash that like, fave, and share -- and keep your eyes peeled for the week's top trending battles every Sunday on Twitter, Patreon & Discord!

Winners: Thunderbird, Warlock, and Mar-Vell Skrulls (w/ Wolverine & Shadowcat)
#364 (new) Thunderbird (Skrull)
#365 (new) Adam Warlock (Skrull)
#366 (new) Captain Marvel (Skrull)
#5 (--) Wolverine [+1 assist]
#126 (--) Shadowcat [+1 assist]
#1014 (new) Captain Britain (Skrull)
#1015 (new) Havok (Skrull)
#1016 (new) Green Goblin (Skrull)
#1017 (new) Abomination (Skrull)
#1018 (new) Medusa (Skrull)