Showing posts with label Superman (title). Show all posts
Showing posts with label Superman (title). Show all posts

Wednesday, August 04, 2021

SUPERMAN versus BLOODSPORT
Bloodsport! (DC)
Where:
Superman #4 When: April 1987
Why: John Byrne How: John Byrne

The Story So Far...
December 23rd: A day for merry-making and last minute shopping in the bustling city of Metropolis -- but what do you get the man who has everything? For billionaire businessman Lex Luthor the answer is simple: the death of Superman!

To make Luthor's dream come true a man named Robert DuBois is anonymously outfitted with state of the art technology to grant him instant access to an arsenal of any weapon he can imagine. He's more than happy to spit in the eye of Superman, but Lexcorp got more than they bargained for -- a violent and troubled loose cannon!

DuBois is putting the people of Metropolis on notice for squandering their hard-earned freedoms. Embittered by the struggles of American soldiers during the Vietnam War, he's bringing the frontline to the unappreciative masses -- guns blazing! In a burger joint full of massacred patrons, Jimmy Olsen activates his watch in a desperate call to bring Superman to the rescue!

Tale of the Tape...
Strength: Superman 6 (Invincible)
Intelligence: Superman 4 (Tactician)
Speed: Superman 6 (Mach Speed)
Stamina: Superman 6 (Generator)
Agility: Superman 3 (Acrobat)
Fighting: Draw 3 (Street Wise)
Energy: Superman 5 (Lasers)
Total: Superman 33 (Super)

It looks like the deck is heavily stacked in favour of Superman, but the stats only tell part of the story. Bloodsport may be completely outmatched in a physical confrontation, but his ability to conjure weapons makes him a deadly adversary!

Robert DuBois received his firepower from Lex Luthor, who hoped to direct his technology against Superman under a veil of plausible deniability. Exactly how the tech works isn't specified, but subtext suggests that a teleportation device delivers weapons from an unspecified Lexcorp arsenal -- rather than inventing the them out of pure imagination.

A gun cabinet might not sound so impressive against a man whose body is famously bulletproof, but these aren't ordinary popguns. Lex Luthor has applied his brilliant mind & fortune to build destructive weapons specifically designed to hurt Superman -- and although he's tasted defeat -- Lex is still pretty good at it!

Luthor was able to effortlessly defeat Superman's cousin when they clashed in Supergirl (Vol.5) #3. Key to his victory was his famous powersuit, but also the means to access and synthesize kryptonite: the radioactive space mineral that inflicts a variety of illnesses and weakness on exposed Kryptonians.

Batman used a kryptonite bullet against Superman to devastating effect in Justice League: The New Frontier Special #1, and deployed man-made explosives, via The Flash, with effective results in The Dark Knight Strikes Again #1.

Saviour showed similarities to Bloodsport in Action Comics #713, conjuring a gun from thin air that was capable of blasting Superman deep into concrete. In other words: just because Superman can take a bullet -- doesn't mean it won't hurt!

Like Saviour; Bloodsport also has a disturbed psychological profile, exhibiting tendencies of a violent psychopath. He's already shot into a heavily populated burger restaurant, and that means Superman will have to be mindful to keep casualties to a minimum when he catches up with him elsewhere in the city.

This seems like it should be a slam dunk for Superman, just like when he and Batman shut down a shootout between Bloodsport and Deadshot, but there's no denying there are complicating factors. Let's take a look...

The Tape: Superman Ranking: Superman (#4)

What Went Down...
Chunks of ceiling fall across the alleys of Kenmoore bowling as Bloodsport grips his hand over a woman's mouth and fires his futuristic hand-cannon towards the sky.

He pulls his hostage close to his chest and berates the terrified patrons lying face down on the floor. "You creeps! You stupid, crawling creeps! Look at you! Soft and wet and uselessAll of you!! Me an' Mickey bought your liberty with our lives!"

His vague tirade is interrupted when a bowling ball clinks onto the ball return and draws his attention. He looks up to find Superman standing in the alley, tossing a heavy black ball in one hand like a baseball. After the day's earlier mass shooting, Superman isn't in a very good mood.

"Okay, big mouth, you can let the lady go now, and drop that pea-shooter. Then I'll give you about three seconds to come up with a good reason why I shouldn't bowl a few frames with your head."


Bloodsport presses the barrel of his gun to his hostage's head and warns his true target not to come any closer.

Stone-faced, Superman glares sternly through Bloodsport who scowls right back at him. The massive gun hovers by the hostage's head, her eyes looking wide toward the danger, he mouth still covered. A stand-off.


Superman begins to take a step and Bloodsport's finger tightens against the trigger -- but the Man of Steel moves so fast he's able to pull the hostage clear while pushing the firing gun harmlessly towards the ceiling!


A short punch with his free left hand knocks Bloodsport off his feet and away from the hi-tech gun.

Presuming the gunman is safely disarmed, Superman makes plans to take him downtown to a prison cell and psychiatric evaluation -- but Bloodsport keeps grandstanding and talking war hypotheticals like Superman owes him something.

To Superman's shock -- another weapon materializes in Bloodsport's grip!

He presumes there's no handgun on Earth that can harm him, but he's drastically under estimated Bloodsport's resources once more. This gun, though small, was designed with Superman in mind, and carries Kryptonite ammunition!


Bloodsport's aim isn't as impressive as his weaponry, but a Kryptonite needle buried in Superman's shoulder is enough to start his powers failing! He drops to one knee and clutches the wound, holding a chair for support.

The would-be war veteran gloats over his wounded opponent: "Ha ha ha ha! Not so smug now, eh, Supes-baby? Not so high and mighty after all!"

Bloodsport cocks the dart-gun and presses the reloaded barrel against the base of Superman's skull, but before he deliver a killing blow -- Jimmy Olsen announces himself with Bloodsport's other high-powered gun in hand!


The photog' plays the part of the tough guy just fine, ordering Bloodsport to drop his gun and Superman to stay low, in case he's forced to open fire.

Bloodsport isn't quite sold, claiming he used to "eat twerps like you for breakfast" in Vietnam. He doubts Olsen even knows how to fire the gun, but Jimmy\s counting on the destructive power and close range to make-up for any deficiencies in the particulars of his gun etiquette.

The tête-à-tête is enough to convince Bloodsport to "drop it", but what he drops is summoned to his hand behind his back -- a gas bomb to cover his escape!


Bloodsport high-tails it out of the bowling alley, leaving Superman's pal Jimmy Olsen to see to it that Superman is taken to the emergency room.

The Hammer...
It might sound sensational to say Bloodsport sent Superman to the hospital in their very first encounter -- but that's exactly how it ended!

It's not quite the claim being circulated by the 2021 Suicide Squad movie. They put it that Idris Elba's Bloodsport sent Superman to the ICU (Intensive Care Unit). That would imply a more severe, longer lasting injury, but hey. It's still a rare occurance!

A Dr. Sanchez is attending when Superman is brought in to the emergency room, and successfully removes the fragments of Kryptonite from the wound -- instantly restoring Superman's invulnerability and recuperative powers. That swiftly negates any need for a longer stay in the ICU.

In fact, the doctor was forced to re-expose Superman to some of the Kryptonite fragments just to finish suturing the wound. Such are the impressive recovering powers of Kryptonian physiology drenched in the Earth's nourishing yellow sun!

As for Bloodsport: he was free to continue his campaign of terror across Metropolis in the name of waking up America's gluttonous consumers.

He accuses the people of being indifferent to the sacrifices he and his brother Mickey made while fighting in Vietnam, but there's one small problem: Bloodsport never went to Vietnam.

Robert DuBois was actually a draft dodger who fled to Canada to avoid being called into service. That left his younger brother Michael to be drafted and shipped off to Vietnam in his place, where the soldier lost both arms and legs in the line of duty. Or at least what passed for duty in such a controversial conflict, which Michael DuBois calls a war people just want to forget.

It's a pretty prickly subject, but it certainly gives Bloodsport a bit more edge than your average Metropolis gunman. I shouldn't call criticism of the Vietnam War in popular culture a non-controversial exercise, but it was certainly not uncommon.

"Bloodsport" and DuBois might have you thinking of Jean-Claude Van Damme, but his star-making Bloodsport film was still almost a year away, and his character in The Quest, Chris DuBois, closer to a full decade. Superman #4 is, however, five years behind the release of another major action movie: First Blood -- Sylvester Stallone's most nuanced portrayal of troubled veteran John Rambo.

The influence seems pretty clear, right down to the red bandana, Rambo II style wardrobe, and French sounding surname. Rather than carrying the trauma of having fought in war, Bloodsport subverts expectations with a sort of survivor's guilt for what became of his brother by his absence from war.

It might seem a little frivolous for a Superman  comic, but it isn't a story without merit or sympathy, touching on the far reaching effects of war, and even gun violence in modern America. It speaks truth, couched in the tropes of superheroes, and sometimes that makes for some of the best concepts.

If there's ever been a better metaphor for the type of gun control laws that exist in the majority of other countries -- I don't know what it is. Bloodsport is clearly not someone who should have unlimited access to high-powered weapons. Sadly, a concept that has only become more apparent decades later. Rambo as bad guy.

The real revelations about Bloodsport come when Superman catches up with him for a better-informed rematch. You can bet your bottom dollar we'll document that one sometime in the future.

If you'd like to expedite the rematch process, you can let me know in the comments, or become a Patreon subscriber at the Tier 4 level to request your choice of featured fight. The lower levels begin at $1 and help support our ever-growing archive of superhero smackdown and comic book reviews.

Secret Wars on Infinite Earths has featured more than 600 battles and ranked well over 1000 characters! You can find all your Suicide Squad favourites and more by diving into the Secret Archive for a complete index of battles by publisher, series, and issue number. Or just follow links throughout this post and others to discover more from your favourite subjects!

You can get the jump on Bloodsport's first appearance by checking out today's featured issue collected in the Superman: The Man of Steel Vol.1 hardcover, or the earlier softcover edition of Superman: The Man of Steel Vol.3. Use the Amazon purchase links provided and you'll not only find yourself a good deal, but you'll also be supporting the site at no extra cost to you! Take that, Bezos!


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Winner: Bloodsport
#407 (+541) Bloodsport
#4 (--) Superman
#190 (+118) Jimmy Olsen [+1 assist]

Sunday, April 04, 2021

SUPERMAN versus DEATHSTROKE
Sins of the Father (DC)
Where:
Superman #68 When: June 1992
Why: Dan Jurgens How: Dan Jurgens & Brett Breeding

The Story So Far...
For his entire adult life Slade Wilson has been caught in a cycle of violence, warfare, and betrayal. As Deathstroke The Terminator he's one of the world's most dangerous mercenaries, but his pursuit of a corrupt CIA agent has made him a wanted fugitive from the law!

Delayed on the tarmac in a commercial flight arriving to Metropolis, the disguised mercenary soon realizes he's the target of an undercover sting. His escape from the heavily armed Special Crimes Unit has unforeseen consequences when stray bullets strike a stewardess who also happens to be the daughter of an old war buddy - Sam Lane!

The wounded Lucy Lane is also the sister of Lois, whose romantic involvement with Superman sets the hero on a mission to find the man accused of responsibility. They were allies when the shadow of Warworld was cast over the planet, but now Deathstroke is being hunted!

Tale of the Tape...
Strength: Superman 6 (Invincible)
Intelligence: Draw 4 (Tactician)
Speed: Superman 6 (Mach Speed)
Stamina: Superman 6 (Generator)
Agility: Deathstroke 3 (Acrobat)
Fighting: Deathstroke 7 (Living Weapon)
Energy: Superman 5 (Lasers)
Total: Superman 33 (Super)

Superman is pretty much out of Deathstroke's league, but we come to this battle with the entrenched legend that a mortal man with skill, determination, and resources can orchestrate the downfall of The Man of Steel!

There was always the example of Superman's arch-nemesis Lex Luthor, but The Dark Knight Returns #4 established an enduring romantic vision for tactics and fighting ability levelling the playing field. It's something we've seen play out over many subsequent rematches. So if Batman can do it -- why not Deathstroke?

Along with extensive military training and field experience; Slade Wilson boasts super-human enhancements that put him a step ahead of most men.

Functioning with 90% brain capacity increases his tactical processing, speed, and reflexes, allowing Deathstroke to get the absolute most out of his performance in combat situations.

The greatest example of his potential may be Identity Crisis #3: There he was able to match and neutralize the super-powered ranks of the Justice League, by undertaking a specific detailed strategy for each opponent, including The Flash, Zatanna, Hawkman, Black Canary, and Green Lantern!

It wasn't a fluke, either. Two years after his debut Deathstroke performed the rare feat of beating Marvel's X-Men in the 1982 crossover Uncanny X-Men and The New Teen Titans! The same issue also showed him ruthlessly defeating Batman's greatest student and his frequent Teen Titans adversary - Dick Grayson.

Superman is usually the overwhelming obstacle a less powerful character aims to overcome, but in more recent years that's a role Deathstroke has served. He was part of The Society team that devastated the Freedom Fighters in Infinite Crisis #1, and played the lone unbeatable bogeyman in Birds of Prey #90, and Green Arrow #62. The unpowered Green Arrow also stopped him in Identity Crisis.

With the right circumstances Deathstroke could almost certainly beat Superman, but operating alone will he have the necessary resources? Let's find out...

The Tape: Superman Ranking: Superman (#5)

What Went Down...
Deathstroke knows he's taking a risk vaulting across the Metropolis skyline in plain sight. Ordinarily he'd never chance such a visible dash -- not when he can be so easily spotted by the likes of Superman!


The Man of Steel has been looking for Deathstroke since the mercenary was inadvertently involved in the shooting of Lucy Lane. Superman has no way of knowing Deathstroke is innocent -- and is out to get answers!

Superman orders Deathstroke to give up and be taken in, but The Terminator has no intentions of going quietly. He unloads with a full plasma blast from his energy lance, and turns his enhanced mind to coming up with a means of escape!


Knowing he's outmatched: Deathstroke leaps from the rooftop -- relying on reflexes and guile to take him to a flag pole on the side of the building, providing a means of slowing his descent into a graceful flip! The flip sends him towards a street light, which in turn allows him to swing safely to the main street below!

The daring display keeps Deathstroke on step ahead of Superman, who thinks the mercenary has erred by landing dangerously close to the path of an oncoming Lexfreight delivery truck.


The speeding traffic provides enough momentary cover for Deathstroke, who rolls between the wheels of the truck and lies motionless within the exhaust fumes of passing vehicles -- until a bus passes over and provides a means of escape!

While Superman scans the road behind for signs of injury -- Deathstroke snags the rear bumper of the bus and swings himself onto the roof!

The invincible Superman soon thinks twice about Deathstroke's mortal frailty and spots him crouched on the escaping public transport.


Knowing he must keep moving to stay one step ahead of the impressed Superman -- Deathstroke leaps from the bus and backflips through the display window of a nearby department store!

Superman pursues, remaining intent on bringing his former-ally in. He scans the store, peering through the dark and listening with super-human accuracy.

With knowledge of Deathstroke's troubled past, Superman appeals to The Terminator's emotions. He mentions the mercenary's dead son and the potential cost of his latest violent actions, causing Slade Wilson's steady heart rate to spike.


Cheap ceiling tiles lift away easily to reveal Deathstroke hidden in the darkness of the space above. In seconds he's plucked from his hiding place and held in the inescapable steel grip of a rear naked choke!

Superman comes down hard on his short-lived ally, but Deathstroke asks for his trust and passage to Lucy Lane's hospital room. He knows he's been beaten, but his heart is still intent on confronting.

The Hammer...
With modern eyes it's kinda refreshing to look back on an issue that unashamedly respects Superman as the indomitable hero he is. Deathstroke made a valiant attempt at escape, but never really stood a chance.

For the fight fans: I don't doubt that Deathstroke could defeat Superman.

This issue makes some of the concessions you would usually find in an upset win against The Man of Steel. We might accept that Deathstroke moved suddenly enough to catch Superman flat-footed at first, but disappearing onto the road while traffic rolls over him is straining plausibility -- even without X-Ray vision.

We're led to believe Superman is coming into this face-off extra motivated by the shooting of Lucy Lane, but the plot also plays off of trust built by his recent team-up with Deathstroke just a few months prior, in Panic in the Sky.

Superman actually recruited Deathstroke from a rooftop in that story. He was seeking tactical leadership for a preemptive military strike against Brainiac's Warworld. An effort to take the war to space before it destroyed the Earth.

Indeed, Deathstroke successfully guided a team of heroes through the frontlines of Panic in the Sky, and you might've been fooled into thinking it was a full submission of the morally grey mercenary into prospective herodom.

Slade Wilson was already skirting the line of being a hero as the main protagonist of his own on-going series, and the Justice League had certainly welcomed more unusual members into their line-up over the years. It wasn't to be, though.

Ultimately Superman #68 serves to balance the books. Deathstroke still isn't an outright villain -- he wasn't directly responsible for Lucy Lane being shot while he escaped Maggie Sawyer's Special Crimes Unit -- but he's never the less returned to a more morally grey, antagonistic position.

Superman successfully takes The Terminator into custody at the end of this issue, and in his own series Deathstroke is moved to prison. He was setup by a corrupt CIA agent, but it hardly matters. Wilson quickly stages an escape that brings him into conflict with the Justice League and firmly ensconces him in outlaw status.

It's a pleasant reminder of just how much Deathstroke ventured into the larger DCU in the early nineties. 2004's Identity Crisis #3 might be viewed as the moment he was cemented as a villain for the entire DC Universe, but he'd already had a series of encounters with a who's who of DC heroes by that point.

I'm very much enjoying expanding the Deathstroke file and I'm sure we'll take a closer look at some of those other battles in the future. If you'd like to find them, or plenty of other featured fights, you should follow links throughout this post, or dive into the Secret Archive for a complete index ordered by publisher and series!

Secret Wars on Infinite Earths has featured well over 600 battles and ranked more than 1000 characters! If you like what it's all about you can help the project continue to grow by supporting on Patreon. As a thank you patrons receive access to additional updates, polls, and custom article options.

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If you'd like to witness today's featured fight in its entirety you can find it collected as part of Deathstroke The Terminator Vol. 2: Sympathy for the Devil. Use the Amazon purchase link provided to get yourself a good deal delivered to your door -- and you'll also support the site at no extra cost!

Winner: Superman
#4 (+1) Superman
#81 (-3) Deathstroke

Monday, June 08, 2020

BIZARRO & PARASITE versus MON-EL & GUARDIAN
Man Of Valor: Part Two (DC)
Where:
Superman #695 When: February 2010
Why: James Robinson How: Bernard Chang

The Story So Far...
The creation of a new planet populated with Kryptonians leads the world's governments to outlaw all survivors of the distant planet save for Superman. To curb tensions, the Man of Steel chooses to relocate to New Krypton, leaving Earth in the hands of capable understudies.

Hailing from the planet Daxam: Mon-El is a man aspiring to write a new history for himself as a hero of Metropolis. Possessing similar powers to Superman under Earth's yellow sun, he dedicates himself to following the Man of Steel's heroic example as a man of Valor.

Having escaped the clutches of Gen. Sam Lane and Project 7734; Mon-El is at large in the city, where he'll be forced to battle the monster who helped him escape: Parasite! Too bad he's already been battling Bizarro and is now caught between both!

Tale of the Tape...
Strength: Bizarro 6 (Invincible)
Intelligence: Guardian 4 (Tactician)
Speed: Mon-El 5 (Super-Speed)
Stamina: Bizarro 6 (Generator)
Agility: Guardian 3 (Acrobat)
Fighting: Guardian 4 (Trained)
Energy: Mon-El 5 (Lasers)
Total: Mon-El 28 (Metahuman)

We've got a titanic tag team coming to fight in today's feature, and three big characters debuting on the Secret Wars on Infinite Earths! We've gotta know what we're dealing with. Let's take a look at the players!

Bizarro needs no introduction! Or does that mean, he does need one..? He's the confused, backwards-meaning doppelganger of Superman who hails from a Bizarro World full of twisted inversions! Despite flipping conceits of the world on their head; Bizarro possesses much the same super-strength and invulnerability of Superman! He used that might to pummel Human Bomb to death in a bloody encounter back in Infinite Crisis #1.

Parasite is another classic arch-villain to Superman! This incarnation is Rudy Jones: a shady STAR Labs janitor who was accidentally exposed to a rare type of radiation. The material mutated his body so it metabolizes energy, allowing him to sate his constant hunger by draining the life and powers from his victims. Doing so can temporarily grant him their abilities, and also increase his own super-human strength and durability.


This terrible twosome clearly spells trouble for the fine folks of Metropolis, particularly as Superman is off-world visiting New Krypton! Fortunately, the Man of Steel's slack is picked up by some powerful friends!

The man known as Mon-El (or Valor) is in fact Lar Gand of the planet Daxam. Much like Kryptonians; Daxamite bodies process the radiation of Earth's yellow sun, manifesting incredible abilities in the process! Mon-El possesses roughly equivalent powers to Superman, including: phenomenally enhanced strength, speed, stamina, durability, heat vision, and flight.

Unfortunately, an innate weakness to lead will send a Daxamite into acute anaphylaxis. That means speeding bullets are best left dodged! The widespread use of lead in human life means Mon-El is constantly at risk, but treatments supplied by allies such as Brainiac 5, Saturn Girl, or Superman protect him to varying degrees. To deal with unexpected power loss, he received hand-to-hand combat training from The Guardian!

James Harper was a cop that took up the costumed vigilante game when criminals skirted the law one too many times! A gifted natural athlete with impeccable genetics; Guardian came to keep company with the Justice Society of America and All-Star Squadron! He served during the Second World War and was so impressive: Project Cadmus created a youthful clone to serve as head of security in the modern day. The clone escaped, replacing the original Jim Harper after he was murdered while investigating Cadmus.

Bizarro & Parasite are big time threats individually -- making them a potent pairing for a potentially powerless duo! Even at full tilt: Mon-El would have his work cut out for him fighting both bad guys alone!

Speed, agility, and finesse are the obvious advantages Valor and Guardian can leverage to turn the tables on their super-powered opponents. A game of keep-away minimizes the impact of Parasite's power-stealing. Fast maneuvering is one way they might be able to turn Parasite against a clumsy Bizarro.

The Tape: Mon-El & Guardian Ranking: Bizarro (#149)

What Went Down...

With his Daxamite powers failing him: Mon-El draws upon hand-to-hand combat training from Guardian to prepare for the oncoming threat of Bizarro and Parasite! As the Superman-esque villain swoops toward his target -- Mon-El slides along the Metropolis street to turn Bizarro's momentum against him!


The deft maneuver sends Bizarro flipping out-of-control into Parasite! It also buys enough time for Guardian and the Science Police to arrive on the scene. They offer a cover of gunfire while Mon-El collects himself and his super-powers.

Restored - Mon-El leaps through the air to deliver a flying punch to Bizarro!



With Bizarro taken care of; Metropolis Science Police handle Parasite, ensnaring him in energy rings that render his powers painfully uncontrollable. He howls in agony and fear for his fate returning to General Sam Lane. He finds little sympathy from his present captors.


Meanwhile, Mon-El takes to the skies with Bizarro, hitting him with fists of steel and point-blank blasts of heat vision!


As the aerial duo rise above the Metropolis skyscrapers and even the clouds -- Bizarro slips loose and makes a break for Bizarro World! In his twisted speak, he threatens to return with a Bizarro counterpart of Mon-El!

As Bizarro streaks into outer space, Mon-El opts to return to Earth, leaving the villain to return to his distorted mirror world.


The Hammer...
Victory can come in many different forms. In this case: it's a judo flip that sets Parasite up to be detained by the Science Police, while Bizarro runs to outer space to escape from a Mon-El beating!

Three Science Police officers shared the win, using advanced tech to detain Parasite in energy rings. One is identified as Officer Blaylock, while the other is Officer Romundi, aka; Car-Vex -- a Kryptonian sleeper agent embedded in the SP by General Zod!

Mon-El and the Science Police may've got the glory, but that takes nothing away from their ally The Guardian. It was his teachings that gave Mon-El the ability and confidence to stand his ground when his powers were failing. Guardian also bought Mon-El valuable time he needed to recover, leading the charge against Bizarro with hi-tech pistols once he and the SP reached the scene.

I'm not talking Guardian up to influence the result -- but the DC hero is appearing as part of our unofficial sequel to Contest of Champions. You can check out The Contest: Guardian vs Defensor for more on what that match-up entails, and how the result will have panned out.

Today's featured fight will hopefully provide a little extra context for the slightly obscure hero. Guardian has undergone several revamps since his 1942 debut, struggling to maintain metropolitan relevance under the shadow of Superman.

As the other shield-wielding hero created by Joe Simon and Jack Kirby, he runs the risk of being thought of as second-rate. I think there's a certain charm to this type of heroic go-getter, though. World Against Superman was a nice chance to give a character like this more time to breathe. Even if he's obviously playing second-banana to another second-fiddle in this particular story.

I actually originally wrote most of this entry a couple of years ago, when Mon-El was appearing on the CW's Supergirl series. For one reason or another I didn't finish, but was eager to return to the file, both to touch upon Guardian, and make note of the other major characters appearing in the short skirmish.

This is a triple-debut for Secret Wars on Infinite Earths: registering the first recorded battles for Guardian, Mon-El, and Parasite! 2020 continues to be a big year for adding more characters to the already robust Fight Club Rankings!

It's a little bit of a surprise these characters weren't touched upon sooner. Parasite in particular ranks among Superman's best known villains. The ones that aren't Lex Luthor or Brainiac, that is. His teaming up with Bizarro is fun, but hopefully we'll get a more substantial battle on the record.

I'm also interested to look more closely at the star of this story. Mon-El, for all intents and purposes, is another stand-in for Superman, and I'm interested to explore what makes him distinct in a DCU increasingly flush with stand-ins, if indeed anything actually does.

If you'd like to get a taste of Mon-El and Guardian for yourself, you can read this issue collected in Superman: Mon-El - Man of Valor. Use the Amazon link provided and you can get yourself a good deal while Amazon supports the site at no cost to you!

You can find more superhero smackdown by diving into the Secret Archive for a complete index of featured fights organized by publisher, series, and issue number. Or discover new and exciting outcomes by following links throughout each post!

Secret Wars on Infinite Earths has documented well over 600 comic book battles and counting! If you like reading about superhero smackdown, you can help make it all possible by subscribing to Patreon. Patrons receive illuminating schedule updates, special request options, and extra voting polls.

Subscribe to Secret Wars on Infinite Earths on Twitter and Facebook to receive daily links to fights inspired by the topics of the day. Don't forget to like and share posts, and look for pinned Contest polls to vote and have your say!

Winners: Mon-El & The Science Police
#335 (new) Mon-El
#336 (new) Car-Vex
#337 (new) Science Police Officer Blaylock
#338 (new) Guardian (Jim Harper)
#341 (-149) Bizarro
#917 (new) Parasite (Rudy Jones)

Friday, December 25, 2015

JUSTICE LEAGUE versus DOOMSDAY
Countdown To Doomsday! (DC)
Where:
Superman #74 When: December 1992 Why: Dan Jurgens How: Dan Jurgens & Brett Breeding

The Story So Far...
It came from out of the blue! A hulking monster clad in green garb and binding tubes! The severity of its hidden face -- completely alien in the surrounding countryside. It's reason for being -- obscured by mindless carnage!

The Justice League had no way of knowing what they were confronting when they intercepted a call for help from an inter-state highway! They couldn't have anticipated the sequence of events they would trigger -- events that will change their world forever!

With Blue Beetle barely clinging to life, Maxima is compelled to leave the fight to usher him to safety. In her place, Superman arrives to aid the league in their effort to stem the monster's destruction! The Man of Steel will not face any ordinary alien menace on this day. This is the coming of Doomsday!

Tale of the Tape...
Strength: Doomsday 6 (Invincible)
Intelligence: Superman 4 (Tactician)
Speed: Superman 6 (Mach Speeds)
Stamina: Doomsday 7 (Unstoppable)
Agility: Martian Manhunter 7 (Unlimited)
Fighting: Doomsday 7 (Born Fighter)
Energy: Guy Gardner 7 (Cosmic Power)


Justice League America are: Booster Gold, Guy Gardner, Fire, Ice, Bloodwynd and Superman. Otherwise occupied are Maxima and Blue Beetle (Ted Kord): the latter of which was injured in a preceding skirmish with Doomsday.

Ah! Major comics properties in the 1990s... A decade that demands clarification in the Tale of the Tape, as much as analysis! As you've already seen: the Justice League were a far cry from the "Big Seven" roster you may be more familiar with. Even Superman is here as a tagalong drawn in by the fighting - and not part of the active line-up! For the uninitiated, there are a few other important differences in character to note.

Former Green Lantern Guy Gardner wields a Qwardian yellow power ring at this stage of his career -- better known in the future as the weapon of the Sinestro Corps! The mysterious figure known as Bloodwynd is in actual fact Martian Manhunter, who is impersonating a lost hero under the mind-altering influence of the Blood Gem. The true Bloodwynd is trapped inside with the demon Rott.


It's a bit of a mixed up time for the JLA, but they're by no means at their worst. In terms of firepower they're stocked with: Booster Gold's super-strong, super durable powersuit from the future, Guy Gardner's experience as a Green Lantern and the diverse properties of his energy ring, Bloodwynd's mystic powers via the Martian Manhunter's own blend of super strength, invulnerability, mental powers and more. Fire commands green flame and is capable of reaching states of intangibility. Ice is probably the weakest member offensively, but even she offers strategic advantages with the use of ice magic.

Each member has their own individual weaknesses, but what they lack as a whole is cohesion. In battle with Doomsday, Guy Gardner may be their pinch hitter, but his brash attitude and fearlessness means he can be isolated, or even redirected against his teammates. Martian Manhunter's vulnerability to fire could be exploited with Fire on the team, and Ice will need to be on her toes as well, especially surrounded by so much super-powered muscle!

It's impossible to separate this match-up from its inevitable end. This is part of The Death of Superman - a story that implies an end. Doomsday's primary threat at this stage of the game is physical. He's a sadistic, invulnerable brute with a penchant for punching, and throwing large objects. Ordinarily, that's a day at the office for Superman -- but Doomsday's Kryptonian history, and steeled origins through cruel evolution mean he's uniquely suited to withstand most physical threats.

Conventional wisdom says Bloodwynd/Martian Manhunter may be the best way to deal with Doomsday. The mystic Blood Gem can create illusions, teleport the possessor, and project fear through the "Sentence Stare" -- valuable tools in turning Doomsday against himself. Likewise, the Martian's natural telepathic potential could also be used to assault Doomsday's mind, although given his mindless bloodlust, it's impossible to know if he could be manipulated in any meaningful way. His rage may be too great! Let's see what happened...

The Tape: Superman Ranking: Superman (#6)

What Went Down...
A domestic scene like any other. A broken family, tempers flare. A sense of normalcy rudely interrupted by the shattering of glass and the limp body of the heroine called Ice!

The rest of the Justice League are unconscious or indisposed. Ice stands alone against a monster who moments earlier matched the league with one arms tied behind its back! Thrown miles from the fight - the hero of the future Booster Gold bumped into Superman. He introduces The Man of Steel to the concept of the threat by giving it a name: Doomsday!


Arriving on the scene: Superman fearlessly confronts the monster - taking a body blow from its free arm chest-on! The monster recognizes a need to up the ante, leaning back to unleash a kick that winds The Man of Steel, and sends his limp body hurtling through the nearby housing project!

With Superman out of the way, the monster turns his attentions back to Booster Gold. He grabs the hero by the skull and introduces his face into a nearby tree! Booster's suit tech cushions the blow, but he's still left slumped on the stump.

As if drawn to suffering, Doomsday explodes into what remains of the demolished project home. He gravitates toward Ice - unconscious inside the house when it collapsed! He drives his fist down and laughs at the cracking.

Just as the beast set eyes on an innocent woman and her baby, Superman rallies to knock it back! Superman pledges to cover her escape as the available members of the Justice League rejoin the fight! With Booster Gold, Fire, Guy Gardner, and Bloodwynd at his back - Superman leads a frontal assault!


The assembled Leaguers focus their fullest powers on their rampaging foe! Superman's heat vision, Fire's flame, Booster Gold's energy gauntlets, Guy Gardner's yellow power ring, Bloodwynd's eye blasts! They give it their all!

The maelstrom of energies obscures Doomsday in a haze of pure power and smoke! It gives the injured occupants of the demolished home their opportunity to escape, but as Fire begins to flicker out, and Booster's power cells deplete, the horrifying truth begins to emerge. Gardner can't imagine anyone surviving their efforts. Survive Doomsday has! And with his restraints broken by the blast, he is unbound for the first time - and ready to attack!


Doomsday rushes the league -- too fast to be avoided! The alien behemoth's charge launches the heroes across the battlefield!

His spiny fists free to do their wicked work, the monster again targets a now vulnerable Booster Gold. Clutching his throat he throws a furious right hand, and lets out another "Ha!" with a rising left. Doomsday then drags Booster to the nearby wrecked family car and slams his head shut in it!

Blinded from the earlier battle - Guy Gardner can only hear Booster's bones as they break. He's too slow to aim his ring and hope for the best. Doomsday tosses Booster's broken body and eliminates the meagre threat.

Superman and Bloodwynd fly in for a two-front assault, but Doomsday is prepared to neutralize that threat, as well! A couple of well placed, unbound backward jabs stop both powerhouses in their tracks -- and send Bloodwynd's eye beams wildly off target!


The stray blast ignites a powerful fire. It isn't long before the flames reach the housing project gas line. The resulting explosion engulfs everyone present in a raging inferno! Ironically, Fire is knocked unconscious in the chaos.

Unaffected by the heat - Doomsday launches himself skyward. Superman sees his leap and takes pursuit, but with the Justice League and the endangered family home owners vulnerable he has no choice but to abandon the chase!


They will meet again soon enough...

The Hammer...
With Superman the only Justice League hero still conscious, yet tactically neutralized, I have no choice but to call Doomsday the winner! I don't think the brutalized JLA will be able to disagree!

It's an explosive victory for the villain's long awaited Secret Wars on Infinite Earths debut, and a big finish to a massive month of 10th Anniversary celebrations!

Back at the beginning: I promised to mark the occasion with a mix of modern classics and frequently requested favourites. Doomsday has consistently ranked among the most sought after characters - and it's The Death of Superman that is the reason why!
Admittedly, it's the big final showdown that's usually the one people want to see, but I couldn't help but go for something a little less obvious.

Doomsday is on the verge of making the leap to the big screen in next year's Batman v Superman: Dawn of Justice. In the movie, their version will confront the seeds of what is to become a film universe Justice League. Since people often forget the Justice League had a noteworthy role in the original introduction of Doomsday -- this seemed like a natural place to start Doomsday rolling!

I have to admit, it took all of ten years to get here because it's a bit of a double-edged sword. The very thing that makes the character notable is also the thing that makes him somewhat uninteresting. The headline is ultimately what's most important: The Death of Superman. By introducing a never before seen brute to fit the task, DC Comics created a character who seemed utterly perfunctory.

In 1992, the stunt was unique enough to receive global press. On the one hand, it seemed inconceivable that there wouldn't be any more Superman comics published by DC. On the other hand; the explosion of the Image style, X-Men, and other flavours of the fast moving early nineties had unflinchingly challenged Superman's playground relevance. In an era of sound and fury signifying flashy change, DC had promised a death. Barry Allen was still dead. Superman's movie cred was in the toilet. Believing them was a strong option.

The Death of Superman is still one of the highest selling comics of all time. It opened the Pandora's box of public execution, and "dramatic change" as sales pitch on a scale unlike any other.

Supes didn't stay dead for long. A few years later, newspapers were covering another stunt -- Superman goes electric. With that, the box arguably slammed shut. Nobody believed Electric Superman would last. If DC weren't going to kill their mascot off, they sure as heck weren't going to keep something that stupid going for long. They'd managed to snap Batman's back and turn Green Lantern into one of their biggest villains along the way, but it all started to seem as pointless and desperate as it was. Readers got wise. Sales plunged.

Attitudes toward crossover events of the nineties seem to have changed over the course of the last ten years. There's always been an audience, but when "big two" comics doubled down into the 2000s on more sophisticated storytelling and characterization, the sins of the chromium age were ready to be cast out.

The aggressive rejection of crossovers and stunts threw the dead super-baby out with the bath water. It hadn't all been bad! By the middle of the decade, an inevitable rethink was coming. Green Lantern: Rebirth paved the way by undoing the one nineties stunt that stuck - Hal Jordan as super-villain. The 20th anniversary of Crisis on Infinite Earths kicked the 'event' doors wide open soon after with Infinite Crisis. 2009's Blackest Night and Final Crisis escalated line-wide events almost as far as they could go. In 2011, they finally killed the DC Universe. Doomsday returned in varied forms. The early nineties struck back with a vengeance.

Given the perfunctory nature of the original Doomsday, it's easy to see why the idea would be repurposed. In his acclaimed All-Star Superman, concept wizard Grant Morrison transcribed the language of Doomsday as supreme threat into a more insidious, soul destroying genetic weapon. In isolation, it was an exciting, thoughtful way of repurposing the power of an attack through the lens of wacky, Silver Age pop and modern man's fear of the Superman. If it didn't invent the concept of a genetic Doomsday, it certainly popularized and validated it with a finesse lacking in subsequent versions. Just another wacky transformation for Jimmy Olsen. Another sci-fi contingency weapon run amok.

If trailers and scuttlebutt are to be believed, the movie Doomsday will use a similar premise to adapt the corpse of Man of Steel villain: General Zod. If it can be done to Zod, it can probably be done to fellow Kryptonian Superman. This has been the case in New 52 comics, where Doomsday became a Jekyll & Hyde proposition - a virus infecting Superman's genes. A validation of the resentment toward the ultimate superhero. The hero as monster. An on-going assassination of character. The death of the myth, if not the Superman.

I never really viewed The Death of Superman with quite the disdain of my peers, but I can understand the pessimism. I certainly had my share of doubts as it was all unfolding, and I came to view characters like Doomsday as avatars for shallow, if forgivable times. I avoided a lot of the worst of the 90s with budget conscious reading, and in that respect, I always felt I was ahead of the curve. Now that stunts like The Death of Superman seem to inform so much of the modern approach to DC comics and movies, I'm starting to wonder if it was the intolerant naysayers who really saw the writing on the wall.

The legacy of the story has become undeniable as the reading of sales statistics seems to overwhelm long term thinking, and the strengthening of home brands. The short dollar is king. Invest in reader anxiety. Hollywood high rolling on a monthly schedule.

I'm pleased to have finally opened the book on this landmark, much requested story! I'm sure we'll explore more facets of its unique importance sometime in the future. In the mean time, I'd like to wish everyone a Merry Christmas and Happy Holidays! Thanks for joining me for a big month of anniversary superhero smackdown! If you'd like to see more in 2016, be sure to leave a comment and keep diving into the infinite archives!

Winner: Doomsday

Wednesday, June 20, 2007

SUPERMAN versus EQUUS
For Tomorrow: Part 3 (DC comics)
Where:
Superman #206 When: August 2004
Why: Brian Azzarello How: Jim Lee

The story so far...
Superman has found a human friend in Father Leone, but even as they debate the philosophies of Superman's existence in the world, their seemingly unrelated perspectives inevitably collide.

For Superman, his mission begins in the investigation of a phenomena called The Vanishing, which describes the unexplained mass disappearance of citizens of the United States. Among the missing, Lois Lane, Superman's wife.

Tracing the Vanishing to the Middle East; Superman intervenes in a civil war, resonating his discussions of divine intervention with the minister. Ultimately the fates decide Superman's course of action, but not before he comes to blows with a soldier the likes of which has never been see -- Equus!

Previous Form:
Superman (#9): Victories over Hulk, Metallo, Moleman, Wonder Woman & Uncle Sam.
Equus: Has not yet been featured on the site.

Tale of the tape...
Strength: Superman 6 (Invincible)
Intelligence: Superman 4 (Tactician)
Speed: Superman 6 (Speed of Sound)
Stamina: Draw 6 (Generator)
Agility: Superman 3 (Acrobat)
Fighting Ability: Equus 4 (Trained Fighter)
Energy Powers: Superman 5 (Lasers)


Did you like that intro? Oh, yessir! That's the kind of build-up you want if you're new on the scene as a Superman villain. Sadly, it might not be entirely accurate to describe Equus as "a soldier the likes of which has never been seen."

In truth, Equus bares a very basic resemblance to a similar, but theoretically more successful villain who goes by the name Doomsday.
Yeah, you might have heard of him. Tall guy, grey, lots of white lumpy, spikey bits. Carries the claim to fame of killing Superman, for a bit.

There's a bit of a disappointing repetitive quality to a lot of Superman villains. It might even be somewhat a contradictory conunundrum, because you see, the very thing that makes these characters so utterly similar, is exactly the kind of thing that's needed in a solid, new Superman foe.

Because you've got your Lex Luthors, your Braniacs, and your Bizarros; but when it comes to day-to-day fighting, who's Superman got? Who can play the stand-in for an arc or two here and there, before disappearing to await another go?

What a good upper-mid tier Superman villain needs is strength and cunning.
Granted, Equus has that, and skills to boot. For some inexplicable reason, his Doomsday-esque have the likeminded capability of piercing the Man of Steel's skin [or outer-telekinetic forcefield, depending on your persuasion! - Mike of Steel]. Doomsday himself being a product of science, who knows whether or not these characters might represent the advanced and the obselete, but at the end of the day one thing is true of Equus that wasn't of Doomsday.

We know Equus won't win.

I could talk about pounds-per-inch, about tonnage, and bending steel, but when the dust settles and the sun casts it's dramatic shadow of resolution: Superman wins this. He's seen tougher, and he's beaten them!

The Math: Superman (Super Class)
The Pick: Superman

What went down...
Advancing on the kingdom, Equus marches beyond the dead bodies and pools of blood, while the commanding General Nox begins to warn him of incoming interference. Before Nox can get beyond the 'soup,' a red blur begins to take form, before colliding with the genetically processed bulk of Equus!

The impact of the collision leaves Equus on his super-engineered arse.

Equus refers to his actions as part of liberating a country, but Superman seems unconvinced. Ol' Kal's always had an aversion to blood, mind.
The two titans stay their pleasantries and come to blows, Supes going for a defensive-offensive on one of the fists, while going for the jugular with his free hand.

The move proves to be a surprising tactical error, as Superman's chiseled cheek becomes the unwitting victim of Equus' spiney claws. As though reacting to the shock of pain, a Superman on one knee swats Equus away with a savage right!

Supes puts up a brave face, but we all know getting slashed on the cheek smarts! Equus lets out a threatening growl, but the fight ends with an exchange of insults as General Nox declares no quarrel with the Superman.

The revolutionary leads Superman to the palace balcony, where masses of people stand cheering Nox' name in joyous celebration. While he disagrees with the methods of the coup, Superman bends to the will of the new authority, and leaves it.

The hammer...
With points favouring noone in particular, it's a draw!

So, about that intro... In truth, my dramatic exposition completely undercuts one of the terribly interesting facets of this storyline. Something that may still be one of the most overlooked portions of the story, and that's its obscure connection to the company-wide event that was, Infinite Crisis!

The connection is marginal, but what some won't know is that the technologies being explored within the pages of For Tomorrow mark the precursor for what become the contemporary model for OMAC.

We might very well wind up talking about those issues in the future, so I won't elaborate too much, but I found that to be one of the most interesting facets of this project at the time. There were a lot interesting things to consider going into, and whilst experiencing, this project, which received a fair amount of criticism in contrast to it's impressive sales figures.

This, I think, marked a real turning point in the evolution of comics in the double-oh's [2000's]. I think we see a lot of the current landscape forming in this period, out of the crossovers and artistic movements of the nineties, which gradually morphed from stories like Batman: Fugitive into Batman: Hush.

I think it was a very conceited progression from a bit of an industry funk, where low sales figures gave strong ideas the opportunity to stand out. It's here that you see the unquestionable rise of the Brian Bendis' of today, and a reactionary wave circling out of that to start building even the most trivial of stories with a writer-driven concept.

Coming out of Hush, the semi-retired Jim Lee was a renewed force, and a degree of seperation called Broken City connected him a step down to Brian Azzarello, a man better known for non-superhero books like 100 Bullets.
Broken City had the daunting task of following Hush, and while it did it with some of the most impressive style I've seen on Batman in years, it suffered the difference of 'names', which had retained their power inspite of a story-driven shift in the medium.

'... with all the UGLY!' -- Who needs heatvision when you've got BURNS like that?! Ouchie!We can easily attribute the sales of this project to Jim Lee, and in some ways it's unfortunate that that overshadowed what was otherwise billed as Brian Azzarello's shot at the superhero 'big-time.' While this story was suffering the blows of critics' condition-based scrutiny, an interesting take on the boyscout was lurking underneath.

In the same way Thunderbolts may demonstrate the learning and understanding of how the anti-hero exists in comics through the scope of heroic-villains, this particular story perhaps puts a spotlight on the same subject from a different angle.

In contrast to the post-Infinite Crisis mandate of action based 'bright' stories with the DC icons, this represented an attempt to bring grim internal conflict, and gritty world affairs to the threshold of the world's biggest superhero. While it perhaps proved a point of giving Superman feet of steel, it did at least provide an interesting take on the character. It perhaps just did so over too many pages.

The conundrum, of course, is writing Superman to have problems to deal with, without making them so problematic, people reject them. The latter pehaps being the problem here, where Superman is essentially handed existential and moral questions alongside physical encounters with Equus, Zod and other.

His relationship with the priest, Father Leone, which ultimately provides the emotional throughline of the story, provides a method of externalising Superman's human struggles, without actually having to uncharacteristically diminish what Superman is capable of. And diminishing his abilities has probably been the misguided method of the past.

I did quite enjoy this series, even if only as a contained piece of history that need not be revisited within the pages of the on-going title. It probably isn't what you want to see in a Superman book every month, but Brian Azzarello deserves the credit of writing a very interesting Superman story.
Likewise, Jim Lee delivers competent work, arguably the text-book example of dynamic, well crafted, contemporary superhero comics.

More on this story in the future, but in the mean time, I need some sleep!

The Fight: 4 The Issue: 6