Showing posts with label 2015. Show all posts
Showing posts with label 2015. Show all posts

Tuesday, July 14, 2020

CAPTAIN AMERICA versus BATROC
(Marvel)
Where:
All-New Captain America #1 When: January 2015 Why: Rick Remender How: Stuart Immonen

The Story So Far...
Drained of the super-soldier serum that keeps him young and powerful: Steve Rogers is forced to retire from active duty, passing the mantle & shield of Captain America to his trusted comrade-in-arms - Sam Wilson!

Adapting his winged suit for a new identity; the former Falcon flies again in red, white, and blue -- dedicated to upholding truth, justice, and the American ideal against the forces of evil!

His newest mission takes the all-new Captain America underground in search of a deeply hidden Hydra fortress. The criminal cabal hopes to exploit a young boy as the ultimate doomsday weapon. Standing in his way is one of Cap's oldest foes -- the mercenary master of savate: Batroc The Leaper!

Tale of the Tape...
Strength: Captain America 3 (Athlete)
Intelligence: Captain America 4 (Tactician)
Speed: Batroc 4 (Olympian)
Stamina: Draw 4 (Athlete)
Agility: Batroc 4 (Gymnast)
Fighting: Batroc 5 (Martial Artist)
Energy: Draw 1 (None)
Total: Batroc the Leaper 23 (Champion)

When Captain America throws his mighty shield in today's battle -- it won't be Steve Rogers his opponents yield to! The villain known as Iron Nail forced Rogers into retirement when he drained the super-soldier serum from his body.

Replacing the rapidly aged hero in the field is one of his closest friends and most trusted allies: Sam Wilson -- also known as the high-flying Falcon!

Wilson first met Cap when the Red Skull hatched a plan to use the cosmic cube to remold him as a pawn in their conflict. Racketeer Sam "Snap" Wilson became possessed with keen senses, an uncanny mental link with birds, and the perfect well intending character to trick Rogers into adopting the sleeper agent.

Together they broke the Red Skull's programming and thwarted his scheme, allowing Wilson to become Captain America's regular crime-fighting partner for years to come. As Falcon, he was eventually gifted a winged harness designed by Black Panther. The new suit granted him the ability to fly -- adding to his already impressive physical skill and training!

We've seen Falcon and Captain America go to war as two of the original Secret Avengers in Civil War #3, and fight against Baron Zemo in Thunderbolts #105. When Cap was assassinated in Captain America (Vol.5) #25: Falcon was there to provide air support to Winter Soldier as they brought down Crossbones.

As Captain America: Sam Wilson also gains possession of Cap's iconic vibranium alloy shield. It offers additional defensive capabilities that he may find handy when he comes up against the educated feet of Batroc the Leaper!

Steve Rogers relied on his shield blocking the blows of Batroc's deadly savate strikes ever since the sixties! We saw him do it in Captain America #251, when Batroc teamed with Mister Hyde to successfully take the super-soldier down.

A mercenary for hire -- but not a madman; Batroc ultimately teamed with his arch-rival, Cap, to turn the tables on Hyde in Captain America #252. He wasn't so lucky when he ran afoul Deadpool in Monte Carlo, though. Deadpool #20 ended with the fighting Frenchman suffering two broken legs.

Batroc is fighting fit in today's battle, and his expertise in the French kickboxing style arguably make him a more specialized martial artist than the new Captain America. Cap's ability to evade and go airborne should give him plenty of ways to win, but as you can see below, the record so far has been kind to Batroc!

The Tape: Batroc the Leaper Ranking: Batroc the Leaper (#125)

What Went Down...

Undercover as a Hydra agent: Nomad leads Captain America into the inner sanctum holding the deadly boy they've come to save. There, they find Batroc The Leaper standing guard expectantly, finishing off a serve of croquembouche.

Nomad heads for the child, while the new Captain America rushes in to confront an old enemy. Batroc meets him snide derision and a leaping kick!



The Leaper shoots high with his kicks, aiming for the head, while his words attack the mind of the American.

He sarcastically quizzes the replacement Captain about his super-powers, attacking modern US culture and politics while listing super-obesity, hyper-warmongering, and omega-illiteracy. Cap blocks with his shield and hits back!



Batroc rolls with the punch and continues the mind-games, finding himself positioned between the Captain and Nomad, who was clipped by an earlier Hydra shot. Batroc takes the opportunity to boast about his worldly disposition, effortlessly delivering toppling kicks to both of his targets!


Cap crashes upside down into a mess of high-tech machinery and cables.

Batroc keeps applying the pressure, moving on him fast with a kick directed squarely at his face. The Captain manages to catch it inches from impact, and use the block to fling Batroc across the lab and through a nearby window!



Cap jumps fearlessly through the shattered glass to follow Batroc on the underground plunge outside the facility. The Frenchman opens his body to slow his descent, while the winged hero does the opposite to close the gap!

The experienced aerialist tackles Batroc in mid-air, but the mercenary is unfazed and throws a hard punch! Cap returns the favour, smacking him in the face with the front side of his shield!



They fall to a jutting pipe that Cap barely catches with one hand, while Batroc lands the right way to wrap his legs around and hang upside down. Despite the precarious position -- still they continue fighting!

Batroc blocks a punch and swings upright to the top of the pipe. Captain America finds a hard straight right to the body and follows it with a devastating left to the face! The blow pushes Batroc to deliver a left that busts his brow!



The Captain drops to his arms and knees on a metal mesh platform while The Leaper mocks Steve Rogers in absentia for sending an "errand boy".

In his gloating, Batroc fails to notice Nomad hovering overhead. Nomad sends his horde crusher staff hurtling towards the unsuspecting mercenary -- who's knocked tumbling from the small platform!



The Leaper disappears into the smoldering red void cast by liquid magma burning beneath them. It happens so fast, even the winged Captain America is helpless to stop the fall. He can only chastise the callousness by which Nomad dispatched his enemy. Unnecessary lethal force is not their way.

The Hammer...
It looks like bad news for Batroc, but worry not! He survives to leap another day, returning later in the series. No thanks to Nomad! He came out of nowhere with extreme prejudice to save the all-new Captain America (and steal his heat)!

This incarnation of Nomad was known at the time as Ian Rogers, but also answers to Leopold Zola. He's a frightfully convoluted creation who was born in the pocket reality of Dimension Z: Arnim Zola's personal testing grounds for his twisted experiments.

It turns out Steve Rogers spent a lifetime lost in the pocket dimension, where he raised Arnim Zola's would-be son as his own. It all plays out a bit like a long-form, pulpy twist on the same kind of lived-in detour that was Planet Hulk.

That heavy deviation from the status quo speaks to some of the frustration that has plagued Captain America's recent publication history.

It seems ever since his apparent assassination in 2007, the character just hasn't been allowed to settle in to any kind of iconic, familiar routine.

He spent some of 2009 lost in time, while Bucky filled in as Captain America. He returned in 2010, but was appointed Director of SHIELD while his super-soldier serum was deactivated by Machinesmith. Cap's exile in Dimension Z happened in 2013, followed by another loss of his super-soldier serum in 2014, and Sam Wilson's reign as Captain America in 2015. Steve got better the following year - only to suffer the ultimate indignity of that unfortunate Hydra business in 2017.

All of this constant upheaval may've made short-term headlines, but it also killed the simple pleasure of picking an issue off the rack and enjoying the latest adventure of a beloved character. The repetitive monotony has become unappealing, and created successive jumping-off points that last multiple years.

While all of this disruption was going on with Cap, Marvel also made a habit of alternating between killing and resurrecting its other leading characters. This took on a slightly different twist in the mid-2010s, when the "All-New" brand signaled efforts to replace the classics with a generation of surrogates.

Marvel had some success in its heyday with brand shakeups like this, such as the popular costume changes of the 1980s. These included Cap's black outfit (later USAgent's), Wolverine's brown costume, Iron Man's silver centurion armor, and Spidey's black costume.

There were certainly plenty of successful understudies created over the years, too. Yet, with so much print dedicated to constant instability, the All-New replacement characters were all too often ill timed, and indelicately shunted into position. It seemed cynical and didn't give these characters their best chance to succeed, but they certainly weren't all bad.

We've talked about the strong art direction that made All-New Ghost Rider one of the must-read series under the "Marvel Now" banner. Now we're getting to another of the more intriguing propositions.

There was a certain naturally occurring arc to the return of Bucky Barnes in 2005, and his acceptance of the Captain America mantle, but removed from that context, it was always slightly dubious that a storied Russian assassin, The Winter Soldier, would inherit the legacy of a paragon of justice and liberty.

Since his debut in 1969: Sam Wilson has been an almost continuous presence in the life of Captain America. He's fought by his side untold times, participating as a trusted friend and ally. He's been an agent of SHIELD and eventually a charter member of the Avengers. In a great many ways, he's the most obvious choice to be chosen to succeed Steve Rogers as Captain America!

I particularly like the costume design. Sam Wilson has been his own man for a long time and it was fantastic to see that he retained his wings. There's really no reason not to. The way he combines using the shield with flight is pretty fantastic, and exactly the kind of combination of elements that makes this work.

I'm quite fond of these characters launching into their own series with an established villain. It worked for All-New Ghost Rider, and Batroc The Leaper lends some nice heft to the first issue of All-New Captain America, bolstering the mostly nameless ranks of Hydra goons.

I'm a little surprised Cap didn't get the win to start him off on a high note. He isn't new at this game, and I don't really rate Nomad enough to want to see him get the rub. That said, there is something to be said for not overdoing the success of a character in a new spotlight. It eases them into the new role, and gives them somewhere to grow. We've seen how Marvel legends like Spider-Man started out with awkward losses [see; Amazing Spider-Man #7, #13].

I think the win over Batroc would've helped sell Falcon to someone checking out the new series. I also would've liked to see him have a more compelling retort for Batroc's amusing commentaries on the state of American culture. Maybe it's because I'm a filthy foreigner, but I thought Batroc was a far more compelling verbal combatant, besting Cap's rather wet 'What makes you so elite?'

The issue ends with the arrival of Baron Zemo and a cadre of established villains, so if you thought Falcon (and Nomad) had trouble before, wait until they have to face down Taskmaster, Crossbones, Madame Viper, Baron Blood, and more! Something to think about as we wrap up today's battle!

If you'd like to see this fight in its entirety, and the rest of the arc, you can check out All-New Captain America Vol.1: Hydra Ascendant. Using the Amazon link provided will not only get you a safe deal delivered to your home, but also help support the site in the process at no extra charge!

Secret Wars on Infinite Earths has documented well over 600 battles with more than 950 characters! If you'd like to find more you can follow links throughout this post, or dive into the Secret Archive for a complete index of featured fights!

Everyone's doing it tough right now, but if you enjoy Secret Wars on Infinite Earths and would like to make a positive contribution, you can sign up to Patreon at the basic level. Additional tiers are available offering custom articles, polling, and more. Every little bit helps!

You can also subscribe to Twitter and Facebook to get daily links to fights inspired by the topics of the day for free! It's a nice way to discover more battles and get involved by liking & sharing superhero smackdown!

Winner: Nomad (w/ Captain America)
#339 (new) Nomad (Ian Rogers/Leopold Zola)
#135 (-10) Batroc The Leaper
#960 (-1) Captain America (Sam Wilson) [+1 assist]

Saturday, April 11, 2020

HSU HAO versus KENSHI
Blood Ties: Prelude (DC)
Where:
Mortal Kombat X #1 When: March 2015
Why: Shawn Kittelsen How: Dexter Soy

The Story So Far...
While under deep cover with the Red Dragon clan, Special Forces agent Kenshi learned of the existence of a son living in Thailand. Abandoning his post, and the search for cultist Daegon, he raced to Lampang, where he arrived to find a bloodbath and the boy's dead mother: Suchin.

Finding his son in the next town, Kenshi must take the boy on the run as the Red Dragon pursue the double agent across Asia. The chase takes them to the wilderness of The Himalaya, where Hsu Hao leads a search right on his tail! With arrows soaring above, the fight is on!

Tale of the Tape...
Strength: Hsu Hao 4 (Enhanced)
Intelligence: Kenshi 3 (Straight A)
Speed: Kenshi 3 (Athlete)
Stamina: Kenshi 4 (Athlete)
Agility: Kenshi 3 (Acrobat)
Fighting: Kenshi 5 (Martial Artist)
Energy: Hsu Hao 5 (Lasers)
Total: Kenshi 24 (Champion)

Most MK fans will tell you the writing's on the wall for this one...

Hsu Hao remains one of the great unloved characters from the series' 27 year history! If you're looking for him in the latest game, you'll only find a billboard reference to Hsu Hao watches, and Erron Black carrying his decapitated head!

The meta-text spells swift death for Hsu Hao, but in the arena of kombat he isn't necessarily a slouch! He's a physically powerful grappler, balancing his preference for close-quarters hand-to-hand fighting with a cybernetic heart capable of firing deadly energy beams. Think Bane with a touch of classic Metallo and you've got a rough idea of what this guy can do.

In his original video game appearance Hsu Hao was accomplished enough to infiltrate the Special Forces of the Outer-world Investigation Agency. In truth, he was a member of the ancient Red Dragon clan -- rival criminal organization to the better known Black Dragon. He was supposedly killed on debut once discovered by Jax, but Mortal Kombat is now existing in a new, rebooted timeline. So here he is -- for the first time all over again!

Blind sword saint Kenshi is undoubtedly a more skilled fighter than Hsu Hao, but faces overwhelming odds against the Red Dragon's innumerable foot soldiers. He's on the run - having spent time undercover with the clan in a reversal of roles with Hsu Hao. The necessary abruptness of his exit means he's burdened with the safety of a young son: Takeda. That could slow him down.

The once arrogant Kenshi wandered Japan, challenging warriors to prove his superiority as a swordsman. He was blinded when Shang Tsung tricked him into breaching the tomb seal of his warrior king ancestors. From this adversity, Kenshi learned to see with his mind's eye, mastering telekinesis and intuition that allows him to commune with the spirits of his ancient ancestors.

Hsu Hao missed the all-in melee of Mortal Kombat: Armageddon's opening sequence, but Kenshi featured, going 1-from-2 in fatal encounters with Sheeva, and Quan Chi. The intro offered a brief showcase of his swordsmanship.

Kenshi should be the favourite, but he enters the battle already under attack from overwhelming numbers, and fatigued from being on the run. His friends in the Special Forces won't be here to save him. Let's see what happens...

The Tape: Kenshi Ranking: Kenshi (#355)

What Went Down...

In the wilderness of the Himalayan ranges, Kenshi dashes across the grass with his son on his back. The small boy notices a volley of arrows, calling his fathers attention to the incoming threat. With a simple gesture, Kenshi cuts the arrows out of the air with his telekinetically guided sword!


The leaping sword saint lands heavy -- one arrow found its way into his leg!

He orders his son to run as Red Dragon soldiers arrive upon them on motorcycles. Hsu Hao leads, gloating that even the impressive mind of Kenshi fatigues when he's been running all night. They trade threats. Kenshi strikes!



Once again Kenshi's sword takes flight, but before it can pierce the cold heart of Hsu Hao its blasted out of the air by his cybernetic laser!

Somewhere nearby, Kenshi's son runs afoul a wayward member of the Red Dragon. Looming over the child, the foot soldier points to a scar he received from the boy's father. He contemplates selling Takeda into Outworld slavery -- only to be punished for his wicked words when a chain and kunai suddenly explode through his throat!



Hsu Hao is unaware of his minion's fate as he stands over Kenshi with blood running from his fists. He mocks the sword saint for failing to kill them, for hiding instead of fighting. Almost too beaten to speak, Kenshi croaks an ominous correction: "Not... hiding... Trespassing."



Again the mysterious kunai on a chain flies out of nowhere -- smashing through the lens of Hsu Hao's cybernetic enhancement! The spear-like weapon catches inside, launching Hsu Hao off his feet as its master pulls it back!


The flaming fist of Scorpion greets Hsu Hao with deadly accuracy! The force of the blow drives his fist straight through Hsu Hao's head -- spraying blood across the battlefield! The ninja barks a familiar command: "GET OUT OF HERE!"

A Red Dragon archer challenges the lone ninja, positing even he couldn't defeat them all. The point is rendered moot as a group of Shirai-Ryu ninja emerge from the surrounding wood behind their master. Scorpion wins!


The Hammer...
A dangerous plan plays out as Kenshi lures the Red Dragon into a Scorpion victory! Had the ninja arrived a second later - it would've been a very different result! Still a reasonably impressive showing for the losers, particularly considering Hsu Hao's notorious infamy!

The fight comprises the opening five pages of Mortal Kombat X #1, and was used to promote the launch of the series in digital and print formats. It ticks the boxes in terms of action, but had me feeling trepidatious upon first impression.

The importance of blood & guts to Mortal Kombat has always been exaggerated. Kung fu standards and character-driven finishing moves are a fun trademark of the games, but within a narrative setting it just wouldn't be satisfying to see all the characters killed. That isn't what makes Mortal Kombat worth following.

I say that knowing full well that the series has made a habit of temporarily killing off a chunk of its cast, particularly in the most recent installments.

Indeed, much of Mortal Kombat X deals with the fallout from 2011's Mortal Kombat, which retold and rewrote elements of the original canon, most notably concluding with the mass deaths of a majority of original trilogy heroes.

Liu Kang, Kitana, and all the iconic favourites were immediately restored, and made playable in MKX as revenants serving Quan Chi. A dubious solution that quickly stripped any dramatic tension from the threat of death, and weakened the unique status of characters like Scorpion and Noob Saibot by also redefining all fighters returned from the Netherrealm as "revenants".

Long time fans will remember Scorpion as a "spectre" whose personal tragedy drove him to return from Hell to seek vengeance against his killer. His Ghost Rider-like flaming skull, and lust to avenge the murder of his family & clan, gave meaning and distinction to what a spectre's curse could be. Even the revelation that his murdered nemesis, Sub-Zero, had returned as Noob Saibot, contributed something new and unique to the mythology: a rare example of a "wraith".

Case in point: I'm not strictly opposed to characters escaping death, but you can only play that card so many times before you kill the gimmick. It should be an exception to prove the rule, used as scarcely as death itself.

Notoriously unpopular Hsu Hao seems like a perfect candidate for permanent execution, but I'm reminded of Mysterio's demise in Daredevil #7, where the choice to knock-off an unfashionable villain nixed potential for a strong rethink.

I've long thought Mortal Kombat could gain something much more valuable by leaning in to Hsu Hao's bitter unpopularity, repurposing him as Frankenstein's Monster meets Kenny from South Park. A character comically destroyed each game, who returns stitched together with new Red Dragon tech and magic.

MK's checked a lot of boxes when it comes to movie references and archetypes, but there hasn't really been a Frankenstein type. I think Hsu Hao could suit that niche quite nicely, and become a more beloved character in the process.

After today's battle it seemed quite impossible. It's kind of hard to rebuild a guy once his head's been completely exploded. However, the tenuous premise that MKX comics would be tie-ins that actually matter has pretty much gone out the window. Hsu Hao makes a cameo in Mortal Kombat 11 as a very much intact, but decapitated head, during one of Erron Black's fight intros.

Hope springs eternal that Hsu Hao might get a second shot, but the series has come a long way since Daedly Alliance, and Mortal Kombat always has a tendency to relive material from the seminal titles of the early nineties. The next opportunity might not present itself for quite a while.

In fact, Mortal Kombat Legends: Scorpion's Revenge will take the series back to the tournament of the first game when the animated feature streams next week - April 12th! A home release follows later in the month, which you can order below using the Amazon link provided.

You can also find today's featured fight collected in Mortal Kombat X Vol. 1: Blood Ties. Using Amazon purchase links provided will not only get you a good deal - it helps support the site at no extra cost. So get over here!!

You can find more Mortal Kombat by following links throughout this post, or by diving into the Secret Archive where every featured fight is indexed by publisher and series. Scroll past the DC and Marvel lists to find more from MK!

If you like what Secret Wars on Infinite Earths is all about and want to see it succeed, you can support the project by signing up to Patreon. You can also easily connect with the site by subscribing via Twitter and Facebook. There you'll receive daily links to fights inspired by the topics of the day. A share and a like goes a long way to helping keep the wars infinite!

Winner: Scorpion (w/ Kenshi & Takeda)
#140 (+274) Scorpion (Hanzo Hasashi) [+2 kills]
#346 (+9) Kenshi [+1 assist]
#581 (new) Takahashi Takeda [+1 assist]
#909 (new) Hsu Hao

Saturday, January 26, 2019

MARVEL FAMILY versus MONSTER SOCIETY OF EVIL
Return of the Thunder (DC)
Where:
Convergence Shazam #1 When: June 2015
Why: Jeff Parker How: Evan "Doc" Shaner

The Story So Far...
The coming of Telos pits entire worlds against one another as they converge in the ultimate battle of inter-dimensional survival! Encased in crystalline domes devised by his master Brainiac: each chosen capital awaits its fate as the crisis consumes the multiverse!

In Fawcett City, forces of evil work to capitalize on the predicament of their encasement! While the dome denies the Marvel Family their power-giving lightning -- other heroes, such as the soaring Bulletman & Bulletwoman, work to keep the city safe in their absence!

A powerless Billy Batson broadcasts the call for hope as he and his friends investigate strange goings on in the subterranean traffic ways beneath the city. It turns out Doctor Sivana has discovered Captain Marvel's secret identity and assembled a new Monster Society of Evil to take full advantage!

Tale of the Tape...
Strength: Captain Marvel 6 (Invincible)
Intelligence: Dr. Sivana 6 (Professor)
Speed: Captain Marvel 5 (Super-Human)
Stamina: Mr. Atom 6 (Generator)
Agility: Mary Marvel 3 (Acrobat)
Fighting: Captain Marvel 3 (Street Wise)
Energy: Dr. Sivana 4 (Arsenal)
Total: Captain Marvel 30 (Super)

The Marvel Family are: Captain Marvel, Captain Marvel Jr, Mary Marvel, Tawky Tawny, Uncle Dudley, and Sterling Morris.

Captain Marvel is the magically charged powerhouse of the Marvel Family, who's summoned to action when Billy Batson speaks the name of the wizard Shazam! His enchanted pantheon of powers have been displayed battling the likes of: Black Adam [Hawkman #24], Macro-Man [Legends #1], Thor [Marvel versus DC #2], and Superman in a series of contests found in Action Comics Annual #4, Superman #216, Superman/Batman #4, and Kingdom Come #4!

Captain Marvel shares his powers and name with friends and sibling Captain Marvel Jr and Mary Marvel, whose strength comes at a minor cost to the hero. Fortunately, the extra muscle of the Marvel Family is worth every bit!

We've seen Cap Junior battle Iron Goblins in DCU: Brave New World #1, and withstand Marvel's unstoppable Juggernaut in Unlimited Access #3! Mary's no slouch either, having braved Black Adam [Power of Shazam #11], and bested Wonder Woman and Supergirl while corrupted during Final Crisis #3 and #6!

These three alone present a formidable line-up, but they can also count on the courage of Secret Wars on Infinite Earths newcomer: Tawky Tawny! He's a talking man-tiger whose dignified claws are always ready to fight the good fight!

Uncle Dudley and broadcast boss Sterling Morris probably aren't going to make the difference in battle, but against such formidable foes, their extra eyes and ears may come in handy -- as long as they can stay out of danger!

The Monster Society of Evil are: Doctor Sivana, Mister Atom, Ibac, and King Kull.


The mad genius of Doctor Sivana was part of The Society think tank that brought about the demise of Martian Manhunter in Final Crisis: Requiem. Giant self-aware robot Mister Atom was also part of the villainous Society, lending his nuclear-powered strength to an attack on Powergirl during Infinite Crisis #2.

These wicked minds are joined by: Ibac - a crook whose magic word was bestowed by Lucifer to endow him with the power of history's greatest villains! He wields the terror of Ivan the Terrible, cunning of Borgia, fierceness of Attila the Hun, and cruelty of Caligula - names spelling IBAC!

Another of history's great evils is King Kull - a pre-historic menace who ruled a race of Submen who were hunted to extinction in a war with humanity. Despite his ancient status, Kull is a technological genius, who survived into the modern era by being suspended in animation.

The Tape: Marvel Family Ranking: Captain Marvel Jr (#69)

What Went Down...
While following Sterling Morris and their Uncle Dudley, Billy & Mary Batson convene with Freddy Freeman only to find themselves suddenly basked in the atomic light of Mister Atom! The menacing machine takes them underground where "Uncle Dudley" reveals himself to be a magically disguised Doctor Sivana!

The Doctor's illusion also reveals "Morris" to be Ibac, assembled with King Kull as the newest incarnation of The Monster Society of Evil! Sivana has discovered the Marvel Family's true identity and worked to infiltrate their ranks, but the same impenetrable dome that denies the Marvels their magic lightning has also trapped he and his co-conspirator Ibac in their unremarkable forms!

Just as the villains prepare to muzzle and restrain their prisoners -- another enters the underground cavern: The Marvel's old friend Tawky Tawny!



The fabulous feline leaps clear of a deadly ray gun blasted by Doctor Sivana!

Fast thinking Mary kicks the gun clear, while Tawny contends with a headlock from Ibac. Fortunately, the magical menace merely possesses the strength of Mr. Morris, allowing Tawny to effortlessly upend him into the stone wall!


Tawny frees the young Marvels while Billy holds the villains at bay with one of their own weapons -- until Mister Atom obliterates it with a powerful blast! He's accompanied by the techno-savvy savage King Kull, who also assaults Tawny's ears with a deafening sonic weapon!


Kull brings news of a change to the dome over Fawcett City. Ibac wastes no time testing his magical word, transforming back to mortal Stanley Printwhistle.

One magic word deserves another -- Billy Batson leads the charge: SHAZAM!


Captain Marvel flies across the cavern to confront Mister Atom with the strength of Hercules -- while two more lightning bolts transform his junior allies!

Alas, a puff of smoke and Sulphur signals the transformation of Printwhistle back to the vile Ibac! He takes great pleasure in cutting Captain Marvel Jr off with a devastating right hook to the cheek!


Mister Atom recovers from the Captain's mighty fists and blinds Mary Marvel with an intense nuclear light! At the same time: King Kull clobbers Captain Marvel with a primitive club, and Dr. Sivana zaps Tawny with electric gauntlets!


Sivana is so caught up in the glee of doing harm on The Monster Society's "home court" he doesn't even notice the rattle of chains behind him! The very bonds that held them hostage for months become instruments of justice in the hands of Sterling Morris and Uncle Dudley as they garrote the mad scientist!

Meanwhile, Ibac narrowly avoids saying his own name as he fumes over the blood spilled from his own nose. He takes it out on Captain Marvel Jr by swinging him by the cape through nearby walls!


Mister Atom encourages Ibac and Kull to press their advantage -- towering as he fires concussive blasts at Captain Marvel and a leaping Mary Marvel! The destructive energy does as much to erode the structural surroundings as it does the erstwhile heroes, encouraging Tawny, Sterling, and Dudley to take leave.

The super-powered Marvels begin to turn the tables on the Monster Society as dust and debris fills the confined lair! Cap Junior buries his fists into Ibac's gut at speed, while Captain Marvel rips one of Atom's mighty mechanical arms off and kayos King Kull in one foul swoop!


The action beneath the subway is finally too much! Sivana cries out as the wrenching of stone announces the collapse of the building! The very home court that provided the Monster Society their advantage now buries them!

The Hammer...
The building may've collapsed, but the Marvel Family are still standing - emerging from the debris relatively unscathed!

You can thank Captain Marvel and Captain Marvel Jr for the lion's share of the victory, but everyone involved did their part to ensure The Monster Society of Evil was defeated!


I got a special kick out of finally getting Tawky Tawny on the record. The snappy dressing man-tiger was a stand-out of Final Crisis, and I've been hoping to get around to him ever since. His unapologetic inclusion in Convergence: Shazam was one of the simple pleasures of an issue that's pretty light on story.

The issue drops readers right into the middle of a crisis situation for Captain Marvel and Fawcett City. The overarching background premise was similar to Marvel's 2015 Secret Wars -- pitting different incarnations of DC characters against one another in an inter-dimensional battle for survival. Crisis-lite.

Convergence was extra heavy on nostalgia, using specific periods in publishing history, as well as well known alternate realities. Convergence Shazam #1 has the benefit of acting as a stand-alone introduction to Earth-S, and DC's modern-classic take on the Marvel Family. The second (and final) issue pits Earth-S against the world of popular Elseworlds story Batman: Gotham By Gaslight.

The whole first issue would be an unbridled joy -- if it wasn't such a perfect proof-of-concept for the type of comic book DC Entertainment has largely refused to publish throughout the 2010s. A bittersweet moment of clarity.

The heavy hitters are all here, with original iconic names and design mostly in tact, and beautifully rendered by colorist Jordie Bellaire and penciler Doc Shaner. Sadly, this is novelty enough to sell an issue in 2015 -- or a couple of years later, when I picked it up on the cheap.

In my estimation, Shaner is one of the stand-out artists working for DC in this decade. You probably couldn't ask for a better creative team to take a classically infused Captain Marvel forward. Alas, that just doesn't seem to be an option.

DC are still periodically dangling the carrot of a more iconic, classic style of comic, but Convergence was merely one of a string of hollow teasers following the New 52 hard reboot. Ultimately, Convergence was conceived as a publishing holding pattern for the months DC was shutting down their traditional home in New York City, and making the move to Burbank. It was a temporary reprieve and last hurrah for a continuum many probably understood to be missed.

What makes this type of comic so special? The devil's in the details: from the simple rendering of Captain Marvel's costume and sash, to the wholesome under current of young kids bravely defying to do good, and thwart evil! Their best friend is a talking tiger wearing tweed and a tie, and their arch-nemesis is a kooky mad scientist. It's fun, fun, fun -- and distinct, as well. Too rare!

This is the type of comic that could hold on to its retro charms and identity, while embracing qualities that feel entirely contemporary! Instead of chasing Superman's tail, or trying to fit in with the Justice League, this is a property that could lead the way with its own distinct flavor, tackling a market that's about to lose family entertainment brands like Steven Universe and Adventure Time.

This runs counter to the Hollywood version of "Shazam" hitting the big screen in April. Mirroring a current revival in comics: this New 52 version of the big red cheese plays more like a mean-spirited pitch of Superman meets Big. It's playing more to the power fantasies of a child in a superhero's body, while eschewing the retro aesthetic that makes the whole thing flavourful.

With the big screen home to so many formulaic mediocrities, Shazam still feels like a change of pace, but like Billy Batson gazing up to find hope in Bulletman & Bulletwoman's heroics, I'll be holding on to the shining example of Convergence Shazam #1, hoping the magic lightning of Shazam will hit DC Comics.

Wanna dig deeper into the DC Comics back catalogue? Discover more treasure by following links throughout this post, and by diving into the Secret Archive! There you'll find all featured fights in order of publisher, series, and issue number. You can also subscribe to Secret Wars  on Infinite Earths on Twitter and Facebook for daily fights inspired by the topics of the day! A like, share, or retweet would sure be appreciated!


Winners: Marvel Family
#42 (+27) Captain Marvel Jr
#70 (+49) Captain Marvel
#110 (+217) Mary Marvel
#319 (new) Tawky Tawny
#320 (new) Uncle Marvel
#321 (new) Sterling Morris
#557 (-53) Doctor Sivana
#873 (new) King Kull
#874 (new) Ibac
#888 (-202) Mister Atom