Showing posts with label Rick Remender. Show all posts
Showing posts with label Rick Remender. Show all posts

Tuesday, July 14, 2020

CAPTAIN AMERICA versus BATROC
(Marvel)
Where:
All-New Captain America #1 When: January 2015 Why: Rick Remender How: Stuart Immonen

The Story So Far...
Drained of the super-soldier serum that keeps him young and powerful: Steve Rogers is forced to retire from active duty, passing the mantle & shield of Captain America to his trusted comrade-in-arms - Sam Wilson!

Adapting his winged suit for a new identity; the former Falcon flies again in red, white, and blue -- dedicated to upholding truth, justice, and the American ideal against the forces of evil!

His newest mission takes the all-new Captain America underground in search of a deeply hidden Hydra fortress. The criminal cabal hopes to exploit a young boy as the ultimate doomsday weapon. Standing in his way is one of Cap's oldest foes -- the mercenary master of savate: Batroc The Leaper!

Tale of the Tape...
Strength: Captain America 3 (Athlete)
Intelligence: Captain America 4 (Tactician)
Speed: Batroc 4 (Olympian)
Stamina: Draw 4 (Athlete)
Agility: Batroc 4 (Gymnast)
Fighting: Batroc 5 (Martial Artist)
Energy: Draw 1 (None)
Total: Batroc the Leaper 23 (Champion)

When Captain America throws his mighty shield in today's battle -- it won't be Steve Rogers his opponents yield to! The villain known as Iron Nail forced Rogers into retirement when he drained the super-soldier serum from his body.

Replacing the rapidly aged hero in the field is one of his closest friends and most trusted allies: Sam Wilson -- also known as the high-flying Falcon!

Wilson first met Cap when the Red Skull hatched a plan to use the cosmic cube to remold him as a pawn in their conflict. Racketeer Sam "Snap" Wilson became possessed with keen senses, an uncanny mental link with birds, and the perfect well intending character to trick Rogers into adopting the sleeper agent.

Together they broke the Red Skull's programming and thwarted his scheme, allowing Wilson to become Captain America's regular crime-fighting partner for years to come. As Falcon, he was eventually gifted a winged harness designed by Black Panther. The new suit granted him the ability to fly -- adding to his already impressive physical skill and training!

We've seen Falcon and Captain America go to war as two of the original Secret Avengers in Civil War #3, and fight against Baron Zemo in Thunderbolts #105. When Cap was assassinated in Captain America (Vol.5) #25: Falcon was there to provide air support to Winter Soldier as they brought down Crossbones.

As Captain America: Sam Wilson also gains possession of Cap's iconic vibranium alloy shield. It offers additional defensive capabilities that he may find handy when he comes up against the educated feet of Batroc the Leaper!

Steve Rogers relied on his shield blocking the blows of Batroc's deadly savate strikes ever since the sixties! We saw him do it in Captain America #251, when Batroc teamed with Mister Hyde to successfully take the super-soldier down.

A mercenary for hire -- but not a madman; Batroc ultimately teamed with his arch-rival, Cap, to turn the tables on Hyde in Captain America #252. He wasn't so lucky when he ran afoul Deadpool in Monte Carlo, though. Deadpool #20 ended with the fighting Frenchman suffering two broken legs.

Batroc is fighting fit in today's battle, and his expertise in the French kickboxing style arguably make him a more specialized martial artist than the new Captain America. Cap's ability to evade and go airborne should give him plenty of ways to win, but as you can see below, the record so far has been kind to Batroc!

The Tape: Batroc the Leaper Ranking: Batroc the Leaper (#125)

What Went Down...

Undercover as a Hydra agent: Nomad leads Captain America into the inner sanctum holding the deadly boy they've come to save. There, they find Batroc The Leaper standing guard expectantly, finishing off a serve of croquembouche.

Nomad heads for the child, while the new Captain America rushes in to confront an old enemy. Batroc meets him snide derision and a leaping kick!



The Leaper shoots high with his kicks, aiming for the head, while his words attack the mind of the American.

He sarcastically quizzes the replacement Captain about his super-powers, attacking modern US culture and politics while listing super-obesity, hyper-warmongering, and omega-illiteracy. Cap blocks with his shield and hits back!



Batroc rolls with the punch and continues the mind-games, finding himself positioned between the Captain and Nomad, who was clipped by an earlier Hydra shot. Batroc takes the opportunity to boast about his worldly disposition, effortlessly delivering toppling kicks to both of his targets!


Cap crashes upside down into a mess of high-tech machinery and cables.

Batroc keeps applying the pressure, moving on him fast with a kick directed squarely at his face. The Captain manages to catch it inches from impact, and use the block to fling Batroc across the lab and through a nearby window!



Cap jumps fearlessly through the shattered glass to follow Batroc on the underground plunge outside the facility. The Frenchman opens his body to slow his descent, while the winged hero does the opposite to close the gap!

The experienced aerialist tackles Batroc in mid-air, but the mercenary is unfazed and throws a hard punch! Cap returns the favour, smacking him in the face with the front side of his shield!



They fall to a jutting pipe that Cap barely catches with one hand, while Batroc lands the right way to wrap his legs around and hang upside down. Despite the precarious position -- still they continue fighting!

Batroc blocks a punch and swings upright to the top of the pipe. Captain America finds a hard straight right to the body and follows it with a devastating left to the face! The blow pushes Batroc to deliver a left that busts his brow!



The Captain drops to his arms and knees on a metal mesh platform while The Leaper mocks Steve Rogers in absentia for sending an "errand boy".

In his gloating, Batroc fails to notice Nomad hovering overhead. Nomad sends his horde crusher staff hurtling towards the unsuspecting mercenary -- who's knocked tumbling from the small platform!



The Leaper disappears into the smoldering red void cast by liquid magma burning beneath them. It happens so fast, even the winged Captain America is helpless to stop the fall. He can only chastise the callousness by which Nomad dispatched his enemy. Unnecessary lethal force is not their way.

The Hammer...
It looks like bad news for Batroc, but worry not! He survives to leap another day, returning later in the series. No thanks to Nomad! He came out of nowhere with extreme prejudice to save the all-new Captain America (and steal his heat)!

This incarnation of Nomad was known at the time as Ian Rogers, but also answers to Leopold Zola. He's a frightfully convoluted creation who was born in the pocket reality of Dimension Z: Arnim Zola's personal testing grounds for his twisted experiments.

It turns out Steve Rogers spent a lifetime lost in the pocket dimension, where he raised Arnim Zola's would-be son as his own. It all plays out a bit like a long-form, pulpy twist on the same kind of lived-in detour that was Planet Hulk.

That heavy deviation from the status quo speaks to some of the frustration that has plagued Captain America's recent publication history.

It seems ever since his apparent assassination in 2007, the character just hasn't been allowed to settle in to any kind of iconic, familiar routine.

He spent some of 2009 lost in time, while Bucky filled in as Captain America. He returned in 2010, but was appointed Director of SHIELD while his super-soldier serum was deactivated by Machinesmith. Cap's exile in Dimension Z happened in 2013, followed by another loss of his super-soldier serum in 2014, and Sam Wilson's reign as Captain America in 2015. Steve got better the following year - only to suffer the ultimate indignity of that unfortunate Hydra business in 2017.

All of this constant upheaval may've made short-term headlines, but it also killed the simple pleasure of picking an issue off the rack and enjoying the latest adventure of a beloved character. The repetitive monotony has become unappealing, and created successive jumping-off points that last multiple years.

While all of this disruption was going on with Cap, Marvel also made a habit of alternating between killing and resurrecting its other leading characters. This took on a slightly different twist in the mid-2010s, when the "All-New" brand signaled efforts to replace the classics with a generation of surrogates.

Marvel had some success in its heyday with brand shakeups like this, such as the popular costume changes of the 1980s. These included Cap's black outfit (later USAgent's), Wolverine's brown costume, Iron Man's silver centurion armor, and Spidey's black costume.

There were certainly plenty of successful understudies created over the years, too. Yet, with so much print dedicated to constant instability, the All-New replacement characters were all too often ill timed, and indelicately shunted into position. It seemed cynical and didn't give these characters their best chance to succeed, but they certainly weren't all bad.

We've talked about the strong art direction that made All-New Ghost Rider one of the must-read series under the "Marvel Now" banner. Now we're getting to another of the more intriguing propositions.

There was a certain naturally occurring arc to the return of Bucky Barnes in 2005, and his acceptance of the Captain America mantle, but removed from that context, it was always slightly dubious that a storied Russian assassin, The Winter Soldier, would inherit the legacy of a paragon of justice and liberty.

Since his debut in 1969: Sam Wilson has been an almost continuous presence in the life of Captain America. He's fought by his side untold times, participating as a trusted friend and ally. He's been an agent of SHIELD and eventually a charter member of the Avengers. In a great many ways, he's the most obvious choice to be chosen to succeed Steve Rogers as Captain America!

I particularly like the costume design. Sam Wilson has been his own man for a long time and it was fantastic to see that he retained his wings. There's really no reason not to. The way he combines using the shield with flight is pretty fantastic, and exactly the kind of combination of elements that makes this work.

I'm quite fond of these characters launching into their own series with an established villain. It worked for All-New Ghost Rider, and Batroc The Leaper lends some nice heft to the first issue of All-New Captain America, bolstering the mostly nameless ranks of Hydra goons.

I'm a little surprised Cap didn't get the win to start him off on a high note. He isn't new at this game, and I don't really rate Nomad enough to want to see him get the rub. That said, there is something to be said for not overdoing the success of a character in a new spotlight. It eases them into the new role, and gives them somewhere to grow. We've seen how Marvel legends like Spider-Man started out with awkward losses [see; Amazing Spider-Man #7, #13].

I think the win over Batroc would've helped sell Falcon to someone checking out the new series. I also would've liked to see him have a more compelling retort for Batroc's amusing commentaries on the state of American culture. Maybe it's because I'm a filthy foreigner, but I thought Batroc was a far more compelling verbal combatant, besting Cap's rather wet 'What makes you so elite?'

The issue ends with the arrival of Baron Zemo and a cadre of established villains, so if you thought Falcon (and Nomad) had trouble before, wait until they have to face down Taskmaster, Crossbones, Madame Viper, Baron Blood, and more! Something to think about as we wrap up today's battle!

If you'd like to see this fight in its entirety, and the rest of the arc, you can check out All-New Captain America Vol.1: Hydra Ascendant. Using the Amazon link provided will not only get you a safe deal delivered to your home, but also help support the site in the process at no extra charge!

Secret Wars on Infinite Earths has documented well over 600 battles with more than 950 characters! If you'd like to find more you can follow links throughout this post, or dive into the Secret Archive for a complete index of featured fights!

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Winner: Nomad (w/ Captain America)
#339 (new) Nomad (Ian Rogers/Leopold Zola)
#135 (-10) Batroc The Leaper
#960 (-1) Captain America (Sam Wilson) [+1 assist]

Friday, May 22, 2009

PUNISHER versus THE HOOD'S SYNDICATE
Living in Darkness: Part 5 (Marvel)
Where:
Punisher #5 When: July 2009
Why: Rick Remender How: Jerome Opena

The Story So Far...
When opportunity presented itself, Norman Osborn branded former Director of SHIELD and man in whom the people put their trust, Tony Stark, a traitor and coward. A conspiracy of events, including the secret invasion of disguised Skrull aliens, created the circumstances through which the former Green Goblin was able to elevate himself from directorial position within the Thunderbolts, to the head of a newly formed intelligence agency replacing the corrupted SHIELD.

Recognising Osborn for the man he truly is -- (rather than the man records show was once wrongly accused of being a super-villain) -- the Punisher sets out to do the thing he knows best: wage a bloody war on the bad guys!

Standing in Frank Castle's way is a network of allies Osborn has formed both on the right and wrong sides of the law. After clashing with membership of Osborn's Avengers, he now faces the ire of card carrying powers from Osborn's secret Cabal, forcing him into a much less public fight with the self-proclaimed "Kingpin of super-villains," Parker Robinson, aka; The Hood. Joined by whiz hacker "Henry," Punisher attempts to turn the tables on his pursuer, but the Hood's demonic powers will provide a twist Frank Castle could not possibly have a contingency for, bringing him face-to-face with an old friend and new enemy...

Tale of the Tape...
Strength: Mr. Hyde 5 (Superhuman)
Intelligence: Punisher 4 (Tactician)
Speed: Mr. Hyde 3 (Street Wise)
Stamina: Mr. Hyde 5 (Marathon)
Agility: Razor Fist 3 (Acrobat)
Fighting: Razor Fist 5 (Martial Arts)
Energy: Punisher 4 (Arsenal)


- When his family was murdered by the mob for witnessing a gangland execution, Frank Castle dedicated himself to a zealous one-man war against all organized crime as The Punisher.

Drawing upon his extensive training as a soldier during the Vietnam War; Castle adopts the death's head skull as his symbol, dealing death to gangsters, drug dealers, kidnappers, and any other criminal who crosses his path.During his career as the Punisher he continues to hone his abilities while also amassing a wealth of standard and unusual munitions, including supernatural and super-science weapons stolen from super-villains he has defeated. Combined with a rare tactical mind for warfare, and his skills in hand-to-hand combat, Frank Castle's arsenal makes him a formidable opponent even for superhuman targets.

Prominent enemies include; Jigsaw, Kingpin, Bullseye, Barracuda, Ma Gnucci. Violent activity in New York has made Punisher a regular sparring partner (and sometimes ally) for heroes such as Spider-man and Daredevil, as well.

Most recently, Castle has set his sights on Norman Osborn; the former Green Goblin who usurped Tony Stark's position as the head of the foremost intelligence agency connected to super-powers. Punisher's attempts at assassination have earned him the attentions of Osborn's allies, including members of the Avengers and the legion of villains operating under the leadership of The Hood.

- The Hood's Super-Villains are: Brothers Grimm (Grimes), Mr. Hyde, Grizzly, Razor Fist, and Microchip.

A series of attacks on rival criminals and low rankings superheroes earned Parker Robinson the role he sought as Kingpin of Super-Villains in New York City. Tigra and the The Owl were among the first key victims in a showing of strength that gained The Hood the trust and loyalty afforded by cult status within the ranks of the underworld.

The Hood's immediate associations include the demonic sorceror who sponsors his powers, Dormammu, as well as members of the secret organization called The Cabal. Their ranks include Norman Osborn, Dr. Doom, Loki, Sub-Mariner, and Emma Frost.
Among the prominent figures holding membership within Hood's syndicate of villains are; Jigsaw, The Wrecking Crew, Madam Masque, The Wizard, Crimson Cowl, The Controller, Electro, Grey Gargoyle, Night Shift, Living Laser, Scarecrow, Nitro, Mr. Hyde, Purple Man, Razor Fist, and Tombstone.

Math: Punisher (Avg) The Hood's Gang (Ttl) Ranking: Punisher (#101)

What Went Down...
Having infiltrated The Hood's base via the use of Ant-Man shrinking technology and a strategic pizza delivery, Punisher successfully storms the villain's street level security, enabling him to go straight for the prize -- The Hood himself!

Following instructions from his tech-advisor, Henry; Punisher navigates toward the basement level of the Hood's establishment. There, Frank Castle comes face-to-face not with the red garbed Kingpin of Supervillains, but rather, his former ally and tech-support, Microchip. His once dead ally attempts to persuade Castle to abandon his violent quest, dangling the prospect of resurrecting his family like a carrot infront of a mule.

Before Castle can send his former partner back to the grave, he's ambushed by one of the tricks of the Brothers Grimm! They, along with Grizzly, Razor Fist, and Mr. Hyde, emerge from the shadows to defend Microchip and Hood's interests.

With Henry piping instructions in his ear, it becomes apparent the Punisher had not entered the fray without anticipating such an arrival. Armed with a stolen alien ice gun, he swiftly incapacitates Mr. Hyde and the other villains within constructs described as having a molecular desnity greater than a small sun. Despite this trivia shared by Henry, Mr. Hyde is able to break free of the ice!

He flings Punisher like a ragdoll, effortlessly sending the vigilante hurtling across the basement space. With blows that have rattled the Hulk and Thor, Hyde swings wildly at the scrambling Punisher, destroying computers and other incidental scenery in his wake. The Punisher evades each strike narrowly, scrambling while Henry formulates a back-up plan.

Cool under pressure, Castle dives for the tiny gun he'd used with dramatic effect in his entrance into the building. Though small, the advanced weapon packs a mighty punch, bathing Hyde in the explosive discharge of his fire.

Though impressive in scope, the weapon fails to phase the immensly powerful Mr. Hyde. Smouldering with his clothes in tatters, Hyde promises a grim fate for the intruding vigilante. Clutching his prey by the ankle, Hyde again tosses him across the basement, this time triggering an explosion from the impact delivered to Punisher's backpack of munitions.

With his weaponry options drastically reduced and his own body suffering the impact of the assault, defeat and even death appear to loom over the Punisher as Mr. Hyde steps over him. With seconds to spare, Henry orders Castle to activate his stolen Ant-Man helmet's external speakers, allowing the tech-whiz to pipe "dungeon metal" at a high frequency uniquely effective against Hyde!

Uneffected by the high pitched Three Inches of Blood concert, a battered Punisher rises to his feet to return to the foyer of the building. The Hood watches from behind the safety of bullet proof glass, while Punisher goes about planting C4 around the criminal headquarters, unable to reach the villain himself.

The Hammer...
With a well earned strategic victory, Punisher is your winner!

If you've been following sporadic activity on the site throughout 2009, you'll know that for the first time in the blog history, we've been focusing on releases from each week. That fact is slightly ironic, given the fact that preoccupation and lack of energy have seen the site slip well over a month behind schedule. Hopefully that'll change sooner than later, but I would hope the spirit of the content makes up for the lack of punctuality. On that subject, you might be surprised to have seen this week's entry overlook the more prominent and inevitable battle in Battle of the Cowl (#3). I'm sure developments in the Bat-books will become a regular talking point in the coming weeks, but one of the most interesting things about blogging the Infinite Wars based upon fights from each week is the opportunity to deliver a very naturally diverse selection of titles. I've made little effort to avoid repeat posts, happily following the most fitting and interesting battles that I've read in whichever title they've happened to be in.

Punisher was a title I tried with it's first issue in January, but was unimpressed with. The series debuted with a somewhat arbitrary #1 to signify the title's relaunch, sans War Journal, a mere two years after that successful relaunch.
As with the War Journal relaunch, the series promises to deliver Punisher stories intrinsically linked with the Marvel Universe itself, in this case, following on from the developments established as "Dark Reign" -- described by Marvel as a "status quo" rather than an event. To that end, they've done very well to live up to their claim, firmly establishing the 'wolf in sheep's clothing' motiff of repositioning Norman Osborn as the ruling denominator of the Marvel Universe.

To Marvel's further credit, a title like this really has been necessary. Over the course of the past decade, the character gradually became increasingly detached from his shared universe origins as he became part of mature reading imprint brands that somewhat divided editorial control over the character. It began with Marvel Knights, but became completely sequestered when the freedom offered by the MAX imprint saw the character's exploits become chiefly adult in nature.

Most of you will know straight away that I'm the kind of guy that loves the concept of the shared narrative of a corporate superhero universe. I must say, I do have a fondness for the more adventurous nature of stories that isolated Punisher. This blog doesn't always adequately convey the multiple dimensions of my interests, or the potential of these characters, but a Punisher free to push the boundaries from concepts derived from he and his world is a good thing. Garth Ennis commands immediate association with the character for his unmistakable style that arguably led to the character's surgical removal from the Marvel U.

All of that said -- I'm glad Punisher's back in the thick of things again (again).

Perhaps because of the subconscious influence of the MK/MAX work - or the fact that Punisher is essentially a murderer fighting in a world of immortal intellectual property licenses - War Journal took the character into seperatist deviations once more. If anything has seperated this version of the title from that one, it's that the topical nature has been returned, all the while the story manages to be tailor made to fit. The first arc has thrown Frank Castle against opponents we knew he would never succeed against, but with this second story arc, the odds changed dramatically as Punisher fixes for a rumble with an army of resurrected D-list villains previously murdered by fellow gun-toter, Scourge of the Underworld.

This isn't the sex and drugs of the MAX comics, but casual fans of the character can rest assured that the compromises are kept to a minimum. The white boots and gloves might be there, but this isn't quite the pacified Punisher you might get carried away with imagining. The location of the Marvel Universe affects the character in ways that really feel like coming home for fans of the character's popular solo exploits in the eighties and nineties. It's a threat of violence with a twist of Marvel iconography that just wouldn't work in the MAX world.
Spending the issue in an Ant-Man helmet pretty much sums it up. It's referencial, a little bit tongue-in-cheek, but with all the zealous direction that makes the Punisher an uncompromising character. (Albeit, with mostly non-lethal results).

A lot of the credit has to go to the art team.
Jerome Opena gives his lines, which are presumably inked by him as well, a suitable roughness that differentiates it from what could be considered a Marvel superhero style. Granted, these days, a lot of the major books will carry rougher art styles and dark colour palettes, but Opena's work walks a line of the emotive competence of the MAX artists, with an accepting flair for Dan Brown's injections of the primary colours that come with fighting super-villains in Marvel comics.

Rick Remender succeeds far beyond his first issue, but I'd be expecting an improvement from the second arc. There's a sense of a common style persistent amongst comics written by certain Marvel writers that can sometimes feel a little lazy. It's competent, but has an air of expected praise for a consistency of tone, rather than the strength or depth of the content. There's a sense at times that Frank Castle has become a passenger in his own title because of this, but between writer and artist, this issue succeeds in dancing somewhere between a classic Marvel style, contemporary tone, and the musky indifference of writers like Ed Brubaker, Matt Fraction, some Brian Bendis, and a few others. Fans of those names have percentage odds of enjoying the book, but ten years from now, might find themselves looking back with a desire for more protein.

I don't want to be negative about the book, because it definitely turned out to be a pleasant bet on uncertainty. I really hope Remender can continue to grow even more comfortable in the book and capitalize on the rather delicious premise of the resurrected "mort" villains. It was certainly a delight to see the likes of the Brothers Grimm, Razor Fist, and the other villains, even if only in a conceptual cameo role. Fanboy delight aside, I think when these characters aren't so awful that they're redesigned in every appearance, they become the true custodians of the Marvel Universe, telling it's tale through their occasional visits in more involved chunks than anything Spider-man or Wolverine could ever hope for.
I really enjoy the obscure history these characters accumulate, which can be found in example by following some of the character tags on the site. Many, (like Mr. Hyde), haven't got a massive catalogue of examples on offer, but I think you'll note quite quickly how intriguing it is to observe these characters through their various contexts and appearances. In that respect, maybe it's not so bad Frank's killings are restricted to nameless goons and pizza enthusiasts.

NOTE: For more Punisher pizza antics, check out Deadpool: Suicide Kings #2!

The Fight: 4.5 The Issue: 4.5

Punisher is released monthly by Marvel comics and begins a brand new storyline, "Dead End," with issue #6! For more information about releases check out the weekly shipping lists, or enquire at Marvel.com, your local comic store, or one of the many other comics sites online. If you've got a hankering for some more readings, check out the Gift Shoppe, where you'll find collected editions from most issues reviewed in the Secret Archives on sale via Amazon. By using purchase links on the site, you help punish overpriced retailers and sponsor future justice on the Infinite Wars!