Showing posts with label Action Comics. Show all posts
Showing posts with label Action Comics. Show all posts

Friday, August 03, 2018

GUY GARDNER versus ERADICATOR
An Eye For An Eye (DC)
Where:
Action Comics #688 When: Early July 1993
Why: Roger Stern How: Jackson Guice & Denis Rodier

The Story So Far...
Guy Gardner fought by Superman's side just before he made the supreme sacrifice to stop the rampaging horror of Doomsday! So it comes a surprise when Guy returns from space to find four men claiming to be the original!

Seeking to honor the memory of Superman in his own demented way; Guy heads for Metropolis to confront one of the four heroes he's convinced must be a phony! When the visor-wearing Superman spots trouble, he defers to investigate a fire lit by Guy Gardner!

Tale of the Tape...
Strength: Eradicator 6 (Invincible)
Intelligence: Eradicator 5 (Professor)
Speed: Eradicator 6 (Mach-Speeds)
Stamina: Eradicator 5 (Marathoner)
Agility: Draw 2 (Average)
Fighting: Guy Gardner 4 (Training)
Energy: Guy Gardner 7 (Cosmic Power)
Total: Eradicator 33 (Super)

It's got all the hallmarks of a Green Lantern/Superman main event - but if you read the marquee you know it has the potential to be a whole lot messier!

Guy Gardner is well known for his days slinging a power ring as charter member of the Green Lantern Corps (and Justice League), but it wasn't always so! Proximity originally kept him from accepting Abin Sur's ring when the alien fatally crash-landed on Earth. Hal Jordan became the Green Lantern of Sector 2814 instead, but Gardner was eventually called up from the reserves.

In more recent years his attitude has attracted a Red Lantern ring -- but back in 1993, Guy was forced to wear an accessory of an entirely different hue!

He lost his Green Lantern ring to a fight with Hal Jordan, who'd returned to Earth after a stay in space. A brief stint as a powerless vigilante saw the likes of Black Hand kicking Guy's butt [Guy Gardner Reborn #1], so he tricked Lobo into taking him to deep space to seek new powers. Their adventure took them the tomb of Sinestro, where the then-deceased villain was buried with his yellow ring of Qwardian origin! Guy took it for himself - and the rest is history!

These days we know yellow rings as the fear-fuelled weapons of an entire Sinestro Corps - but back in those days, Gardner was able to wield the Qwardian ring without issue. It functioned much the same as his Green Lantern ring, allowing for yellow energy projections, and hard-light constructs.

We saw Guy using the yellow ring during Superman and the Justice League's unsuccessful stand against Doomsday in Superman #74.

A subsequent final showdown between Superman and Doomsday would seemingly result in their mutual demise. From the heroic void would rise four new heroes claiming to be the original Superman: A hybrid cloned Superboy, a Cyborg Superman, a literal man of Steel, and today's visored son of Krypton...

Eradicator was in truth a sentient device sent into space by ancient aliens facing extinction. It was reprogrammed by Kem-L of Krypton to instead protect his planet's culture at all costs.

Centuries after Krypton's destruction, its surviving keeper, The Cleric, bestowed the Eradicator upon Superman during a chance encounter on Warworld. The construct imposed various Kryptonian influences upon Superman's life during his post-Crisis reinvention, including the new creation of the Fortress of Solitude.

When Superman had seemingly died, The Eradicator used residual energies to create an organic facsimile of Krypton's last surviving son, retaining Superman's memories from a psychic interface shared with The Cleric. This allowed the new Superman to genuinely believe he was the original article!

The genetic imitation is a convincing one, mimicking the abilities associated with Kryptonian physiology when exposed to a yellow sun. Eradicator differs slightly in his origins as a creature of solar energy, allowing him to perceive and wield energy in different ways, such as powerful blasts from his hands and eyes!

We've seen Guy Gardner handle energy projections from the Blue Beetle scarab [in Blue Beetle #1], and rip away at the yellow fear energy of Parallax [in Green Lantern #24]. Given Eradicator also has innate super-strength and durability -- those past examples may prove cold comfort!

Eradicator also favors far more harsh methods than the traditional Superman, which means Gardner won't even be able to out-do him on the bad ass meter! We've done the introductions, let's just find out how the fight went!

The Tape: Eradicator Ranking: Guy Gardner (#121)


What Went Down...
Spotting a raging inferno from his aerial vantage point, the would-be Superman descends to see if he can help. On touching down at the waterfront, he finds the licking yellow flame disappearing without a trace! Guy Gardner steps from the nearby shadows to introduce himself -- and his yellow power ring!


A massive energy fist catches Eradicator by surprise -- exploding from the dock as Gardner announces himself a "one-man Superman revenge squad!"

The blow sends Eradicator hurtling into the water! Gardner's boastful challenges are soon replaced with presumptions of a one-hit victory when Eradicator fails to emerge from the water. Gardner dives in to the harbor encased in a yellow energy field to scan for his presumed drowning foe -- but comes up empty.

The ring-protected hero deduces his impact must've driven the substitute Superman into the sediment beneath the sea -- but he's only half right! The toppled Superman returns fire with a sucker punch from beneath the muck!

The awesome power of the blow sends Gardner hurtling from the sea to the sky! His air-filled energy field protects him from the devastating impact, and allows him to level out in the sky above -- but the trouble is far from over!



Eradicator rockets out of the water and straight for Gardner with a two-fisted strike! The deadly new Superman has little time for Gardner's childish presence!


The brawling heroes fight inland, where they smash through an overpass before crashing down to Earth. The Eradicator is first to emerge from the rubble as Gardner contemplates his short fuse.

Intent on regaining the offensive, Guy forms a golden suit of armor and lance, but barely has time to wield them before the stand-in Superman launches him airborne with another super-punch!


The incredible punch sends Gardner flying uncontrollably across the Metropolis skyline! He sheds his armor, smashing through jutting chimneys and water towers on a strategic trajectory towards trouble!


A simple energy field protects Gardner from harm as he crash lands into an old abandoned gas station! The scene was carefully selected by the analytical Eradicator, having spied signs of a biker gang before falling into Guy's trap!

The impact destroys the gang's bikes and gives Eradicator a chance to quiz Guy on his reasons for attacking. The gang attacks before a response is given, but Eradicator's brutal and violent methods soon appeal to Gardner's sensibilities.



The ring-slinger's suspicions that this Superman is phony are replaced with admiration and excitement for the Superman he'd rather have around. Gardner presumes a near-death experience has opened the last son of Krypton to more extreme methods than the past. Something Eradicator isn't so sure is good.

The Hammer...
There's an argument to be made that Eradicator had the upper-hand as clear aggressor, but he opts for the talking option to bring the fight to a non-combative conclusion. Gardner agrees to leave Metropolis. All done.

Action Comics #688 leaves us with an inconclusive result between Guy Gardner and Eradicator, but also establishes a sense of further understanding the two characters through their similarities - and differences...

Both ultimately address the same problem from a different angle. Namely: the perception that Superman and his boy scout moral code are outmoded in modern times. The heroes of Reign of the Supermen offer a distinctly nineties twist on the core concept, but it's an issue that still dogs Superman today.

Eradicator's "Last Son of Krypton" walks a line between indulging extreme violence, but also looking like a massive nerd with safety goggles, and off-brand Star Trek unitard. The design was a bit of a misfire, but his hardline crime-fighting successfully explored a Superman who isn't always holding back.

When Gardner abandons suspicion in favor of endorsement, Eradicator develops reservations for the underlying aggression of his actions. He sees his violence reflected back through Gardner's obnoxious and irrational use of power, and questions what it means to misuse the S shield for aggression.

There was a monkey's paw aspect throughout the Death of Superman, and Reign of the Supermen storylines. Eradicator functions very much as a 'be careful what you wish for' scenario. A lesser facsimile of the genuine article.

Guy Gardner essentially existed as a timely counterpoint to the whole archetype of Superman. He was a trash-talking loudmouth in the mode of 80s and 90s action heroes. A 'shoot first, ask questions later' hero occupying a precarious space between outright parody, and testosterone-fuelled power fantasy.

It's easy to appreciate the sweetness of such a perennial butthead taking umbrage with what he believes to be an impostor. There's no attempt to reframe the tense differences between Gardner and Superman, but he isn't a completely one-dimensional character. He didn't particularly like Superman, but he respected his sacrifice, and honored his legacy. Redeeming qualities.

I've always been pretty happy with a Superman who's a stand up kinda guy, which was probably why the whole thing was wearing thin by this point. It's never been a secret Steel was the byproduct I enjoyed most, but in digging through the ruins, I'm gaining more appreciation for the whole. In particular, the way existing elements like Eradicator and Hank Henshaw were made use of.

It's amazing to reflect on how brief the whole thing was. Superman is fighting toward his death in Action Comics #684, cover dated December 1992. He's back among the living by Action Comics #691 (September 1993), having left only two issues starring Supergirl, and four Eradicator.

With the Reign of the Supermen heading to DC animation, and DC Comics announcing new comics set in the aftermath of Death of Superman, it looks like there's going to be a lot more opportunity to reflect on this time in history.

As always: you can join me on this nostalgic trip by using the Amazon link provided to check out the collected Reign of the Supermen! All shopping via the link helps support Secret Wars on Infinite Earths at no extra cost!

Find more featured fights past, present, and future by diving into the Secret Index! Every battle is catalogued in order of publisher, series, and issue number.

For a more daring route, check out links littered throughout this post, or character tags below to discover more from your favourite characters and creators! You can also follow on Twitter and Facebook for daily fights inspired by the topics of the day!

Winner: Draw
#119 (+2) Guy Gardner
#415 (new) Eradicator

Friday, March 30, 2018

SUPERMAN versus ORION
Superman vs The New Gods! The Champion! (DC)
Where:
Action Comics #586 When: March 1987
Why: John Byrne & Dick Giordano How: John Byrne

The Story So Far...
The will of the evil god Darkseid is far reaching! On Earth, his plans to undermine the public's trust lead to a federal outlawing of unsanctioned heroes and vigilantes. Which means Superman is stuck in the unassuming guise of Clark Kent when Omega Beams suddenly pursue him through the streets of Metropolis!

Despite his best efforts to evade them; the Omega Beams find their target - transporting the Daily Planet Reporter to the throne room of Darkseid! With The Phantom Stranger in witness, Darkseid feigns ignorance to the mortal's true identity - casting him into the wild of his dominion!

Stripped of his memory by the Fire Pits of Apokolips, Superman is manipulated to lead a revolt on behalf of the Lowlies who pulled him from the inferno. As quickly as he championed these Hunger Gods, the confused Man of Steel betrays them -- tricked to believe he is the son of Darkseid!

While Granny Goodness attempts to restore Superman's dulled powers with an intense and cruel training regiment -- the true son of Darkseid rushes to his aid! Orion and Lightray prepare for a fight, but it may be the man they're coming to rescue who works hardest to destroy them!

Tale of the Tape...
Strength: Draw 6 (Enhanced)
Intelligence: Draw 4 (Tactician)
Speed: Superman 6 (Mach Speeds)
Stamina: Draw 6 (Generator)
Agility: Superman 3 (Acrobat)
Fighting: Orion 6 (Warrior)
Energy: Draw 5 (Lasers)
Total: Draw 33 (Super)

Savior is the son of Darkseid. Thrown to the mercy of the Fire Pits of Apokolips; he was recovered by lowly Hunger Dogs and taken to the bosom of the people of Armagetto.

Suffering memory loss: The Savior was inspired to purpose by Amazing Grace, leading a charge to the gates of Darkseid's Tower. It was an act that brought him to knowledge of his true nature as the son of Darkseid, and a player in his game to inspire hope and courage -- only to crush it!

Or so the so-called "Savior" was led to believe...

In truth Savior is Superman: Last son of Krypton, Man of Steel, and defender of truth, justice, & the honorable way! He was deposited on Apokolips by Darkseid's Omega Beams, and manipulated as part of a grander scheme against the heroes of Earth! Fortunately for Superman - heroic New Gods race to aid him in his plight:

Orion is the true second son of Darkseid, but he was raised by Highfather of New Genesis. It was an attempted peace through the exchange of offspring.

Though his spirit is stirred by the call to war, Orion learned to control his natural-born rages so that they may be channeled toward great acts of altruism and good! Orion has used his strength as an ally to the Justice League, and is prophesized to one day end his father's dark reign. A destruction we saw him temporarily deliver when they battled in Countdown #2!

Orion is joined by Lightray, whose uncanny solar light has long shined favourably upon his good friend Orion! A powerful ally, who he'll need, given Superman is still operating under the influence of his false past as Savior!

Amnesia has robbed Superman of full control over his powers, but he remains double-tough and more determined than ever before! We've seen what that means in battles with Captain Marvel [Action Comics Annual #4], Jimmy Olsen [All-Star Superman #4], Green Arrow [Superman/Batman #14], and Wonder Woman & The Freedom Fighters [Superman/Batman #15]!

We've also seen Superman take on Darkseid himself, with the aid of Batman, back in Superman/Batman #42. The Man of Steel made Darkseid bleed on that day -- not quite the wrenching of his heart from his chest that Orion achieved, but a feat no less impressive!

The fact that Superman's full abilities are relying on a deception of faith hatched by Darkseid means Orion could have the edge. Lightray gives him extra eyes on the fight, but it's up for grabs how much influence his solar light will have.

The Tape can't separate them, but circumstances favour Orion. It's another epic DC Comics dream match! Let's see how it went down...

The Tape: Draw Ranking: Superman (#5)


What Went Down...
Faster than a speeding bullet - a figure hurtles past Orion and Lightray! Backlit by the fires of Apokolips, the mystery attacker arcs back towards them in silhouette. The second son of Darkseid soon confirms the man-shaped missile is no mere Parademon -- receiving his trajectory like a torpedo to the gut!


Lightray flies behind, recognizing the face of Superman! Orion does his best to contend with the Kryptonian's fists, urgently requesting a light-powered distraction from his flying wingman.


Streams of light dance around a stunned Superman as Lightray does his best to daze and confuse the already bewitched Man of Steel! Orion takes advantage, putting distance between he and his powerful attacker!

With Superman now identified; Orion knows strategy will be vital to defeating their unlikely foe. A feat he hopes to achieve without killing him! It therefore requires the most delicate precision when he reaches for his harness to summon forth but a fraction of the world-shattering astro-force!

Concussive bursts of energy surround the aerial Superman - pummeling him from all sides! Though disoriented, he calls upon his recent training with Granny Goodness to take evasive action. Swooping to the city below - he wrenches a monumental column and hurls it at Orion!



The massive structure piledrives Orion into the surrounding super-structure!

Stirred by Superman's claims to be the son of Darkseid, Orion calls the right to single combat. Lightray stands his ground as Orion emerges from the crater his body has made, bracing for the coming of his powerful opponent!

The two lock-up at closer quarters as Superman spews the unforgiving views put forth by Darkseid! He compares Orion to a hero and a fool. The true son of Darkseid contemplates the irony of his father's deception and finds hope.


Superman connects with a straight right to Orion's jaw, but the warrior retaliates with an all mighty slam of his back hand!


The devastating blow affords Orion the time needed to confront The Savior with his own word. The son of Darkseid removes his helmet, revealing the hardened visage of the dark lord's true offspring. He uses a Mother Box to sooth the tortured heart and mind of Superman, stripping all evidence of the sinister teachings of Granny Goodness and dark designs of Darkseid!

The Hammer...
It's a difficult decision for the court of combat! A moments distraction to follow Lightray left the vital moments of conflict tinged with obscurity!

Ultimately, all evidence suggests it was the brute strength of Orion that allowed for tactical victory. Superman was physically halted, allowing his mind to be cleansed. It could also be read that Orion enacted some horrific physical (or psychological) torture during those unseen moments: "Time you learned what it truly means to be a son of Darkseid!!"



The timing of the two-page tangent to Lightray (and Amazing Grace) is a tad awkward in terms of pacing. I'm inclined to wonder if writer-artist John Byrne was making some effort to shield Superman from a punishing visual defeat.

This period of Action Comics is still re-establishing Superman post-Crisis. It may not have been seen as a great time for Orion to be delivering butt whoopings to the mascot hero. Particularly as he has to return to Earth to help thwart Darkseid's plans in the pages of Legends, which this tangentially ties in with.

I kinda like the notion that it was a matter of taste. A dose of tough-love from a man who knows the existential torture of what it means to be the son of Darkseid. It's a devious meaning, but that's what makes the New Gods fun!

Given the minor controversy over last week's result from Captain Marvel versus Superman, I suspect there could be a few dissenting opinions! You can always offer opinions and feedback by posting to the comments section below!

I'm finding these trips back to past Superman adventures the perfect antidote to the wayward revisions overwhelming recent publication. This issue was a particularly enticing cross-section of looming subjects.

I'm hopeful upcoming Action Comics #1000 will be able to restore a sense of thrill and classic enjoyment to a character who's very core has been under attack from many mediums.

The novelty of a Superman twisted to misdeed and failure is fun & games within the context of a couple of issues -- but what's missing from contemporary Superman is the big blue boy scout (with red trunks)! I won't be disappointed to see Brian Bendis inject Byrne influence into the contemporary product. A mix of modern sensibility and the definitive Superman.

It's interesting to note the way Byrne tackled the lingering threads of the Fourth World Saga. The destruction of New Genesis in Kirby's 1985 DC Graphic Novel send-off weighs heavily on the characters. The New Gods became an integral part of the post-Crisis DCU. Byrne treats the characters with reverence, even though Kirby's Hunger Dogs graphic novel could've brought them to an end.

The road for the post-Kirby, post-Crisis New Gods was pretty bumpy. There have been highs, but also some considerable lows. It would've been a shame if they hadn't become the icons they are today -- awaiting a recently announced Hollywood film by Ava DuVerny -- but I think about the unwanted merging of realities and properties today, and think twice.

There are differences. Alan Moore didn't create Wacthmen or America's Best Comics as part of the DC Comics tapestry. Their inclusion is more obtuse. The extension is similar and popularly demanded in some circles, though. Which is pause for thought. Work like Byrne's on Superman may serve as template, but it was built as foundation that still feels as valid as ever. Made to see what could be kept -- not what could be thrown away.

If you'd like to witness this classic battle for yourself, be sure to check it out in collected editions! By using the Amazon links provided, you'll get a good deal and help support this site at no extra cost!

You can also show your love for the Secret Wars on Infinite Earths by sharing your favourite battle links around the web! Subscribe to Twitter and Facebook to get daily links to fights inspired by the topics of the day. A like, share or retweet is a nice way to help spread the word! Find more by diving into the Secret Archive for battles index by publisher, series, and issue number!

Winner: Orion
#87 (+89) Orion
#529 (new) Lightray [+1 assist]
#5 (--) Superman

Friday, March 23, 2018

CAPTAIN MARVEL versus SUPERMAN
Living Daylights (DC)
Where:
Action Comics Annual #4 When: 1992
Why: Dan Vado How: Chris Wozniak

The Story So Far...
The shadow of rage and vengeance is threatening to eclipse a world besieged by Eclipso! 
The ancient demon has been returned upon the world, exploiting the darkness within mortal souls to possess an ever growing army of eclipsed soldiers!

The situation grows increasingly desperate as Earth's greatest defenders fall under Eclipso's control. What's left of the Justice League of America must work with Professor Emil Hamilton and Lex Luthor to devise a means of combatting Eclipso's plague-like influence!

Desperate to buy the heroes time needed to enact a technological light trap; Superman volunteers himself in exchange for the souls Eclipso has hoarded from a small fishing village. Becoming a vessel for Eclipso himself -- even Superman is unaware of the League's ace in the hole: The Power of Shazam!

Tale of the Tape...
Strength: Draw 6 (Invincible)
Intelligence: Captain Marvel 5 (Professor)
Speed: Superman 6 (Mach Speeds)
Stamina: Superman 7 (Unstoppable)
Agility: Draw 2 (Average)
Fighting: Draw 3 (Street Wise)
Energy: Superman 5 (Lasers)
Total: Superman 33 (Super)

They really ought to be the best of friends, but when one serves with the Justice League - the other often isn't required. They're two of the toughest heroes in the cabinet, possessing peak power capable of knocking planets off their axis!

The key differences that separate their basic similarity helps make this one of the most compelling super-heavyweight showdowns in comics. 
It also doesn't hurt that they battled it out on the newsstands during the Golden Age, and even went head-to-head in the courtrooms of the 1950s!

Captain Marvel is Earth's mightiest mortal, endowed with a plethora of powers supplied by a pantheon of inspirations! By speaking the wizard Shazam's name, good young soul Billy Batson summons an acronym of abilities to his place:

Captain Marvel possesses the wisdom of Solomon, the strength of Hercules, the stamina of Atlas, the power of Zeus, the courage of Achilles, and the speed of Mercury! Together these sources spell the magic word: SHAZAM!

Superman was sent to Earth as an infant, escaping the destruction of his home world, Krypton, aboard a lonely rocket ship. Crash landing in Kansas, baby Kal-El was adopted by Jonathan and Martha Kent. On their farm he 
learned to use the abilities gifted by Earth's yellow sun for the betterment of mankind.

Superman possesses super-human strength, stamina & endurance, speed, flight, and heat vision! Despite these amazing abilities; Superman can be stripped of his awesome powers by exposure to the mineral Kryptonite. These irradiated remnants of his destroyed planet - or close simulations - come with a variety of side effects. It remains Superman's best known and deadliest weakness!

Does he also have an innate weakness to magic? Around these parts we say - no.

Superman's abilities naturally leverage advantages over the material world. Phenomena deemed "magic" exists to subvert established understandings of material reality and causality. Superman has no natural defense against this type of magic -- but he also isn't uniquely vulnerable to it.

Captain Marvel's strength may be supplied by magic, but it should be debated that it has no unique effect on Superman. It isn't spellbound strength designed to specifically be greater than any others'. It's merely an infusion of incredible might unto Captain Marvel -- strength akin to Hercules, and power like Zeus! Speaking of...

In Kingdom Come #4 we saw how Shazam's magic lightning bolt could be weaponized in combat. Instead of receiving its transformative effects, Captain Marvel can narrowly avoid it at high-speed - directing it against an opponent. 
This tactic was enough to give him an advantage over Superman, at least until Superman used super-speed to turn the tables, and silence Billy Batson.

In today's featured fight Superman will be possessed by the wicked entity known as Eclipso. An Eclipsed Superman will fight Captain Marvel again a decade later in Superman #216. The lightning ambush had a role to play in that later struggle, but it was the intervention of The Spectre that secured victory.

Captain Marvel also relied on a tag team partnership with Hawkman to resolve his stalemate against Superman in Superman/Batman #4! Our records show this as a victory to Captain Marvel, but it's an asterisk where determining the winner of this classic rivalry is concerned.

Personally, I just have such a soft spot for Captain Marvel. I always go into the rivalry viewing him as a slight underdog determined to win. Will that be the case today? Eclipso's malice will add a significant twist to Superman's attacks, but it also means a less experienced hand, and a new spectrum for vulnerability: light!

Captain Marvel comes into the fight with the element of surprise. Let's find out if that's enough to secure a victory over his compromised legendary rival!

History: Captain Marvel (1-0-2)
The Tape: Superman Ranking: Superman (#5)

What Went Down...

Steered by the malice of Eclipso; The Man of Steel looms menacingly over Fire, preparing to finish her off with intense beams of Kryptonian heat vision!

Suddenly -- an unseen force strikes like lightning! With the swiftness of Mercury; Captain Marvel collects the unsuspecting Eclipso Superman - rocketing him through a surrounding wood to a slamming halt in the dirt!



Apparently unaware of Eclipso's possession, Captain Marvel wonders what's gotten in to his usually heroic contemporary.

The compromised Man of Steel replies by leaping from the dirt to uproot a mighty wood -- turning it into a giant bat with a single swing at the mighty Marvel!


Eclipso Superman immediately closes the space between them, following with a devastating left cross to the Captain's chin! The big red cheese absorbs the blow, firing back with his own punch that sends Superman hurtling away!

The villainous entity is thrilled by the prospect of facing an opponent worthy of Superman's strength, but Captain Marvel is reluctant to cause him harm.

Earth's mightiest mortal makes peace with his predicament, flying at Superman like a big red battering ram! The awesome impact launches Superman careening across the small town conquered by Eclipso - sending him into nearby water.


Remorse overwhelms Captain Marvel as he skims the water, failing to find an emerging Superman. The villain's gambit pays off. He explodes from the liquid veil directly beneath - catching Marvel unprepared with a flying uppercut!


This time it's Captain Marvel's turn to get wet! He lands in another section of water, but Eclipso Superman is immediately upon him! A bicep of steel wraps around Marvel's throat, tightening to choke the air from his body!

Cap desperately pushes the fight back up to the surface - breaking for air. Now hovering above the water, Marvel breaks Superman's chokehold and delivers a point blank punch direct to the face!


The mighty Marvel catches up with Superman back on land. The docks have provided Eclipso's grounded vessel with plenty of weapons. He hoists a massive part of the pier above his head and hurls it at the apologetic big red cheese!

In an effort to dispel the misunderstanding that he's still Superman - Eclipso quickly catches Captain Marvel by the throat and slams his hammering fist onto the top of the mighty mortal's skull!


The vicious assault convinces Marvel of his mistake. He swats Eclipso Superman's hand from his throat, and sends him involuntarily airborne with another all mighty punch to the jaw!

This time the Man of Eclipsed Steel's trajectory takes him into a nearby silo that immediately explodes!

Just when Marvel thinks he's finally slowed his rival down - a flaming fist tugs at his collar and sends him flying with an epic, full swing haymaker!



The power of Zeus ensures the landing doesn't destroy Captain Marvel - but it's hard luck for the tanker his body cut through!

Doused in leaking gasoline - he can do nothing but dread the burst of igniting heat vision that causes the tanker to explode!


Marvel lets out a roar as his body is engulfed in flames! Fortunately, he soon recovers - standing across the burning battlefield to face-off with Eclipso again!


The two super heavyweights collide! Eclipso wants the mighty mortal's death - but there's no quit in the big red cheese! He swings the back of his right fist across Superman's face! Eclipso signs his work - firing back with his own fist!

The vicious counter-strike sends Captain Marvel hurtling into a construction site across town! His landing destroys a large crane, but still he refuses to stop.

The Marvel hoists the massive machine above his head and greets Eclipso Superman by hurling it at him!


Eclipso attempts to reduce the machine to slag with a blast of heat vision, but it doesn't stop the mangled metal's trajectory toward him!

They head for the sky, but Captain Marvel follows the shrapnel with a devastating right hand that forces Superman earthbound! His impact causes the balanced house of girders to come crashing down upon him, as well!

Again, Captain Marvel makes the mistake of believing the fight is finally over.

Again, the Eclipsed Superman rises from the rubble. Only this time he rises to a glimmering of hope from high atop an overlooking mountain...


The light signals the activation of a solar trap devised to wash away the taint of Eclipso with a cleansing light! The untested device was designed by the brilliant Professor Emil Hamilton and Lex Luthor - but its demand for power is too great!

Marvel locks Superman in a full nelson and points him towards the flickering light. Eclipso cannot escape the hold, but he may not have to. The failing solar trap returns the darkness of night, much to Captain Marvel's dismay!


Buoyed by escaping a near-miss, Eclipso frees himself with a mighty flexing of Superman's muscles - and a thrust of his elbow! He topples Earth's mightiest mortal anew, looming over him with designs for a killing blow!


Another flicker of the solar trap curbs Eclipso's murderous intent. Unwilling to risk losing control of Superman's power, he opts instead to fight another day. He leaves a bruised and battered Captain Marvel to contemplate his fortunes.

The Hammer...
All in all it was a fairly straight forward slugfest, but boy! There was plenty to recap! It probably deserves its place as one of the less celebrated fights between Superman and Captain Marvel, but it has its sneaky moments...

The over-sized Action Comics Annual #4 can roughly be divided into two main fights. The other half is a battle between Superman and a ragtag JLA trio, who will help him combat Doomsday later the same year [see; Superman #74].

The issue generally suffers from inconsistent artwork throughout, but the moments involving Captain Marvel produce some of the best looking pages of the issue. That panel late in the fight, when the two are flying straight at each other, has a particularly well rendered Captain Marvel! I think you'll know the one.



Chris Wozniak is penciller, but there's a small army of inkers contributing: Karl Altstaetter, Trevor Scott, Karl Kesel, and Steve Mitchell are all credited.

If you've ever wondered how much an inker can affect an artists work, this is a pretty good study. There's considerable variance from page to page. Even the character models vary a surprising amount.

I can't confidently identify which inker contributed to which pages, and I'm not sure I'd want to judge too harshly. I imagine the Eclipso: Darkness Within event -- featured in various DC Annuals in '92 -- threw a lot of extra work into the mix. Deadlines probably had an influence on a lot of what we see [in this issue].

As a matter of quality and personal taste: I obviously prefer the smooth, simply rendered panels containing Captain Marvel.

It seems like those images show a genuine affection for the classic version of the character, who'd been slightly let down by his post-Crisis integration into the DC Universe through Shazam: The New Beginning, Legends, and Justice League.

This appearance may be one of the earliest indications of walking the character back from contemporary trappings for a more deliberate, classically tinged, slightly anachronistic depiction. 
Jerry Ordway kept that ball rolling a few years later with a strong new vision in graphic novel format, in '94, which in turn launched the Power of Shazam on-going series, in '95.

The dueling styles of Action Comics Annual #4 remind me of the growing pains DC Comics seemed to be going through in the early nineties.

The considered cool of DC's post-Crisis relaunch seemed to prolapse into pretty slapdash reactions to the rise of Image, more nasty revamps, and of course self-flagellating stunts informed by Death of Superman. They navigated their way back to a pretty strong 2000s, but the identity crisis that gave way to some real trash  in the 90s feels all too familiar again in the 2010s.

Eclipso: The Darkness Within clearly left an impression on someone - and not just my friend who was quite enamored with Eclipso's wanton decimation of second-tier characters, and the gimmick of a "real gem" stuck on covers.

Revamping the villain as a high-concept precursor of The Spectre made for some memorable return appearances, including the better remembered Eclipso Superman rematch of 2005 [see; Superman #216]. Geoff Johns mined some lower stakes fun from the possession angle in the pages of JSA, as well.

I've found myself with a curious taste for Eclipso, so we may just find our way back to the villain sometime in the near future. For now, we record another draw in the classic rivalry between Superman and Captain Marvel!

[Note: Eclipso Superman may've been trending toward the upper-hand, but he left the fight to avoid defeat. Captain Marvel may be worse for wear, but he's still trucking. The record will show that this result is an inconclusive draw.]

If you'd like to find more from any of these characters, be sure to follow links throughout this post, or in the labels listed below. You can also dive into the Secret Archive for featured fights index by publisher, series, and issue number.

You can also follow Secret Wars on Infinite Earths on Twitter and Facebook to get daily links to fights inspired by the topics of the day! A like, share or retweet is a nice way to support the site and bring the fight to your friends! Shazam!


Winner: Inconclusive (Draw)
#5 (--) Superman
#112 (--) Captain Marvel
#534 (+40) Eclipso

Saturday, September 29, 2007

SUPERMAN versus PREUS
Old Man, New World (DC comics)
Where:
Action Comics #824 When: April 2005
Why: JD Finn How: Ivan Reis

The story so far...
Suffering the stress of a clash with Gog and a synthetic yellow form of Kryptonite, and the lurking threat of Doomsday; an aged Superman struggles against the xenophobic charge of Kandor's General Preus.

Having captured both the inquisitive Jimmy Olsen and the Justice League's Martian Manhunter, Preus uses Olsen's signal watch to lure Superman to his desert base where he commands an army of zealous white-supremicists.

Facing overwhelming physical odds, Superman will courageously do combat with his disillusioned Kandorian counterpart, but at the end of the battle, Preus' greatest weapon may prove to be humanity's own capacity for self-destruction.

Previous Form:
Superman (#7): Holds victories over Mongul, Saviour and Juggernaut.
Preus: Making his debut in the Infinite Wars.

Tale of the tape...
Strength: Superman 6 (Invincible)
Intelligence: Preus 4 (Tactician)
Speed: Draw 6 (Sound Speed)
Stamina: Draw 6 (Generator)
Agility: Superman 3 (Acrobat)
Fighting Ability: Preus 4 (Trained Fighter)
Energy Powers: Superman 5 (Lasers)


- Earth's yellow sun powers Superman's Kryptonian make-up to expand his powers exponentially. Among them; flight, invulnerability, super strength, super speed, heat-vision, x-ray vision, and a keen intellect.

- Having been introduced to a new strain of yellow synthetic Kryptonite by Gog, Superman is suffering the effects of rapid aging and corresponding weaknesses.

- Preus is affected by Earth's atmosphere in many similar ways to Superman, with some subtle differences.
Comparable are their strength, speed and flight capabilities, likewise Preus' vision is enhanced in similar ways, visualised instead with a dark black, or purple quality, as opposed to Superman's familiar red.

- Preus has the additional ability to fire concussive blasts of energy focused through his fist, and tap into telepathic conversation. He also wears armor that is fused with his physical being, making it both a strength, but a potential weakness.

The Math: Draw The Pick: Superman

What went down...
It's about damned time Superman went head to head with energy efficient hybrid vehicles! That's right, it's a cheap gag to open as Superman speeds across the American desert, hoping desperately Jimmy Olsen has run afoul the likes of Kite-Man, given his ailing situation as a senior super-citizen.

A barrage of rocket fire makes for a disappointing response as Superman plummets to Earth from the blast only to find the unlikely sight of Preus, hovering before the gathered army of supremicist group, God's Peake.

A woman runs from the group, screaming for Superman's help. He promptly positions himself between the army and the woman, only to see the young lady reveal the scarred symbol of Preus tatooed on her chest above a waistcoat of explosives. She detonates them.

Superman manages to save the girl from herself, but it is a minor victory.
Preus commands his army of the willing to throw themselves at Superman, willingly giving their lives in the name of a like-minded genocidal philosophy.

Superman struggles to combat the mob without causing lethal harm. Prompting cries of cowardice, he leaps into the air, peeling himself from the army, only to come colliding back down to Earth with a speed that sends a shockwave through the surrounding zealots.

Desperate to stop the gun-toting xenaphobes killing each other, Superman sinks to depths uncomfortable, knee-capping a sizable percentage of the crowd with his heat vision. Preus joyously taunts Superman with informal references to the pleasure derived from harming the lesser humans. Enraged, Superman flies like a speeding bullet at the hovering Kryptonian, only to be knocked back to Earth.

Preus summons his dark energy, firing a blast from his fist before swooping down to catch Superman in mid-air and toss him across the battlefield.
Fearing he may be suffering a heart attack, the aged Superman helplessly bursts through the roof of Preus' base of operations, stumbling upon the missing Jimmy Olsen and J'onn J'onnz.

Preus soon follows, still shouting his purist claims.
Superman calls upon his experience with the effects of the yellow sun, using his intimate knowledge of flight to out maneuver the newly affected Kandorian.

Superman hops on the inexperienced Kryptonian's back, inflicting damage while controlling the course of their flight. Preus blasts wildly, damaging the restraints that hold Olsen as they head skyward once more, out of the fortress.

Intent on using their comparable weaknesses, Superman reaches for his belt to produce the mythic Kryptonite ring once used by Lex Luthor. It does well to momentarily stun Preus, but ultimately has little to no effect on the armoured native of Kandor.

With Superman's heart struggling under the stress of battle, Preus crushes his hand and sends him plummeting back into the fortress below with a mighty swing. Preus descends close behind, lording his plans to reshape the Earth in his purist image of New Krypton.

Having been freed from his flame torture by Olsen, Martian Manhunter is able to clarify a telepathic message to Superman, "The arm... or-- Armor near the heart..."

As Preus looms to deliver the final blow, Superman follows his Martian contemporary's advice. With Preus' hand around his neck, Superman reaches for the damaged shield and rips it away from Preus' chest.

Preus slumps back, the trauma stopping his heart, while Superman's returns to a normal rythmn. Ever the boyscout, he hoists Preus under his arm and defies Martian Mahunter's advice in the hopes that STAR Labs can save both he, and his enemy, even though they find themselves in the line of fire from Doomsday.

Struggling to stay afloat, Superman leaps his way to STAR Labs, where he will find the Justice League in tatters, and an old enemy waiting to kill him.

The hammer...
With another super-villain to his tally, we gladly declare Superman winner, with the vital assist from J'onn J'onnz.

Y'know, it's popular theory that the decades only make Superman more difficult to write, distancing him from a time when all-powerful aliens were cool, and the danger was real.

I, of course, do not subscribe to this particular opinion, but would agree there are some things that aren't helping. Like villains. Superman, arguably the most prevelant superhero in popular culture, has a pretty average cast of villains.
If they aren't hulking aliens with a desire to fight, they're Lex Luthor, Metallo, and a handful of other rare exceptions.

Among the greatest Superman villains, Bizarro and Zod, who are not only two of the most overworked antagonists in the franchise, but also extremely derivative of the central character, which can quickly turn poignancy to boredom.

Preus makes an effort to add to the pile, but likewise comes out smelling a bit too much like Zod, another Kryptonian General with a desire for conquest. Which probably raises the serendipitous subject of intention. For those that paint Superman with the broad stroke of 'unfeasible,' goals may represent grand poignancy rather than a satisfaction with successful on-going superheroics.

Fractured storytelling and conflicting characterization amongst stalwarts like Zod help further complicate the problem, while never quite setting the balance back in place. One can't help but wonder if it wouldn't be a good idea just to let these characters exist in a similar formula to the oft discussed chess board concept I've applied many times to the criminal underworld of Marvel and DC comics.

As if by serendipity we go from discussing Saviour [Action Comics #713], a man who believes Superman is a deceiver and is obsessed with championing his cause -- to a character like Preus, who has lost faith in Superman, and intends to succeed him on the basis of his own twisted interpretation of the symbol.

Building characterization on conflicts like that seems like such a delicious opportunity for a title like Action Comics, giving Superman the absorbant benefit of conflicts and personalities acting independent to his own infallible heroism.

What could be more fun than bridging a throwaway fight with someone like Solomon Grundy to a brand new threat. Superman's struggle culminates with a crash-landing in STAR Labs, where Preus is housed under the dampening power of a red sun.

Inadvertantly freed, Preus prepares to resume his quest of ethnic purity and conquest, only to be interrupted from an ominous whisper coming from off panel, "... deceiver..." -- Enter a likewise freed Saviour!

From there you can move the characters around in ways they haven't yet been seen, offering opportunities to develop and reshape characters. Self-reflection seems like the most likely developing course of action for a man like Saviour, who almost literally represents what he opposes. Does this nullify the all-powerful villain, or make him all the more dangerous? Does the desire for distraction lead Saviour down a path of destruction, or could salvation come from self-evaluation, allowing him to fullfil his own self-proclamation?

Likewise, a recurring theme of the Infinite Wars over the past month has been the so-called scale of justice. We've been talking a lot about the moral value of superheroes, particularly characters from the DC Universe. Developments in a character like Saviour offer a canvas upon which Superman's own personality, strengths and failings can be distorted, examined and reflected.

Morality proved to be a major part of today's entry, presenting both the moral conflict of overwhelming necessity (militia killing each other), and the outstanding good that Superman represents (attempting to save Preus).

I think if Wonder Woman represents the harsher end of the scale, willing to snap a man's neck in the name of justice; Superman is probably the other end.
It's displayed to quite well to an extreme in Frank Miller's work, [Dark Knight Returns, Dark Knight Strikes Again], where Superman's moral fibre holds so strong it guides him into the employ of his mortal nemesis, Lex Luthor.

Obviously Miller's take is almost at the point of being a parody, relevant to the sattirical containment of the DKR future. Even so, I think it at least alludes to Superman's role in the moral scale of justice. He is a character who can bring total justice to Metropolis, but is bound by a code of ethics in much the same way most local law enforcement agencies are. So, although he can see through concrete and bend steel, it would be a moral choice not to do so.

It was a situation similar to this that was highlighted a few years ago in The Question; a mini-series by Rick Veitch and Tommy Lee Edwards that justified the stay of a character like The Question in Metropolis through the crimes that could exist beneath Superman's all-seeing eyes.

I like the idea of Superman as a wholesome, idealistic figure. An icon.
I think accepting this role and presenting it in exciting Action Comics, with a backdrop of interesting on-going developments is almost certainly the way to go with a title like that. I think we've seen that at various intervals in the past, and may perhaps even see it again in the future, lest we breech the subject of late releases...

I don't think it's radical ideas that Superman needs.
Just a consistent approach, and a competent influence.

The Fight: 5 The Issue: 5.5
[Supposedly published under a pseudonym for fan-reviled writer, Chuck Austen, this issue makes for a surprise. While not the most spectacular comic on the shelves, it serves up a dynamic, well-presented issue that reads exceptionally well on it's own. The combination of Reis, Marc Campos (inks) and Guy Major (colours) is the perfect example of all parts working in successful harmony!]

Thursday, September 27, 2007

SAVIOUR versus SUPERMAN
Scarlet Salvation (DC comics)
Where:
Action Comics #713 When: September 1995
Why: David Michelinie How: Kieron Dwyer & Denis Rodier

The story so far...
Three years prior, the world watched in horror as the alien creature Doomsday fought Superman to a stand-still, the two dying in the street by each other's hands.

Having returned after the destruction of Coast City, Superman returns to resume his battle for truth, justice and the American way -- but not everyone is convinced!

After a sinister plot orchestrated by the Kryptonian cybernetic fiend, Braniac; a doubt is cast in the minds of all when an illusion is cast to reveal Superman still dead in his coffin. Though the truth was eventually revealed, deranged serial killer, Ramsey Murdoch, remains unconvinced.
Believing himself to be a self-proclaimed saviour, Murdoch prepares himself to destroy the one who poses as Superman.

Previous Form:
Superman (#8): Victories over Hulk, Wonder Woman, Green Arrow, & Mongul.
Saviour: Making his debut in the Infinite Wars.

Tale of the tape...
Strength: Draw 6 (Invincible)
Intelligence: Superman 4 (Tactician)
Speed: Superman 6 (Sound Speed)
Stamina: Superman 6 (Generator)
Agility: Superman 3 (Acrobat)
Fighting Ability: Draw 3 (Street Wise)
Energy Powers: Saviour 6 (Mass Destruction)


- Saviour's abilities are psycho-kinetic in nature, allowing him to convert thought into physical reality. Applications of this ability commonly include an increase in size and strength, potentially to gargantuan proportions; and the creation of physical artifacts like weapons, and creatures.

- Saviour is driven by his own righteous perception of truth, making him physically susceptible to a good argument. Mentally imbalanced, this argument need not even be true, just acceptable to Murdoch's logic processes.

- Superman has endured through the decades as one of the most prominent heroes of the DC Universe. A spiritual leader, Superman has a wide array of physical capabilities to back it up, the stalwarts being; super strength, flight, heat-vision, super breath & super speed.

- Though not typically depicted as such, Superman also has a keen intellect, his Kryptonian brain enhanced in much the way his body is. A keen strategist, Superman also has a broad understanding of sciences and battle tactics, but is often hindered by his own sense of caution and responsibility.

The Math: Superman The Pick: Superman

What went down...
Having escaped prison, the ominpotently powered madman, Ramsey Murdoch, finds his way to Planet reporter Ron Troupe. Having covered Murdoch's trial for a string of murders connected to Murdoch's mission to destroy "deceivers", Troupe makes himself a dangerous enemy in Saviour, but finds himself saved by a bigger concern pertinent to his agenda.

In a public show, Murdoch takes Troupe hostage in a Metropolis street, garnering the attentions of the man calling himself Superman. Referring to the hero as the great deceiver, Murdoch waves the proof of a newspaper photograph of Superman's coffin in the air, insistant that Superman appears in the picture.

Unable to talk the killer down, Superman resorts to heat vision to melt Murdoch's knife. Ron Troupe is able to flee to the sidelines as Murdoch turns his attentions to Superman, revealing from beneath a headban the Superman shield he has carved in his own forehead -- a mark for the truth he believes he stands for.

Murdoch dedicates himself to Superman's cause, growing in proportions and using his ability to turn regular streetwear to the red and blue of Superman. The red S begins to bleed as his transformation turns the costume to black.

Recognising the undeniable escalation of the situation, Superman leaps into action, flying directly to his enlarged opponent. Unfortunately for him, Murdoch's strength is proportionately adjusted, matching that of the Hulk's!

Saviour pounds Superman into the street, repeatedly pummeling with power that baffles even the travelled Superman.

The fight, taking place in the middle of a crowded Metropolis city street, sees a child innocently playing a part in the battle. Pointing a toy gun, the small boy terrifies his mother by making an effort to save Superman.

The toy gives the otherwise uninspired Saviour a model upon which to shape his reality altering powers. Manifesting a weapon in his own hand, he demonstrates far more lethal capabilities than whirring sound makers and flashing lights.

Believing Superman's defeat, Saviour lords over the crater created by his imaginary gun's blast. Like a lazarus, Superman rises from the hole, bursting out to connect with a flying uppercut that sends Saviour flying!

Landing outside a bar, Saviour lies slumped against a wall as a baffled drunk passes. Inspired once again by the seemingly insignificant, he takes the drinker's exclamation, creating a literal stampede of giant, tusked pink elephants!

With the watching public scattered in a panic, Superman goes to work on the giant pink elephants, utilizing his impressive strength to use fist and brawn to take them out. Pink skulls collide as he hoists one elephant over his head by the trunk, colliding it with another.

Saviour takes full advantage of the distraction, wrapping his hulking arms around Superman in a sneak attack from behind. Taking the battle close quarters gives Superman a sure fire shot with his heat-vision, which connects with enhanced bicep at point blank range.

Pained but ultimately unaffected by the blast, Saviour retaliates with his own literal translation of heat-vision. The burst scatters the last son of Krypton, and engulfs the entire street in uncontrolled flames!

Though the street was cleared by the rampaging elephants, Superman still finds himself with an obligation to protect and serve the people inside the engulfed buildings. He has no choice but to ignore Saviour, turning his super powered lungs to the matter of the blaze.

Showing no honor, Saviour charges the occupied Superman to pound and taunt him. "Liar, liar -- brain on fire!"

Watching from the shadows, Ron Troupe struggles with the scene he's witnessing, but as he ponders his lack of super powers he considers another way to influence the course of events: the information gained from research he conducted for the Ramsey Murdoch article he wrote!

Troupe courageously steps into the battlefield to challenge Saviour and his self-proclaimed truth. He recounts Murdoch's unimportance in the world, and tendencies to blame everyone but himself for his predicaments.
Terrified but commited, Troupe continues to psychologically attack Saviour, buying Superman time to put out the fires that threaten citizens of Metropolis.

Troupe's attack manifests itself physically as Murdoch is confronted with his shortcomings, reflected by Saviour's psycho-kinetic powers.

Reduced to a worthless whep on the ground, Saviour is quickly revived by Troupe's call to Superman. Big blue swoops in to clean the deck before Saviour can again reconceive his invulnerability, allowing the polish hammer to do the job of knocking the villainous Murdoch out.

He is taken into custody by STAR Labs, where their advanced facilities are used to keep Ramsey Murdoch in a suspended state of sleep, at least until he would next awake to terrorize Metropolis.

The hammer...
With the crucial assist of Ron Troupe, Superman prevails in the name of just truth, on this particular occasion. Although, justice and the American way may be called upon to testify, so they should be well forewarned. Hussah!

Having just filled in some of the previously featured Superman battles, it occurs to me that we really need to step it up with the villain battles. Good grief. For a site that rarely strays before the nineties, let alone the fifties, you'd think we'd have Superman painted in a better light!

Anyway, moving on... I'm going to be one hundred percent honest here: I may not be at the top of my game. No, I know, you'd never notice! Alas, there has been a pressure in my head that continues to rob me of clarity, let alone any kind of half-arsed pseudo-intellectual musings on superhero books.

We're here because damned if I'm going to let allergies stop me delivering unto you some of the least important fights in comic book history, and because I'm enjoying pouring as many stats into our sporting-styled database.

Why this less than memorable issue of Action Comics, I hear you ask?
A jaded portion of our community might say I made a very wise decision, but way back in the mid-nineties I passed up the event that was The Death of Superman.
At the time the event was somehow so very real, despite an already rich history of superhero deaths and resurrections. Maybe it was the fact that DC had effectively wiped their slate clean ten years prior, or maybe it was the mass media coverage, but for some reason, Superman's death seemed certain.

Even in the face of what was potentially one of the most historically significant events since the creation of Superman, I felt it wasn't warranting of purchase. I was still a youngster at the time, far less interested in Watchmen and the so-called comics 'mus-haves' of the time, instead seeking out things like Spider-man joining the Fantastic Four, or the Phantom taking up boxing for charity.

Some may say I dodged many a bullet (including early Image Comics), but ten-fifteen years later, I kinda wish I'd fleshed out my collection just a little more. So when Superman: Doomsday hits DVD, I can flick back over some of those stories and reminisce about different times. Heck, I'd even settle for some electric Superman issues, gar!

Anyway, things happen over the years, and next to owning an unusually large amount of Steel comics [for a middle-class white guy who listens to techno]; Action Comics #713 is about as close as I get to Superman's death.

I have not seen Superman: Doomsday, and given my current financial situation, probably will not see it for quite some time. Honestly, I don't consider that any great loss, although I would gladly see it if for no other reason than the purpose of review, which has probably been thoroughly accounted for by other websites and blogs. Maybe one of these days we'll get a sponsor, or something...

As for this issue; look, I like David Michelinie, mostly for his work on Amazing, but I couldn't in good conscience call this a great issue. Honestly, it's the kind of thing you really read in one sitting, and throw over your shoulder like a used pink elephant. Everything from the characters to the inks and colours are pretty uninspiring, to the point where I think maybe even with the blinders of zeitgeist, you would readily have identified this as insignificant at the time.

[If monsieurs Dwyer or Rodier have amounted to major things in the comics industry, and I just can't think of them, then colour me red-faced. Yessir.]

Even so, Saviour manages to be one of those interesting concept-characters who is the writer's equivalent of the DJ's Rob Dougan before the Matrix movies.
He's the kind of forgotten character you can lay down in a new way and just totally blow a crowd's mind.
Of course, Saviour did resurface some years after this issue, I'm led to believe presumably to the same ineffectual ends. So while he isn't the secret weapon of a writer in waiting, you'd still have to wonder what could be done with a nutter who can create anything from his imagination.

And wonder we shall, as I disappear into the gloom, a little less congested than when we began. Which is hopefully good news for when we come back to do it all again tomorrow at our usual Friday timeslot. (I'm looking at you, Bahlactus!)
Oohhhhhh, you see what I did there? No? I'll tell you tomorrow! Get off my back for crying out loud, I've got allergies! Geez!...

The Fight: 6 The Issue: 3
[A thoroughly mediocre issue that really does little to enhance the reputation of the much maligned mid-nineties. Saviour is definitely a character of interest for the Secret Earth, but barring an unforseen investment, don't expect to see him any time soon. Seriously, how great would a sponsor be?...]