Showing posts with label Adventures of the X-Men. Show all posts
Showing posts with label Adventures of the X-Men. Show all posts

Saturday, August 15, 2026

MAGNETO versus APOCALYPSE
Back in the USSR Part 2: Clear And Present Danger (Marvel)
Where:
Adventures of the X-Men #6 When: September 1996 Why: Ralph Macchio How: Ben Herrera

The Story So Far...
The destruction of Asteroid M sends a furious Magneto back to Earth on a mission of vengeance against a humanity that has betrayed peace!

With his mastery of magnetism Magneto turns the weapons of the world against itself -- invading a Russian base with The Brotherhood of Mutants -- to launch a nuclear missile strike targeting the United States.

With his retaliation comes the dire realization that it was not any nation that attacked his orbital base, but rather the maniacal Apocalypse -- who has manipulated Magneto into an act of war that will assure the mutual destruction of two global powers, scorching the Earth so only the fittest will survive!

Tale of the Tape...
Strength: Apocalypse 6 (Invincible)
Intelligence: Draw 5 (Professor)
Speed: Draw 3 (Athlete)
Stamina: Apocalypse 7 (Unstoppable)
Agility: Apocalypse 6 (Rubber)
Fighting: Apocalypse 4 (Trained)
Energy: Magneto 6 (None)
Total: Apocalypse 36 (Metahuman)

Season 2 of X-Men '97 pits these mutant titans against one another in a dramatic battle in ancient Egypt, but long before Disney+ launched their animated series revival, there was Adventures of the X-Men -- a companion series published while the final season of the original X-Men cartoon was airing in 1996 into '97.

Adventures ditched direct episode adaptations for all-new original stories, with this version of Magneto differing slightly from animated and comic book counterparts of the time, possessing all the classic abilities of the Master of Magnetism, while having formed a version of The Brotherhood of Mutants with Toad, Scarlet Witch, and Quicksilver.

Magneto and his Brotherhood crossed paths with the X-Men many times in early issues of the mainline comics, notably coming undone when Magneto's attempt to recruit the Sub-Mariner backfired in X-Men (Vol.1) #6.

Inter-personal relationships with his erstwhile children and underlings have also often proved troublesome for Magneto. Things got violent when he reunited with his children in the moon city Attilan, and Quicksilver was against him again during the X-Men's siege of Avalon.

It's not all family turmoil for the "House of M", though. When Scarlet Witch began to experience a mental breakdown, he patched things up with his daughter & son, bringing them successfully together against Iron ManSignificant as Scarlet Witch will tag along for today's featured fight -- but it's really all about the showdown between Magneto and the awesome ancient might of Apocalypse!

Both are major players in shaping the fate of mutantkind, but they haven't crossed paths as much as you might think. One of their most notable collisions came when Apocalypse conquered the world in the alternate-reality timeline of Age of Apocalypse, resulting in the heroic Magneto making a final stand against the tyrant with a shocking realization of his fullest magnetic powers!

Don't be fooled, though. Through his natural mutant gifts, and techno-organic enhancements from Celestial technology, Apocalypse has almost total control over his molecular composition. This allows him to endure and resist significant physical damage, and adapt his body into a variety of weapons and even vehicles. Useful talents when facing an adaptable opponent, such as the High Evolutionary.

Apocalypse is also a keen strategist, with a wealth of tools and followers amassed over the centuries, allowing him to secure victory even in the most dire of circumstances, as seen in his victories over the Norse god Loki, and the X-Men.

Circumstances and dramatic thrust have a major role to play in any encounter between these two. If Magneto can utilize the fullest of his powers he may secure victory, but it's hard to imagine either mutant backing down. Let's see how it goes!

History: Magneto (1-0-0)
The Tape: Apocalypse Ranking: Magneto (#91)

What Went Down...
Magneto angrily leads the Scarlet Witch to the exterior compound of the Russian nuclear base he seized mere moments earlier. There, Apocalypse waits to greet him with pontifications of rebirth through the ashes of a thermonuclear fire -- ignited by his intent -- and the missiles Magneto has launched against the world!

This time The Master of Magnetism does his best to curb his fury, ordering Scarlet Witch to stay safely behind, while he chooses a more deliberate show of power.

As he calls forth large heavy lids from missile silos to direct in a volley of projectiles -- it remains to be seen if he has withheld his anger.


Apocalypse transforms his left hand into a studded club and effortlessly swats aside the heavy metallic discs!

They are a mere annoyance to the ancient mutant who has survived the rise and fall of civilizations by nothing but his own will and incredible abilities!

Magneto stands his ground, claiming intent while keeping up the irritation -- he hurls tiny metal fragments at the large frame of his towering opponent. Apocalypse grows increasingly impatient...


Apocalypse charges toward Magneto, switching the studded club to his other hand while shifting the shape of his muscular left arm into a large mechanical pincer!

He raises both arms, bringing the weapons crashing down towards Magneto in an overhead strike. It's all The Master of Magnetism can do to stifle the blow as his magnetic field projections struggle to have any real influence.

Magneto tries to hold Apocalypse's arms back, but the ancient mutant looms over him with superior strength and a determination to dominate not only Magneto's body, but also his egotistical claims to being leader of mutant resistance in a war against humanity.


At last the strain is too great and Apocalypse is able to clasp his techno-organic grapple around Magneto's chest and arms!

He effortlessly lifts Magneto off the ground and begins to tighten his grip!

The upper hand belongs to En Sabah Nur -- but suddenly his grip is broken as a concussive beam blasts into his mid-section and staggers him back!


Cyclops leads the X-Men and Brotherhood of Mutants out of the nearby building.

With intercontinental nuclear missiles on a course for the United States of America -- Cyclops rightly identifies that Magneto's fight with Apocalypse is risking the fate of the world. He must withdraw, to use his powers to avert disaster and save the planet from nuclear war. A mission for peaceful coexistence with humanity, much to the amusement of Apocalypse, who mocks Magneto for heeding the behest of one of Charles Xavier's students.

The Hammer...
If you're anything like I was when this issue hit shelves back in the day, you were drawn in by that energetic Andy Kuhn cover, and the promise of a rare battle between two of the X-Men's greatest villains -- but even if we say Apocalypse had the upper hand, it's an inconclusive result that sends Magneto on a more pressing mission, setting us up for another fight, between Apocalypse and the X-Men!

Before we move on and look ahead to that match-up, we should also chalk Cyclops up for the assist. His well-timed optic blast from off-panel frees Magneto to save the world from mutually assured nuclear destruction. A surprise move he also pulled against Juggernaut and The Brotherhood of Evil Mutants to end a crossover with DC's Teen Titans. I wonder how many times he's done that...

Today it's all about the X-Men, from a time when "Adventures" was synonymous with TV exploits, and the end was near for the much-loved animated series that ran from late 1992 to 1997.

I was already a dyed in the wool comic book reader, but it's fair to say the cartoon cemented my interest in the X-Men, which become more intense in the early to mid-nineties, and included actively collecting action figures, video games, and the entire first series on VHS tapes that featured two episodes per box (an improvement on the single episode tapes common to the United States).

The show had aired on weekday mornings before school, but even found its way into weekend primetime, much to my chagrin as Wolverine and Storm faced the time-traveling antics of Fitzroy as I was ushered out the door with a friend for dinner at Pizza Hut.

Fortunately, the entire series now streams on Disney+, where fans can recapture some of the excitement along with the first two seasons of revival series, X-Men '97. I can even enjoy the luxury of owning it all on DVD thanks to British released box sets that were obscenely cheap just a decade ago. Not so back in 1996!

The only hope an eater of meatlovers pizza had back then was anecdotal accounts from friends (who mostly weren't watching), prospective re-runs or VHS that never happened, or an adaptation of episodes in the pages of X-Men Adventures.

It was interesting to see how episodes were condensed, and sometimes slightly different on the page, but with a fresh mind that recalled minute detail & exact dialogue from regular TV viewings -- with hope of one day seeing all the episodes on home formats -- I was always a little bit snobbish towards adapted works.

Comic book artwork put Adventures series a step above novelizations, but it was still a slightly lame, second-hand, played out experience when all was said and done. So when the series was replaced with the slightly re-titled Adventures of the X-Men -- I was reserved, but pleased. It was still cheap, easy to access X-Men comics, but now there were a few surprises in store, and a fresh approach!

The simplified art style that became synonymous with cartoon-inspired series may have cost them a little street cred at the time, but over the years I've gained much more appreciation for the alternative offerings.

I've become particularly fond of Andy Kuhn's contributions, but Ben Herrera contributes a nice "animated" energy in today's spotlight issue, sharing duties in today's spotlight issue with Roberto Flores in the back half. Artists like John Hebert offered tendons & muscle more in keeping with the post-Jim Lee house style of the time in earlier series, while Alex Saviuk showed a stripped back, refined graphic expanding on his work on Spider-Man.

In another quirk from the age, my copy of Adventures of the X-Men #6 is one of the flipbook versions, which has the corresponding Adventures of Spider-Man #6 on the other side -- a deviating spin-off from the Spider-Man Adventures comic. We might also take this moment to acknowledge and celebrate Marvel Adventures, which opened the toy box up to other Marvel cartoon characters of the time, including Hulk, Fantastic Four, Iron Man, and even Silver Surfer.

In hindsight, one of the pleasures of these series is that they were unburdened from the stunts and stages of comics at the time. This isn't a story about Joseph, or a catatonic post-Fatal Attractions Magneto. It's basically just the classic Master of Magnetism, and all the characters you know and love, with less of the nonsense. That's something I can appreciate a lot more, these days.

In the age of Disney and Marvel Studios, we're strangely used to malformed versions of characters in much the same way of the disappointments of adaptations from earlier decades. One of the things that made the X-Men animated series work so well in the nineties was its effort to reflect the look and style of the comics, with the intuitive wisdom and refinements of thirty years of publication to draw upon.

I shamefully admit that I often regarded the cartoon versions of Apocalypse and the Sentinels for being distillations of what makes those characters great, without the baggage of some of the clumsier efforts of seminal comic book appearances, and later distractions and missteps. The first series, in particular, did it very well.

The scope of Apocalypse and Magneto in the mainline Marvel Comics meant they were often out of sync, in a state of flux, and perhaps just too big to have a lot to do with each other. It was nice that Adventures could facilitate the meeting of their iconic selves, although Apocalypse is maybe skewing a little Saturday Morning in his manipulations and general depictions here, but I suppose it recalls the scenes of a giant-size Apocalypse stomping through France in Series 1.

How important were the cartoons and these comics to your fandom? I'd be interested to know. You can drop a comment below, hit me up on social media, or take the next step in human evolution by supporting the cause on Patreon. That's one way you can help encourage a follow-up for the X-Men/Apocalypse battle!

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You can find much more by 
diving in to the Secret Archives! That's a complete index of every featured fight in order of publisher, series, and issue number. Or simply follow links throughout each feature to find more from your favourite characters, series, and subjects. That's how you become the ultimate fighter!

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Winner: Inconclusive (Draw)
#91 (--) Magneto [+1 draw]
#127 (+3) Apocalypse [+1 draw]
#93 (--) Cyclops [+1 assist]

Sunday, August 19, 2007

SABRETOOTH versus JUBILEE
Rites of Passage (Marvel comics)
Where:
Adventures of the X-Men #7 When: October 1996 Why: Ralph Macchio How: Andy Kuhn

The story so far...
In their last confrontation, Sabretooth and Wolverine battled in the snowy ranges of Alaska, where the X-Man was able to out maneuver his old foe to send him hurtling down an icey ravine.

Having finally clawed his way back to the surface, Sabretooth is madder than ever, and intent on getting revenge on his arch-nemesis.

Stalking his way across America, Sabretooth returns to the X-Mansion he once infiltrated under orders of Magneto. Ironically, the X-Men are abroad in Russia tending to matters concerning the master of magnetism, leaving Professor Xavier and Jubilee alone in the mansion -- with Sabretooth!

Previous Form:
Sabretooth (#326): Suffered a defeat at the hands of Iron Fist and Luke Cage.
Jubilee (#224): Went down to Robin during the inter-universe competition.

Tale of the tape...
Strength: Sabretooth 4 (Steroid Popper)
Intelligence: Sabretooth 4 (Tactician)
Speed: Sabretooth 4 (Olympian)
Stamina: Sabretooth 5 (Marathon Man)
Agility: Sabretooth 3 (Acrobat)
Fighting Ability: Sabretooth 7 (Born Fighter)
Energy Powers: Jubilee 3 (Explosives)


PROFESSOR X: Vulnerable to stairs and unintentional flight.From one mansion incursion [Ultimate X-Men #49], to another! Just like last time, Professor Xavier has been taken out before the action could even get started, so we're going to take a look at this one as a one-on-one situation. Which is a little bit ridiculous, because, well, just look at those stats...

By way of the patented Haseloff tape, we see that Sabretooth represents one of the most well rounded fighters in the Marvel universe, moderately ranking in most areas, excelling in the field of combat, appropriate for this particular website.

Jubilee is... Jubilee. Granted, she's got several steps up on Angel, but her powers generally extend to wearing a yellow jacket and surrounding her hands with colourful pops of light. An "omega mutant" she is not.

Jubilee really has no business fighting Sabretooth. Well, okay, maybe we could come with something. I mean, Jubilee is a victim of her perpetual youth. It's reasonable to assume she'll grow up into a plasma-blasting bad ass. Maybe one day we'll find out Boom-Boom, Jubilee and Dazzler are all descended from neanderthal finger-sparky disco queens who invented fire and were mortal enemies of the Sabre-rine species Jeph Loeb introduced recently. But I digress...

Sabretooth almost certainly eviscerates Jubilee in the most horrific of ways, but this book's based in the 1990s cartoon universe, so we know that won't happen. On the integrity of this section, I cannot say Jubilee would win, but...

The Math: Sabretooth (Meta Class)
The Pick: Sabretooth

What went down...
Arriving on the mansion grounds, not even the stealthy Sabretooth can evade the X-Men's hi-tech security systems. With the alarm sounding, Professor Xavier is unable to pin point the intruder telepathically, forced to activate the defenses.
Sabretooth is able to call upon his mutant gifts and years of experience to survive the various nets and pits, making it to the roof of the mansion.

As Sabretooth halts a skylight shield mid-closure, Jubilee convinces a reluctant Professor Xavier to allow her to investigate. Scouring the levels of the mansion, Jubilee reports via contact pin, finding nothing out of place on the first two floors, but a trashed mess in Wolverine's bedroom.

When contact goes dead, Jubilee scrambles to Professor Xavier, piecing together the clues to deduce the identity of their intruder, just as she turns the corner to find Professor Xavier, bruised and in the hands of Sabretooth!

He tosses Xavier aside and makes chase of the fleeing Jubilee. She scrambles through the mansion slamming doors on her way, but the powerful Sabretooth is able to smash his way through with minimal resistance.

She slows the feral villain a little with her mutant generated plasma explosions. The move further provokes the volitile intruder, but buys Jubilee the space to duck into the control room for the danger room, where she had trained earlier.

Tapping a few controls, she smashes through the observation deck window as the looming shadow of Sabretooth is cast over the control room doorway.

Breathing down her neck, Sabretooth suggests Jubilee simply give in to the inevitable. With hand on hip, she wags her finger in mocking satisfaction for the plan she has hatched to use the X-Men's training facility as a weapon.

To Sabretooth's dismay, attack discs fire from the walls, striking him in the behind. The surprise punishment doesn't stop there, jets of flame adding a light toasting to the ill prepared Sabretooth, who suffers the brunt of the attack while Jubilee backflips through the obstacles.

With his mutant healing factor taking care of most of the damage, Sabretooth arrogantly congratulates Jubilee on her improvement since the last time they clashed. Before he can punctuate his sarcasm with a gutting, he finds himself sprayed with a super-adhesive that holds him in place as giant mobile walls begin to move toward him!

Jubilee, also ensnared in the sticky goop, taunts the enraged Sabretooth some more, before using her pyrokinetics to free herself and make a dash from the final press of the giant training trap.

Jubilee quickly returns to the embattered Professor Xavier, helping him to his hover chair. She recounts her triumph over both danger room, and super villain alike, but the wise Professor warns, "Don't assume anything where that maniac is concerned." A decided shift of opinion from the last time Sabretooth clashed with Jubilee, having taken up quarters to receive 'therapy' from the Prof.

Predictably, the Professor's ominous warning marks the charging entrance of Sabretooth, sans half his pants. No longer content with taking it easy on Jubilee, Sabretooth refuses to take chase, instead bringing the fight to his own terms by wrenching a computer console from the War Room floor.

Sabretooth's aim proves off, Jubilee swiftly ducking the incoming projectile.
She shows him how it's done, blasting him with more of her patented multi-coloured plasma bursts. Like red to a bull, the attack serves only to renew Sabretooth's attack.

Jubilee again calls upon her maneuverability. She ducks an unrefined lunge, and does equally well leaping a savage claw slash that misses her by inches, and puts the savage Sabretooth off-balance.
The break, having provided Jubilee another tactical opening, allows her the opportunity to expel her energies at the ceiling, bringing down a hail of computer junk and rubble atop the feral mutant marauder.

Seeming unstoppable, Sabretooth quickly emerges from the tonnes of rubble, finally getting his clawed hands on the wile X-Man. Having caught her ankle in mid-flight, he pins her to the ground, using his massive weight advantage to prevent another plasma blast, and give her nowhere to go.

He savours the moment, suffering a rebellious spit to the eye!
Enraged to the final point, Sabretooth raises his claws to deliver the killer blow, but the recovered Xavier manages to halt his murderours thoughts with a telepathic mind-blast!

With the situation dire, Jubilee gives her blast everything she's got, knocking Sabretooth backward to live wiring exposed by the console he tore up.
Her options becoming limited, she bravely charges full force at Sabretooth, knocking him back into the wiring! He lights up like a smouldering Christmas tree, but doesn't go down before delivering a final scare, reaching out in vein before collapsing unconscious.

The hammer...
Proving her value as an X-Man, the winner, Jubilee!

And who'd have believed it? Two X-Men features in as many weeks.
Features that didn't even contain Wolverine. What can I say? I'm not an Adventures fan, but those kinetic Andy Kuhn pencils lured me in for another dose of mansion mayhem!

I like to think the relaxed schedule has affored us the opportunity to approach these reviews something like a discussion. Even though we've seemingly thrown off the oppresive shackles of scheduled themes, you'll notice they're still weaving their way through the posts. I guess you can consider the empowered young female X-Man being the current topic of interest, but it's not going to stop here.

Certainly there are very specific beats in this story's script that really call back to the classic Uncanny X-Men #143, where Kitty Pryde finds herself alone in the mansion with a renegade demon from the N'Garai!

Like that classic issue the young mutants struggle in a condensened coming-of-age story, pitting them against overwhelming odds that would otherwise be swiftly dismissed by more senior X-Men. Like this issue of Adventures, Pryde used many of the same strategies to compensate for her offensive inadequecies against a much more powerful foe, but we'll talk more about that when we take a look at that famous issue.

Prompting this pseudo-discussion was a cocktail of Sabretooth's recent decapatation in the comics, and late night viewings of the 1990's X-Men cartoon, upon which this particular issue is based. As far as I know this isn't among the transcribed stories from episodes, but it does draw specifically upon the fourth episode of the series, Deadly Reunions, where Sabretooth infiltrates the Mansion on the behalf of Magneto, who more specifically combats Xavier for the first time in years.

In that episode, Jubilee is left alone, tricked into freeing Sabretooth of his shackles, and saved only by the intervention of Wolverine, who had stormed off previously in protest of Xavier's leniency for his old foe, while they battle Magneto on the basis of Xavier's history.

What's shameful about this story is how clearly it highlights Jubilee's lack of development through the nineties. While I wasn't a reader of Generation X, I think it's safe to say any headway made in those issues was minimal, as Jubilee fell by the wayside, a victim of perpetual youth.

Until now, it's perhaps only in the ill-fated M2 comics that anyone has made any attempt to develop Jubilee, those books recasting her as an adult member of a future Avengers. Although, even here, it should be noted that she's still sporting that ridiculous yellow coat, and fairly tame plasma based powers.

It seems a little obscure, but I'm pleased to see that Jubilee is at least appearing in some capacity, albeit under the guise of 'Wondra', in the pages of the new New Warriors book. Not only that, but she's taking on a more senior role within the team, which might be ambitious, but is certainly a positive step.

Maybe I'm too sentimental, but like Rogue [discussed Ultimate X-Men #49], it seems like such an injustice for a character who no doubt ushered many fans into the fold (via the cartoons), would fall so thoroughly from relevance.
I'm not really a fan of the character, so unlike Rogue, any personal connection is marginal, but it just [seemed] like such a typical case of dropping a ball of potential during play.

The utterly ill-conceived and disappointing Blade series, which recently came to an end, feels like another prime example of a failure to capitalize on properties developed prominently outside the existing fanbase.

Still, the clock's just ticked over to the AM, and I'm running late for our Monday appointment because of this, so I might bid you adieu before I get distracted by further tangential topics.

Before I go, I should direct you to the super-index site When Fangirls Attack, which is currently directing traffic to the last mansion-update. As a hub of all the feminist-based niche discussions, it's a very interesting source to visit and explore from time to time. It's a real pleasure to get a mention, as perhaps one of the less overtly intellectual blogs. Hopefully our superhero fisticuffs and interested musings are sufficient for their readers.

Also, I'm hard at work on the second issue of The Kirby Martin Inquest, so if you haven't already, see about picking yourself up a copy of the utterly affordable first issue. You can get link details from Nite Lite Theatre.
Just a day or two ago I got pin-up artwork from Chris Fason [Hero Happy Hour] that's looking super, and I'm very excited about the overall presentation of the book!

With that said, I'm bloody tired, so be kind if I'm a little late.
Also, yes, I have a new avatar. One that isn't a sissy looking Sentry.

The Fight: 4.5 The Issue: 4
[Kuhn is one of the unsung heroes of superhero comics. A fast, fun and energetic story, complimentary to the cartoons, but easily handed to anyone uninitiated. A feint reminder of how disappointing it is Sabretooth's off the board!]