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SOLOMON GRUNDY versus POISON IVY
Married On A Wednesday (DC)
Where: Solomon Grundy #3 When: July 2009
Why: Scott Kolins How: Scott Kolins
The Story So Far...
In the 19th century, Gotham City was home to a wicked soul named Cyrus Gold. Responsible for murder and misery, he was cursed upon death to forever rise from his Slaughter Swamp grave as the beast Solomon Grundy!
Caught in an endless cycle of death and rebirth, the shambling monster is forever drawn to new acts of evil as an unstoppable undead creature - until now..?
A mysterious force has given Cyrus Gold seven days to end his curse, but dark forces conspire to prolong the agony of Solomon Grundy! He was bedeviled by The Demon and delayed by Bizarro, but after surviving his most recent battle, Cyrus Gold replaces his monstrous alter-ego in the clutches of Poison Ivy!
Tale of the Tape...

Strength: Solomon Grundy 6 (Invincible)
Intelligence: Poison Ivy 5 (Professor)
Speed: Solomon Grundy 3 (Athlete)
Stamina: Solomon Grundy 6 (Generator)
Agility: Poison Ivy 2 (Average)
Fighting: Solomon Grundy 3 (Street Wise)
Energy: Poison Ivy 2 (Projectiles)
Total: Solomon Grundy 23 (Champion)
Solomon Grundy's been having a tough run on Secret Wars on Infinite Earths. Despite his formidable undead strength, he's routinely come up against bruisers who've managed to match or defeat him! Monolith, The Demon, and Bizarro all went the distance! Only Killer Croc succumbed to his brutal rampage!
Today's opponent is a very different breed, but will that mean victory for Solomon Grundy -- or just a new way to die?
Poison Ivy isn't traditionally known for her physical strength or fighting abilities. Her command of rare and exotic plant toxins means she can often avoid combative situations altogether, holding superior combatants in her thrall.
She was able to manipulate Superman into helping her defeat Catwoman in Batman #611. When she set him upon Batman in the following Batman #612, The Dark Knight had to fight dirty to capitalize on Superman's lingering resistance, successfully shaking him out of his trance by endangering Lois Lane!
Good help can be hard to find, so Poison Ivy will often simply grow an army of hostile plant life. Various mutant strains of flytraps and vines are common in her arsenal, though not always effective. Hawkgirl used arrow heads to easily prune back her deadly garden in Justice League of America #15.
Grundy started out as an arch-enemy for the original Green Lantern, whose power ring was ineffective against things made of wood [see; JSA #65]. Grundy himself has been shown to be resistant to GL's energy, apparently due to his undead body being partially composed of wood from Slaughter Swamp!
If Grundy contains wood matter then he could be uniquely susceptible to Poison Ivy's influence! However, it's been suggested that Ivy is connected with the living energies of "The Green", while Grundy is of the deathly "Grey". If he's literally dead wood that may sway the battle back in his favour.
New developments in the Solomon Grundy curse mean he arrives at this battle in the unconscious form of Cyrus Gold. As a man, he may still be vulnerable to Ivy's usual array of mind-altering toxins. It's difficult to say what would happen to Solomon Grundy, given his mystic nature, and dim-witted demeanor.
The Tape: Solomon Grundy Ranking: Poison Ivy (#373)
What Went Down...
Awakening from the nightmare of his restless victims in 1881 Slaughter Swamp; Cyrus Gold finds he is living a whole new horror in the modern day. Limp and bleeding from the nose, he is suspended by thorn & vine before Poison Ivy!
She toys with a torturous death for destroying her green house sanctuary, but instead opts to enslave the anonymous man with a kiss. Her toxins flood his mind with subservience and he receives the order: deliver a package to her enemy and destroy their toxic factory.
With duffel bag in hand, Cyrus Gold heads for the door, but something holds him back. In his mind echoes the fateful curse, "Born on a Monday". He turns, eyes turning red, and although his wiry body remains unchanged, his is once again transformed into the unrelenting monster that is Solomon Grundy!
Ivy is bemused by the raggedy man who defies her influence, insisting: "No one tells Solomon Grundy what to do!"
Gold's appearance belies his true nature, but it never the less manifests as he lunges toward his captor, snatching her by the throat as he pushes her through the broken wooded frame and glass of the shattered greenhouse.
A massive animated tree sprouts from nearby greenery, reaching out with thorny vines and branches to rescue its master. Barbed limbs wrap around Gold's throat and body, but the black evil and decay of Solomon Grundy sends the tree recoiling in horror!
Gold snatches at the wood and leaves, infecting them with a wave of death that carries through the entire garden! His powerful grey reduces the once lush and fertile sanctuary to a barren landscape of dry, rotting wood!
With everything dead -- the man who would be Solomon Grundy turns his attentions to Poison Ivy. She kneels in pained dismay at the centre of her desolate garden, unable to fathom the cause of such destruction.

Grundy returns the kiss to his short-lived enslaver and at last Poison Ivy realizes the terrible truth: the man before her is Solomon Grundy!
She sheds a tear as the leaves covering her body begin to die, and she wilts into unconsciousness in Cyrus Gold's arms. Her limp hand inadvertently falls to rest against the duffel bag at his feet, beginning a quiet ticking that counts down to their apparent doom!
The rooftop area explodes -- but neither is destroyed. Ivy's naked body is deposited prone on a turning staircase, out of reach of the destruction. An open door at the base reveals an unlikely act of rescue by the killer Solomon Grundy!
The Hammer...
Halloween is fast approaching, which can only mean the curse of Solomon Grundy descends once more to terrorize Secret Wars on Infinite Earths!
It's been an annual tradition to revisit the classic villain in October, slowly working our way through the gauntlet of his eponymous mini-series!
It's staggering to think it's now been more than ten years since the terror first began -- and we aren't even halfway!
Solomon Grundy is seven issues unto itself, but was also preceded by a Faces Of Evil Special, and two very fun additional issues that spilled into Superman/Batman. I hope to cover them all!
So far we've seen Grundy take down Killer Croc, go two rounds with The Demon in issues #1 & #2, and butt heads with Bizarro in issue #3.
That particularly savage sewer showdown with Killer Croc was also the last time we saw Grundy secure a victory. He may have an intimidating visage, but the hulking swamp-zombie hasn't fared well against the opening cavalcade of demons and monsters coming his way.
Despite the titular villain's struggles, these slugfests have provided the primary thrills so far. However, the series takes a slight turn with Solomon Grundy #3.
Poison Ivy clearly presents a far less monstrous menace than the rest. She plays to the more obscure thematic intrigue of beauty versus beast, and a plant-commanding villainess against a wood-logged swamp zombie.
I pondered the possibility of Poison Ivy being uniquely suited to manipulating Solomon Grundy earlier in the Tape section, but it's fair to say we didn't really get a conclusive answer from this battle.
Grundy remained in the mortal form of Cyrus Gold throughout the fight, which means the tradition of his body possessing wood-matter from Slaughter Swamp didn't really present itself.
Poison Ivy also didn't really appreciate who she was dealing with until it was much too late. By then, her garden gazebo was already reduced to a cursed crop of death. It could be argued Grundy himself is literal dead wood and she wouldn't have governance over him, anyhow. That's probably the case, but their loose elemental affiliation is a nice idea to think about.
It mustn't be forgotten that there are mysterious forces working behind the events of the series. The ticking clock is counting down to Blackest Night, with each issue representing another lost day. Grundy's presence as a figure of death and "The Grey" does well to allude to this fact, even though it isn't yet explicit.
I appreciate the vague relationship the series, and its week-long quest, has with the Solomon Grundy nursery rhyme, as well.
Poison Ivy's penchant for planting a kiss on her victims is probably about as convincing an allusion to our monstrous Grundy being wed on Wednesday as you're going to get. I presume that was a Scott Kolins flourish, providing a smooth transition from the previous issue's impact zone and plant pot joke.
I continue to be a real admirer of Kolins' work on this series. There's a rough and raw quality to the pencils that really compliments the action. Michael Atiyeh on colors does some great work, too. This issue in particular pops with day time yellow as backdrop to deep blacks. Very nice!
If you'd like to check the entirety of the series out for yourself, you might have to do some work to find a collected edition. If you shop via the Amazon link supplied, you'll help support Secret Wars on Infinite Earths for another year!
Follow links throughout this article for discover more from these and other characters. You can find and discover even more battles by diving in to the Secret Archive for a complete index of featured fights in order publisher, series, and issue number!
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Winner: Solomon Grundy
#135 (+238) Solomon Grundy
#386 (-13) Poison Ivy
JUSTICE LEAGUE versus
INJUSTICE LEAGUEUnlimited Chapter 4: Unleashed (DC)
Where: Justice League of America #15 When: January 2008 Why: Dwayne McDuffie How: Ed Benes
The Story So Far...
The matrimonial union of Dinah Lance and Oliver Queen -- better known to the world as Black Canary and Green Arrow -- should have been one of the happiest occasions on the Justice League calendar. Instead, it was to initiate a new incarnation of the Injustice League into being, marking another in a long line of personal attacks suffered by the heroes in recent years.
Organized as an "unlimited" version of the team by Lex Luthor, Joker, and Cheetah; the League of criminals forms as a response to the dissolving Society of Supervillains. With motives of widespread corruption and protection of crooks, the Injustice League strikes with startling success.
Having captured the JLA, the Injustice League holds their nemesis in captivity with the intent of executing them, but despite their consumate planning they failed to take into account the legacy of an atomic hero called Firestorm!
Tale of the Tape...

Strength: Superman 6 (Invincible)
Intelligence: Lex Luthor 6 (Genius)
Speed: Superman 6 (Mach Speeds)
Stamina: Shaggy Man 7 (Unstoppable)
Agility: Shadow Thief 7 (Unlimited)
Fighting Ability: Deathstroke 7 (Living Weapon)
Energy Power: Green Lantern 7 (Cosmic)
- The Justice League of America are: Black Canary, Superman, Batman, Wonder Woman, Red Arrow, Hawkgirl, John Stewart, Geo-Force, Vixen, Hal Jordan, and Firestorm.
Born of necessity; the Justice League represent a coordinated effort by the world's finest heroes to protect and serve in the many iterations of their regional representation, and on a global scale. Boasting some of the planet's most powerful humans and extra-terrestrials, the League is equipped to combat any threat that should overwhelm the individual efforts of their member, or conventional defenses of the world's nations.
The League is classically defined by the core membership of it's founding members, affectionately referred to as the big seven. Overseen by stalwarts, Superman, Batman and Wonder Woman, they are; Flash, Green Lantern, Aquaman and Martian Manhunter. Several of these members would come to be succeeded by others baring their name, Wally West and Kyle Rayner, while many other heroes would come to be prominently listed with the group; Hawkman, Atom, Green Arrow, Black Canary, Zatanna, Elongated Man, Firestorm, Captain Marvel, Red Tornado, Blue Beetle, Booster Gold, Fire, Ice, and others.
- The Injustice League are: Lex Luthor, Dr. Light, Giganta, Shadow Thief, Mr. Freeze, Fatality, Killer Frost, Gorilla Grodd, Poison Ivy, Deathstroke, Cheetah, Joker, Chesire, Shaggy Man, and Volcano Man.
Formed originally by a bored alien despot, Agamemno; the Injustice League exists as a none-too-subtle counter response to the premiere superhero collective of the DC Universe, the Justice League. Their original membership consisted of Kanjar Ro, Lex Luthor, Catwoman, Sinestro, Penguin, Dr. Light, Chronos, Black Manta, Felix Faust, and Mr. Element.
Sometime after his interdimensional doppelganger galvanized the criminal community as The Society, Lex Luthor reformed the League with a large group of villains, intending to utilize their powers as a protection unit. His true motives behind the formation of the team remain secret, but when the Earth's villains are banished to the planet Salvation, Luthor is prepared to lead them to safety.
Math: Injustice League (Ttl) Justice League (Avg) Ranking: Batman (#2)
What Went Down...
Lex Luthor, armed with powersuit and kryptonite knife, looms over a battered Superman with victory seemingly imminent. That is, until Firestorm arrives to transmute the life-sapping alien shiv into a harmless carbon-based toy!
Unaware of the young hero's efforts to free an imprisoned Justice League, Luthor gloats over the numerical superiority of his collective. Killer Frost is the first to strike, firing ice that easily countered with Firestorm's nuclear heat.
Dr. Light joins the femme fatale to lend a little extra power, but Firestorm is not without his own impending back-up... Having freed himself and the team with a ballpoint pen supplied by Firestorm - Batman marches the JLA into a rematch with their sinister counterparts!

Acting team leader, Black Canary, immediately makes her presence felt, dissipating Shadow Thief with the blasting echo of her canary-cry.
She promptly turns her attentions to grappling with Cheshire, while some members of the Injustice League opt to make an escape, left to run free in favour of strategic grouping by the JLA.
Canary tosses her opponent into Cheetah, leaving Chesire to attempt an escape into the surrounding swampland of her own. Hawkgirl borrows some of Red Arrow's hollowpoints to account for the absence of her mace, suggesting the archer might be going soft on his former flame.
Told not to pursue Mr. Freeze or Deathstroke; Wonder Woman takes the initiative to swing back around to aid Firestorm with a knock-out blow to Killer Frost!
Still unconscious, Black Lightning finds himself with the talon-like fingernails of Cheetah at his throat. Seemingly out of the game, the hero awakens, responding to Cheetah's threats with an unforgiving electrical charge!
Green Lantern joins the fray, forming a green force bubble to fend off the combined attack of Fatality's yellow Qwardian powerring, and Dr. Light's light manipulations.
Red Arrow lends the assist, firing a warning arrow into Fatality's hand with the promise of a second to the forehead. Undeterred by the hero's threats, it's Firestorm who puts the Xanshian warrior down by using his matrix powers to turn the Qwardian ring's energy against her!
Wonder Woman turns her Amazonian super-strength to Gorilla Grodd, swatting him into submission with a devestating three-fist combo! Alas; the attention required by the Gorilla leaves her wide open to a sneak attack by the Shaggy Man! Meanwhile, Wonder Woman's arch-nemesis, Giganta, challenges Black Canary to a one-on-one tussle.

The Canary narrowly vaults over Giganta's giant piledriving fist, using her bodyweight to snap back on the fifty-foot woman's oversized thumb! Having the proportionate dimensions of a skyscraper turns out to be a horrible disadvantage when Black Canary unleashes her sonic scream on the giant-woman's eardrums. As she passes out, Lex Luthor narrowly avoids being crushed by his ally.
Vixen, having absorbed the powers of Superman, launches into battle with Volcano Man, withstanding the burning sear of his rocky body to deliver a two-fisted polish hammer! The Volcano Man gets a taste of the Earth as the mimicking hero uses Kryptonian power to grind his head into the ground with a super-fast boot, before returning the powers to their original vessel.

Armed with the razortips of two red arrows, she easily slices through the animated fauna at the command of Poison Ivy. Not so easy, however, is the renewed assault launched by Fatality on Red Arrow and John Stewart!
While Black Lightning and Firestorm tend to a damaged Red Tornado, Gorilla Grodd launches a charging assault spotted by the legless android. Firestorm creates a brickwall to slow the charge, but Grodd easily pounds through it. Just as the rampaging beast reaches his prey the ground suddenly opens up by the will of Geo-Force, who entraps Grodd by closing the chasm!
With the tide definitively turning, Cheetah seems to come to the aid of an unconscious Dr. Light, but as soon as he gets to his feet, it is Cheetah who rakes her claws through the doctor's back!

Light's past comes back to haunt him at the least likely of moments, but before Cheetah can deliver the killing stroke to the sex offender, Wonder Woman intervenes to deflect the slash. The Amazon talks her arch-villain down, only to have Firestorm swat her unconscious with an energy blast.
Meanwhile, with his powers restored, Superman interrupts an aerial skirmish between John Stewart and Lex Luthor, to challenge his arch-nemesis.
Hal Jordan arrives to join his fellow GL Corpsman in gripping the kryptonite gauntlets on Luthor's suit with the energy of the power rings, giving Superman the chance to deliver a knock-out blow.
The defeat of founding members, Luthor and Cheetah, puts an end to the Injustice League's antics. Batman, who had been conspicuously absent from the fight, arrives with the final member of the founders, the Joker, having ignored a direct order from the team's newest leader, Black Canary.
With the unconscious collection of the villains at their feet, the question of what to do with them becomes the JLA's most pressing concern. It's then that Amanda Waller leads her ragtag team of reformed villains into the room, waving an official warrant in the generation direction of the heroes!
The Hammer...
Okay, you probably figure it's a pretty clear case of the Justice League taking the victory here, but the end of the issue includes an additional twist. For the villains who appeared to escape, a seven-issue maxi-series earns them an off-page defeat at the hands of Amanda Waller's Suicide Squad for the assist!
Unbenknownst to Bane, Deadshot, Blockbuster, Plastique, Count Vertigo, Bronze Tiger, Multiplex, and Captain Boomerang, a good number of them are slated to join the captured villains on a prison planet called Salvation. All part of the Salvation Run event that defined much of the DC villains' 2008.
For November on the belated Infinite Wars, this issue made for a great opportunity to stop in with a good many playable characters from Mortal Kombat vs DC Universe. While we can't help but offer a somewhat damning assessment of the final product, we are still quite enthusiastic about the properties surrounding the game. Of the heroes and villains appearing in this issue, you can so far play as: Superman, Batman, Wonder Woman, Green Lantern, Deathstroke, Joker, and Lex Luthor. Downloadable characters may emerge before the end of the year.
With the Infinite Wars a horrid two weeks behind schedule once more, our unforgiving agenda quite naturally lands us with an epic battle between two mammoth teams. I'm sure there was a lot of commentary that could've made for some interesting and ponderous discussion, but as has been a bit characteristic of our second-half of 2008, you might have to make do without the best of us.
I wouldn't be quite as harsh on the heavily editorialized nature of the series, but would have to agree with some other reviewers' sentiments that the Meltzer-reboot of JLA as a series has failed to really present the A-list title you would expect. Marvel's New Avengers has suffered a similar deterioration, but holds on stronger to the focus of it's characters and an independent story.
In the end the biggest negative is the burden that seems to filter through to McDuffie's script. I'd like to think it isn't his public acknowledgment of frustration that's colouring this interpretation of the issue which feels much less inspired than other superhero skirmishes we've seen from McDuffie, or other writers. The team and adventure feels like a restrictive checklist of required beats.
At the end of the day, a sizable portion of the mainstream audience has been reacting negatively to this editorial vision. While it might not be benefitting JLA as much as one would like, Dan Didio's corporate ship feels cohesive and logical. I simply couldn't fault the issue for being connected to events that contribute to the saga of the DCU and the League as a vital component of that Universe.
Cheetah's sudden betrayal of Dr. Light reads like an awful pro wrestling plot twist, but as described in our Final Crisis #1 review, is an appreciated acknowledgment of a major event that's felt like the elephant in the room every time Dr. Light makes casual appearances in titles like Teen Titans, Green Arrow, or Superman/Batman. Light, of course, suffered a more torturous penance for his sexual assaults under the vengeful gaze of The Spectre -- a fate befitting of one of the most vile criminals DC has seen, depending on when you've read him (post-Identity Crisis). Wonder Woman's speech feels as ham fisted as Cheetah's attack, but with that vital acknowledgment of his crimes, it feels much easier to respect and enjoy Light's tumultuous career over the past few years.
The Infinite Wars will be back again with more Mortal Kombat and DC Universe features in the coming days, including the follow-up to our MK spotlight, this time with the characters from the DCU portion fo the recent game. Stay tuned!
The Fight: 4.5 The Issue: 4
Christmas is coming and with comics a conscious part of the zeitgeist, why not gift a full story? The Infinite Wars offers a range of titles easily purchased online via Amazon. Not only do they have great prices, but by visiting the store via one of the links on the Infinite Wars before your purchase, you help sponsor the website! Need some ideas? The Infinite Wars has an extensive catalogue of reviews that can be purchased in the Gift Shoppe! Not a Christmas celebrant? Fret not! All holiday makers are welcome!
POISON IVY versus CATWOMANHush Chapter Four: The City (DC)
Where: Batman #611 When: March 2003
Why: Jeph Loeb How: Jim Lee
The Story So Far...
When a child heir is kidnapped by Killer Croc; the seeds of a plot to undo Gotham City's dark knight protector become evident. Batman's greatest villains are manipulated by an unknown assailant, whose war of strategy against the hero begins with a break in modus for a Killer Croc mutated beyond his usual condition.
When Catwoman attempts to steal the ransom from Croc's kidnapping; the plot thickens as Batman takes pursuit across the city skyline, only to be cut down by one of his own weapons!
The resulting injuries from his fall bring Bruce Wayne's past into the present, but even as he becomes reacquainted with old friends; the Batman is thrust into a mystery that takes him to Metropolis and into the path of contemporary allies.
Beneath the lights of the city of the future; Batman and Catwoman begin a search for the puppeteer pulling their strings - Poison Ivy - but even as they do, they play into the hands of the true manipulator, and enter into an arena they could not possibly anticipate...
Tale of the Tape...

Strength: Catwoman 2 (Average)
Intelligence: Poison Ivy 5 (Professor)
Speed: Catwoman 3 (Athlete)
Stamina: Catwoman 4 (Athlete)
Agility: Catwoman 4 (Gymnast)
Fighting Ability: Catwoman 4 (Trained)
Energy Power: Poison Ivy 2 (Projectile)
- In her formative years, Pamela Isley was a budding student of botannical biochemstry at a Seattle university. Her introversion made manipulation easy for Dr. Jason Woodrue, a teacher who convinced the shrinking violet to partake in potentially lethal experiments involving botanic toxins.
The betrayal shakes the fragile woman into action, who narrowly escapes death, only to experience a series of personal tragedies. She invests her emotions in environmental issues, discovering an inate ability to converse with, and control, all forms of vegetation.
Using her intimate knowledge of botanic toxins and an unwitting connection with a mystic elemental force known as the Green; Isley settles in Gotham where she becomes the eco-terrorist, Poison Ivy.
To compensate for her limitated combative vocabulary, Ivy relies on the manipulations of more powerful adversaries, and the animation of complex and rare vegetation, to do her battles for her.
- Selina Kyle lives a life on the streets, coming to be known as a notorious thief. Her escapades garner much attention, and eventually force the burglar to lay low, where she continues her career in crime as a dominatrix extracting information from potential victims.
Kyle gains extensive training in the martial arts, and inspired by the mysterious vigilante called Batman, adopts her own leather mask and catsuit ensemble to become Catwoman. As Catwoman, she embarks on a career as an ambiguous entity in the Gotham City landscape. Though regularly acting as a professional burglar and occasional mercenary, Catwoman also comes to be known as a protector of Gotham's East End.
Catwoman is a highly skilled fighter at peak physical condition, with impressive physical strength, agility, and speed. Catwoman also utilizes weapons including a whip, cat o' nine tails variation, and claws contained within her gloves.
Though well known as antagonist of the Batman; Catwoman's moral ambiguities err on the side of good, often resulting in brief alliances (or romance) between the sometimes-enemies.
Math: Catwoman Ranking: Catwoman (#17)
What Went Down...
Having been freed of Poison Ivy's influence; Catwoman plans to track the villain to a safehouse in Metropolis. Batman and she form an alliance amidst romantic tensions, but the fiercely independent Catwoman proves difficult to tame. Only on her terms to the pair later reconvene to devise a plan.
Catwoman descends on the hideout alone, faking the lingering influence of Ivy's poisons. The villainness is not so easily deceived.
Poison Ivy swats the ill-prepared Catwoman with a backhand slap, but the surprise attack garners little advantage. With her ruse uncovered, Catwoman is given license to offer a little payback for manipulations suffered.


Payback takes the form of an unrelenting combination of punches and kicks from the well trained burglar! Ivy quickly finds herself on the ropes, and with a claw to her throat, attempts to bargain with her former-puppet, offering up a share of the ransom she had used Catwoman to steal. The thief remains uncompelled, but the tables are quickly turned...
A branch twists out from the millieu of plantlife adorning the hideout, wrapping itself around Catwoman's neck! Like an anaconda it yanks Ivy's attacker from her body, wrenching it's grip as it lifts Catwoman's flailing body upward.
A batarang flings from the gloom, slicing effortlessly through the animated vine!


Just as the Dark Knight makes his presence known, another hero stirs nearby.
It begins with a thoom and then a krrrkk as the foundations of Ivy's dockside building begin to crumble under the might of Kryptonian strength.
Superman tosses the building aside, wounding Catwoman in the process. With that, he takes Poison Ivy's side, while Batman surveys the carnage.
The Hammer...
I hate to say it, but the double victory goes to surprise entrant Superman, and the lady pulling the strings, Poison Ivy!
This isn't one of the promised July Dark Knight entries, but if we're going to be nearly two weeks behind schedule, I figure it's going to be more worthwhile if we cram in plenty of meat in the sandwich. Indeed, cram we have, as we make a belated acknowledgment of Catwoman's inclusion in Mortal Kombat versus DC Universe.
I have to admit to a bit of a double motive, because, one of these things [pictured right] is not like the other...
We've touched upon it briefly in other entries, but we might as well just take the gloves off and get down to business: Poison Ivy has no business appearing in a beat 'em up video game!
It might surprise the initiated to learn that there's been a surprisingly vocal response to the idea of Poison Ivy appearing in the game. One assumes the shouting minority probably doesn't include many of our regular readers from the DC Nation, because, as we'd all know, Poison Ivy isn't really a fist-fighter.
That's not to say Poison Ivy doesn't have a place in video games, which are, for the most part, centred around the mechanics of a combative exchange. There's a lot of validity to the concept of a plant-manipulating Ivy in a video game, but as we saw in this particular entry, Ivy's MO is to surround herself with quantities of vegetation, or minions bewitched by her toxins. Gamers might instinctively equate these qualities to an adventure/platformer, which seems fair.
I have to admit; I'm the first person to acknowledge a disappointing history in the gameplay of previous Mortal Kombats. 2002's Deadly Alliance led with Tekken-inspired fighting styles applied liberally, but with a fluidity that made it everything it's predecessors (and successors) failed to be.
The jury remains out on whether or not MKvsDC, and it's many incrementalized mini-modes, will be able to salvage the brief reputation garnered by MK:DA. I do, however, feel that recent history of slapping the names of fight styles on-screen emphasises the lingering connection between Mortal Kombat and the martial arts. Early games might have suffered from a serious disconnect due to the homogenous palette of kicks and punches shared across the roster, but the implication was there to be fulfilled.
Poison Ivy not only lacks the requisite fighting abilities that even unrefined brawlers, like Flash and Captain Marvel, bring to the table, but is more specifically characterized by her removal from physical altercation. Few examples come to mind where Ivy has physically opposed her arch-rival, Batman, beyond the delay of a vine-tangled struggle -- which, as we saw in this entry, is usually remedied quite quickly.
I don't expect the descent of reason to interrupt the claims of uninitiated fans clamoring for Poison Ivy in a fighter - but hopefully we can at least contribute context to those interested in researching the names being bandied about.
Suffice to say, I do not expect Poison Ivy to beat out the many characters sure to be cut from the list. If you'd like to know more of those, you should track through our long series of related entries, which can currently be found starting here!
The Fight: 4 The Issue: 5.5
Fresh off The Dark Knight and keen to do some reading? Want to know everything that happens in the big battle of Batman #612? The good news for you is that 2003's Hush is collected in two convenient, affordably priced paperbacks. Better yet, if you use purchase links provided on the Inifinite Wars, you help sponsor future Bat-entries! And hey, looking for more classic Batman stories? Why not browse through the Secret Archives to see what takes your fancy, or scroll over to the Amazonian Gift Shoppe where there are many recommended and reviewed reads on offer! It's all part of the plan!
SUPERMAN versus BATMAN
"Hush Chapter Five: The Battle"
Where: Batman #612 When: April 2003
Writer: Jeph Loeb Artist: Jim Lee
The story so far...
Someone has it out for Batman. Someone good.
Hush, Jeph Loeb's return to Batman, and Jim Lee's return to monthly comics work. This was the year long maxi-series that had everybody asking questions about who was out for Batman, and how they were so successfully manipulating the pieces against him.
Already the victim of battling a mutated Killer Croc, and having undergone brain surgery, you'd think Batman had reached the worst of things to come. That was, of course, before the mysterious Hush brought Metropolis into the picture. Before Poison Ivy entered the picture, and before Superman fell under her influence.
Tale of the tape...
For Secret Earth's readers, this just might be the rematch of the century.
Last time we talked about two very different characters. Characters that were much older, older than their ages even, aged by a world far darker and stark than anything the DC universe has seen. Earth-2 Superman's head would probably explode, if he saw the DKR universe, and how pathetic his counterpart had become.
In this particular scenario, things are very different.
Superman's weaknesses largely remain the same. He's still a boy scout, and what's left of his homeworld is still poison to him. Of course, the major difference is, this time Superman's not himself. This time Poison Ivy has her mits into him, and he's not particularly inclined to talk things out anymore.
The other difference is, this wasn't arranged.
Batman didn't have time to rig a suit to the city's power, and he didn't have time to plant his allies. Hell, he doesn't even have the familiar shadows to retreat into.
Metropolis, the city of light and purity doesn't favour the Batman, even if he is with Catwoman.
What went down...
Half way through Jeph Loeb's annual mega event, Hush was really starting to heat up, and things were only getting bigger.
Love or hate the conclusion, one thing remains irrevocably impressive about the character who was introduced to us, as Hush. He did the unthinkable, he didn't just recruit a massive Bat-villain team-up, his scheme was precise as surgery, and as big as art. As big, as Metropolis. As big as Superman!
As the dust settles, the Superman lowers himself to the ground, with Poison Ivy by his side. Hopefully that's information enough for you to realise Superman has become the victim of the vivacious villainess.
Apparently the glowing red eyes are more than just jazzy artwork as directed by Jim Lee, and coloured by Alex Sinclair. It tips Batman off to an incoming attack, giving him necessary time to hurl Catwoman out of harm's way, and disappear underground, into the water exposed by Superman's burning blasts.

Batman's most unbeatable asset is his mind, and ability for preperation.
From that wonderful belt of tricks, the Dark Knight produces two tiny oxygen filters, flicks over to nightvision, and turns on his boot sole propellors, and they're on their merry way. Just the usual fare for a night on the town with a lady.
The Superman's will is strong, he resists the command to kill, but Poison Ivy offers a reminder of her power. It's questionable whether even a super man can resist the lure of Poison Ivy, but Batman's plans largely rest on it.
Both he and Catwoman make their way through led-lined Lexcorp sewer systems, and prepare for the impending attack. From his belt, Batman produces something once entrusted to him by the man he's about to attack - Lex Luthor's Kryptonite ring.
Bats sets up a series of explosives, and clarifies his plan with Catwoman, "Any of the three of them." "It'll be the gal. If we want to get a reaction from him, it has to be the gal."
I don't think it tales the world's greatest detective to figure out who the three are. Perry White, Jimmy Olsen, and "the gal" - Lois Lane.
As thunderous blows echo and roar through the tunnels, Catwoman springs into action, leaving Batman to pay the piper.
As resistent to X-rays as lead is, Superman is inevitably able to bust his way into the systems.
Batman, Kryptonite ring at the ready, welcomes his Finest counterpart with a right, sending the Superman reeling. With super speed the ever present threat, it's evident Superman is still able to resist Ivy's control.
As futile as it is, Batman tries to use that resistence to break through. He warns that he opened a gas main, rendering heat vision out of the question, with an entire city block at risk of total destruction.
Sonics are next, rattling the super hearing of Krypton's last son.
He still has the clarity of mind to unleash his arctic breath, freezing the Batman's ring baring right hand. The Dark detective, ever ready uses a flare to blind his opponent, giving him the opportunity to fire his grappling hook, and leave Superman for dust as he lunges for the electric mains.
"Clark. About the gas main -- I lied."
Supes fries, blacking out the city.
It's not enough to slow the Superman down, though. In fact, the pain actually serves to rattle him enough to get angry. As he bursts out of the ground, Batman has only one option left - the gal.

High above the street, Catwoman teeters with Lois Lane held hostage.
"You can save her. Or fight me. It is your choice."
Of course, Lois has the stroke of genius to choose a flag pole as her time of resistence, elbowing Catwoman in the gut. Batman assures himself that if it were necessary, Catwoman could catch her - but it isn't.
The boy scout prevails, and Ivy's hold is broken.
The rest is history. Ivy goes back to Arkham, and... Krypto makes an appearance.
The Hammer...
Well, whatta ya know? Batman wins, again!
Alright, as far as rematches go, this probably wasn't the most unpredictable, but it was still a bloody good fight.
Actually, predictability was probably an unfortunate monkey on the back of the Hush twelve part storyline, but it wasn't all bad. In fact, taking each chapter as it came, it served it's purpose. It generated sales and hype, and it was very enjoyable.
This was the event that lured me to DC for the first time since I was a small child. I haven't looked back since, so I certainly owe this series that much.
I think breaking this issue down, it really accomplishes the narrative that some of Millar's fight issues failed at.
I think Loeb's success with furthering the story through this particular fight, really comes from the relationship between the two characters, and the ramifications the fight has on the larger threat. If Hush could manipulate and control Superman, what else could he do to as suburban a hero as Batman?
As a fight, it was a little brief, but it did what it set out to do.
This wasn't at all the DKR fight, if anything it's an obvious son-of-DKR. Does Loeb owe a lot of his successes to Frank Miller? Maybe, but I think this fight really stands on it's own.
It moves within the confines of this established world, and doesn't utilize the luxuries of manufactured convenience that the DKR fight had.
The fight: 5
The issue: 4
Stats:
Poison Ivy - Posession by mind control. (Superman)
Batman - Multiple critical blows. (Superman)
Catwoman - Assist; kidnapped Lois Lane as distraction.