Showing posts with label Hawkgirl. Show all posts
Showing posts with label Hawkgirl. Show all posts

Saturday, March 25, 2023

BLACK ADAM versus JUSTICE SOCIETY
Thunderstruck (DC)
Where:
JSA #27 When: October 2001
Why: Geoff Johns How: Rags Morales

The Story So Far...
In ancient times Teth-Adam was considered a champion, but the Black Marvel has a long road to walk if he's to undo centuries of damage and restore his reputation as a hero.

Submitting himself to the Justice Society of America, Black Adam begins probationary tenure with the heroic ensemble -- but not everyone is convinced he should be there.

As Captain Marvel pays a visit to vouch for his predecessor, tensions are boiling over with Atom Smasher, who believes Black Adam will inevitably turn on the group like every other villain who attempts to reform.

Tale of the Tape...
Strength: Black Adam 6 (Invincible)
Intelligence: Mr. Terrific 5 (Professor)
Speed: Captain Marvel 5 (Super-Human)
Stamina: Black Adam 6 (Generator)
Agility: Sand 7 (Unlimited)
Fighting: Black Adam 7 (Living Weapon)
Energy: Stargirl 6 (Mass Destruction)
Total: Black Adam 34 (Super)

Black Adam is the ancient champion of Shazam, who gains the stamina of Shu, the swiftness of Heru, the strength of Amon, the power of Aten, and the courage of Mehen, when he speaks the wizard's name and receives his magic lightning!

The Justice Society are: Sand, Mister Terrific, Wildcat, Hawkgirl, Doctor Mid-Nite, Star-Spangled Kid, and Atom Smasher, with Captain Marvel.

The JSA have Black Adam outnumbered, but they don't particularly have him out-gunned. The Black Marvel has gone toe-to-toe with Superman and only Atom Smasher gets close to matching his incredible strength!

The enlarging strongman is generally in a lower class than Black Adam, but we saw him handle himself relatively well when Atom Smasher led the Suicide Squad against the Black Marvel Family, many years later, in 52 #34.

Fortunately for the JSA: Captain Marvel has come calling! With his own godly gifts supplied by SHAZAM, he's every bit Black Adam's equal, enduring his own battles with Superman, and besting the likes of the Seven Deadly Enemies of Man, an all-star Monster Society of Evil, and Neron corrupted Justice League.

Black Adam had the help of Brainwave when he defeated Captain Marvel some years later in Hawkman #24. This time the dynamics are very different, and it's Captain Marvel who has the entire JSA to back him up! Will it be enough?

The Tape: Justice Society & Captain Marvel Ranking: Black Adam (#22)

What Went Down...
Black Adam has Atom Smasher by the throat as Captain Marvel makes his entrance into the JSA brownstone.

"I heard you were seeking salvation, Black Adam. That you were looking to prove to the world that you've changed your ways. I came to vouch for you[,] but a bit of advice -- Don't choke potential teammates."

The Black Marvel releases his grip, blaming his impulse on the temper of the mortal Theo Adam. He apologises to his teammate, who preemptively responds in kind -- delivering a giant-sized uppercut he'll be sorry for later!


Adam explodes through the glass ceiling as he's launched into the night sky!

Atom Smasher knows he's made a bigger mess of things as Captain Marvel takes flight to pursue his fellow. He meets an enraged Black Adam in mid-flight -- cutting off his furious path back to the JSA brownstone.


The powers of SHAZAM collide in spectacular fashion as the strength of Hercules meets the might of Amon-Ra!

The Captain maneuvers himself to wrap a mighty bicep around Black Adam's throat and hold him back. He compels his comrade to reject the influence of Theo, but the anger incited by Atom Smasher's insult is great!

The Justice Society arrive on the scene just in time to see Black Adam power through Captain Marvel's hold and torpedo dive Atom Smasher!


Team chairman, Sand, draws his sleep gun and orders Atom Smasher to subdue the probate, with Hawkgirl looming in support holding a spear.

Atom Smasher leans in to Black Adam and pins an arm over his shoulder, while shoving Captain Marvel out of the way.


In the ensuing chaos, Black Adam's out reaching hand grabs Sand's gun and crushes it -- unleashing a bursting cloud of sleep gas that stuns Atom Smasher and Hawkgirl!

Wildcat darts around the room, questioning Black Adam's loyalties, as Doctor Mid-Nite looms behind the peril. The query appears to snap Adam out of his rage and pause him in introspection, but the zipping of two of Terrific's T-Spheres around his face renew his aggravation.

Sand commends the tactical potential for beaming holograms directly into Adam's eyes, but Mister Terrific finds himself unable to command his T-Spheres to execute the strategem!


He can only speculate the lightning storm and rain raging overhead is disrupting communication channels. It leaves his T-Spheres autonomously whirring around Adam as he bats Wildcat and Mid-Nite away with each hand.

With imminent threats dealt with, Adam sets his scornful sights on Sand and Mister Terrific.


Slamming his hands together -- Black Adam unleashes a shockwave that launches Sand and Terrific flying through the air!

While Stargirl spurs Captain Marvel to rejoin the fray -- Adam looms over Sand, cast in shadow by the lightning cracking behind him.

Whatever the Black Marvel's intentions for the Chairman may've been, they go unfulfilled as a spiked mace smashes into the ground at his feet, and Hawkman descends from the storming skies to declare: "This fight is over."

The Hammer...
The authoritative word of Hawkman helps bring Black Adam out of his rampage, but the intervention of the former-chairman only creates further divisions as he appears to undermine the leadership of Sand.

Inter-personal dynamics are criss-crossed all over this battle, with Hawkman returning from a night's flight after witnessing Sand kissing Hawkgirl, and Black Adam's admission to the JSA creating tensions with Atom Smasher, and his well meaning old rival Captain Marvel.

Atom Smasher echoes the expectations of readers who'd doubt the long-term viability of Black Adam as a hero, but the twist in their relationship comes when Atom Smasher actually sees things Adam's way, joining him in his attack on Kobra, and subsequent conquest of Khandaq.

To the uninitiated: JSA might've seemed like an attempt to capitalize on the late-nineties magic of JLA, but the 1999 collaboration between David Goyer and Geoff Johns had so much more to offer, laying the groundwork for significant foundational storylines that continued under Johns throughout the next decade!

Black Adam arguably became a minor sensation with his nineties revamp in Power of Shazam, and lingering appearances in various nineties DC Comics events -- but it was his return in JSA that began the ascent to breakout superstar!

Stories running through JSA, 52, and a Black Adam mini-series, minted the once obscure Captain Marvel villain into a full-fledged icon destined for the big screen, but for a while there, JSA was also the best place to find Captain Marvel himself.

DC seemed to effectively lose confidence in Captain Marvel as a viable property throughout the 2000s, leaving JSA to carry the flag in the ensemble series after Power of SHAZAM was cancelled in early '99. It was then in issues like JSA #27, and the Black Reign crossover of Hawkman #24, that fans could again see the two Marvels renew their seemingly settled rivalry.

Issues like these highlight the absurdity of emerging reports that Dwayne "The Rock" Johnson blocked Captain Marvel from appearing with the Justice Society on the big screen, but there's a lot more to the JSA than was seen in the movies.


Once everyone has calmed down, the team decides to resolve their leadership issues with a vote, which installs Mister Terrific as the new Chairman.

An exciting new role for the genius successor to Terry Sloane's legacy of fairplay, which at least sidelines any issues brewing between Sand and the returned Hawkman, but comes at a time when his trademark T-Spheres have been infiltrated by a similar device controlled by Roulette!

The infiltration was the real reason Terrific's devices weren't responding during today's featured fight! The mistress of competition sent her drone to whisk the team away for more adventures in the next issue.

I very much intend to take a closer look at that adventure some time in the future. There are a few different sessions with Roulette that are surely right up our combat-loving alley, and I look back upon this period of DC Comics, and its revival of classics like JSA and Hawkman with great fondness. A time when Geoff Johns mastered intuitively fusing the old with the new alongside artists like Rags Morales.

As for today's contest: Although Hawkman brought proceedings to a relatively peaceful conclusion, you can clearly see that Black Adam had the best of the Justice Society. A majority of the team was subdued. A win's a win.

If you'd like to see more from the characters featured in today's entry you can follow links throughout this post, or dive into the Secret Archive for a complete index of featured fights in order of publisher, series, and issue number.

Secret Wars on Infinite Earths has featured more than 700 battles and ranked well over 1,000 characters! You can help keep us in the fight by showing your support for all this content by becoming a Patreon backer. As a thank you you'll receive access to various additional updates and customizable content options at the higher tiers, including Rank & File Top 10 lists.

Get free daily links to fights inspired by the topics of the day by subscribing to Twitter and Facebook, or by becoming a freebie follower on Patreon. Don't forget to smash that like, fave, and share -- and keep your eyes peeled for the week's top trending battles every Sunday on Twitter & Patreon!

Winner: Black Adam
#19 (+3) Black Adam
#40 (--) Captain Marvel
#51 (-3) Hawkgirl
#369 (-186) Wildcat
#429 (-48) Atom Smasher
#430 (-23) Sand
#653 (-108) Mister Terrific (Michael Holt)
#654 (-110) Doctor Mid-Nite (Pieter Cross)
#27 (--) Hawkman [+1 assist]
#100 (+3) Stargirl [+1 assist]

Friday, July 17, 2009

ELONGATED MAN & SUE DIBNY versus
HAWKMAN & HAWKGIRL

Blackest Night (DC)
Where:
Blackest Night #1 When: September 2009
Why: Geoff Johns How: Ivan Reis

The Story So Far...
As he had in life, the Anti-Monitor was to threaten the lives of all who know existence in death. Broken and defeated by Superboy-Prime in the Sinestro Corps War -- the cosmic villain was sent hurtling helplessly through space, to be claimed by cosmic conspiracy at his final resting place in the far lands of Space Sector 666. So was set into motion the forgotten Oan prophecy of the War of Light!

From the black battery that did rise from the Anti-Monitor's corpse, and through the Oan Guardian he had burned and corrupted, a dark force reaches out through space to grip it's death-obssessed avatar, the villain known as Black Hand. His is the sacrifice that gives birth to the first of a Corps of Black Lanterns who will rise from the grave, seeking to extinguish the light of life.

Summoned by black powerrings contrary to those that sprung forth from the fundamental energies of the emotional energy spectrum -- the dead will rise!

With their memories and abilities in the service of this wave of inescapable cosmic retribution, the Black Lantern will strike at the very hearts of their former friends and protectors of life. Ever hungered, they will be satisfied only by spreading their plague of death. The Blackest Night has begun!

Tale of the Tape...
Strength: Hawkman 4 (Enhanced)
Intelligence: Elongated Man 4 (Tactician)
Speed: Hawkgirl 3 (Athlete)
Stamina: Hawkman 4 (Marathon)
Agility: Elongated Man 6 (Rubber)
Fighting: Hawkman 6 (Warrior)
Energy: Hawkman 2 (Projectiles)


- Inspired by the famed contortionists he'd admired in his youth, Ralph Dibny set about investigating the chemistry behind a drink shared by the unusually agile performers, called Gingold. From the rare Mexican fruit used in the drink, Dibny was able to derive a highly concentrated formula which, upon being ingested, granted him a fantastic rubber-like elasticity!

As Elongated Man, Dibny uses his powers to fight crime, with a particular flair for solving mysterys with the aid of his sleuthing wife, Sue. Together the pair's crime-fighting skills even earned membership with the Justice League of America!

Additional: Sue Dibny was accidentally killed by the Atom's estranged wife, Jean Loring, during her attempts to reconcile their relationship in Identity Crisis.
Loring, having suffered a mental breakdown, attempted to provoke a reunion by staging threats to various other Justice League members' loved ones. She used her ex-husband's shrinking technology to enter [Sue] Dibny's brain, accidentally killing her in the process of causing a stroke.

After severall attempts to resurrect his wife in the pages of 52, Ralph Dibny became embroiled in a mystic plot hatched by the sorcerer, Felix Faust.
He was able to imprison Faust within the tower of Dr. Fate, but in doing so, garnered the ire of the bargaining demon, Neron. Neron killed Dibny, only to temporarily entrap himself within the enchanted walls as well, without Dibny to reverse the spell. In the afterlife, Ralph and Sue were reunited, gaining the ability to possess the bodies of the living via Rama Kushna -- the deity responsible for Boston Brand's similar spirit powers.

- There is much more than occupational curiosity that ties archaeologist, Carter Hall, to the ancient civilizations of Earth. In truth, the man who is also known as the gliding hero, Hawkman, has lived many heroic lives through the ages, dating back to the reign of Ramesses II in ancient Egypt.
It was then that alien "Nth metal" from the planet Thanagar bound his soul, as Prince Khufu, to an everlasting pact with the woman he loves, Chay-Ara -- forging a destiny to forever be reunited through reincarnation, and torn apart at the moment they find love. Just as they had been by the evil priest, Hath-Set.

In the modern age, the soul of Prince Khufu was forcefully reincarnated by the Thanagarians, granting Carter Hall the unique distinction of being aware of his constant resurrections. As Hawkman, he is reunited with the Justice Society of America, and Kendra Saunders, aka; Hawkgirl and the reincarnated Chay-Ara.

Both Hawkman and Hawkgirl possess enhanced abilities as a result of their exposure to Nth metal. Winged harnesses allow them the nimble flight of their namesake, which they use in tandem with a variety of medieval weaponry, most notably a fixed mace, but also spears, axes, and nets. Each possesses enhanced strength and durability beyond that of a human, and can heal non-lethal wounds with direct exposure to their Nth metal.

Math: Hawkman/Hawkgirl Ranking: Hawkman (#28)

What Went Down...
It is written on the pages of history that each time the betrothed souls of Prince Khufu and Chay-Ara admit their love for each other, they are to die before their time. Reborn in this modern age as Hawkman and Hawkgirl, the two heroes have remained distanced, the now aware soul of Khufu maddened by his beloved's refusal to explore their feelings. Though Hawkgirl had resisted for so long to preserve their time, she cannot fight fate. And so it would seem, fate is not without a sense of humor...

Finally Hawkgirl reveals her true love for Hawkman, only to suffer the killing blow promised hundreds of years prior by the curse that brought them together. It is impossible to seperate the truth of their endless cycle from the events begun in far-off space. Was it the ring of the Black Lantern that drove a spear through Hawkgirl's heart, the former friend who wears it, Sue Dibny, or their twisted fate?

It is undeniable that, with one of their own spears, Hawkgirl was impaled, and with his own fixed mace, Hawkman was smacked across the face. Even while the culprit stood far across the room with but an elongated limb.

Sadly, the forces behind the Blackest Night have chosen similarly kinred spirits in former JLA colleagues, Elongated Man and Sue Dibny, to execute the first in a checklist of heroes who are marked for death. As the first strike against the living heroes, it is an unchallenged ambush!

With a voice similar to a fallen friend's, the Black Lantern Elongated Man taunts an already bloodied Hawkman as it's twisted limbs snatch his helmet, and knock him through the air with the fixed mace, again.

Hawkman tries to strike at the Black Lantern's gut with his spiked gauntlet, but finds the same malleable resistance Ralph Dibny had in life, his stretchy body abosbing the blow with ease, only to reverse the fortunes of the close quarters exchange.

The Black Lantern denies Hawkgirl's aborted attempt to confess her love, even as he sees the violet energy of love emenating from her body. With rubber arms he charges the fixed mace with a whip of his extended arm, beating Hawkman's face to a bloody pulp. Despite this face, he does not give up on the woman he loves.

With her final words Hawkgirl ensures he knows she loved him. It is surely a hollow consolation for two star-crossed lovers so regularly torn apart.
Hawkman boils with rage, vowing to kill the creatures he cannot believe are his former allies. The Black Lanterns no doubt believe every word as they see the red of rage fill his very being.

The reincarnated hero can do little to fullfil his threats, but it is a warrior's death as the Black Lantern reaches into his chest and pulls his heart out. Black Lantern Sue does the same to Hawkgirl, registering the rising power level of 0.02%.

Black Hand is there to witness the handy work of his fellow Black Lanterns.
"You won't escape death this time." Perhaps it wasn't the curse, afterall.

The Hammer...
For the time being, we shall assume that this counts as a victory for Elongated Man and Sue Dibny. There is, of course, the possibility that there's more to these Black Lantern manifestations than simply the reanimation of corpses. I'm sure, regardless of the mysterys to be revealed, there will be an argument for culpability, but for the purposes of the Infinite Wars, we shall assume the abilities and presence of a character is enough to warrant their stat.

Which is to say, this is The Comic Book Fight Club, where we review and discuss superhero comics through the famous battles waged within. Each battle counts toward a greater tally as we gradually accumulate win/loss data, challenge the rank of the greatest fighting superheroes, and charge up our powerrings!

Proceedings have been sufficiently derailed throughout 2009, but still we remain steadfast in the review of issues collected and noted throughout the year. This is (ironically) the first year the Infinite Wars have actually made any conceited effort to reflect the releases of the week, so it's an overdue inevitability that we're finally here talking about one of the most eagerly anticipated events in comics history! A fact largely due to the teaser noted at the end of 2007's Green Lantern blockbuster event -- the Sinestro Corps War!

I suspect there will have been those that were outraged by the events of this first issue, particularly where the violent deaths of Hawkman and Hawkgirl are concerned. It's a trait some attribute as a trademark of writer Geoff Johns, who has made a habit of including the occasional brutality in his event comics.

The subject of brutality has been discussed in various facets previously on the site, as you might imagine. As noted during the review of Superman/Batman #15, I'm a great believer in accepting that there's some truth to acts such as these, and that while they might not be a requisite of the fiction, they should not be cause for disdain. The world of superheroes is bound to be a violent and unpleasant place, which is what seperates the titans of the DC and Marvel universes from average folk like you, or I. If there's a time to express that, I'm probably inclined to think "events" are a fair place to start.

It's also very hard to consider a high-concept event like Blackest Night without the expectation that death and resurrections will quickly follow. It is, afterall, an inherent property of the high concept of zombies -- which are essentially defined by being a mathematical principle of life and death. For every one we lose, they gain one, etc. Some will fall, but as comics have taught us, some will rise.
There's also still the distinct possibility that, come the end of Blackest Night, everybody gets to come back in a counter-balancing brightest day.

The Hawks apparently narrowly escaped death in the pages of Final Crisis, but have quickly followed up the fake-out with the real deal. They were apparently fair game, such is life (and death). Far be it from me to spend the entirety of this section offering concept-driven justifications for the writer and editorial staff.

Johns serves up his usual brand of traditional favourites and a general awareness of the many moving parts of the DC Universe, in this first issue. There'll be seven of them all up, so you can probably forgive the emphasis on set-up. For the most part, we already know what to expect of the Black Lantern heroes, and I suspect that will play out more thoroughly in other issues, like the forecasted BL Martian Manhunter return in GL #44, which is introduced in Blackest Night #1.

The recently resurrected Barry Allen looks to be a bigger part of things than might have been anticipated, which is bound to be double the case for anyone expecting a "Green Lantern" event. Blackest Night is definitely going DCU-wide and we get some great foreshadowing glimpses of that through memorial services for fallen heroes in the JSA and so on. That's not to say the GL's don't get a good amount of screen time. Fans receptive to quick recaps will absorb a lot of useful information for the coming months through recaps of the Green Lantern legacy of Women in Refridgerators, along with a glimpse of some of the War of Light occurring in conjunction with the Blackest Night. Scar finally makes her move, also, literally taking a bite out of her fellow Guardians.

Also acknowledged are the promos that teased Aquaman, which were quickly serviced with a glimpse of Mera and Tempest -- a couple of characters I certainly haven't seen in a while! Here's hoping that can lead to something, after Final Crisis provided another fake-out, this time alluding to a return of the deep sea JLAer. Light dressing for anyone eagerly awaiting the BL Firestorm, whose grave was visited by Professor Stein and current matrix wielder, Jason Rusch.

Long story short: plenty of excitement building, but we'll see how things shape-up as the series works it's way through. Plenty of Blackest Night issues on the way! I wouldn't be surprised to see a certain issue of Green Lantern mentioned earlier in this post, at some point in the future.

The Fight: 5 The Issue: 5

Blackest Night is an event maxi-series currently available monthly from DC comics. You can pre-order various collections featuring the spanning epic via Amazon. Be warned! The story is so large you may need to check the contents of each trade before ordering, to ensure you receive what you intend. You can find more collected editions based on the reviews in our Secret Archives, via the Amazon Online Store! By using purchase links provided around the site, you help sponsor future entries, as sporradic as they may be. All will be well!

Friday, December 12, 2008

GREEN LANTERN CORPS/JUSTICE LEAGUE versus SINESTRO CORPS
Birth of the Black Lantern (DC)
Where:
Green Lantern #25 When: January 2008
Why: Geoff Johns How: Ivan Reis

The Story So Far...
The Anti-Monitor - a creature of immense power that once sought to destroy the multiverse - joins Sinestro in creating a new Corps of agents, with the intent to use them as heralds of his conquest over the positive realm. Harnessing the yellow power rings of Qward, the Sinestro Corps operate on a design of fear, using it to control their yellow energy the same way the Lanterns us willpower.

Tricked into believing the Sinestro Corps were to attack Oa, the designates of Sector 2814 soon find themselves four against an army, as the Anti-Monitor and his heralds emerge in the Milky Way. They launch their attack on Earth, but the rest of the Green Lanterns, along with heroes native to the planet, soon join the war. The Justice League, Justice Society, Titans, and more, rally to join the Green Lantern Corps in a stand against a force determined to seek the destruction of all.

Tale of the Tape...
Strength: Wonder Man 6 (Invincible)
Intelligence: Iron Man 5 (Professor)
Speed: The Sentry 6 (Mach-Speeds)
Stamina: Iron Man 6 (Generator)
Agility: Spider-man 5 (Cat-like)
Fighting Ability: Ares 7 (Warrior)
Energy Power: The Sentry 7 (Cosmic)


- The Green Lantern Corps is: John Stewart, Guy Gardner, Kilowog, Arisia, Breeon, Adam, Soranik Naru, Princess Iolande, Bzzd, Green Man, Torquemada, Voz, Apros, Brik, Tahr, Kraken, Chaselon, Sir Deeter, Leezle Pon, Lok Neboora, Raker Qarrigat, Salaak, Stel, Isamot Kol, Larvox, & Vath Sarn.
With: Superman, Powergirl, Hawkman, Alan Scott, Martian Manhunter, Wonder Woman, Metamorpho, Firestorm, Wonder Girl, Raven, Red Tornado, Captain Marvel, Batman, Starman, Supergirl, Hawkgirl, Plastic Man, Starfire, Bulleteer, STRIPE, Black Lightning, Red Arrow, Firehawk, Miss Martian, Jay Garrick, Nightwing, Creeper, Cyborg, Black Canary, Green Arrow, Robin, & Steel.

Having succumbed to the effects of the Parallax entity; Earth's most famous Green Lantern, Hal Jordan, would lead a grief stricken rampage against his fellows in a bid to gain power enough to resurrect his obliterated city.
At the cost of the few survivors, the Guardians of the Universe would pool their energies to create one final, immensly powerful ring, which would be sent out into the universe with the last surviving Guardian from Oa; Ganthet.

The ring would come to be the inhereted by Kyle Rayner.
The young graphic artist's imagination would make him an ideal recipient, his creative mind opening up a realm of possibilities to the ring's powers of solid manifestation. These iconic Green Lantern powers would come to Rayner with the added responsibility of being the last of the Corpsman - a footnote that would continue to be a part of his education right until the return of the Corps.

- The Sinestro Corps is: Anti-Monitor, Cyborg Superman, Superboy-Prime, Karu-Sil, Haasp the Hunter, Snap Trap, Despotellis, & Yellow Lantern.

While imprisoned in the Central Battery of Oa; former Green Lantern, Sinestro, came in contact with a creature as old as time itself. Parallax, an entity born of fear, had been imprisoned by the Guardians of the Galaxy and consequently instilled in the rings of the Lanterns an impurity that left them vulnerable to objects of yellow -- the colour of fear in the cosmic emotional spectrum.

When Hal Jordan was able to excise the corruption of Parallax from his soul, a freed Sinestro opts to form a new army in the anti-matter universe of Qward. Armed with yellow rings inspired by fear, he summons the most frightening villains from across the universe, joining together to form the Sinestro Corps.

Among Sinestro's most famous early recruits: Superboy-Prime, Cyborg Superman, Amon Sur, Mongul, Fatality, Parallax, and the Anti-Monitor.

Math: Green Lantern Corps Ranking: Batman (#1)

What Went Down...
The Earth plays host to three cosmic armies as the Justice League and other heroes combine with the Green Lantern Corps to resist their fear-wielding counterparts, the Sinestro Corps. At the centre of the melee, the armored giant of destruction - the Anti-Monitor!

From a distance the war is abstracted, appearing as a mass of wills colliding, but on the frontlines the personal struggles make-up the bigger picture. Among the heralds of the Anti-Monitor is Hank Henshaw, the Cyborg Superman that welcomes the lethal force initiated by the Guardians that oversee the Lantern Corps. He provokes their action, crushing the will of Lanterns beneath his cybernetic hand, while burning the wings of the courageous Hawkman.

John Stewart uses his ring to douse the flames as he and Guy Gardner arrive to join their comrades. They are immediately greeted by the venom of Karu-Sil, one of Sinestro's fear mongers. Gardner retaliates against her parallax constructs, generating a swarm of glowing green wolverines.

In the skies above, the Anti-Monitor looms over a city in chaos, plunging his fist into the street with the aim of sucking the planet dry. A wave of energy expands, positive matter turning to anti-matter, threatening to incinerate anything unable to flee it's path. The destruction forces Lanterns to redirect their attention to the innocents of New York City, to whom the wave is the most immediate threat.
Heroes such as Wonder Woman and Plastic Man join Lanterns, such as Arisia and Kilowog, in the desperate rescue.

Two brands of Manhunter collide as Hank Henshaw's cyborg meets the fist of the last lawman of Mars - J'onn J'onnz! His intervention aids John Stewart, who carries the ailing body of Guy Gardner. Yellow blood spits from the sickened Lantern -- a sign of Despotellis, the viral Sinestro, attacking him from within.

Meanwhile, heroes such as the Red Tornado, Starfire, Red Arrow, Black Lightning, and Firehawk do their bit to battle the swarming Sinestro Corps. They buzz and battle around the Anti-Monitor like insects, but each of their blows decides the fate of not only this Earth, but every parallel world that stems from it!

The Anti-Monitor's destructive conversion of energies goes unchallenged, until voices from the void recall the crisis incurred by his last attack on reality. A crisis of infinite Earths that went unchallenged by Oan Guardians in bondage.
Oan Guardians who will not stand idly by as he threatens existence anew!

The Guardians funnel their green energies at the impossible beast, confident in the knowledge that this Anti-Monitor is not yet fully developed beneath the armor that connects him to the old. Their will slams against the Anti-Monitor's shell and tears and shreds at the metal of his robotic heralds, the newest Manhunters. Their captain, Hank Henshaw, remains unphased by the Guardians' power.

Baring a grudge for their role in imprisoning him during Alexander Luthor's attempts to affect reality; Superboy-Prime blasts at the Guardians with his Kryptonian heat vision, while fighting off the advances of Alan Scott, Wonder Girl, and the Lanterns. Anti-Monitor lashes at the immortal Guardians also, trapping one in a giant fist that singes blue flesh with raw anti-power.

On the ground, John Stewart fends off the bizarre advances of the Yellow Lantern, while the increasingly weak Guy Gardner turns his attentions skyward. There, looming above the Earth, is the construct called "Warworld" affixed to the yellow central battery of the Sinestro Fear Corps. A power source big enough to destroy the Earth, or, if contained, one giant Anti-Monitor.

Even as his insides are plundered by the microscopic Despotellis; Guy Gardner pledges himself to the cause, flying into the sky with his ring blazing, forming chains with his fellow to drag the Warworld battery into position.

Other Lanterns rush to aid their brothers, fending off the opposition of Sinestro's agents. With the Guardians doing their part to rupture the Anti-Monitor's armor, the Lanterns toss Warworld toward the New York City streets below, and prepare themselves for the mammoth task of containing the explosion.

Kilowog, Apros, Brik, Salaak, Bzzd, Isamot Kol, Arisia, Torquemada, Sir Deeter, and many other Green Lanterns, all focus their energy into a giant dome over Warworld and the Anti-Monitor. Hank Henshaw is also encased within. With a cold metallic hand pressed to the edge of the translucent green dome, he whisper thanks to the Lanterns, poetically anticipating his long overdue death.

While the heroes of Earth fend off the advances of the Sinestro Corps; the City trembles as Warworld explodes, obliterating Hank Henshaw, and massive portions of New York, with it. The Anti-Monitor emerges, however, with his armor in tatters, but his resolve in tact. He lashes out at the unsuspecting Lanterns, but finally his undoing comes from an unlikely source, one of his allies, Superboy-Prime!

The impetuous youth pierces Anti-Monitor's armor and body with a torpedo-like dive. No longer interested in the Anti-Monitor's attempts at conquest, he puts an end to the creature's rampage, dragging the tattered armor into space, before tossing the smouldering corpse of the Anti-Monitor toward a dark destiny beyond the stars.

Spattered with blood, Superboy-Prime prepares a renewed assault against the heroes of the universe. His tantrum is but a precursor to the true end of the Sinestro Corps War...

The Hammer...
In the interest of clarity, this is technically part one of a two-part scenario. The battle strings out to include the suggested fight against Superboy-Prime, but to save time and my sanity, I've broken it up.

For defeating Anti-Monitor (and Hank Henshaw) we declare Superboy-Prime, Guardians of the Galaxy, and the Green Lanterns mentioned who affected and contained Warworld's destruction. For their involvement in repelling the other Sinestro Corps forces, and contributing to varying degrees in the specifics of this fight, we also award a victory statistic to the Earth heroes identified in "the tape". Their involvement, while non-specific, is clearly vital to the victory of the Green Lantern Corps.

For a final piece of house keeping, we also acknowledge confirmed kill stats to Superboy-Prime and Anti-Monitor, who both claimed two lives. Other instances prove too uncertain to confirm a death. Whew.

As you might have noticed, we might be a few weeks behind, but we've assembled some epic battles for the last month of 2008! Following on from last week's symbiote bomb [New Avengers #36], we give you yet another early 2008 major battle you might have been unaware of! True to the name of the site, these epic secret wars involved the heavy hitters of both universes, but neither expanded line-wide like the lynchpin events - Secret Invasion and Final Crisis.

Despite occupying only GL-related titles, it's fair to say Sinestro Corps War went quite a bit larger than the brief symbiote plague in our other example. In fact, reflecting on the year that was 2008 is almost impossible to do without mentioning spillover from the Sinestro event. Even now, looking forward, we anticipate the event forecasted at the end of this issue - Blackest Night!

The upcoming Green Lantern event is but one of several key pieces making up the connective tissue that is the DC Universe. The heavy editorial direction cast across the company has earned criticism from fans and commentators alike, but has also ushered in an undisputed era of cohesion for the DCU. While the heady excitement of the 52-era seems to have passed, DC still manage a tight ship of concept and causality. Reading DC comics has become describable as an experience, distancing them from the hit-and-miss disconnection of Marvel's high selling, headlining events.

What this overly verbose assessment leads to is, Geoff Johns.
At first glance the writer appears to possess few special powers, but anyone reading DC comics knows how deceptive his approach can be. The Sinestro Corps War encapsulates the growth that the Green Lantern comics have experienced under the writer, benefitting not only from brand new contributions, but also the expert inclusion of ideas pulled from all the eras. It's a balance of ideals that has made DC the creative powerhouse -- competent in the face of adversity, creative while traditional.

The simplicity of the spectrum of emotion and colour to represent other Lanterns turns what could easily be a dismal concept, into something beautiful. The Rage of the Red Lanterns serves as one of the prologues to The Blackest Night, and is one of the beats we will hopefully talk more about in 2009.

I'd love to find the words to go deeper into this issue, but we're fast losing days in the year. Instead, let the this and the previous entry reveal where the Infinite Wars has come to rest at the end of the year. DC has been superb. In the new year I hope to talk more about Final Crisis, which has also been a series I've been quite impressed with, in stark contrast to Marvel's Skrull-event.

In case you missed it; be sure to check out our last review of this issue, detailing the personal battle between Sinestro, Hal Jordan, and Kyle Rayner. We will no doubt return to this epic issue at a later date for more of the Sinestro Corps War and the Superboy-Prime fight.

Next up, we tackle two of the major events that drove action on the Infinite Wars in 2008! First, I have to tag all these bloody Green Lanterns!

The Fight: 6 The Issue: 6

The complete Sinestro Corps War is available split across two Green Lantern trade paperbacks. You can pick them up at an affordable price via Amazon, and by using purchase links provided, also help sponsor the efforts of the Infinite Wars! Those, plus collected editions of most issues reviewed in the Secret Archive, are also available via the Infinite Wars Amazonian Gift Shoppe. Perfect for ringing in the new year!

Friday, November 07, 2008

JUSTICE LEAGUE versus
INJUSTICE LEAGUE

Unlimited Chapter 4: Unleashed (DC)
Where:
Justice League of America #15 When: January 2008 Why: Dwayne McDuffie How: Ed Benes

The Story So Far...
The matrimonial union of Dinah Lance and Oliver Queen -- better known to the world as Black Canary and Green Arrow -- should have been one of the happiest occasions on the Justice League calendar. Instead, it was to initiate a new incarnation of the Injustice League into being, marking another in a long line of personal attacks suffered by the heroes in recent years.

Organized as an "unlimited" version of the team by Lex Luthor, Joker, and Cheetah; the League of criminals forms as a response to the dissolving Society of Supervillains. With motives of widespread corruption and protection of crooks, the Injustice League strikes with startling success.

Having captured the JLA, the Injustice League holds their nemesis in captivity with the intent of executing them, but despite their consumate planning they failed to take into account the legacy of an atomic hero called Firestorm!

Tale of the Tape...
Strength: Superman 6 (Invincible)
Intelligence: Lex Luthor 6 (Genius)
Speed: Superman 6 (Mach Speeds)
Stamina: Shaggy Man 7 (Unstoppable)
Agility: Shadow Thief 7 (Unlimited)
Fighting Ability: Deathstroke 7 (Living Weapon)
Energy Power: Green Lantern 7 (Cosmic)


- The Justice League of America are: Black Canary, Superman, Batman, Wonder Woman, Red Arrow, Hawkgirl, John Stewart, Geo-Force, Vixen, Hal Jordan, and Firestorm.

Born of necessity; the Justice League represent a coordinated effort by the world's finest heroes to protect and serve in the many iterations of their regional representation, and on a global scale. Boasting some of the planet's most powerful humans and extra-terrestrials, the League is equipped to combat any threat that should overwhelm the individual efforts of their member, or conventional defenses of the world's nations.

The League is classically defined by the core membership of it's founding members, affectionately referred to as the big seven. Overseen by stalwarts, Superman, Batman and Wonder Woman, they are; Flash, Green Lantern, Aquaman and Martian Manhunter. Several of these members would come to be succeeded by others baring their name, Wally West and Kyle Rayner, while many other heroes would come to be prominently listed with the group; Hawkman, Atom, Green Arrow, Black Canary, Zatanna, Elongated Man, Firestorm, Captain Marvel, Red Tornado, Blue Beetle, Booster Gold, Fire, Ice, and others.

- The Injustice League are: Lex Luthor, Dr. Light, Giganta, Shadow Thief, Mr. Freeze, Fatality, Killer Frost, Gorilla Grodd, Poison Ivy, Deathstroke, Cheetah, Joker, Chesire, Shaggy Man, and Volcano Man.

Formed originally by a bored alien despot, Agamemno; the Injustice League exists as a none-too-subtle counter response to the premiere superhero collective of the DC Universe, the Justice League. Their original membership consisted of Kanjar Ro, Lex Luthor, Catwoman, Sinestro, Penguin, Dr. Light, Chronos, Black Manta, Felix Faust, and Mr. Element.

Sometime after his interdimensional doppelganger galvanized the criminal community as The Society, Lex Luthor reformed the League with a large group of villains, intending to utilize their powers as a protection unit. His true motives behind the formation of the team remain secret, but when the Earth's villains are banished to the planet Salvation, Luthor is prepared to lead them to safety.

Math: Injustice League (Ttl) Justice League (Avg) Ranking: Batman (#2)

What Went Down...
Lex Luthor, armed with powersuit and kryptonite knife, looms over a battered Superman with victory seemingly imminent. That is, until Firestorm arrives to transmute the life-sapping alien shiv into a harmless carbon-based toy!

Unaware of the young hero's efforts to free an imprisoned Justice League, Luthor gloats over the numerical superiority of his collective. Killer Frost is the first to strike, firing ice that easily countered with Firestorm's nuclear heat.

Dr. Light joins the femme fatale to lend a little extra power, but Firestorm is not without his own impending back-up... Having freed himself and the team with a ballpoint pen supplied by Firestorm - Batman marches the JLA into a rematch with their sinister counterparts!

Acting team leader, Black Canary, immediately makes her presence felt, dissipating Shadow Thief with the blasting echo of her canary-cry.
She promptly turns her attentions to grappling with Cheshire, while some members of the Injustice League opt to make an escape, left to run free in favour of strategic grouping by the JLA.

Canary tosses her opponent into Cheetah, leaving Chesire to attempt an escape into the surrounding swampland of her own. Hawkgirl borrows some of Red Arrow's hollowpoints to account for the absence of her mace, suggesting the archer might be going soft on his former flame.

Told not to pursue Mr. Freeze or Deathstroke; Wonder Woman takes the initiative to swing back around to aid Firestorm with a knock-out blow to Killer Frost!

Still unconscious, Black Lightning finds himself with the talon-like fingernails of Cheetah at his throat. Seemingly out of the game, the hero awakens, responding to Cheetah's threats with an unforgiving electrical charge!

Green Lantern joins the fray, forming a green force bubble to fend off the combined attack of Fatality's yellow Qwardian powerring, and Dr. Light's light manipulations.

Red Arrow lends the assist, firing a warning arrow into Fatality's hand with the promise of a second to the forehead. Undeterred by the hero's threats, it's Firestorm who puts the Xanshian warrior down by using his matrix powers to turn the Qwardian ring's energy against her!

Wonder Woman turns her Amazonian super-strength to Gorilla Grodd, swatting him into submission with a devestating three-fist combo! Alas; the attention required by the Gorilla leaves her wide open to a sneak attack by the Shaggy Man! Meanwhile, Wonder Woman's arch-nemesis, Giganta, challenges Black Canary to a one-on-one tussle.

The Canary narrowly vaults over Giganta's giant piledriving fist, using her bodyweight to snap back on the fifty-foot woman's oversized thumb! Having the proportionate dimensions of a skyscraper turns out to be a horrible disadvantage when Black Canary unleashes her sonic scream on the giant-woman's eardrums. As she passes out, Lex Luthor narrowly avoids being crushed by his ally.

Vixen, having absorbed the powers of Superman, launches into battle with Volcano Man, withstanding the burning sear of his rocky body to deliver a two-fisted polish hammer! The Volcano Man gets a taste of the Earth as the mimicking hero uses Kryptonian power to grind his head into the ground with a super-fast boot, before returning the powers to their original vessel.

Armed with the razortips of two red arrows, she easily slices through the animated fauna at the command of Poison Ivy. Not so easy, however, is the renewed assault launched by Fatality on Red Arrow and John Stewart!

While Black Lightning and Firestorm tend to a damaged Red Tornado, Gorilla Grodd launches a charging assault spotted by the legless android. Firestorm creates a brickwall to slow the charge, but Grodd easily pounds through it. Just as the rampaging beast reaches his prey the ground suddenly opens up by the will of Geo-Force, who entraps Grodd by closing the chasm!

With the tide definitively turning, Cheetah seems to come to the aid of an unconscious Dr. Light, but as soon as he gets to his feet, it is Cheetah who rakes her claws through the doctor's back!

Light's past comes back to haunt him at the least likely of moments, but before Cheetah can deliver the killing stroke to the sex offender, Wonder Woman intervenes to deflect the slash. The Amazon talks her arch-villain down, only to have Firestorm swat her unconscious with an energy blast.

Meanwhile, with his powers restored, Superman interrupts an aerial skirmish between John Stewart and Lex Luthor, to challenge his arch-nemesis.
Hal Jordan arrives to join his fellow GL Corpsman in gripping the kryptonite gauntlets on Luthor's suit with the energy of the power rings, giving Superman the chance to deliver a knock-out blow.

The defeat of founding members, Luthor and Cheetah, puts an end to the Injustice League's antics. Batman, who had been conspicuously absent from the fight, arrives with the final member of the founders, the Joker, having ignored a direct order from the team's newest leader, Black Canary.

With the unconscious collection of the villains at their feet, the question of what to do with them becomes the JLA's most pressing concern. It's then that Amanda Waller leads her ragtag team of reformed villains into the room, waving an official warrant in the generation direction of the heroes!

The Hammer...
Okay, you probably figure it's a pretty clear case of the Justice League taking the victory here, but the end of the issue includes an additional twist. For the villains who appeared to escape, a seven-issue maxi-series earns them an off-page defeat at the hands of Amanda Waller's Suicide Squad for the assist!

Unbenknownst to Bane, Deadshot, Blockbuster, Plastique, Count Vertigo, Bronze Tiger, Multiplex, and Captain Boomerang, a good number of them are slated to join the captured villains on a prison planet called Salvation. All part of the Salvation Run event that defined much of the DC villains' 2008.

For November on the belated Infinite Wars, this issue made for a great opportunity to stop in with a good many playable characters from Mortal Kombat vs DC Universe. While we can't help but offer a somewhat damning assessment of the final product, we are still quite enthusiastic about the properties surrounding the game. Of the heroes and villains appearing in this issue, you can so far play as: Superman, Batman, Wonder Woman, Green Lantern, Deathstroke, Joker, and Lex Luthor. Downloadable characters may emerge before the end of the year.

With the Infinite Wars a horrid two weeks behind schedule once more, our unforgiving agenda quite naturally lands us with an epic battle between two mammoth teams. I'm sure there was a lot of commentary that could've made for some interesting and ponderous discussion, but as has been a bit characteristic of our second-half of 2008, you might have to make do without the best of us.

I wouldn't be quite as harsh on the heavily editorialized nature of the series, but would have to agree with some other reviewers' sentiments that the Meltzer-reboot of JLA as a series has failed to really present the A-list title you would expect. Marvel's New Avengers has suffered a similar deterioration, but holds on stronger to the focus of it's characters and an independent story.

In the end the biggest negative is the burden that seems to filter through to McDuffie's script. I'd like to think it isn't his public acknowledgment of frustration that's colouring this interpretation of the issue which feels much less inspired than other superhero skirmishes we've seen from McDuffie, or other writers. The team and adventure feels like a restrictive checklist of required beats.

At the end of the day, a sizable portion of the mainstream audience has been reacting negatively to this editorial vision. While it might not be benefitting JLA as much as one would like, Dan Didio's corporate ship feels cohesive and logical. I simply couldn't fault the issue for being connected to events that contribute to the saga of the DCU and the League as a vital component of that Universe.

Cheetah's sudden betrayal of Dr. Light reads like an awful pro wrestling plot twist, but as described in our Final Crisis #1 review, is an appreciated acknowledgment of a major event that's felt like the elephant in the room every time Dr. Light makes casual appearances in titles like Teen Titans, Green Arrow, or Superman/Batman. Light, of course, suffered a more torturous penance for his sexual assaults under the vengeful gaze of The Spectre -- a fate befitting of one of the most vile criminals DC has seen, depending on when you've read him (post-Identity Crisis). Wonder Woman's speech feels as ham fisted as Cheetah's attack, but with that vital acknowledgment of his crimes, it feels much easier to respect and enjoy Light's tumultuous career over the past few years.

The Infinite Wars will be back again with more Mortal Kombat and DC Universe features in the coming days, including the follow-up to our MK spotlight, this time with the characters from the DCU portion fo the recent game. Stay tuned!

The Fight: 4.5 The Issue: 4

Christmas is coming and with comics a conscious part of the zeitgeist, why not gift a full story? The Infinite Wars offers a range of titles easily purchased online via Amazon. Not only do they have great prices, but by visiting the store via one of the links on the Infinite Wars before your purchase, you help sponsor the website! Need some ideas? The Infinite Wars has an extensive catalogue of reviews that can be purchased in the Gift Shoppe! Not a Christmas celebrant? Fret not! All holiday makers are welcome!