Showing posts with label 1990. Show all posts
Showing posts with label 1990. Show all posts

Sunday, October 20, 2024

BATMAN versus PENGUIN
Snow and Ice Part Two: Bird of Ill Omen (DC)
Where:
Detective Comics #611 When: February 1990
Why: Alan Grant How: Norm Breyfogle

The Story So Far...
The Penguin is dead. Claimed by a heart attack in Gotham Penitentiary while working out in the gym. An ignoble death for a man whose final will & testament pledges protection to the bird species from which he took his criminal alias.

The Batman attends his funeral with other friends, rivals, and enemies, breaking with taste and tradition to diligently verify the legitimacy of Oswald Cobbleplot's demise. The corpse is genuine -- but its slumber is not. The Batman is right to harbor his suspicions.

By night, The Penguin's men exhume his body, and although they at first fail to stir him from the hypnotic state mimicking death -- they soon spring Mortimer Kadaver from prison. His role in putting The Penguin under is quickly undone with the utterance of a simple code word, allowing the pair to begin a fresh crimewave with The Penguin beyond suspicion.

Tale of the Tape...
Strength: Batman 3 (Athlete)
Intelligence: Batman 5 (Professor)
Speed: Batman 3 (Athlete)
Stamina: Batman 5 (Marathoner)
Agility: Batman 4 (Gymnast)
Fighting: Batman 5 (Martial Artist)
Energy: Batman 4 (Projectiles)
Total: Batman 29 (Metahuman)

Batman has one of the most famous rogue's galleries in comic book villaindom, and although The Penguin has always enjoyed a certain iconic status, modern times haven't always been especially flattering to his combat potential.

Once upon a time this criminal mastermind reigned supreme as one of Batman's premiere opponents, but as The Dark Knight has become increasingly associated with almost super-human levels of peak physical & mental conditioning -- Oswald Cobblepot has found a more comfortable niche as a businessman and overseer.

The Penguin therefore differs from some of Batman's more maniacal arch-villains in cold calculating. He's a rational actor, wielding tactical brilliance to manipulate the ranks of organized crime, politics, and high society -- eventually maintaining the facade of a legitimate businessman as owner of The Iceberg Lounge.

One way Penguin deals with physical opposition is to recruit hired muscle. We saw him call upon Girder and Double Down during a visit to Keystone City in The Flash #210. He also recruited Jonathan Crane for an operation that led to the psychologist's transformation into the rampaging Scarebeast.

Far from helpless, Penguin also typically travels with an arsenal of personal firepower. His famed trick umbrellas come with a variety of munitions, blades, or gasses, as was unleashed against Green Arrow in Justice League of America #135.

We generally expect Batman to defeat most opponents in the end, but planning and resources can get the better of him -- especially in one of his more street-level outings.

The Batman himself almost undid his dominance over Rick Flag by infiltrating the secret Belle Reve Prison headquarters of Task Force X. Caught in the lion's den, he only escaped Amanda Waller's Suicide Squad through negotiation.

Master planners Bane and Hush stacked the deck in their favor by running The Batman ragged before respective showdowns in Batman #497 and Batman #619. Pawns in their scheme, Riddler and Harley Quinn, proved capable of testing The Dark Knight in their skirmishes as well, in Batman #490 and Batman #613.

So, will this be one of those circumstances? Has The Penguin planned the ultimate humiliation for Batman in this installment? Let's stop speculating and find out!

The Tape: Batman Ranking: Batman (#1)

What Went Down...
With a spring in his step, a sack full of cash over his shoulder, and a tune whistling from his lips -- The Penguin descends a fire escape ladder on his way to another escape from the back of the freshly robbed First Gotham Bank.

He has just unburdened himself of his partner-in-crime, Mortimer Kadaver, but The Penguin's troubles are only just beginning. As he begins to load his loot into a getaway car -- a cold voice growls from the street light overhead: "Hi."


The startled Penguin leads with his umbrella gun as he twirls to meet the grim figure descending from above.

His hat falls away and for the briefest of moments The Penguin locks eyes with his hunter, but he does not lose his composure.


The Penguin welcomes the diving Bat with open arms -- using the Dark Knight's own momentum to redirect him with a backwards roll and kick of his legs.

The toss sends Batman hurtling into nearby trash cans -- a painful reminder that appearances aren't everything where the stout, but physically capable Penguin is concerned. His choice of accessory hides deadly potential, as well!

From the end of Penguin's umbrella blasts a wild spray of gunfire!

Batman dodges and weaves to keep clear of the shots, but he knows he can only keep the feat up for so long!


With a single fluid motion The Bat dances around the bullets, while also collecting one of the nearby trash can lids to fling towards his foe!

The broad metal disc collides with The Penguin's skull -- creating an opening!


The Batman seizes his opportunity -- closing in with a knock-out punch!

The Hammer...
Our first look at a classic rivalry gives us a surprisingly competitive street fight.

I have to admit, I'm not entirely at peace with the image of a judo-rolling Penguin, but for the most part I find this a pretty acceptable outing.

Batman dancing between short-range gunfire might be stretching credibility to its absolute breaking point, but there's still a lot to like about the balance of ruthlessness and iconic Penguin gimmickery in this portrayal. I'll gladly take reality-bending super-human feats if it means indulging in the fantasy of trick gun-umbrellas and exciting comic book imagery.

Norm Breyfogle has to be right up there with Jim Aparo as one of the great, iconic Batman artists. They both have terrifically stern, angular takes on The Dark Knight, who remains firmly rooted in the world of superheroes, but can disappear into highly stylized urban shadows, and moody pulp page layouts.

There's something about Breyfogle that reminds me a little of Sal Buscema, as well. Another favourite artist of the late eighties/early nineties who trades in sound fundamentals, instantly identifiable exaggerations, and a flair for big action and expressive characters. Guys who really make comics a singular experience.

We're back in one of my favourite years: 1990. A time especially significant for Batman as a character and brand, still riding the phenomenon of mainstream mania sparked by the 1989 feature film, while DC Comics continues to navigate the on-going creation of a new normal for a post-Crisis DC Universe.

I think fondly of picking up issues of Batman and Detective around this time, in places like the city train station, where I would exit past the newspapers caged outside a narrow hole-in-the-wall convenience store, new issue gripped in my hot little hands, and daydream about Batman and The Joker fighting across an overhead foot bridge. There was a touch of Gotham in that place, with its old fashioned wooden phone booths & polished coat hangers, and rain-soaked winter commuters whom I could swear were wearing hats and trench coats, but probably had something a little less sophisticated in style for a 1990 wardrobe.

The classic rogue's gallery was ripe for a rethink around this time, and Bat-fans were eating well, with all the major villains represented and near the peak of their powers. A period of re-establishment that laid a strong new foundation for the decades to follow and build upon.

The Penguin is still leaving a trail of clues for Batman in this issue, citing the idea that a crime spree wouldn't have any thrill if nobody knew who was doing it, but he's taking a break from ornithological fixations to go after cold hard cash, and more notable, "snow" and "ice" -- street names for cocaine and diamonds.

I suppose there's nothing too unusual about that, but it does feel a little like this issue is participating in a broad process of evolution that will advance the Bat-mythos, and take The Penguin toward a more hands-off approach, arriving a decade later as something of a power broker ensconced in a world of luxurious gimmicks -- namely The Iceberg Lounge -- rather than actively pursuing gimmicks, like exotic birds.

Not that I'm at all opposed to Oswald Cobblepot's specialist interests and proclivity to acquire the finest things through criminal methods. There are just better opponents to be out on the streets trading blows with Batman, and the idea of flaunting clues for attention feels more at home with Riddler, or perhaps Joker.

This process of refinement, and commitment to the unique accumulating culture of comic books, was & is one of the pleasures of the era.

You could really count on the comics back then; resistant to even the massive cultural impact of Michael Keaton's Batman, and Tim Burton's later vision for a grotesque sewer-dwelling Danny DeVito that we never fully suffered in comics. Even the enduring all-black rubberized Bat-costume was never fully executed in the comics, even if there was some experimentation with colouring and design.

The Penguin was a brilliant visual right out of the gate in 1941, and the details of that design were largely retained as well -- even in the face of modern fashion sensibility, which admittedly, had room for gorgeous retro as part of its variety of styles, but still contained the pressures of aggressive disposal in pursuit of the hot new thing.

If there were any outside forces that influenced Penguin - it was the Batman animated series: A show that was embraced by comicdom for its high-quality retro vision, which itself was heavily and intuitively influenced by comic book sources.

For lack of a better term - the cartoon was one of "ours", even as it navigated its own necessary evolution of design and characterization, before eventually losing its way in the later iterations.

I don't like to spend too much time here railing against the present, but I invariably return to the subject, because I do wish current comics showed more of that consistent old resiliency and dedication to refinement, without falling in to a complete regression into dead-end nostalgia.

It weighs particularly on my mind as we endure our current Batman mediascape, steered unconvincingly, but with baffling acclaim, by Matt Reeves' decidedly less comics-intelligent, pathetically cliche post-Nolan pubescent fan-fiction, The Batman, and the current Penguin spin-off series starring Colin Farrell on MAX, which I admittedly haven't seen much of. I'm not sure it would improve my mood.

The temptation of the British gangster pursues a version of The Penguin that ultimately seeks to diminish the things that make him interesting. This version is cut from a cloth notably worn by the Batman Arkham video games, which are very good, but slightly cringeworthy for the 'edgy' grime of their aesthetic, pulling on outside influences, like roles played by The Long Good Friday actor, Bob Hoskins, in addition to a wide array of Batman comics and multimedia.

These efforts in other mediums forget that there is a big wide world of characters, and in the case of Farrell's portrayal, the addition of scars further infringes on other characters, and by design works to make The Penguin far less special.

It can be very interesting to flesh out a character or idea by pulling on intuitive similarities to outside reference, but done indelicately, without firm understanding and appreciation for the original source, it can quickly become a self-defeating fool's errand, gradually making everything in our world increasingly bland and flavourless. We can find British thugs in any number of other places - but there's really only one monocle-wearing, top hatted, umbrella-packing, dapper Penguin.

Superheroes and their prolific blockbuster adaptations have been particularly endemic of this problem, but it's something palpable throughout all western pop culture, which seems to have lost far more than it has gained in the last couple of decades. A depressing reality for fans & viewers -- and the industry itself.

I find myself increasingly believing comics should be read backwards and forwards. The best of the past and the potential of the future.

If you'd like to know more about either, perhaps you'd consider joining me in my explorations by becoming a supporter on Patreon. With well over 700 featured fights and more, Secret Wars on Infinite Earths has mused a great deal through the highs & lows of recent comics. With your help, we can continue to do more!

You can find all the superhero smackdown reports for free by diving into the Secret Archive for a complete index of battles in order of publisher, series, and issue -- or by hitting links to your favourite topics found throughout each entry.

Get daily links to fights inspired by the topics of the day by subscribing to TwitterDon't forget to smash that like, fave, and share -- and keep your eyes peeled for the week's top trending battles every Sunday on Twitter & Discord! The lively Discord chat is one of the bonuses of becoming a Patreon subscriber!

Winner: Batman
#1 (--) Batman
#1084 (-7) The Penguin

Saturday, September 21, 2024

IRON MAN versus MAGNETO
Family Reunion (Marvel)
Where:
Avengers West Coast #57 When: April 1990
Why: John Byrne How: John Byrne

The Story So Far...
The emotional strain of learning her children were plied from the fractured energies of Mephisto -- only to lose them to the reincorporated devil -- takes a terrible toll on the Scarlet Witch!

Estranged from an emotionless, reconstructed Vision, she suffers a mental break -- but not alone! 
Magneto returns under the manipulations of Loki to reclaim his daughter and ease her from her suffering. A family reunion that inevitably pits the Master of Magnetism against Wanda's most trusted allies - The Avengers!

Tale of the Tape...
Strength: Iron Man 6 (Invincible)
Intelligence: Iron Man 5 (Professor)
Speed: Draw 3 (Athlete)
Stamina: Draw 6 (Generator)
Agility: Draw 2 (Average)
Fighting: Iron Man 4 (Trained)
Energy: Magneto 6 (Mass Destruction)
Total: Iron Man 31 (Super)

At some point every fan wonders the same thing: What happens if Iron Man fights the Master of Magnetism? It's a done deal, right? Magneto controls metal, Iron Man relies on a metal suit. Case closed. Well, not so fast hotshot...

Tony Stark may have made his first suit of armor out of iron, but times change, and as most of the planet learned through the hugely successful live-action film series -- he's not so much an iron monger as a master of industry and technological advancement (with a flair for weaponry).

This all comes down to your definition of an "Iron Man", and the simple truth is, like a lot of metal products in our modern way of life, his suits probably contain many non-ferrous materials, such as plastics, fiberglass, carbon fibers, and titanium alloy. The net result is a suit that can probably handle magnetic fields without too much trouble -- especially if he has time to prepare.

Let's assume Iron Man has super-durable plastic armor ready to go and any elemental advantage Magneto might have is null & void. What then?

Well, just because Iron Man isn't a walking lump of metal doesn't mean there isn't plenty of iron to go around!

Magneto has made a career out of turning found objects, and his environment, into a weapon. He's hurled broken machines at the Sub-Mariner, skewered Quicksilver with a flagpole, encased his students in X-Mansion wreckage, and flung industrial scrap metal & cranes at a cosmic-powered Spider-Man!

If that's not enough to give Iron Man a good fight, we've also seen Magneto use his metal-bending powers to craft his own makeshift suit of armor in the Age of Apocalypse timeline. A defensive & offensive addition to his trademark helmet.

In a real pinch he can manipulate people through the iron in their blood, or even disrupt the Earth's magnetic axis, but he isn't walking around doing these things, so we'll put the theory aside and get practical on this Marvel main event.

The Tape: Iron Man Ranking: Iron Man (#3)

What Went Down...
A portion of the cottage floor - where Vision and Scarlet Witch had set up home on the Avengers compound - becomes a makeshift platform as Magneto blasts clear of the domestic dwelling, riding it skyward with his daughter & son in tow.

Wonder Man hopes to make pursuit, but The Avengers have just stared defeat in the face. Hank Pym insists they come up with a plan, but nobody told Iron Man that!

The Golden Avenger makes his high-flying arrival -- spotting Magneto and his erstwhile teammates, Scarlet Witch and Quicksilver, making their bombastic escape! He contemplates their complicated history and makes chase!


Sharing the misapprehension of the public that there is a new man inside the Iron Man armor -- Magneto dissuades The Avenger from engaging with them. He feels they have no quarrel, but the armored hero is not about to back down.

'You make me sad, Iron Man. My purpose in life is the preservation of mutantkind, not the destruction of humanity. But if you insist upon placing yourself in the status of an enemy...'

Iron Man strings along the illusion that he's a new opponent, hoping to take tactical advantage of Magneto under estimating him. When the Master of Magnetism inevitably strikes -- he does indeed assume too little of his foe.


Though his aim is true -- Magneto's blast has no effect on Iron Man!

The Avenger flies clear, spiraling overhead to trade condescension with his opponent, safe in the knowledge that his armor's "ferrous polymers" have been treated with a "special demagnetizing agent".

Magneto can do nothing directly to harm the armored hero.


As he glides through the clouds, Iron Man appears to have the upper hand, but Magneto is not the only person on the floating chunk of floor.

With a simple gesture of her hand, Scarlet Witch casts a hex spell that answers the question of what would happen if his automatic systems suddenly suffered a massive failure.

Iron Man begins to plummet!


Quicksilver races to petition for capture, but the speedster is too slow. His sister's hex spell has already sent Iron Man plunging towards the Earth below.

Magneto observes the unfortunate irony. That he might have been able to reach out with his mutant gifts to save the falling Avenger, but the protections against his powers leave him as powerless to rescue as he is to assault.

The Hammer...
Lucky for Iron Man the specifics of Scarlet Witch's hex don't affect his onboard parachute -- which allows him to crash through the glass ceiling of a North Hollywood condominium unharmed. Faux pas!

Although his landing is relatively safe, it's a pretty humbling defeat -- just not from the opponent we were all focused on.

There are better examples of Magneto fighting Iron Man -- including a more compelling rematch a few issues later in Avengers West Coast #60, but this encounter does provide a short, sharp response to the elemental component that makes it a popular point of curiosity.

In the end: Magnetism just isn't a big factor!

As noted in The Tape; time and technological advancement only makes this an easier issue to explain away. These days we encounter strong, durable nonferrous materials in our day-to-day lives all the time. In the pages of 1990, writer-artist
John Byrne was content to keep it vague, citing the ol' "demagnetizing agent". A bit dodgy in vernacular, but good enough in principle.

I'm sure we'll be citing it when we return to the Iron Man/Magneto match-up in its earlier and later incarnations. I'm particularly interested to look back at their first meeting: A bizarre episode from Magneto's wilder days that may or may not challenge his affirmation that he's not about 'destroying humanity'.

Interestingly enough, in today's fight Tony Stark is maintaining the lie that a new man now inhabits the Iron Man armor. That was actually the case in a prior face-off when Jim Rhodes was wearing the red & gold during Secret Wars. Not that Iron Man, or Magneto, would necessarily know to correct the other. That, and perhaps Byrne isn't really concerned with the "toyetic" 12-issue maxi series. I don't know.

Our featured fight is bookended by two far more compelling battles within the same issue, but since I've got Marvel vs Capcom Fighting Collection on my mind, I was a little more interested in coming down the centre for the marquee fight with two characters who feature prominently in those games. At some point, we'll come back to see how the other Avengers fared in their skirmishes.

As for Scarlet Witch -- it's not a very flashy demonstration of her powers, but still a chilling display of how quickly & effectively she can disarm an opponent given the right mindset.

On approach, Iron Man had considered the possibility that Scarlet Witch may have reverted to her earlier days with The Brotherhood of Evil Mutants, but apparently still wasn't expecting to be magically kayoed by her hex powers. His bad!

This is part of a Dark Phoenix-style heel turn for the heroine, which sees her getting a little more assertive in ways that will make Magneto uncomfortable soon enough. A tangled web that positions her between the machinations of Mephisto, Loki, and Immortus, in addition to her father.

The least complicated elements of this general storyline were inspiration for the WandaVision television series, and have been recurring in storylines such as House of M, but not the Marvel vs Capcom games...

Despite Marvel Super Heroes being loosely adapted from The Infinity Gauntlet - where Scarlet Witch teamed with Cyclops and Iron Man - she still hasn't appeared playable in the long-running Capcom crossover series. That's presumably a reflection of the challenges in translating vague magical powers into unique, visual game mechanics -- especially when those abilities depend on subverting the strict rules that govern day to day life, and well-balanced fighting games.

This speaks to my general theory that superhero fighting doesn't really translate well to the side-to-side arena of standard fighting games. It thrives in chemical interaction, environmental conditions, and is ultimately determined by narrative consideration that has little regard for tournament-ready balancing.

Yet, the bombastic, hyper-kinetic, hyper-visual explosive style of Capcom's Marvel video games certainly do a good enough job at making that type of superhero fighting a very good time!

I'm tremendously pleased I'll be able to play all of those classic fighting games again with the convenience of still-current hardware, and I wonder if we might see a brand new follow-up to 2017's slightly underwhelming Marvel vs Capcom: Infinite sometime in the near future. With a big enough roster, perhaps we might see Scarlet Witch finally make the cut. That could be interesting.

If you'd like see more from Scarlet Witch, the Capcom characters, or some of the other follow-up subjects I mentioned throughout this section -- perhaps you'd like to become a supporter on Patreon. In addition to having a tremendously positive effect on me and my ability to produce these entries -- you'll also get my ear to help inspire future choices even at the lowest tier.

Secret Wars on Infinite Earths has featured well over 700 fights and ranked more than 1,000 characters! You can find them all for free by diving into the Secret Archive for a complete index of battles in order of publisher, series, and issue -- or by hitting links to your favourite topics found throughout each entry.

Get daily links to fights inspired by the topics of the day by subscribing to TwitterDon't forget to smash that like, fave, and share -- and keep your eyes peeled for the week's top trending battles every Sunday on Twitter & Discord! The lively Discord chat is one of the bonuses of becoming a Patreon subscriber!

Special note for you rankings watchers: Quicksilver is present throughout this battle, but doesn't really have a lot to contribute outside of a too-late reaction that might've helped Iron Man. For that reason, we aren't going to count any result for him. You can find rankings updates at the bottom of all new entries.

Winner: Scarlet Witch (w/ Magneto)
#164 (+293) Scarlet Witch
#90 (--) Magneto [+1 assist]
#4 (--) Iron Man

Tuesday, October 05, 2021

AVENGERS versus MANDARIN
Thieves Honor (Marvel)
Where:
Avengers #313 When: January 1990
Why: John Byrne How: Paul Ryan & Tom Palmer

The Story So Far...
A series of sudden super-villain attacks have stretched the ranks of The Avengers across the country as they respond to the decimation of their coastal island Hydrobase, and underground Manhattan headquarters!

Only Edwin Jarvis is on hand to raise the alarm when The Mandarin begins a frontal assault on an already damaged & unguarded Avengers Park. All thanks to Loki and his Acts of Vengeance designed to organize and consolidate the resources of some of the world's most powerful super-criminals!

Not content to leave their butler to face another siege: Captain America leads the call to assemble on Central Park -- but with The Wizard circling the skies over New York City, the star-spangled super-soldier will have to rely on the few local heroes able to answer the call!

Tale of the Tape...
Strength: Captain America 3 (Athlete)
Intelligence: Mandarin 4 (Tactician)
Speed: Captain America 4 (Olympian)
Stamina: Captain America 5 (Marathoner)
Agility: Black Widow 4 (Gymnast)
Fighting: Captain America 6 (Warrior)
Energy: Mandarin 6 (Mass Destruction)
Total: Captain America 28 (Metahuman)

The Avengers are: Captain America, Black Widow, and Hellcat.

Wonder Man and Vision accompanied Captain America on the trip from the West Coast, but had to peel away to take on The Wizard. That means Cap is relying on unpowered first responders Black Widow and Hellcat -- less than ideal against the ten rings of power wielded by The Mandarin!

Although appearing mystical in nature, each of Mandarin's rings is originally part of an alien technology that grants him specific skills. The names and breadth of their power has changed over the years, but the basics remain true:

The Ice Blast, or "Zero" Ring, is worn on the left little finger, and does exactly what it sounds like, generating sufficient cold to freeze anything in ice. That might give Cap some unfortunate flashbacks to his post-war suspended animation, but as we saw when he battled Cold War, he can keep a handle on it.

The Mento-Intensifier, or "Liar" Ring, is worn on the left ring finger, and can be used to bring a person under Mandarin's thrall, or generate a world of inescapable illusion penetrating the victim's very mind.

The Electro-Blast, or "Lightning" Ring, is on the left middle finger, and can deliver powerful bolts of electricity through the air! A power not unlike its namesake, but Cap's shield was able to absorb Loki's electric attacks in Avengers (Vol.2) #1.

The Flame Blast, or "Incandescence" Ring, worn on the left index finger, can super-heat the air by emitting radiation to fire potent jets of flame of varying intensities. Another one handily blocked by Cap's shield, as seen when he met Ghost Rider in Avengers #214!

The White Light, or "Daimonic" Ring, is worn on the left thumb, and traditionally emits various electro-magnetic spectrums, which has also been known to effect a susceptible target's mood, or mental state.

The Black Light, or "Nightbringer" Ring, sits on the right little finger, and projects an area of total darkness. Its energies are associated with the inter-dimensional Darkforce used by Darkstar for a variety of offensive & defensive projections, and contained within Cloak, who can trap opponents within its endless darkness.

The Disintegration Beam, or "Spectral" Ring, worn on the right ring finger, is traditionally used to destroy anything it strikes, unmaking it on a molecular level with an estimated 20-minute charge time. Cap's no stranger to avoiding those kinds of attacks, dodging Red Skull's blast cannons since the Second World War!

The Vortex Beam, or "Spin" Ring, is wielded on the right middle finger, and can allow The Mandarin to fly, levitate targets, or generate massive swirling winds as offensive weapons. It has also been associated with moving at super-speeds.

The Impact Beam, or "Influence" Ring, is a standard favourite for The Mandarin, using his right index finger to direct powerful blasts and waves of energy. It's an equivalent to a lot of energy blasters, such as Titanium Man's, which Black Widow was agile and canny enough to avoid, with added shielding from Iron Man!

The Matter Re-Arranger, or "Remaker" Ring, is worn on the right thumb and allows for limited molecular and atomic manipulation of matter. It's commonly used for generating poisonous gases from thin-air, and altering Mandarin's appearance.

Agility and avoidance are the greatest tools Captain America, Black Widow, and Hellcat have at their disposal. The Mandarin's rings are incredibly powerful, but also limited in their scope. His defense is shored with a modern suit of armor, but a coordinated strike could potentially still defeat him!

The Tape: Avengers Ranking: Captain America (#7)

What Went Down...
Black Widow and Hellcat leap across the rooftops as Captain America's modified quinjet soars down beside them on a course towards Avengers Park.

He hails the assembling heroes over the jet's exterior speaker and advises them to hang back while he takes a recon flight over the attack sight. It's a good plan to protect his unpowered teammates, but the Captain never gets to make the flight -- blasted out of the sky by The Mandarin!


The Quinjet makes a dramatic, skidding crash landing into the rubble of Avengers Park as The Mandarin gloats over his successful strike!

Mandarin stalks toward his prey with Cap slumped in the exposed driver's seat -- rattled by the violent impact that tore the jet open like a tin can! 

The villain 
clutches the barely conscious Captain in the pilot's seat and raises his hand to prepare a killing blow -- but it's suddenly snared by the Black Widow's high tensile line!


Black Widow yanks The Mandarin away from the jet and introduces herself to the stunned villain.

Enraged at her interference he pivots to draw his free hand and blast a stream of fire from the ring of Incandescence. Widow narrowly avoids it, delighting at the unseen arrival of her comrade in arms -- Hellcat!


Hellcat leaps onto The Mandarin's armored shoulders and rakes her steel alloy claws across his frustrated façade!

The villain struggles beneath the grip of Hellcat's entangled arms and legs while Black Widow takes the opportunity to rush in an deliver a flying kick!


The two-on-one advantage doesn't last long. The Mandarin catches Black Widow by the ankle and tosses her across the park -- while also flipping Hellcat off his back and over his shoulder!

They spill across the rocky terrain -- vulnerable to another of his ring attacks!


The Influencer ring sprays concussive energy blasts across the battlefield that shatter the very ground beneath Black Widow & Hellcat's feet!

The heroic pair look severely outgunned when The Mandarin is once again caught by surprise from another attack at the rear!


This time it's Captain America who's able to return the favour to his allies, tossing his mighty shield directly into The Mandarin's armored helmet!

The chauvinistic villain is frustrated by Cap's recovery, but accepts that the battle can now be between men "as it should be". His Ice Blast "Zero" ring makes for an unfortunate irony as he encases Captain America's feet in ice -- a chilly fate all too familiar to the super-soldier once suspended in a frozen tundra.

At that same time -- Mandarin's partner in the Acts of Vengeance, The Wingless Wizard, glides overhead, bringing his battle with Wonder Man & Vision into convergence with the other Avenger's struggle.


Spotting the immobilized Captain America from the sky above -- The Wizard attempts to finish him off with a blast from his gauntlet, but Cap lurches forward into an evasive diving roll!

Wonder Man regains The Wizard's attentions, while The Mandarin plots a strategic retreat, blaming his ally for fouling his attack. He's so distracted by the failure he doesn't notice yet another Avenger arriving until his struck by his hammer!

Mjolnir collides with Mandarin's armored body and knocks him off his feet before flying back to the waiting hand of Thor!


The God of Thunder doesn't take kindly to The Mandarin's abuse of his powers!

He charges the rising villain, striking mightily with with a hammer-held uppercut!

Meanwhile, Vision comes to Captain America's aid, melting the ice from his feet with carefully applied eye beams. The liberation allows all Avengers present to assemble against the tyrannical twosome!


The Mandarin summons the dark forces of the Black Light Nightbringer ring to shroud his enemies -- and The Wizard -- in inescapable darkness!

He condemns his ally to suffer the consequences of their defeat, while the veil of darkness allows The Mandarin a clean getaway. He flies into the air -- gone before the heroes regain their sight.

The Hammer...
The arrival of Thor tips the scales in favour of The Avengers and drives The Mandarin into a hasty retreat. Bad news for The Wizard, who's left to face the music when his co-conspirator in the Acts of Vengeance betrays him upon exit!

Wizard was otherwise engaged in a completely separate aerial skirmish with Wonder Man and Vision, but chose to converge with the fighting in Avengers Park, taking potshots at Captain America. Not his only tactical error it would seem, but we'll take a closer look at his fight another time.

As it happens: the in-fighting is rife amongst the bad guys, who're duking it out while observing from their private meeting chambers, as well.

It seems Doctor Doom has nothing but contempt for The Mandarin and the inefficiencies of his frivolous, showy fighting style, while Red Skull is losing patience with Doom's arrogance. An inevitably violent clash of egos ensues -- another battle for us to return to some time in the future.

As a matter of housekeeping: Aficionados may also be interested to note I've chosen to predominantly refer to The Official Handbook of the Marvel Universe #15 when breaking down The Mandarin's rings in The Tape section.

That particular 1984 issue is the wonderfully informative "Book of Weapons, Hardware, and Paraphernalia" -- a reference tome that answered a lot of common fan questions about the basic practicality of various devices, and locations.

With regards to The Mandarin's rings; The Handbook is obviously a little outdated, but the basics remain true. You'll note that I've also included, and alluded to, the more recent names & abilities outlined in 2010's Invincible Iron Man Annual #1.

If you didn't pay close attention to the information, you might like to scroll back and take a second look. It will allow you to appreciate the exquisite attention to detail of artist Paul Ryan's pencils, which assign each blast from The Mandarin's rings to the exact finger. Scripted or not -- it's the mark of a great comics artist!

Ryan was also saddled with the slightly less intricate design Mandarin was wearing around this time. I've never been all that crazy about this armor. It's serviceable, but never seemed to ring true. I suppose I would've preferred something more ornate, reminiscent of the colourfully stylized Chinese armor popular in wuxia.

A colour scheme of green, gold, and a little red or purple would've recalled other eras of Mandarin's design, but I suspect distancing the character from earlier incarnations was a deliberate conceit. When he wasn't in this blue & silver shell, he could typically be found wearing a tasteful suit consistent with his corporate machinations of the time. A welcome evolution for the modern era.

Modernizing the character has been an on-going concern, with greater emphasis on science-based explanations for his rings redefining them as Makluan machine parts accessing other dimensions. Personally, I think this flirts with a loss of imagination, and prefer a Mandarin whose mysticism clashes with Iron Man's technology -- not that the two ideas necessarily have to be mutually exclusive.

I do enjoy the more pulpy depictions of Mandarin, though. At the risk of being regressive: I think my favourite Mandarin design is the green & gold robes he returned to throughout much of the nineties. Its a style that very vaguely alludes to over-the-top villainy of Fu Manchu, albeit with a slightly more convincing approximation of Chinese imperial robes than Christopher Lee's qipao.

These allusions made the character a bit of a tricky subject when Marvel Studios attempted to adapt the character in Iron Man 3, and again, as a Fu Manchu stand-in in Shang-Chi and The Legend of the Ten Rings.

The substitution was as much a product of Shang-Chi's fictional father not being a Marvel owned property, but so fraught was their efforts to navigate the minefield of cultural sensitivities for the Chinese theatrical market, it seems the studio took a blank cheque approach. They retained so little from the source that the titular ten rings aren't even worn on the fingers! Not that Marvel Studios have ever been overly concerned with their comic book counterparts...

Here in comic book land Avengers #313 is a serviceable chapter in the Acts of Vengeance storyline, delivering one of the heavy hitters from the inner-circle of the villainous alliance. It's a little weird that so many heroes were dispersed after the action of the last issue, but anti-Avengers public protests explains that.

It's a fun time in Marvel Comics and Avengers history, and I particularly get a kick out of the unlikely team-up between Black Widow and Hellcat! They're out of their league taking on Mandarin, but turn out to be a terrifically fun tag team!

If you'd like to see the entirety of the team-up and today's featured fight you can find it all collected in Avengers: Acts of Vengeance and Avengers by John Byrne. Use the Amazon purchase links provided and you'll not only assemble a great deal delivered to your door -- you'll also help support the site at no extra cost!


If you like reliving, reviewing, and ranking superhero smackdown you can go the extra mile to keep us in the fight by becoming a Patreon subscriber! As a thank you you'll unlock access to extra updates, polls, and options to sponsor your very own custom articles! Not to mention earning my undying gratitude.

Secret Wars on Infinite Earths has featured well over 600 battles and ranked more than 1000 characters! You can discover them all by following links throughout this post, or by diving into the Secret Archive for a complete index of featured fights in order of publisher, series, and issue number!

Get free daily links to battles inspired by the hot topics of the day by subscribing on Twitter and Facebook. Don't forget to like, fave, and share posts, and keep your eyes peeled for the week's top trending battles every Sunday!

Winner: Thor (w/ Captain America, Black Widow & Hellcat)
#20 (+1) Thor
#7 (--) Captain America [+1 assist]
#41 (+1) Black Widow [+1 assist]
#101 (+6) Hellcat [+1 assist]
#144 (--) Vision [+1 assist]
#418 (+3) The Wizard [+1 assist]
#972 (-257) The Mandarin

Saturday, July 24, 2021

APOCALYPSE versus LOKI
Meanwhile, On Earth... (Marvel)
Where:
X-Factor #50 When: January 1990
Why: Louise Simonson How: Terry Shoemaker

The Story So Far...
Plotting the ultimate revenge against his brother Thor and the mighty Avengers -- Loki disguises himself to approach some of the world's most powerful villains and coerce them into joining his coordinated Acts of Vengeance!

The promise of defeating adversaries by deploying villains they've never faced appeals to some of the world's most powerful criminal masterminds, but not everyone is so easily convinced. The ancient mutant Apocalypse has watched their actions from afar, and when Loki arrives to recruit him -- he is less than reciprocal!

Tale of the Tape...
Strength: Apocalypse 6 (Invincible)
Intelligence: Draw 5 (Professor)
Speed: Draw 3 (Athlete)
Stamina: Apocalypse 7 (Unstoppable)
Agility: Apocalypse 6 (Rubber)
Fighting: Apocalypse 4 (Trained)
Energy: Loki 6 (Mass Destruction)
Total: Apocalypse 36 (Cosmic)

It's not often Apocalypse faces an opponent who's older than he is, but should the ancient mutant be humbled in the presence of Loki? Not necessarily...

The Asgardian god of mischief often favors pulling the strings of others to achieve his goals without getting his own hands dirty. That's exactly what brought about the Acts of Vengeance, and today's attempt to recruit Apocalypse into a cabal that includes Doctor Doom, Magneto, Red Skull, Mandarin, Kingpin, and The Wizard!

Apocalypse is something of a manipulator himself, but his penchant for recruiting Four Horsemen in no way reflects upon his own willingness to live by a philosophy of survival of the fittest.

The hardships of many centuries evolved En Sabah Nur from a pallid child in the sands of Ancient Egypt, to a techno-organic powerhouse modified by Celestial technology, and in total molecular control of his body! We saw him extend limbs, distort his figure, and unleash powerful energy blasts in Uncanny X-Men #295!

As much as Loki may appear to be a conniving coward at times, he also possess considerable power of his own. When pushed to fight he's capable of unleashing a variety of destructive energy-based attacks and enchantments.

We saw all of Loki's skills on display when he tricked the Thor of the Heroes Reborn pocket universe into joining him in a fight against the Avengers!

In theory Loki should lord over most mortals, but Apocalypse is one man who has convened with even greater cosmic powers than a god. Its difficult to imagine how even Loki's most malignant curses could suppress his will to survive.

The Tape: Apocalypse Ranking: Apocalypse (#378)

What Went Down...
Beneath the towering gaze of Apocalypse stands a mysterious man in a grey flannel suit. He has slick black hair, and brings an offer with no clear benefit...


This man invites the ancient mutant to join his so-called "Acts of Vengeance": a scheme Apocalypse has watched unfold from afar. He has seen through the self-styled servant, recognizing him as the true mastermind who manipulates a cabal of Earth's deadliest villains against a gallery of unsuspecting opponents.

Apocalypse shapes his hand into an extending mechanical vice and snatches the interloper off his feet! He wants to know who this man really is and what he hopes to gain from the "absurdity" of his mischievous game.



A "snap" of energy transforms the mystery man -- revealing the true guise of Loki!

The god of lies & mischief leaps from Apocalypse's grasp and chides him for questioning his right to "annoy the heroes of Earth". He fires a spiteful question of his own: "By what idiocy dost thou, a mutant mortal, hope to imprison a god?"


Loki accompanies his words with a potent blast of energy that knocks Apocalypse off his feet. A minor inconvenience for a mutant in complete control of his physical form. He taunts Loki with his own responsibility for creating his hated Avengers.

Loki glides overhead as Apocalypse falls and tempts the mutant with the promise that others such as X-Factor and the New Mutants will feel the wrath of his conspiracy, just as the Avengers have.

Apocalypse wraps his flattened arm around a metal strut, stopping his descent while transforming his other into an energy cannon.


The ancient mutant fires at the airborne god whilst advocating for humanity's defiant courage.

He deems the petty self-interest of Loki's "master villains" an inevitability of mortal will, which resists the death that begins with their very first breath. The "Acts of Vengeance" has already failed -- and it could be no other way.

Loki darts between the exploding bursts of energy, and dismisses En Sabah Nur's flattering observations of humanity -- indignantly insisting he could crush them!

He's unprepared when Apocalypse suddenly blocks his aerial path -- rising as a rocket-shaped monolith that challenges his godly power!


Loki falls to the floor, momentarily humbled.

Apocalypse reminds the mischief-maker that he too has lived as a god. His perspective is formed from centuries above, and among, humanity. He has felt the glow of worship and continues to receive the power of others' faith.

With that -- one of Apocalypse's true believers emerges from the shadows!


Caliban thrashes Loki from behind with his hand -- confirming the power he has gained from his worship of Apocalypse!

Loki braces his back and views the "servant" with scorn: "Who are you creature, to interrupt your betters?"

He summons a mystic bolt to engulf Caliban in a golden flame, but suddenly it's Loki finds himself surrounded by an inexplicable energy!

The distraction provided by Caliban allowed Apocalypse to activate a machine harnessing ancient Celestial technology. Its power is awesome enough to trap even a god within its field -- helpless like so much as an insect caught in a jar.


The energy field's draining effects are a metaphor for Apocalypse's outlook for the future threats facing mankind. He delivers a sermon, rejecting Loki's attempted manipulations, and declaring him an enemy of a humanity who will be tempered like steel until they can challenge even gods!

Loki declares himself unafraid of such threats. and uses his godly magicks to disappear from the confines of his energy-based bondage -- and appear on a towering monitor screen.

"I am simply ending a discussion that had become tedious... and pointless. Your humans will not survive long enough to challenge the gods, Apocalypse, and you, so proud of your wisdom, are a fool. Dare to oppose me... or my plans... and you will join your human race in death."

Loki shatters the screen, but doesn't damage Apocalypse's unwavering confidence in his plans to send Caliban to test humanity's worthy survivors.

The Hammer...
With Acts of Vengeance Marvel unleashed an early banner event with a simple but effective high concept premise: heroes are confronted by villains they wouldn't ordinarily face. The result was a range of memorable and interesting match-ups, such as Magneto vs Spider-Man, and Freedom Force vs The Avengers.

It was all initiated by Loki: who tricked some of Marvel's most powerful master criminals into pooling their resources into a conspiracy to create a major paradigm shift. A lofty revenge scheme that also successfully roped in Doctor Doom, Magneto, Red Skull, The Mandarin, Kingpin, and The Wizard!

There were a few holdouts and omissions from the line-wide event. Sebastian Shaw became an unwitting participant in an "Aftermath" issue when Loki fused his Sentinels into the towering, nuclear-powered destroyer called Tri-Sentinel. That was also one of the cosmic-powered Spidey issues that were instant favourites.

There was a lot going on in comics of the time, and Acts of Vengeance was a fairly loose crossover for the era. Some key issues dealt with core developments in the master villain's plot, but for the most part, it was a collection of unusual guest spots that added extra flavour and excitement to on-going storylines.

X-Factor #50 is a prime example: predominantly dedicated to the Judgement War sci-fi/fantasy epic that took the titular team to a distant, unnamed planet watched by Celestials. A space adventure that kept them out of Loki's reaches.

The series' late involvement was instead reserved for arch-nemesis Apocalypse, who's shown already watching the unusual shift in villainous alliances, in X-Factor #49 [pictured below].


It's one of those classic comic book scenes that captures the excitement of the event by showing the likes of Hobgoblin and Kingpin in an X-book. Highly unusual at a time when villains were still typically kept contained by their respective heroic nemeses', and editorial houses. It tickles the imagination and invites a reader to seek out characters they might not know a lot about. Good comics!

Apocalypse wonders if the unusual movements of Acts of Vengeance might be a sign of the coming "Armageddon" his Darwinian schemes aim to prepare for.

I particularly like that he first notes the contradictory combination of Holocaust survivor Magneto, and World Ward II Nazi scumbag Red Skull. Strange bedfellows  eventually addressed in Captain America -- a future feature fight, to be sure.

When the disguised Loki appears before Apocalypse via observation monitors, it seems like he's going to recruit another powerful ally. As we've already seen: it actually erupts into another exciting battle between villains, filling the final six pages of X-Factor's milestone fiftieth issue with an unusual clash of titans.

Apocalypse became a more overtly evil figure in later years, most notably when he achieved global domination in the grim alternate-timeline of the Age of Apocalypse. It could be forgotten that there was a glimmer of altruism in his original grand design for empowering humanity through survival of the fittest. An aspect of his goals that got a little lost along the way.

It's nice to revisit a story where he very clearly outlines his broad philosophy, and declares a god like Loki an enemy of humanity whose defeat is the end goal of his success. A good bit of character work, and a nice way to set the fight up while also keeping Acts of Vengeance more central to non-mutant characters. There had been multiple X-Men-centric crossovers before this one.

If you'd like to get acquainted with Apocalypse and today's featured fight in its entirety you can find it collected in Acts of Vengeance: Spider-Man & X-Men or as part of Essential X-Factor Volume 3. Use the Amazon purchase links provided below to do any of your online shopping and you'll not only get a good deal delivered to your door -- you'll help support the site at no extra cost!


Secret Wars on Infinite Earths has featured more than 600 battles and ranked well over 1000 characters! You can find them all by diving into the Secret Archive for a complete index of featured fights in order of publisher, series, and issue number. Or refine your search by following topic links throughout each post!

If you like the site and want to see it continue to prosper into the future you can help support future updates by becoming a Patreon subscriber. As a thank you for your donation you'll receive access to additional updates, polls, and options to choose your own subject for special articles!

Get free daily links to superhero smackdown by following the action on Twitter and Facebook. Don't forget to like, fave, & share updates while you're there!

Winner: Apocalypse (w/ Caliban)
#130 (+248) Apocalypse
#613 (new) Caliban [+1 assist]
#968 (-244) Loki