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HULK versus SILVER SURFERPlanet Hulk: Exile Part IV (Marvel)
Where: The Incredible Hulk #95 When: July 2006
Why: Greg Pak How: Carlo Pagulayan
The Story So Far...
Approached by SHIELD to undertake a mission in space against a rogue satellite; Bruce Banner, as he so often has, attempted to turn his burdened curse into a force for good. As his alter-ego, Hulk, the conflicted hero learned of a plot to rid the Earth of his existence, hatched by Iron Man, Mr. Fantastic, Dr. Strange, and Black Bolt -- members of the secret cabal of heroes known as The Illuminati. Having grappled with internal rogue elements as dangerous as the reality altering Scarlet Witch, they no longer saw a tennable solution for the Hulk's unpredictable and devastating rampages.
Ejected into outer space; Hulk attempted to free himself from The Illuminati's vessel with brute force. The assault knocked his ship from it's course to a remote, habital planet, instead sending the green goliath through a wormhole, which deployed him to a distant, savage planet called Sakaar.
Weakened by his intergalactic journey, Hulk is quickly sold into slavery on Sakaar, powerless to prevent his admission into the Empire's gladiatorial system held in the Great Arena. Inadvertently thrust into a group of surviving warriors, Hulk's powers begin to grow anew, posing a threat to the Emperor's rule as he aids his fellows in their battles. A win away from freedom, with the Emperor's blood on his mighty green hand, "The Green Scar" and his Warbound must now face the ultimate challenge. A warrior captured from the stars and forced to fight. A master of the power cosmic. A former ally to the Hulk himself -- The Silver Savage!
Tale of the Tape...

Strength: Hulk 6 (Invincible)
Intelligence: Silver Surfer 5 (Professor)
Speed: Silver Surfer 7 (Light Speed)
Stamina: Draw 6 (Generator)
Agility: Silver Surfer 3 (Acrobat)
Fighting: Hulk 6 (Warrior)
Energy: Silver Surfer 7 (Cosmic)
Real Name: [Bruce Banner]
Group Affiliation: [Warbound]
First Appearance: [Incredible Hulk #1] Year One: [1962]
Win Percentage: [59.26%] Last Opponent: [Rulk]
2006: [#6] 2007: [#10] 2008: [#5] 2009: [#36]
Dr. Robert Bruce Banner, a slight and insignificant scientist, lives slavishly dedicated to the pursuit of knowledge, as funded by the United States military.
Though Banner justifies his goals as means for peace, he becomes one of America's leading weapons designers after inventing a gamma radiation bomb.
During preperations for a test launch in the desert, Dr. Banner spots a reckless youth on the testing ground, and in a moment of magnificence, knowingly throws himself on a bullet that would grant a far crueller fate than death. Bitterly aware of the Communist conspiracy of his fellow scientist, Banner struggles to usher he and the boy to safety while his colleague continues to countdown the launch.
After succumbing to an ordinarily lethal doses of gamma radiation, Dr. Banner soon finds himself undergoing a horrific transformation. Originally by night, but soon triggered by rage or unease, Banner discovers the superhumanly strong alter-ego within himself, dubbed simply - the Hulk!
As Hulk, Banner's brilliance is reduced to a childlike lumbering, while his slight frame conversely comes to possess size, strength, and durability never before imagined. After being ejected into space by the secretive superhero Illuminati, Hulk came to land on a planet called Sakaar. While there, he developed a moderate intelligence with a keen mind for combat, hardened by forced gladiatorial combat. In The Great Arena, Hulk is joined by Korg, Brood, Shadow Warrior, Elloe, and Miek, collectively the Warbound.
Hulk has no specific known weaknesses, but is fiercely protective of the few who earn his favour. Though generally good hearted, Hulk is prone to wild rages and varied personalities, particularly provoked by any challenge to the identity of his persona, particularly where matters of his physical dominance are concerned.
Real Name: [Norrin Radd]
Group Affiliation: [Galactus' Heralds]
First Appearance: [Fantastic Four #48] Year One: [1966]
Win Percentage: [50%] Last Opponent: [Beta Ray Bill]
2006: [#21] 2007: [#22] 2008: [DNR] 2009: [#119]
Once an inhabitant of the paradise world Zenn-La; Norrin Radd was forced to enter into a faustian pact for his soul in order to protect his planet and beloved, Shalla-Bal, from the endless hunger of omnipotent world devourer, Galactus.
Pledged to serve as herald to the devourer and seek out planets to satisfy his sustainance, Radd was bathed in the Power Cosmic, transforming him into the chrome-coated space rider and harbinger of death, the Silver Surfer.
When first leading Galactus toward Earth, the Silver Surfer was engaged by the Fantastic Four, who were aided by The Watcher. During battle with Thing, the Surfer was knocked into the studio appartment of a blind artist, Alicia Masters. The kind touch and concern of the sculptress was key to reawakening the spirit of Norrin Radd, who then chose to use his powers against his master. Galactus spared Earth, but exiled his herald to the confines of the Milky Way Galaxy. As a result, he briefly held membership with The Defenders, along with adventuring many more times alongside the Fantastic Four.
The Power Cosmic grants Silver Surfer a near limitless array of abilities, many of which are rarely explored. At the outer limits of his skill, the Surfer has been shown to adapt telepathy, convert matter into alternate substances, and even time travel. More typically, he possesses greatly enhanced strength, stamina, and endurance sufficient enough to withstand even the harshest of environments unphased. He channels cosmic energy into projectile bolts as a means of combat, and can also control all aspects of his board, upon which he travels. The board is an extension of his being, but does not have any inherent baring on his power.
Additional: On designate Earth-2149, Silver Surfer had an encounter with zombie versions of Hulk and the other Avengers. In this reality, Silver Surfer was still herald to Galactus, arriving on Earth much later than his counterpart in mainline continuity. Hulk was strong enough to bite through the Surfer's cosmic chrome, leading both Silver Surfer, and his world devouring master, to suffer the ironic indignity of being eaten. The Surfer's fate was sealed in Marvel Zombies #3.
Despite a long association between the characters, which includes their mutual status as founding members of The Defenders, this is the first time the two have met on The Comic Book Fight Club.
History: N/A
Statistics: Silver Surfer Ranking: Hulk (#6)
What Went Down...
A triple drum call echoes throughout the realm, announcing a public holiday for the citizens of The Imperial Crown City. It means but one thing for those whose path leads to the Great Arena -- "It's gonna be a bloodbath."
Entering the arena first are the challengers, whose record includes victory over the Maw and Wildebots, with the loss of only one warrior, Lavin Skee. They are Horoim the Shamed, the mighty Shadow Warrior; the descriptively titled Brood, from Broodworld; the stoney Korg of Kronan; loveable fighting bug, Miek the Unhived; and the hulking hero of the people, The Green Scar!
Their opponent, the ultimate contest for these Warbound warriors, is a chrome skinned hero from the stars, repackaged for the Great Arena as a board-shielded, mace wielding bad ass, The Silver Savage!
The Green Scar, Hulk, clearly recognises his opponent, revealing his identity to be that of former ally, The Silver Surfer! Controlled by the same retarding slave discs that punish any sign of rebellion amongst the Warbound gladiators, Silver Surfer is unable to resist the Emperor's demand for combat.
The first blow belongs to this Silver Savage, who delivers a devastating charging uppercut with fixed mace, powerful enough to shatter Hulk's shield and send the armored Green Scar and his fellows toppling like never before!
Hulk ties up with his former Defenders teammate, to share a piece of his mind. The Surfer plays it a little more direct, however, sending Hulk careening across the arena with a cosmically charged headbutt, for his troubles. His utterance, "forgive me...," offers little consolation to his fighting foe.
The rest of the Warbound join the fray, but Brood and Miek are just as easily defended against. Using his modified board as a shield, the Surfer blocks Miek's leaping attack, whilst tending to the more effective Brood with a swing of his arena supplied, energy crackling fixed mace.
A rampaging Kronan would likely rock any other being to their core, but the Silver Savage is swift in his dismissal of the undisciplined assault, counter attacking with a simple rise of his board. The impact of Korg's landing sends a destructive crack through the Great Arena seating!
With an eye for a more strategic attack; Hulk, still recovering from his first dash against the cosmically powered Surfer, formulates a motivated assault on the Surfer's only obvious weakspot, on the same page as former Shadow Warrior, Hiroim. The fallen former imperialist leaps into the air for an overhead strike!
The Silver Surfer confidently raises his shield to defend against the aerial attack, leaving himself wide open to a head-on collision from the incredible Hulk! Hulk drives Hiroim's spear directly into the control disc attached to the Surfer's chest, successfully rupturing it! The effect is quick working, freeing the Silver Surfer from the device's controlling influence. His gratitude is swift. Hulk is swifter...
As the Green Scar's mighty fists come crashing down upon the limp silver form beneath them, something primal, old, inherent in his DNA comes out. The crowd's cheers turn to shocked silence, but the Hulk hears neither, unleashing a rage that decimates a Silver Surfer who is no longer a threat. The stoney hand of Korg stays Hulk's pounding fist, "Hulk, no. We've won."
A monster's roar gives way to a sense of clarity.
The third victory is secure.
Hulk has earned his freedom...
The Hammer...
Given recent history, I'm reluctant to promise a lot of these 2011 updates, but I do so very much enjoy the prospect of returning to these meaty, instant classic battles. In the scheme of things, The Comic Book Fight Club has dwelled so often in obscurity, the contemporary, or personal obsession, that some of the biggest battles and most famous comic book rivalries have failed to make an appearance. In the scheme of things, this is a comics blog that has only scratched the surface of it's subject matter -- an exciting prospect!
I have to admit straight away, I passed Planet Hulk up on it's initial run. Worse still, what really inspired me to bring this particular battle to the site was the animated film based on the comic, which notably omits this fight in favour of an adaptation featuring Beta Ray Bill in Silver Surfer's place, who was licensed elsewhere. This really isn't an illigitimate way to breach characters, or stories, but as a die hard old comics reader with designs to be a credible source of information, I guess I'm just not used to resorting to second-hand second-glimpses, like that.
Ultimately, even after comic and cartoon, I'm not entirely convinced this is a story for me, but I so totally admire the conviction of Greg Pak's story, and the Planet Hulk concept as a whole, that I cannot deny it it's dues. To really get a grasp of Planet Hulk from this context, I think you need to look at the whole.
In these heavy thinking times, Hulk has become a far more difficult character to write than the basic concept might suggest. A brilliant, peaceful scientist who becomes victim to the raging beast within is still a very interesting and viable concept, but the Hulk's legend has grown over time so much so that accepting his simple existence in a Marvel Universe has become a tricky subject.
Some of my favourite features on the site come from guest-spots, or one issue stories, but Hulk can no longer meander from one appearance to another as freely as he did in decades gone by, certainly not without raising larger questions from an increasingly savvy audience. Causality is nothing new in superhero comics, but the bredth of it's reach has expanded and intertwined with other concerns, such as a tone of consistency and greater, more plausible balance of risk and threat in fiction that depends on the survival of it's iconic characters.
This conspiracy of ideas, to refine the purity of Hulk's status as "strongest one there is," alongside the desire to do so with a sense of superhuman versimiltude, has meant that the classic enterprise of pitting the Hulk's mindless strength against other heroes now demands an event unto itself. It's not enough to have Matt Murdock meet Bruce Banner in New York City by chance [Daredevil #163], or let Hulk walk away from a clash that threatened the lives of the American Winter Olympic team [Marvel Treasury Edition #25]. Now there must be consequence, and if forty years of an unpredictable power of Hulk's significance demands a sense of consequence, then attempts at longterm solution become inevitable.
I like Planet Hulk because it comes from a couple of good places.
On the one hand, the premise of ejecting Hulk into space comes from the simple perspective of wanting heroes to have the credibility of recognising a threat, in a world where an ultimatum between franchises can never be made. Ejecting the character into space, even in the knowledge that it won't last, is as elegant a way to make everyone look good without creating an unsolvable, impossible situation. Quite the contrary, when, this is the basis for an opportunity to work with a high concept that, in one sense, plays very much to the character, but in another, takes it to a whole new place.
[Greg] Pak credits Marvel Editor-In-Chief, Joe Quesada, with the invention of the Planet Hulk story. There seems to be no denying, however, that the success of the story comes straight from the writer himself, who was given enough rope to tell an unlikely story, his way. The result is a textured approach to event comics, as big an idea as something like Civil War, without the loss of character that comes from such a large scope. This is "event comics" with the grounding of the tried and true method of writing storyarcs, bolstered by a dedication to a focal point, even if attention is shared with other strong characters.
The gladiatorial aspect of Planet Hulk seems right up a vintage alley, relevant to some of the earliest Stan Lee adventures, which gleefully pitted Hulk against his fellow Marvel heroes in some of the earliest examples of these classic rivalries [ie; Tales to Astonish #79]. The idea of dropping Hulk on an alien planet, where his powers aren't at their height, is twisting that original combative premise on it's head in a way that makes good use of the unique situation. Combine this with the presence of the Warbound supporting cast and their converging plotlines, and you've got a very admirable and unique chapter in the Hulk's illustrious history.
You couldn't talk about the event of Planet Hulk without mentioned World War Hulk, which bridges the gap between then, and now. The most enduring legacy of World War Hulk remains the invention of Red Hulk -- gamma irradiated alias of General Thunderbolt Ross -- which has very specifically represented a rebuttle to the kind of thinking that brought us to now. "Rulk" and Hulk have been a part of a couple of years of storytelling under Jeph Loeb [and Ed McGuinness], who've very much retreated back into a way of approaching the Marvel Universe that has very few signs of consequence, initiated by the mass destruction of World War Hulk, but taking it much farther in it's disregard for other characters.
Personally, I think Planet Hulk got it right.
There's a balance in the world that takes a very individual, removed perspective, but retains a referencial tone. Pak balances his own goals with the pop precepts that drive Loeb's action-heavy guest spots, giving us this rather exciting issue of Hulk versus Silver Surfer, with a more organic consideration for what's plausible or appropriate. Granted, the story makes a time-based exception to allow for the concurrent Annihilation event that featured Silver Surfer, but does so quite elegantly, with the overriding consideration that Silver Surfer is an enticingly connected character within the Hulk mythos, with every potential to be there. It's something the Loeb stories lack, or at least, fail to exhibit with as much delicacy.
Back matter in the letters page of single issues includes blog-like scans and reference material from classic Hulk comics -- a feature that almost redeemed farcical opus, Cry For Justice -- which reveals Pak's efforts even further. As a side, it not only makes buying the back issues well worth it, but also exhibits a technique that really should've been more prevelant in comics since the 2006 cover date. As an invested fan, I enjoy the context and wallowing in the history and continuity of the canon. For younger readers who have become notoriously characterised as stupid and lazy, this kinda stuff should be a good way to indoctrinate some backstory and perspective into them without the contextual vagaries of Wikipedia descriptions.
Visuals are vibrant and exciting, with Pagulayan looking equally comfortable when emoting the melodramatic expressions the story demands, or having the Silver Surfer explode into a fullpage assault with a fixed mace. He's joined by Marshall Rogers early in the issue, who contributes for a flashback sequence describing how the Silver Surfer came to be on the planet Sakaar.
All in all, if you fully comprehend that this is as far removed from the Marvel Universe and Hulk stories of the norm', then there's no reason to hesitate in getting a closer look. By it's removed nature, I'm not sure it can ever stand as one of the all-time great Hulk tomes, but as time goes on, I'm sure Planet Hulk will be fondly remembered as something a little bit different.
Winner: Hulk & Hiroim [w/ Brood, Korg, and Miek.]
The Fight: 5 The Story: 4.5 The Pictures: 4.5
AVENGERS versus OLYMPUS GROUPGauntlet (Marvel)
Where: Incredible Hercules #128 When: June 2009
Why: Greg Pak & Fred Van Lente How: Dietrich Smith
The Story So Far...
Rising to power off the back of a smear campaign against former Director of SHIELD, Tony Stark; Norman Osborn becomes the new lynchpin of an American whose trust in heroes has been replaced by paranoia and fear. Pursuing his own sinister lust for power, Osborn recreates himself as the Iron Pariot to lead a team of Dark Avengers against the very evil he was once, and still is, a part of.
After seizing control of Olympus Group - the corporate identity of the gods - from Zeus; Hera earns the attentions of Osborn, and his agents of HAMMER, with a product called Continuum®. Despite the makings of a perfect match, the two powers are unable to reach a mutually beneficial business agreement, leading their respective groups into a head-long collision!
The events turn Athena, Hercules, and Amadeus Cho into unlikely allies of the Olympus Group, despite Hera's bitter jealousy over a prophecy of Athena's ascension to greatness, and her disdain for Zeus' son. Thus, the great heroes join Olympus Group in a battle against the Dark Avengers!
Tale of the Tape...

Strength: Sentry 6 (Invincible)
Intelligence: Iron Patriot 5 (Professor)
Speed: Sentry 6 (Superhuman)
Stamina: Pluto 7 (Unstoppable)
Agility: Captain Marvel 5 (Cat-like)
Fighting: Ares 7 (Living Weapon)
Energy: Sentry 7 (Cosmic)
- The Dark Avengers are: Iron Patriot, Ms. Marvel, Ares, Sentry, Captain Marvel, Hawkeye, Wolverine, and Spider-man.
When several individuals within the superhero community were revealed as Skrull impostors, a battle of paranoia forced heroes previously divided by their own civil war, to battle together against a Secret Invasion. Though the heroes emerged victorious, the mass corruption incurred within SHIELD allowed then Director for the Commission on Superhuman Activities, Norman Osborn, to stage a coup.
After branding Tony Stark a traitor and coward, Osborn set about rearranging his world as a dark reflection of Stark's. His reign quickly began with the disbanding of SHIELD, in favour of his own organization, HAMMER, before attentions were turned to the Avengers. Incorporating members of his Thunderbolts team, Osborn reimagines their public face as palatable identities associated with heroics.
Mac Gargan becomes Spider-man; Daken adopts Wolverine; Bullseye is Hawkeye; Noh-Varr upgrades to Captain Marvel; Moonstone becomes Ms. Marvel; and Osborn himself creates an iconic identity to fill the void typically filled by a symbol, utilizing Stark's armor designs and a motiff inspired by Captain America, to become the Iron Patriot. Existing members of the team, Ares and Sentry, remain on this newly formed incarnation of Dark Avengers.
- The Olympus Group are: Hera, Typhon, Pluto, and Delphyne Gorgon, who are accompanied by Hercules, Amadeus Cho, and Athena.
Founded by Zeus; the Olympus Group was designed to maintain contact between the gods of Olympus, and the human world. The corporation represents a modern redefinition of the power and influence of the gods. Prominent membership is held by Hebe, Huntsman, Typhon, Pluto, and Hera, who usurped control of the corporation upon Zeus' death. She manipulates the group to her own ends, in particular, in pursuit of her son by marriage to Zeus, Hercules.
Hercules is the demigod spawn of king of the Olympian gods, Zeus, and Alcmena; the mortal daughter of the king of Mycenae. Despite a conspiracy perpetrated by Hera and Luciana to prevent the birth; Hercules was born after seven days of labor, to rule those around him, by the decree of Zeus. The mammoth child would indeed traverse many perils to grow into a mighty leader of men, whose strength became the stuff of legends.
Math: Dark Avengers Ranking: The Sentry (#91)
What Went Down...
When the Dark Avengers descend upon the Olympus Group, Hercules and his fellows become unlikely allies to their godly enemies. They have little choice, quickly thrown into the fray against their Dark Avengers counterparts.
Confronted by the on-coming blur of the Sentry, Hercules is quick to enact an offensive-defensive by catching his opponent's cape on the fly-by, only to toss him through the levels above like a blonde olympic hammer!
Ares; half-brother to Hercules and god of war; enters the battle to defeat his brother, disappointed to unexpectedly find Olympus Group alongside his familial nemesis. With promise of reprimand for his deceptive team leader, Ares topples Hercules and Athena with a grenade, unaware of Typhon's looming presence.
The giant clutches Ares by the skull amidst a swarm of serpents.
Remembering his slain brethren from ancient battles waged by Olympus, Typhon vengefully dominates the god of war, driving his head into the Earth beneath.

Meanwhile, Typhon's ally and Olympian god of the Underworld, Pluto, descends upon the impostor Wolverine with a macabre glee. He taunts the clawed mutant with "December 27th," a unique insight into the destined date of Daken's death. In retaliation, he drives his claws through Pluto's body, successful in amusing the immortal god. The dead rise at Pluto's command to join the fight on his behalf.
Pluto's presence stirs a plot in wise Athena, who recognises an opportunity to obtain power to rival Hera in her uncle's absence from the Underworld. While Hercules sends Noh-Varr flying with a left hook, she beckons for a strategic retreat, made difficult by a spray of webbing from the symbiote Spider-man.
While Athena grapples with the tangled goop, Hercules snatches who he believes to be his former ally. Sending his fist toward the web-slinger's face, he soon learns the truth as Venom manifests a familiar toothy gape to catch the punch.
When the Sentry attempts to reenter the fight, the symbiote's unwieldy grip gives the prince of power a convenient weapon to defeat two Avengers with one blow. He clubs the Sentry out of the air, following with a devestating uppercut through Venom's skull to Sentry's!
Across the warehouse, Delphyne Gorgon battles valiantly against the phony Ms. Marvel with a machine gun. The weapon proves useless against the powers of a Kree Moonstone that deflects the bullets and retorts with a powerful energy blast. Concerned for his crush's safety, Amadeus Cho retrieves the enchanted Aegis chestplate from Athena's recently deceased warrior, Trey Rollins.
Descending to finish the job, Ms. Marvel failed to notice Amadeus sneaking up behind her. With the chestplate clasped to her body, the Kree gravity stone causes a massive feedback of energy.
Cho failed to receive the kudos he might have anticipated, but while he and Delphyne are able to share a moment, it's quickly cut short by the arrival of "Hawkeye."
Summoned to retreat by Athena, the boy genius leaves his Amazon girlfriend to fight her own battle. The gorgon succeeds in cutting Bullseye's arrow from the air, finding opportunity for a close quarters exchange with the range marksman.
Outside the warehouse, Hercules continues his battle with Sentry and Venom.
The symbiote chomps the top of his head, while Sentry sends the trio airborne with a flying tackle. Driving Hercules into the ground, he inadvertently frees the prince of power of Venom's mouth whilst doing his damage.
The Olympian enters into a test of wills with Sentry, grappling with "the power of a million exploding suns." Hercules succeeds in breaking the stalemate with a swift knee to Sentry's groin, giving him the edge necessary to toss Sentry into a collision course with the airborne Venom!
Amadeus Cho reconvenes with his partner in adventure, delivering Athena's plan for evacuation to the reticent warrior. Despite his objections, Hercules sees reason in their plan, agreeing to leap into the surrounding waters with the intent of sinking a nearby ship. It is a feat all too easy for the Olympian powerhouse.
In the Olympus Group warehouse, the tides begin to turn when Hera uses her magics to restrain Typhon who is still grappling with her son, Ares. Norman Osborn seizes the opportunity, swooping in to fire Iron Man-esque plasts into the unsuspecting woman's back. Despite impending victory, the cries of innocent citizens draw Osborn's attention, forcing him to live up to the Iron Patriot ID.
In the interest of maintaining their public facade, Iron Patriot orders the other members of his "Avengers" to assemble to rescue the drowning patrons. While the Avengers earn their promotional support, Ares negotiates a truce between the two groups he holds allegiance to. It's an offer Osborn cannot refuse as the god of war threatens to join his mother should the battle continue.
The Hammer...
The only conundrum bigger than deciding what tense I'm writing in, is the question of who emerged victorious in this issue! It gets a little tricky when the context of these reviews becomes about the efforts of a team. Sentry and Venom certainly weren't particularly successful against Hercules, but then, the Avengers did redeem themselves toward the end of the fight.
To avoid complication, I think the best interpretation for our much beloved records is the literal conclusion of a draw.
Despite recently making some ground in our updating deficit, we're once again falling spectacularly behind schedule.
After enthusiastically choosing Incredible Herc' over a couple of other options, I thought we might've been on a role, but on reflection, I suppose there's a comment in these recent delays.
Hercules fell unfortunately under represented in last year's competition, failing to accurately capture the exciting rise of both the character and his titular role as usurper of Incredible Hulk, in 2008.
This late visitation to the series really doesn't adequately represent what made it great in the last year. Ironically, since deviating into more specific storyarcs, the title appears to have lost some of it's fun-loving lustre, pursuing structural concepts that threaten to bog Hercules down in tiresome mythology derivations, over the more accessible format of superhero fisticuffs. I say that with a hint of reserve, not wanting to be mischaracterized as a foam drooling neanderthal interested exclusively in the violence central to the site concept.
I think it could be debated as fact that literal mythology has often dragged superhero comics into low selling ruts. My best guess, there's just something about two rights making a wrong. As any mainstream apologist will gladly tell you, these superheroes we flock to are effectively the modern equivalency of the gods and heroes of ancient civilization. It's a fair comparison given the winding fates of individuals well known for their unique abilities, or iconic dressing.
It's a compromise of knowing irony to celebrate Hercules as a Marvel character, while denouncing the surrounding components of his mythology. Perhaps it's the modern familiarity of the character, through television and cinema, that makes Hercules a more palatable facet of the Greek epics. Or, perhaps, it's the ease through which Hercules makes a natural transition into the [now] traditional, simplistic, modern construction of a "superhero," that makes him more successful than more complex legends associated with higher ideals.
What ever the reason for friction between superheroes and mythology, it certainly feels evident here. Despite their distortion through the conventions of the Marvel universe, the other gods feel somehow generic and under developed in this colourful issue. The real attraction is undoubtedly the first opportunity to get the Dark Avengers onto the Infinite Wars -- something important to 2009!
As many of us anticipated, the Dark Avengers stemmed directly from the same concept that gave us the Thunderbolts. In fact, it wouldn't be unreasonable to describe the group as the last crop of T-bolts ('Faith in Monsters') promoted.
It was in 1997 that we were first introduced to this version of the concept of villains diguised as heroes [Incredible Hulk #449]. It began as a plot hatched by Baron Zemo and the former Masters of Evil, coinciding with the apparent deaths of the Avengers and Fantastic Four (via Heroes Reborn), but ended with success enough to propel several pretenders into legitimate heroic roles, and spawned other reinterpretations of the team and it's duplicitous line-up.
It'd be nice to believe the "Dark Reign" "status quo," introduced line-wide by Marvel comics, might actually have some staying power, but one tends to be validated in feeling jaded toward these gimmick-laden high concepts. Just like Tony Stark's stay at the top was ultimately brief, so too does it seem inevitable than the mentally unhinged lynchpin, Norman Osborn, will be overthrown from his position as supreme commander of international intelligence and heroics.
It's not what I'd call a delicate concept, but it has a simplistic brilliance that makes all of these inevitable guest appearances so delicious. It's wonderful to see how these established characters can react en masse to the introduction of new(ish) concepts more forthcoming in-fiction than Thunderbolts.
Pak and Van Lente clearly aren't given a lot of room to contribute to the building mythology of the Dark Avengers, but they play with some enjoyable moments, particularly Hercules' overstated reaction to the villainous turn of the likes of Spider-man (whose true identity, as already noted, is soon revealed).
It's a much more subdued affair than Pak's epic battle in World War Hulk [#5], but there's also the fanboy moment of another heavyhitter clashing with Sentry. It suffers from the typical symptoms of a corporate shared universe, but it's worthy of note, even if only for the inevitable confusion over exactly where the boundaries of Sentry's powers lie. Unrelated, but similarly abbreviated, is Hercules' brief encounter with Ares, who has been a regular sparring partner not just in recent Marvel appearances, but throughout legend (and Kevin Sorbo).
A critical eye could easily look at this issue as an unnecessary deviation.
Honestly, on-going plot progresses at an absolute minimum, stopping briefly to close out tangential sub-plots connecting Olympus Group to the central premise of HAMMER (and Norman Osborn), and offering brief character beats. The big benefit to Incredible Hercules is a set-up for a trip to the Underworld in the next issue. Personally, I think the roadtrip adventuring that led the series through a fun packed series of character-spots and fights, was actually a strength.
The Dark Avengers might be primed for a catalogue of intrusions into other series over the next few months, but the bigger picture is more forgiving. One of the all too often forgotten joys of modern superhero comics is the indulgence in concepts across multiple stages. While we learn very little about the group in this issue, it's none-the-less valuable in building context for their prevelance. You might call it an exercise in economy of reputation, space, and time.
Writing doesn't feel as fluid as it did under the exclusive scripting of Greg Pak, and the art is decidedly less attractive than the likes of Clayton Henry or Jim Cheung. Never the less, it seems this is still a title worth checking out, even if only to make up your own mind. Upcoming storylines promise to entertain a variety of high concept pitches, including what appears to be a Thor-empowered Hercules.
Sure to be an interesting twist on the old rivalry.
The Fight: 4.5 The Issue: 4
While the Infinite Wars plays catch-up, why not find yourself some reading material to keep you busy between updates? The Infinite Wars Amazonian Gift Shoppe contains collections featuring most issues reviewed in the Secret Archives, including issues like Incredible Hercules #128, which is too present to be available at the time of this posting. By using purchase links provided anywhere on the site, you help sponsor future entries, whilst benefitting from the price and service associated with the Amazon name. Not quite a Herculean task!
HERCULES versus HULKSmash of the Titans (Marvel)
Where: Hulk VS Hercules: When Titans Collide #1 When: June 2008 Why: Greg Pak & Fred Van Lente How: Reilly Brown, Carlos Cuevas, Terry Pallot & Chris Sotomayor
The Story So Far...
Once long ago, during one of the Hulk's many rampages in New York City, the green goliath found himself locked in mortal battle with the mighty Odinson - Thor!
In an effort to curtail the destruction wrought by the Hulk's mindless rampages; the sorcerer supreme, Dr. Strange, intervenes in the epic battle with a conjuring that whisks his former teammate into a realm between dimensions.
By sending Hulk to this crossroads Strange offers him the opportunity to explore an infinite sprawl of worlds, a hex assuring that should the Hulk find anything but happiness, he would be returned to the nexus.
Taking pity on the magnificent gamma irradiated behemoth; Gaea extends her hand and directs the Hulk to realm of the Greek gods! Finding himself at the foot of Mt. Olympus, Hulk makes acquaintance with two lame giants, and in doing so, begins a path that will lead him into battle with the prince of power - Hercules!
Tale of the Tape...

Strength: Draw 6 (Invincible)
Intelligence: Hercules 2 (Average)
Speed: Draw 3 (Athlete)
Stamina: Hulk 6 (Generator)
Agility: Draw 2 (Average)
Fighting Ability: Draw 6 (Warrior)
Energy Power: Draw 1 (None)
- Hercules is the demigod spawn of king of the Olympian gods, Zeus, and Alcmena; the mortal daughter of the king of Mycenae.
Despite a conspiracy perpetrated by Hera and Luciana to prevent the birth; Hercules was born after seven days of labor, to rule those around him, by the decree of Zeus. The mammoth child would indeed traverse many perils to grow into a mighty leader of men, whose strength became the stuff of legends.
So far did the tale of Hercules travel, that he would gain the attentions of Nordic counterparts, who would seek to employ his power to unstick the might of the god of thunder, Thor! Despite many showdowns; Thor and Hercules would become godly allies, and members of Earth's mightiest mortal protectors - the Avengers!
Hercules' return to the mortal realm would also include tenures with the Champions, Heroes for Hire, and the Defenders, continuing his presence as a sometimes unruly force for the good of mankind.
- Dr. Robert Bruce Banner, a slight and insignificant scientist, lives slavishly dedicated to the pursuit of knowledge, as funded by the United States military.
Though Banner justifies his goals as means for peace, he becomes one of America's leading weapons designers after inventing a gamma radiation bomb.
During preperations for a test launch in the desert, Dr. Banner spots a reckless youth on the testing ground, and in a moment of magnificence, knowingly throws himself on a bullet that would grant a far crueller fate than death.
Bitterly aware of the Communist conspiracy of his fellow scientist, Banner struggles to usher he and the boy to safety while his colleague continues to countdown the launch.
After succumbing to an ordinarily lethal doses of gamma radiation, Dr. Banner soon finds himself undergoing a horrific transformation. Originally by night, but soon triggered by rage or unease, Banner discovers the superhumanly strong alter-ego within himself, dubbed simply - the Hulk! As the Hulk, Banner's brilliance is reduced to a childlike lumbering, while his slight frame conversely comes to possess size, strength, and durability never before imagined.
Hulk has no specific known weaknesses, but is fiercely protective of the few who earn his favour. Though generally good hearted, Hulk is prone to wild rages and varied personalities, including the calculating persona adopted during his time on the planet Sakaar, where he adopts a military savvy.
Additional: A favourite amongst comic fans; the tradition of pitting the raw strength of the Hulk against the other powerhouses of the Marvel Universe has seen him develop many rivalries. Hulk and Hercules have had several showdowns in their long publishing history, the very first coming in Tales to Astonish #79!
History: Draw (0-0-1)
Math: Draw Ranking: Hulk (#5)
What Went Down...
Having defeated the unprovoked attack of Ares; Hulk's rages are redirected by two wounded and lame giants toward the home of the gods - Mount Olympus!
Achieving a feat rarely seen by even the mighty gods, Hulk launches himself with the gamma irradiated power in his legs, reaching the top of the mountain with one fell leap. There, he finds a Greek pantheon, already awaiting the return of their messenger Hermes, and his cargo, Hercules, son of Zeus!
Hercules grapples with the raging Avenger, intent on bestowing upon him, "the gift of combat!" The Olympians' waist lock gives him opportunity to launch the Hulk helplessly into the air, only to bring him driving back down to Earth with the power of an out-of-control "jumbo jet!"
The pankration turns to an old fashioned pummeling as Hercules presses his advantage, launching into a barrage of unrelenting fists. The flurry accompanies Hercules' offers of a chance to surrender, to which the Hulk responds with the flex of his mighty chest, which props an unsuspecting Herc' into the air!
The god flips backward to take an impressive ready stance, but the Hulk continues his responsive charge. The meeting of Hulk's palms sends a shockwave through the air that tosses Hercules like a ragdoll, into the beauteous columns and architecture of Mount Olympus!
Plundering the wreckage, Hulk hoists a column above his head, threatening an illprepared Hercules who throws a defensive fist at the very last minute! The power of his punch channels up the column, shattering the end in a hail of rubble on the Hulk's end!
The arrival of Ares, smarting from his defeat at the hands of the Hulk, brings an end to the battle between Hercules and the jade giant. Learning of Ares' hand in the Hulk's rage from Athena, Hercules extends his hand in friendship to Hulk.
The Hammer...
The escape of Cronus and his army of giants imprisoned by Zeus interrupts the peaceful resolution, but in the end it is undeniably a draw when the two warriors end their battle!
The Olympics are about to wrap up, but our terminal lateness won't interrupt plans mislaid. This battle on the hallowed grounds of Mount Olympus seemed the very perfect way to start August fisticuffery!
The Olympic month will give us a chance to leave behind the tiring themes of the past few months [Iron Man, Hulk, and Batman], giving us the opportunity to open the Infinite Wars back up to a wider variety of entries. With any luck this will help us turn the schedule back around, with a burst of new entries to excite me, readers, (and Leaguers) alike!
For those of you tracking our cumulative stats, you might be interested to know that this tie brings Hulk parallel to the higher ranked Superman with a record of; fourteen wins, seven defeats, two draws, and an assist! This, of course, will be of special significance for those locked in the endless debate of which character is truly superior [RE: Marvel versus DC #3]!
Top 25 Powerhouses
#1 Iron Man (Marvel)
#2 Superman (DC)
#3 Hulk (Marvel)
#4 Thing (Marvel)
#5 Black Adam (DC)
#6 Sub-Mariner (Marvel)
#7 Luke Cage (Marvel)
#8 Thor (Marvel)
#9 Silver Surfer (Marvel)
#10 Goro (Midway)
#11 Rogue (Marvel)
#12 Martian Manhunter (DC)
#13 Wonder Woman (DC)
#14 Dr. Doom (Marvel)
#15 Yellowjacket (Marvel)
#16 War Machine (Marvel)
#17 Colossus (Marvel)
#18 She-Thing (Marvel)
#19 Powergirl (DC)
#20 Death's Head (Marvel)
#21 Bizarro (DC)
#22 Destroyer (Marvel)
#23 Atom Smasher (DC)
#24 Drax (Marvel)
#25 Orion (DC)Top 25 Generators
#1 Iron Man (Marvel)
#2 Superman (DC)
#3 Hulk (Marvel)
#4 Wolverine (Marvel)
#5 Thing (Marvel)
#6 Black Adam (DC)
#7 Sub-Mariner (Marvel)
#8 Thor (Marvel)
#9 Flash (DC)
#10 Green Lantern (DC)
#11 Silver Surfer (Marvel)
#12 Rogue (Marvel)
#13 Flash (DC)
#14 Martian Manhunter (DC)
#15 Wonder Woman (DC)
#16 Dr. Doom (Marvel)
#17 Ghost Rider (Marvel)
#18 Tara (Marvel)
#19 The Spectre (DC)
#20 Green Lantern (DC)
#21 Green Lantern (DC)
#22 Dr. Strange (Marvel)
#23 Blazing Skull (Marvel)
#24 War Machine (Marvel)
#25 Raiden (Midway)Pseudo-statistical content like this is sure to take increased significance as we roll through the month, enjoying all the Olympic action from Beijing!
Over the next couple of weeks you'll probably note polls popping up at the top of the menu [right].
Your votes will help us determine who the greatest powers of the superhero universes are in the next Punch-Up, contributing bonus points to teams in the Fantasy League!
To help inform you in the quest for gold, the current cumulative rankings of characters possessing abilities relevant to this particular entry. Listed left; the top twenty-five powerhouses and generators, highlighting statistics for strength and endurance!
Hercules has to be a favourite for Most Improved of 2008, bouncing out of World War Hulk to not only sustain a solo-title, but do so with one of the most rollickinng reads on shelves! Hulk vs Hercules was a surprising one-shot spin-off, presumably to fuel Hulk movie excitement with a tie-in that might also steer readers to Hulk's surrogate on the Incredible title. [The uninitiated can find Hulk battling his red counterpart in his transplant home, the adjectiveless Hulk.]
With our focus shifting back to the battle portion of content, you can rest assured you'll see more Hercules at some point, possibly from this very issue, which is jam packed with fisticuffs featuring both the titular stars. For those considering the purchase, it's worth noting that the sixty-four page giant also includes a complete reprinting of the characters' 1966 meeting, the previously featured The Titan and the Torment!
The Fight: 4.5 The Issue: 5.5
While the Olympics wrap up and the last of our belated August updates trickle out, you might like to find more Hulk and Hercules reads! Check out the Shipping List updates for new releases, and the Infinite Wars Gift Shoppe for more collections featuring all the reviewed issues in the Secret Archive!
US MILITARY versus HULK(Marvel)
Where: World War Hulk #3 When: October 2007
Why: Greg Pak How: John Romita Jr
The Story So Far...
After an emotionally unstable Scarlet Witch unleashes her powers in an event that threatens reality, and tears Earth's mightiest heroes apart; a secret sect of superhero powers dubbed, The Illuminati, are forced to reconsider the potential threats they harbor within their own number.
Recognising the erratic rampages of the Hulk as a longstanding and overlooked threat on their back porch, the group, though morally divided, conspire to lure the jade giant into a craft that will rocket him into deep space. Their message is one of peace, but for the Hulk, it is the beginning of a dark period in his existence.
After crash landing on the planet Sakaar, the Hulk becomes a gladiatorial warrior amidst an ethnically diverse alien community. He rises through the combative ranks and recovers from his initial wounds to become the new ruler of Sakaar, leading a rebellion by might. As King, Hulk would find love and sire an heir to his throne, but his happiness would sour when the ship that brought him to Sakaar detonates in an explosion that kills thousands, and sets off an environmental chain of events that would destroy the planet.
Rallying the survivors, the Hulk leads his Warbound to Earth where he seeks revenge against Reed Richards, Tony Stark, Dr. Strange, and the other heroes he believes responsible for the carnage. Hulk gives the innocent time to clear, and swiftly takes Manhattan, leaving the military no choice to turn their weapons to New York City.
Tale of the Tape...

Strength: Hulk 6 (Invincible)
Intelligence: General T. Ross 4 (Tactician)
Speed: Hulk 4 (Olympian)
Stamina: Hulk 6 (Generator)
Agility: Hulk 2 (Average)
Fighting Ability: Hulk 6 (Warrior)
Energy Power: General T. Ross 4 (Arsenal)
- In his career as a life-long military man, General Thaddeus "Thunderbolt" Ross's defining moment would come as head of the Gamma Bomb Project, designed to test and develop a new radioactive weapon for the United States.
Sabotage during the testing phase of the project would result in the mass exposure of one of the scientists working on the project, Dr. Bruce Banner. The accident would radically alter Banner's genetic composition, giving birth to the rampaging behemoth that would become Thunderbolt Ross' green whale; the incredible Hulk.
The Hulk's constant ability to overcome and escape military opposition has earned Thunderbolt Ross his share of disgraces. In the pursuit of his foe, Ross has held memberships with SHIELD, Hulkbusters, and even allied himself briefly with the gamma irradiated villain, the Leader, which would eventually result in his dishonorable discharge for treason. Even so, General Ross prevails in parallel to his violent counterpart, always ready to step into battle with the Hulk.
- Dr. Robert Bruce Banner, a slight and insignificant scientist, lives slavishly dedicated to the pursuit of knowledge, as funded by the United States military.
Though Banner justifies his goals as means for peace, he becomes one of America's leading weapons designers after inventing a gamma radiation bomb.
During preperations for a test launch in the desert, Dr. Banner spots a reckless youth on the testing ground, and in a moment of magnificence, knowingly throws himself on a bullet that would grant a far crueller fate than death.
Bitterly aware of the Communist conspiracy of his fellow scientist, Banner struggles to usher he and the boy to safety while his colleague continues to countdown the launch.
After succumbing to an ordinarily lethal doses of gamma radiation, Dr. Banner soon finds himself undergoing a horrific transformation. Originally by night, but soon triggered by rage or unease, Banner discovers the superhumanly strong alter-ego within himself, dubbed simply - the Hulk! As the Hulk, Banner's brilliance is reduced to a childlike lumbering, while his slight frame conversely comes to possess size, strength, and durability never before imagined.
Hulk has no specific known weaknesses, but is fiercely protective of the few who earn his favour. Though generally good hearted, Hulk is prone to wild rages and varied personalities, including the calculating persona adopted during his time on the planet Sakaar, where he adopts a military savvy.
The Math: Hulk Ranking: Hulk (#5)
What Went Down...
With Mr. Fantastic and Black Bolt among the many heroes already felled; General Thaddeus "Thunderbolt" Ross takes grim responsibility for taking down an opponent he has watched through many revolutions. For Ross; World War Hulk is the event he has spent decades attempting to avert, and anticipated as leaders have continued to pardon the Hulk at his changing whims.
A rain of missiles fired from attack copters signal the military's entry into the skirmish. In the middle of a ruined Manhattan street, the Hulk does not see the attack coming. It does not seem to matter much.
The spray of munitions leaves the Hulk bathed in his own blood, but the raging warrior remains unmoved by the military forces. With a defiant leap, Hulk launches himself at one of the passing choppers, using the power of his bulging muscles to crush the machine in a mid-air bearhug!
Hulk's mid-air attack is cut-short as the jade giant suddenly stops.
Watching on, General Ross and his men are unaware of the struggle beginning within the Hulk, as Dr. Strange makes his astral presence felt in the battle. [That, however, is a battle for another day, folks!]
Having plummeted to Earth in a trance state, Hulk experiences an out-of-body experience within his own mind, courtesy of Strange. The Warbound are forced to protect their fearless leader, forming a protective phalanx around him, until he emerges once more with the bile of vengeance on his breath!

The behemoth throws himself into the heart of the battle, this time turning his destructive attentions to the earthbound machines of war used by the military. Like so many times before, Hulk effortlessly bends the metals of their tanks, turning their weapons against them in the most barbaric of ways.
A tank canon quickly becomes a giant-sized club for the rampaging Hulk, who smashes through three tanks, before launching the barrel as a missile that destroys a hovering chopper.
Soldiers move in bravely to face the Hulk at the frontline, but their bullets do little to phase the target. With a simple clap of his mighty hands, the Hulk sends a shockwave that fells the entire platoon of puny humans.
Renewed fire from the above suddenly pours down upon the Hulk as General Ross personally interjects from a mounted gun turret aboard his helecopter. Like all other weapons used in the skirmish, it proves ineffective in stopping the Hulk, who once again uses his powerful limbs to leap skyward.
Ross meets his arch-nemesis without fear, drawing a pistol as they both tumble at the whim of gravity. With nothing but animosity for the Hulk; Ross unloads his entire clip point blank into Hulk's eye, declaring the infinite scope of a military dedicated to rising again and again in pursuit of Hulk's death.

They fall, and fall, until they hit the ground.
What happens during impact is unclear, but against all odds, Thunderbolt Ross survives. An act of fate, or perhaps a mercy from an incredible Hulk who, despite his volitile nature, remains a force for good.
Bruised and beaten, Ross joins the Warbound's prisoners in the gladiatorial arena of Madison Square Garden. World War Hulk continues...
The Hammer...
Better late than never!
As is plainly evident, Hulk walks away with yet another comprehensive victory against the establishment, after dismantling the toy soldiers of the US Military!
Much like the feature film that debuted in June; it probably helps to know you aren't in for a complex psychological analysis when you approach World War Hulk. That, however, as previously noted [World War Hulk #5], is not to say that there aren't some interesting underlying elements beneath all the smashing, bashing, and destruction of New York City!
For many fans, it's Sam Elliot's performance as General Thaddeus "Thunderbolt" Ross that provides the resounding voice of approval for Ang Lee's otherwise maligned feature film, Hulk. With that in mind, it was always going to be a point of comparison when William Hurt stepped into the role for the detached 'sequel.'
One finds many cues from Elliot's Ross in the pages of World War Hulk, which I find quite interesting. It's here on the page that we're explicitly reminded of the distance put between Ang Lee's version of Thunderbolt Ross, and what we knew from the source material. Like so many others, Elliot's Ross marks one of the few examples where license taken might be more favourable than the original version of a character.
The iconography of a starchy moustache and militant dedication to destroying the Hulk remain much the same, but it's Elliot's physicality that brings new life to the role. Traditionally a bellowing, pudgy General in the comics; Elliot's Ross becomes far more present in every battle, despite rarely engaging the Hulk personally. I'm inclined to think to Frank Miller's intentions as he describes them for Jim Gordon in Batman: Year One. It's his notion of making Gordon Captain, rather than commissioner, to give the illusion that he was fighting on the frontlines as much as Batman, that helps infuse the relationship between supporting and lead with a sense of tangibility and importance.
While Ross' role is of antagonist, I feel the same can be said for making him a physical presence as a commanding officer. It not only places Ross stylistically in range of action pieces, but also alludes to a more even footing in the arch-rivalry between two very big, but very different, characters.
William Hurt reverts the character back to less involved roots.
Perhaps as is in the inclination of the actor, he appears to approach the role with a characteristic distance that only further emphasises the differences between his, and the far more involved Sam Elliot version of the character.
Hurt ultimately takes this more traditional role in an effort to facilitate the graduation of Emil Blonsky from soldier, to Hulk's sinister gamma-irradiated counterpart, Abomination. In this respect, it's easy to forgive the structural shift in the Thunderbolt Ross character, but that can't change personal preference.
Inspite of the endless cycle of reptition, I still kinda like Thunderbolt Ross.
[Greg] Pak deserves credit here for painting one of the most pragmatic and agreeable versions of the Ross character in years. As is the case across the entire series, he fleshes out the superhero-fight vehicle by investing in the [not-so] subtlties of the characters. His Ross becomes less arbitrary than previous versions that provide abstractions of establishmentarian figures and sentiments of brainless war mongers -- instead embodying a damned soul who sees what we, the reader, do not.
For a book like this, Pak rather cleverly references the tumultuous history of the Hulk, recalling his shifting roles as hero and villain, and the concessions that have had to be made to allow that. For those of us who still indulge in the heroic qualities of Hulk - perhaps even now in Jeph Loeb's post-WWH romp - Pak's Ross is the counter balancing realist. He sees the constant threat the Hulk has represented (and fulfilled) over the decades, and manages to remain unmoved by incidental, or trinket, efforts to the contrary.
Unfortunately changing whims, and the luxuries afforded to 'superstar' creative teams, mean this Ross has quickly been undermined by certain qualities in the recent Red Hulk series. As with the film, I'm pretty willing to forgive these shifting tones, but again, they do little to change my personal preference.
As Warren Ellis jetisons from his run on Thunderbolts - one can't help but see potential for the post-Norman Osborn team! It was the Baron Zemo-led team who got their start antagonising Hulk in their first appearance [Incredible Hulk #449], and despite a lasting association with the green goliath, the team has remained unassociated with General Ross against all odds! Could it be time for a promotion for the former overseer of the Hulkbusters?...
I've said nothing of Romita Jr's pencils which are at their bombastic best here, fully indulged with sweeping splash in a series with an explicit premise. Those like me who are typically not fans of Romita's excessive use of lines might find the grimey destruction of New York a welcome justification for the dirty style. Ultimately, love it or not, you have to acknowledge a certain skill for the entertainment quality of JRjr's work here. Together with Pak's underrated effort to elaborate on the smash fest, the team are quite successful!
The Fight: 5 The Issue: 5
Enjoyed Edward Norton and the CG troop in "Incredible Hulk"? Tittilated by the prospects of a Hulk/Iron Man showdown? Want to know more about Hulk's mindless rampages through the Marvel Universe? If you've been unconvinced until now, hopefully the Infinite Wars has helped sway your decision. By using Amazon purchasing links provided, you help sponsor future entries in the Infinite Wars! Which is good for everyone! Except puny humans who hurt Hulk... What won't hurt are the low prices you'll find on World War Hulk, and all other titles reviewed and available in the Infinite Wars Amazonian Gift Shoppe! Hulk is cheapest one there is!!! Grrr!