Showing posts with label Thunderball. Show all posts
Showing posts with label Thunderball. Show all posts

Saturday, October 25, 2025

THING versus WRECKER
RAGE (Marvel)
Where:
Fantastic Four #355 When: August 1991
Why: Danny Fingeroth How: Al Milgrom

The Story So Far...
The Thing's feeling down and his funk has brought him to the Lower East Side slums of his old stomping grounds. He's so bleak he doesn't even care about the kids whipping bricks at him as he skulks toward the stairs of 7135 Yancy Street -- the apartment block he grew up in!

A new family lives there now, but after accidentally scaring the tenant, and a run-in with her feisty son Raul, it's a trip down memory lane as Ben Grimm finds himself a house guest for home cooked meal, and the adoration of little Javier Garcia.

Unfortunately for all, The Wrecker's mood hasn't been good since the passing of his mother, and after shaking down "Weasel" for information about his recently incarcerated turncoat teammate -- The Wrecker is coming to Yancy Street to bust his old buddy out of a secret secure prison cell -- and nothing's going to stop him!

Tale of the Tape...
Strength: Draw 6 (Invincible)
Intelligence: Thing 3 (Straight A)
Speed: The Wrecker 3 (Athlete)
Stamina: The Wrecker 6 (Generator)
Agility: The Wrecker 2 (Average)
Fighting: Draw 3 (Street Wise)
Energy: The Wrecker 4 (Arsenal)
Total: The Wrecker 26 (Metahuman)

In our previous update we explored the role of powerhouses as mountains for an underdog to scale -- but what happens when the challenger is an equal threat?

The Thing is one of Marvel Comics' premiere bruisers! Bombarded with cosmic rays - space pilot Benjamin Grimm was transformed into a rocky monster with super-human strength, durability, endurance, and a heart of gold.

Thing defends the world from earthborn dangers and extra-terrestrial terrors as a founding member of the Fantastic FourHis adversaries typically originate from, and wield powers of, the realm of science -- so the magical enchantment that fuels The Wrecker and his crowbar will be a bit of a change of pace.

The only time we've observed Thing against a magical opponent was when Luke Cage was turned against his old friend, and Avengers teammates, by the mystic Agamotto. Thing helped subdue the possessed hero by matching his mystically enhanced strength with brute force -- something he's done countless times against some of the grandest opponents in the Marvel Universe!

The Wrecker is famously an arch-nemesis for Thor -- but don't think that puts him in a weight class significantly higher than The Thing!

With his famous indomitable will to call upon, and the keen strategy of Mister Fantastic; Thing was able to endure the crushing pressure of journeying to the center of Thor's old adversary, for a memorable defeat of Ego The Living Planet!

Thing has also matched muscle with everyone from Hulk, Rhino, Doctor DoomPaibok the Power Skrullhis own Infinity Doppelganger, Super-Skrull, The Adaptoid, and a sixty-foot tall mummy called Gomdulla! He can fight above his weight class, and win, lose, or draw -- he always leaves a lasting impression!

We've seen The Wrecker and his Crew make mincemeat out of Sasquatch, and their battle with The Thunderbolts showed that it takes more than brute strength to bring them to a stop. A straight fist fight doesn't necessarily favour The Thing, but as we saw in another recent entry -- The Wrecker's enchanted crowbar can be wielded by another. That's one tactic Thing might be able to use to turn the tables.

We've looked at the record and done some theorizing. Now it's time to find out what actually happened when The Wrecker came to Yancy Street!

The Tape: The Wrecker Ranking: The Thing (#11)

What Went Down...
In a hidden, high-security basement prison bunker -- The Wrecker closes in on his former teammate Thunderball! The erstwhile Crewman is without his famous ball & chain, or the enchantments that grants him his super-human powers. Just Dr. Eliot Franklin, alone with the lights out, and a failed electrified bed frame.

All hope seems lost for the powerless turncoat as The Wrecker approaches striking distance when suddenly -- it's The Wrecker sent hurtling by a powerful blow!

To The Wrecker's surprise -- The Thing stalks through the darkness, but his fists aren't raised for the simple sake of saving Thunderball. It's righteous anger that fuels his fury! For the innocent people who lost their homes and lives to the wanton destruction of The Wrecker's warpath through Yancy Street!


Thing hammers his fist toward the floored Wrecker -- but the villain's enchanted wrecking bar blocks the heavy blow!

Wrecker fires back -- rising to his feet to strike Thing across the chest with the mighty crowbar! The pain inflicted stuns Thing, allowing Wrecker to collect Franklin in his left hand, and escape through the hole in the ceiling!

On the street, Wrecker raises his bar in preparation to beat Franklin to a pulp -- but a huge chunk of concrete knocks the weapon out of his hand!

Thunderball takes the opportunity to make a run for it as The Thing marches across the street with fists raised. He wants to test the villain without his magical crowbar. The Wrecker gladly runs into the fray!


Clutching both hands together -- The Wrecker strikes with a polish hammer that topples the Fantastic Four's powerhouse!

He had no real issue with Thing before, but now that Thunderball has escaped his clutches once more -- the leader of the former Wrecking Crew is developing a real dislike for his rocky adversary.

He reaches for his nearby wrecking bar -- just in time to swing it directly into the mid-section of an oncoming Thing!


Thing lets out an agonized yell as the impact of the bar echos boomingly between the remaining buildings.

Wrecker wraps both hands around the hilt of his crowbar and raises it overhead to bring the curved end smashing down into the Thing! The devastating blow elicits another pained grunt!


Wrecker gloats over his opponent as Thing lies on his side on the street like a prize fighter struggling to get back up.

"Hah! I'm beatin' ya, Thing! And ya know why? 'Cause I'm not lookin' to anyone for help! I'm doin' it alone -- just me and my wrecking bar!"

The villain wallows in epic self-pity and self-aggrandizing as he dwells on the recent passing of his mother and Thunderball's failed attempt to turn against him with the rest of The Wrecking Crew.

"So, a bunch'a pathetic nobodies died here today? So what?! The world's done me enough wrongs -- I got lots to pay it back for!"

Thing is disgusted by Wrecker's callous, self-important disregard for life. He may be hurting from the enchanted crowbar, but he's heard enough!


Safe in the knowledge that the inhabitants had just been evacuated -- Thing grabs Wrecker by the ankle and throws him at the wall of a nearby tenement!

Wrecker crashes into the structure, but with a simple flex of his shoulders -- he shrugs the rubble and crumbling building off like it was nothing!

They tie up again, and for all his might, The Thing finds himself teetering on the edge of being overwhelmed by the mystical strength of his opponent. He cannot maintain his wrist lock any longer -- The Wrecker breaks free and violently peppers him with punches and jabs from his crowbar!


The frenzied assault is merciless and unrelenting! A swiping strike to the face, an overhand clubbing blow to the right shoulder, a grand slam swing to the left side, a devastating two-handed overhead to the shoulders and back of the head!

Thing does his best to cover up, but the god-like hits take their toll!

The Thing begins to shrink under the impact of yet another clubbing strike from the wrecking bar. Police holding back a crowd of onlookers share in the horror of witnessing their beloved hero succumb to approaching defeat.

Wrecker gleefully swings his bar with one hand into The Thing's exposed side, delighted as the prospect of killing the hero and perhaps even showing mercy to what remains of besieged Yancy Street.

He raises the enchanted crowbar high overhead and once again brings it crashing down upon The Thing -- a direct strike right to the head! Thing winces but at last sees his carefully cultivated opportunity to pounce!


Thing throws his right hand out with lightning speed and precision!

He grabs a good hold of Wrecker's wrist and squeezes it tight.

It was a dangerous game, and with a couple more good shots they really might've been writing Ben Grimm's obituary -- but the high stakes have paid off. Thing covered up and took as much as he could, baiting Wrecker to get overconfident and careless.

Wrecker desperately pounds his free hand against Thing's shoulder, but the rapid punches do nothing. The dope has been successfully roped! Thing grabs hold of the other wrist and keeps squeezing!


Wrecker drops to one knee as Thing lords over him and keeps squeezing.

The pressure grows so great The Wrecker drops his crowbar!

For a moment the villain snaps and starts snarling: "So what?! I told ya before. I don't need the bar to beat ya! I'm still gonna kill ya! Just let go 'a me!"

It seems like the last ditch threats of a man pleading on his knees, but remarkably -- The Thing obliges. He releases his grip, but it's no act of mercy. He's just freeing his hands up...


Thing winds back with his right hand and delivers an all mighty knockout blow!

Wrecker is launched across the street and lands unconscious, where SHIELD agents are ready to lock his enchanted crowbar in adamantium containment, and collect him with "energy-sappers" for transport.

The Hammer...
It wasn't quite a textbook execution of the Muhammad Ali rope-a-dope technique, but The Thing successfully endures a pummeling -- only to turn the tables in similar fashion, by lulling The Wrecker into a false sense of security. Then it's full-scale clobberin' time!

The tactical win spares both Dr. Eliot Franklin, and most of Thing's old stomping grounds, but not without some shocking casualties!

Wrecker's violent incursion may've targeted an ostensibly abandoned Yancy Street building, but the attack also inadvertently shook the neighbouring apartments to their foundations -- instantly killing some occupants in the resulting collapse, while injuring many others as well.

It's an unusually brutal illustration of the potential for collateral damage when gods & monsters wage their private wars on the streets of the Marvel Universe. A realm The Thing remains earnestly tethered to, despite his cosmic adventuring.

He's able to help some in the building, as you would expect any good hero to, but the Garcia family -- who now lives in his childhood apartment and kindly offered to share a meal -- suffer the greatest of tragedies when their youngest, little Javier, can't be saved by medics, and succumbs to his injuries in the aftermath.

It's a surprisingly grim episode for an otherwise fun & dandy superhero slugfest, but we observe a simple morality tale of personal choice & accountability through the innocent eyes of the child, and the callous self-centeredness of The Wrecker.

The Thing's commitment to doing good against overwhelming odds elevates him from his monstrous appearance and humble beginnings, while The Wrecker can only expect to be regarded with disdain and incarceration for his pathetic disregard. Wrecker is the simple-minded malcontent who cannot see beyond himself and his own shallow self-pity. A tale as old as time we can all still learn from in our age of algorithmically curated echo chambers, and social unrest.

Indeed, it's sometimes disheartening to see even the superhero concept twisted and subjected to the demands of a loss of moral integrity and aspirational fantasy. Here, in a single-issue story from thirty-four years ago, we see The Thing choose the greater good of helping save lives before indulging the base entertainment of the superhero slugfest. A serve of responsibility with great power.


Here on The Comic Book Fight Club we're also seeking to learn more about The Wrecker's status and capabilities. It's an initiative that all started because of a harmless social media post -- arousing my curiosity, and long-held desire to look more at some of these now-classic battles against a favourite badguy!

Essentially it boils down to an assertion that The Wrecker losing a fight to Daredevil and Elektra was a career low. We've come at it from the perspective of whether or not street-level heroes can challenge The Wrecker, and whether or not Daredevil can rise to an enchanted powerhouse. This time around I thought we should take a look at how Wrecker handles a high-level opponent. A chance to see the peaks he regularly operates in, before we come back down to Earth again for the recent, offending battle.

I could've gone with any number of classic matches against Thor, and one day I'm sure I will, but Fantastic Four #355 has been burning up my desk, and the To Do List, for far too long. It's also a topical choice in a year that saw the Fantastic Four enjoy a revival kicked off by the release of Fantastic Four: First Steps. Let's face it -- I also really like the issue and just wanted to finally dive into it.

I've been enjoying the heck out of the late eighties and early nineties lately, particularly from Marvel. The characters, the melodrama, the action. The bombastic art style and vivid colours. A foot in the classics, but inching ever closer to what we come to regard as the modern comic book.

Al Milgrom does some great work here on pencils. I don't know that the isolated panels I've scanned can really do it justice, but I invite you to luxuriate in that last kayo panel. If The Wrecker were just breaking the border -- and maybe a couple of teeth -- it'd be a face-belter right out of the Sal Buscema playbook. Hey. Don't tempt me, fanboy! You know I'm always on a razor's edge for our pal Sal!

Under the intense scrutiny of our premise, I actually might cast some aspersions about Thing so brazenly absorbing as much punishment from the enchanted crowbar as he does. I've also got questions about the genius who thought to hide a former super-felon in the basement next door, but one problem at a time...

The Wrecker is at the peak of his strength at this time, having re-absorbed the totality of his enchanted strength from the rest of The Wrecking Crew, who are kinda on the outs with ol' Dirk Garthwaite, since trying to steal the rest of his power from themselves. That means those are some pretty heavy duty shots Thing's absorbing - and it may stretch the credibility of the battle ever so slightly.

Danny Fingeroth's script does offer lip service to the potentially fatal consequence of the strategy, but I think there are roughly three takeaways here:

As we build our record of The Wrecker's combat history, the reality may not be quite as impressive as we like to think. Conversely, this could also serve as a nice reminder of just how powerful and durable The Thing is! A fact that's been diminished over a couple of decades of bad movies, and even worse deliberate corporate mismanagement. Let it be known: Juggernaut may be unstoppable -- but a foundational principle of Marvel Comics is that The Thing doesn't quit!

The third option is that the practical necessities of a functional shared universe of super-heroes and super-villains means the bad guys lose. They lose a lot. Even when they seem impossible for a hero to defeat -- their apparent superiority only functions to make a greater mountain to scale, a more impressive dragon to slay.

For a guy like Ben Grimm usually you need somebody on the scale of Champion of the Universe, or Ego The Living Planet, to make that kind of grandiose stand, but perhaps a full-powered assault from The Wrecker is just as impressive a feat.

Your mileage for Thing's periodic moping sessions may vary, but I enjoy the human tale here of Ben Grimm revisiting his old stomping grounds. It's fun to see peeling back the shocking secret that he was once a member of the Yancy Street Gang and even tagged the apartment hallway -- at least until his father smacked him straight. We don't condone violence against children or anything like that, but it's nice that Benjy got his head on straight, and grew up right, despite the abuse.

These are some pretty heavy themes, dealing with class structures, child abuse, gang violence, tragedy, and even the death of a minor, but it's handled with a certain light touch. Again, I think of the fetishization of the "Evil Superman" in series like The Boys, where so many have managed to completely overlook the utter contemptibility and pathetic core behind those fragile, juvenile figures.

I find myself nostalgic for a simple thrill. The kind of comics they just don't seem to make any more. A single issue tale with a favourite character. A cheap impulse purchase, with a heroic lead, and a general sense of good. Not a multi-year commitment to the temporary decimation of an icon, or the "realistic" loathing of one character for another. Not even a well-meaning but hyper-fixateded, clumsy social message of the day. Just mature storytelling. Fiction for what it is. Completely bear and unashamed. Unique, wholly realised, and a quick bit of fun.

Back issues are where I'm finding my thrills, but in the interest of getting this thing moving, I think our next stop will be the offending issue of Daredevil from the year 2025. We'll go straight to the source to see just how bad it is, and maybe then we'll reconvene, because you know I want more Wrecker on the record, but there are also other subjects I'm interested in, in addition to random odds & ends.

There are plenty of good stories & battles from all years and you can find them in the Secret Archive! That's where we keep a complete index of featured fights in order of publisher, series, and issue number. If you'd rather find more from your favourite characters & topics you should hit up links throughout posts to discover more. Just don't forget to flex your mind muscle and see what else is there!

Secret Wars on Infinite Earths has been serving superhero smackdown for well over 700 fights and ranked more than 1000 of your favourite characters! If that sounds like a good thing to you -- I'd really appreciate it if you considered getting involved on Patreon. It's free to follow, and a Tier 1 sub is a great, cheap way to support 100% man-made, farm fresh niche content.

Get daily links to fights inspired by the topics of the day by subscribing to X (aka; Twitter)! Don't forget to smash that like, fave, and share -- and keep your eyes peeled for the week's top trending battles every Sunday on X & Discord! The lively Discord chat is one of the bonuses of becoming a Patreon subscriber. Yancy Street Gang members welcome!

Winner: The Thing
#9 (+2) The Thing
#453 (-14) The Wrecker
#441 (+2) Thunderball [+1 assist]

Wednesday, September 03, 2025

WRECKING CREW versus DEADPOOL, SPIDER-MAN & PUNISHER
(Marvel)
Where:
Deadpool: Suicide Kings #5 When: October 2009 Why: Mike Benson & Adam Glass How: Carlo Barberi

The Story So Far...
A standard job for the Merc' with a Mouth becomes a battle for life & death as a hit on Tombstone turns in to a double-or-nothing bet that Deadpool won't survive the next twenty-four hours!

It's the high-stakes gamble of client Conrad O'Shea: who's counting on his mercenary to escape a frame-up for blowing up his apartment building, and the heroes who responded to take him down.

Fortunately for Deadpool; Daredevil helps convince The Punisher and Spider-Man of his innocence -- providing the patsy some much-needed assistance when Tombstone sics his newest bodyguards on him -- The Wrecking Crew!

Tale of the Tape...
Strength: The Wrecker 6 (Invincible)
Intelligence: Thunderball 5 (Professor)
Speed: Spider-Man 4 (Olympian)
Stamina: The Wrecker 6 (Generator)
Agility: Spider-Man 5 (Cat-Like)
Fighting: Punisher 4 (Trained)
Energy: Punisher 4 (Arsenal)
Total: Spider-Man 29 (Metahuman)

My X (nee Twitter) feed recently threw an interesting critique my way that piqued my interest -- so it's about time we expanded the file on The Wrecking Crew!

The Wrecking Crew are: The Wrecker, Piledriver, Thunderball, and Bulldozer.

They aren't just a pack of my favourite goons and yours -- they're a super heavyweight team possessing powerful weapons that were enchanted with Asgardian magic!

This enchantment was first bestowed upon petty burglar Dirk Garthwaite, when Karnilla the Norn Queen mistook him for Loki, during a home invasion and robbery of the Norse god's New York abode. The crook soon decided to share the wealth, recruiting three of his pals into a deadly team of powerhouse thugs!

At first, sharing his power drastically reduced The Wrecker's super-human strength and stamina, but over the years, all of The Crew have found ways to become powered-up opponents for the mighty Thor, as well as other major heroes of the Marvel Universe.

This was the source of Jered McCorkle's assertion that recently losing to Daredevil & Elektra was a career low for The Wrecker -- and despite being a personal favourite, we've only briefly touched upon the misdeeds of The Wrecker and his Crew. Something we aim to correct today!


The Wrecking Crew were the first opponents for The Thunderbolts when the villains-in-disguise went public. Citizen V showed that agility and fighting prowess were sufficient to tangle with The Wrecker, but it took the strength of Atlas to truly deal any damage. A concentrated gas delivered straight to the gullet by Mach-V and Songbird was ultimately responsible for putting most of the team down.

It was a different story when The Wrecking Crew were challenged by a lone Sasquatch, however. The gamma-irradiated hero put up a pretty good fight without his Alpha Flight teammates, but was ultimately out-numbered, out-muscled, and brutally beaten.

So, what do these two cases tell us? That The Wrecking Crew are double-tough, but not untouchable. Citizen V made the best case for surviving a wild mismatch with guile and agility -- something Deadpool and Spider-Man both possess.

We know Spidey can fight above his weight class, having lived to tell the gale after going toe-to-toe with the Hulk. We've even seen him outwit the Juggernaut not once, but twice -- with a little help from Wonder Woman!

Wouldn't you know, but Deadpool has achieved fairly similar feats as well! He defeated Hulk under slightly special circumstances for the jolly green goliath, and likewise survived Juggernaut long enough to get an assist from Siryn for the win!

Mach-V shows us that The Wrecking Crew aren't necessarily impervious to the threat of high-powered inhalants, which is the kind of all-purpose tactical weapon you might find in The Punisher's arsenal. He isn't there at the start of the fight, but will show up soon enough - and you know he isn't afraid to fight dirty!

Punisher isn't afraid to use the weapons of the enemy in his one-man war on crime. He may or may not be able to find a magically charmed option to best The Wrecker, but we know he levelled Rhino with the Satan Claw, and took down a cadre of super-villains, including Mister Hyde, with a stolen Ant-Man helmet and alien guns!

We clearly need more data, and since reviewing & analyzing fights is kinda what we do around here, let's dive in and find out how the street-level heroes fare!

The Tape: The Wrecking Crew Ranking: Spider-Man (#2)

What Went Down...
Deadpool & Spider-Man find themselves facing an unexpected, Asgardian-powered roadblock in their chase of Tombstone -- also known as The Wrecking Crew!

The Wrecker figures any one of them could handle "these stinkin' pipsqueaks" alone, but that won't stop the Merc' with a Mouth and his web-swinging cohort making the quartet earn it. The Crew are happy to oblige.


Bulldozer gets the fight started by charging at a leaping Spider-Man, while Thunderball swings his deadly ball & chain into an impact right at Deadpool's feet! Only the sole of one red boot is visible, but it's safe to say Carlo Barberi knows what he's doing when it comes to drawing anatomy past the ankle.

Spidey's an old hand at vaulting over charging powerhouses, but his leap takes him right into the path of The Wrecker -- whose enchanted crowbar smacks him high into the air and out of the park! [It's actually a construction site.]


Deadpool admires the shot with katana drawn, grateful that it wasn't him who was launched into the sky. Alas, he has no spider-sense to warn him of Bulldozer coming back around to run right through him with a rear assault!

The helmeted headbutt to the spine adjusts the mercenary across the battlefield, but he manages to make a neat landing -- and narrowly avoids being clobbered by Thunderball's ball, awkwardly dragging himself clear of the impact!

The dodge becomes a full frontal assault as Deadpool twists his body to bring the end of his blade arcing towards Piledriver -- but the overhead strike is caught between his enchanted hands. The Wrecker does the honors from there.


An enchanted crowbar smashes Deadpool in the face -- and for a moment he's knocked so silly he drifts into another plane of existence. A simpler reality, where dinner's getting cold and it's a Wednesday -- time for reading new issues.

As Deadpool groans in a crumpled mess -- Spidey comes plummeting back down to Earth with an unceremonious "wwhhhaamp".

Wrecker hoists Deadpool's mangled body by the collar and dangles him for Bulldozer to run armored head to chest right through him again. "The Wrecking Crew's tangled with Norse gods. You sissies never had a rat's ass chance."

Things look grim as Bulldozer encourages Piledriver to finish him, but a couple of well-placed web balls send the bruiser's left hook off course into The Wrecker's face!


Back on his feet and ready to rumble - Spidey blasts The Wrecker's eyes with web and his ears with an innuendo that would make Aunt May blush.

The quipping heroes go back to back and prepare for the riled-up Wrecking Crew to bring the fight to them. They compare notes on the Lethal Weapon franchise and The Warriors references as they brace for battle when suddenly -- a third player enters the fray with a powerful energy beam and focused sonic blast!


Bulldozer and Piledriver tumble destructively through the construction site as The Punisher arrives on a Goblin Glider with the Unicorn Power Horn still smoldering at his forehead, and one of Klaw's sonic disruptor blasters on his right hand!

He swoops over the two heroes with pumpkin bombs at the ready, tossing a trio of the explosives at The Wrecker and Thunderball. They're quickly engulfed in thick green gas, but remain unimpressed by the "minor league wannabes".

Spider-Man clues them in that Hobgoblin's "jack-o'-lanterns pack enough knockout gas to put down a herd of elephants."


The Wrecker hangs his head and drops to his knees as Thunderball falls face first to the ground. Deadpool sees that Wrecker joins his teammate, turning the enchanted crowbar against him with a smack to the face!

The Hammer...
In this house we love The Wrecking Crew, so when a doubt about a recent battle between The Wrecker and Daredevil & Elektra [in Daredevil (Vol.8) #24] came across my feed -- I was already primed to want to explore the subject more.

Daredevil himself was actually a part of this little 'Deadpool Team-Up' in earlier issues of Deadpool: Suicide Kings, but he manages to skip out on this chapter, remaining elsewhere until the fighting's over. By that time, the battle has moved on to another of my personal favourite bad guys: the man who hired The Wrecking Crew and essentially started this whole mess -- Tombstone!

So, while we couldn't quite source an exact comparison to The Wrecker's most recent indignity; DeadpoolThe Punisher, and Spider-Man provide an interesting case study for street-level heroes taking The Wrecking Crew down.

It's interesting to note that Suicide Kings ostensibly repeats the same strategy that took The Wrecker down in Thunderbolts #1 -- one of the few previous entries we've actually recorded for the villain and his teammates.

Off the top of my head, I can't think of any significant earlier examples of knockout gas taking The Wrecker and his crew down. I wonder if writers Mike Benson and/or Adam Glass were influenced by the earlier T-Bolts issue, or just reached a similar conclusion for dispatching them. Perhaps we'll discover a pattern of vulnerability as we explore their various misdeeds in future updates.

I have a few Wrecker battles that have been burning up my desk over the years, but in those examples we'll establish more of the heavyweight brawling he's best known for. Not a lot of tactical tranquilizer gas in those issues, as I recall.

Obviously to address the claim in the inspiring tweet - I'd have to look at that particular issue, but one of the functions of Secret Wars on Infinite Earths is to provide abundant reference for historical precedent, and tangential examples. These records can support or dispute a result - real or imagined. Something that the current trend of so-called "AI" isn't necessarily so good at...

When I asked Google if The Wrecker had succumbed to gas in any Marvel Comics, its "AI" result claimed he hadn't. We know that's not true. We now have two very clear examples of that. You might like to keep that in mind next time you're looking for answers to comic book questions, or genuine 100% man-made sources to support. There's a Patreon for that, and I'd really appreciate it.

Secret Wars on Infinite Earths has supplied an archive of well over 700 in-depth results & reviews -- ranking more than 1,000 of your favourite characters in the process! You can find them all, and flex your mind muscle, by diving in to the Secret Index for a complete appendix in order of publisher, series, and issue.

I'd also encourage you to live life to the fullest, expanding your horizons and feeding your curiosity, with a rich diet of links to your favourite topics. You can find them throughout most entries on the site. It's a great way to see if I've come back to something interesting, or ventured into new & exciting tangents.

In the spirit of this latest entry -- I'd like to dig in to the other side of the equation. There are a lot of Daredevil and Elektra battles still waiting to be reviewed, but I have a particular example in mind that revisits Daredevil's penchant for tackling much bigger & stronger foes, from an era I've been taking an interest in. It'll be another good comparison for the fight with The Wrecker.

Of course, I presume part of the inciting social media grievance isn't just who defeated The Wrecker - but how.

It's fair to say not all comics are created equal, and I tend to be prone to sharing skepticism about the quality of editorial consistency in more recent issues. It doesn't seem like every writer and editor knows their stuff, or respects the process of building on the past with consistency and restraint, to create enduring iconic characters, and a cohesively developed shared universe.

2009 is a year I look back upon very fondly, but it's also one of the last years that I enjoyed consistent interest and enthusiasm for comics published by Marvel and DC. In my estimation, it's around then that the wheels start getting shaky, the stories are a little hit & miss, and the quality just isn't always there. [Something I'm willing to challenge through actual hands-on reviews, mind you...]

So where does Suicide Kings fit into that? Well, it does feel awfully convenient to dispatch bad guys who regularly throw down with Thor with a little gas, but it's delivered in the spirit of fun, and I don't feel that my intelligence, or the characters themselves, are being insulted by this. Their threat level is well represented, and barring any uncited contradiction, I don't really see any reason their enchantments should protect them from hostile inhalants beyond a general enhanced resistance -- something The Wrecker kinda demonstrated.

We could quibble minor details, like whether or not Spidey should be reduced to a purple stain by The Wrecker's crowbar, but let's just chalk it up to Spidey-senses, fast reaction times, and agile rolling with the "punches". Relax. Sometimes the needs of the story are what actually determines the outcome, and the mountain of overwhelming odds provided by powerhouse villains like The Wrecking Crew exists purely to be overcome. That's just fine and dandy. Get a hold of yourself.

Incidentally, Google's AI did suggest a 2010 episode of the Avengers: Earth's Mightiest Heroes animated series, where The Wrecking Crew endures a gaseous dome of gamma irradiation without any issues. It's a series I'm familiar with and enjoyed very much, but wouldn't look to for precedent, because as we all know, adaptations are secondary sources, and prone to playing things fast and loose. Fans concerned with the degradation of The Wrecking Crew need only look at the barely recognisable group seen in Disney+'s She-Hulk: Attorney at Law. Just don't be deranged about it. Alright? Focus. Don't be strange.


Looking more broadly: I was a fast fan of Deadpool in the nineties and got a real kick out of his first on-going series with Joe Kelly and Ed McGuinness. Their combination of tights and comedy was a real blast, and set the ship off to a cult favourite start. The character got a little obnoxious throughout the 2000s, but I found Suicide Kings a pretty decent levelling out.

Deadpool: Suicide Kings #5 appeals to me very specifically with the four main heroes, and focus on The Wrecking Crew and Tombstone. Made that much more appealing by Carlo Barberi's clean pencils, and slick inks & colour from Sandu Florea and Marte Gracia, whom I'm assured aren't pseudonyms.

As someone who's enjoys it when Punisher is more than a psycho with sidearms -- I love the absurd visual and fitting tone of him cruising in on a stolen Goblin Glider, wearing Unicorn's suit & headgear, with a Klaw hand and lobbing Hobgoblin pumpkin bombs. A superb way to level the playing field and have a whole lot of freakin' fun.

The five issue mini isn't going to be a definitive representation for any of these characters, or one of the must-read tomes from Marvel, but if you're familiar with the characters, or curious to dip your toe in with no strings attached, it's a raucous ride through the borderland between organized crime and super-villainy. Worth your time -- and worth us coming back to in the future.

So what more do you need? I think I've covered all the bases and made this the most boring thing you've read all day! My work here is done!

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Winners: The Punisher & Deadpool (w/ Spider-Man)
#55 (+33) The Punisher
#21 (+2) Deadpool
#2 (--) Spider-Man [+1 assist]
#439 (-47) The Wrecker
#440 (-47) Piledriver
#443 (-29) Thunderball
#444 (-29) Bulldozer

Thursday, August 09, 2007

SASQUATCH versus THE WRECKING CREW
Alpha To Omega (Marvel comics)
Where:
Omega Flight #1 When: June 2007
Why: Michael Avon Oeming How: Scott Kolins

The story so far...
Suffering a defeat that saw the death of most of it's members, Alpha Flight came to an end with the attack of the being known as The Collective.

The only survivor, Sasquatch, retreats from the life led as a superhero to return to his first love of science, but as the Americans begin to crack down with the advent of their Hero Registration Act, problems begin to creep across the boarder to Canadian soil.

The Canadian government, with aid from the US, seeks to reform the team around Sasquatch as Omega Flight, the last chance to prove once and for all Canada is worthy of a super team. However, before the team can gather, Sasquatch finds himself thrust back into action as the Wrecking Crew roll into mapleleaf country, looking to raise rabble without opposition.

Previous Form:
The Wrecking Crew [#24]: Defeated by an early incarnation of Thunderbolts.
Sasquatch: Making his first appearance.

Tale of the tape...
Strength: Wrecker 6 (Invincible)
Intelligence: Sasquatch 6 (Genius)
Speed: Bulldozer 3 (Athlete)
Stamina: Piledriver 6 (Generator)
Agility: Draw 2 (Average)
Fighting Ability: Piledriver 3 (Street Wise)
Energy Powers: Thunderball 4 (Arsenal)


Alright, so I'm not a big Alpha Flight fan, but I can get behind what they're about. One of the greatest contradictions of mainstream superhero comics is the relative lack of diversity amongst their powers, with the improbable majority of radiation leaks and magic infusions occuring in the United States.
From that perspective, I think Alpha Flight is a good thing. Omega Flight, ironically, not so much, but it's inclusion of US mainstays into the mix is the least of it's problems. More on that later.

I like the Wrecking Crew. For the most part they're a pack of poorly designed super-thugs, but I like them, I think they're a good bit of fun, and I quite enjoyed the last time we took a look at them. [Thunderbolts #1]

In the painstakes they're a mob of heavy hitters that make even Thor blush, each possessing their own Nordic enchantments on an assortment of cheesy, suitably thematic weapons. Wrecking balls, crowbars, standard fare for a team of mooks pitting their hopes on the market value of a brand built on construction.

Some minor fluctuation aside, Sasquatch is a Hank Pym-level intellect with a Hulk-level body, give or take some fur. When it comes to combat he's no slouch, but in the way Hulk can rise to the challenge of a god like Thor, I'm not terribly confident in Sasquatch's mythic abilities.

Considering each member of the Crew derives their powers from Norse god-power, that doesn't bode well for ol' saskie. For Sasquatch to stand any chance against a team of this level it would require surroundings that could facilitate an intelligent strategy, that might see him pick each member off one by one in a stealthy Canadian Wolverine-fest. Or, failing that, Alpha Flight would have to come to his aid, which completely evens the stakes.

Alas, this battle is schedule for Sasquatch alone, so there's little to no argument for Sasquatch to debut with a victory in the Infinite Wars. Still, as the only survivor of The Collective's slaughter, he can probably at least look forward to a bout of unconsciousness, before returning to his survivor's guilt.

The Math: The Wrecking Crew (Total) Sasquatch (Average)
The Pick: The Wrecking Crew

No kidding. For starters, Captain America doesn't smell like WET DOG...What went down...
Rolling into Canada and raising hell seems to be the best plan the Wrecking Crew have ever pulled off until they step out of the bar they've spent the night terrorizing.

Bulldozer takes a shotgun blast from a nervous resident, but his cackling is cut short by something descending from amidst the rain. "Hey, what is that?

Their celebrations for the absence of familiar heroes are cut short when Sasquatch lands with destructive results. Like a cartoon nail, Bulldozer is buried in the ground by the force of Sasquatch's landing.

Piledriver makes remark of current affairs, having believed Sasquatch had died with his fellows in the slaughter of Alpha Flight. Sasquatch snarls something in response, and The Wrecker kicks off the action once more with a promise to clarify the situation, raising his enchanted crowbar in the air.

Sasquatch puts the Wrecker down hard, using his speed and reach to great effect with a swiping attack. He fields further speculation about whether or not he's a clone, keeping Wrecker and his enchanted crowbar underfoot until Piledriver initiates a rush attack.

Sasquatch takes the hit, and lets loose with emotion, defying the Wrecking Crew's intentions to roll into a defensless Canada.

He stalks confidently back into battle with the Wrecker, but suffers a chain garotte from behind from Thunderball.

Wrecker and Thunderboll lay into the Alpha Flight survivor with unrelenting blows. In desperation, Sasquatch lashes out with his claws, raking at Thunderball's eyes sufficiently to temporarily blind him.

Free from restraint, Sasquatch pounds the ground, scattering the members of the Crew, while he has flashbacks of the demise of his team at the hands of The Collective. The memories drive him into a feral rage, but before he can act on them, a truck hurtles through the air toward him.

The truck explodes, putting Sasquatch down for the count.
Ever the villainous types, the Wrecking Crew seek retribution in blood, all four members laying into the fallen Sasquatch with murderous intent.

The hammer...
The winners by knock out, the Wrecking Crew!
This marks their second outing as a unit, and their first victory, after suffering a defeat in another series starter. Which contrasts the way to start a superhero comic; either with a strong initiation at the expense of an established threat (ie; the Wrecking Crew) with bigger, perhaps brand new threats to follow. Or, like this issue, you start the hero in peril, building up to ultimate victory at the end -- like a Rocky movie. With any luck Omega Flight will end with Sasquatch single-handedly ending the war on terror, uniting all mankind in celebration.

Of course, to do that, all mankind would have to avoid buying Omega Flight.

Alright, I'm not usually one to use this forum as a means for baseless bickering, and comfortable with my tastes, it's rare I actually buy a bitter disappointment, but this is the exception that proves the rule. The issue itself isn't terrible, but if you've been following us over the past few weeks, you'll have seen the discussion about series beginnings including their opening storyarcs. [Captain Atom: Armageddon #1, Batman #608, Avengers #1, Nova #2, Avengers #4, DC: The New Frontier #2]

Omega Flight has become the measure of how not to start a series, particularly a title ultimately designated 'mini-series' status, but in truth there are a lot of other perpetrators. The posterchild of the painfully slow burn has to be Brian Bendis, whose original New Avengers work calls back to this in a big way, and in a solo perspective, Ultimate Spider-man also begins in much the same track. Unfortunately for USM, that sort of thin story telling has continued, while New Avengers has, for the time being, found it's footing somewhere in the late twenties.

Omega Flight gets the big red X for simple lack of progression in storytelling.
There's a lot of talk about 'writing for the [five/six issue] trade', and as a writer I can fully understand and support the notion of writing to a strength of the medium, but not like this. Not when you have your team on the cover, and meander through a single adventure that doesn't see the team forming until somewhere well past the half-way point.

Personally, I have some issues with Scott Kolins' output over the past few years, starting somewhere around covers on New Invaders and interiors for the ill-fated Marvel Team-Up. I couldn't falter Kolins for that, given that he, for the most part, competently tells what little story there is here, but it doesn't help matters.

Likewise, on the flip side, every time I see Mike Oeming's name on a Marvel character, I can't help but slump my shoulders when it's a writing credit.
Though essentially regarded for affectionately aping the Bruce Timm style, Mike Oeming's strengths as a story teller remain at the tip of a pencil. His gritty minimalist pencils are the kind of stylized approach I long to see at a Marvel drifting farther and farther from the early 00's that saw successful creative experiments like Grant Morrison's New X-Men, X-Statix, and various other wins.

I mention New Invaders, and really, that's probably the kind of book I'd hoped to find here. Not just because of the obvious US Agent connection, but because it felt like it had the opportunity to operate on the fringes of the Marvel universe, delivering stories with familiar characters, in slightly less familiar settings.

Never before has this been a more valuable juxtaposition than with the advent of the superhero Civil War. To be fair, Omega Flight does successfully differ itself from the superheroc conflicts of the core Marvel titles, but it does so with such frivolity that I'm positively surprised, and maybe even a little appalled by the titles selling far less than it.

What really prompted this entry was my browsing over sales figures for June 2007, which highlighted what I consider to be a disappointing fact of this particular industry. A fact that quality, at the end of the day, is meaningless, and that for all the talk of many, the money is not where the mouths are.

Some of the surprising titles selling less than Omega Flight: Iron Fist, She-Hulk, Spider-man Family, Detective Comics, Green Arrow, The Spirit, Checkmate, Catwoman, Ex Machina, Blue Beetle. That isn't even delving into the regularly neglected titles from publishers that aren't Marvel or DC. Poor form, direct market. Poor form.

I don't want to go over the top. I'm not about to blame Omega Flight for the numbers on those other books, because I think I've been scathing enough of it's legitimate faults, but I think it's worth setting in stone. This is not good comics writing. This is not even slowburn comics writing. This is not for me.

The Fight: 3.5 The Issue: 3
[Average first issue to a meandering, thin series. An unfortunate distraction from Mike Oeming's pencilling work. Some fun action for fans of the characters, but otherwise a book for the hall of shame. Sorry guys.]