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SUPERMAN versus BATMANBook One (DC comics)
Where: The Dark Knight Strikes Again #1 When: November 2001
Why: Frank Miller How: Frank Miller
The story so far...
After faking his own death, Bruce Wayne goes underground to train the army of SOBs who joined him after abandoning their Mutant leader to rally to his cause. With the aid of his new ward Carrie Kelly he makes this possible.
Using his personal army to break free some of his more willing peers from the past, Batman assembles a team that includes powerhouses in their respective fields including The Flash and The Atom, and prepares to go to war against the world.
In a world where superheroes are slowly beginning to again penetrate the shutdown public consciousness; Batman is bringing heroism back in a big way, and not a minute too soon. With threats from Lex Luthor and Brainiac lurking on the horizon, he'll need to have all his tools and freedoms at the ready. But what of the Superman? Where does he stand?...
Previous Form:
Superman (#6): Superman has victories over heroes like Wonder Woman, Uncle Sam & Hulk.
Batman (#2): Batman has a two-to-zip victory rate over Superman.
Tale of the tape...

Strength: Superman 6 (Invincible)
Intelligence: Batman 5 (Professor)
Speed: Superman 6 (Sound Speed)
Stamina: Superman 6 (Generator)
Agility: Batman 4 (Gymnast)
Fighting Ability: Batman 5 (Martial Artist)
Energy Powers: Superman 5 (Lasers)
We've featured Superman/Batman fights twice previously on Secret Earths [Dark Knight Returns #4, Batman #612], and you have to wonder if there's really much left to say about these two going head to head.
This modern era has provided the World's Finest with one of the most compelling relationships, turning what was once a kindred friendship, and turning it into a begrudging, tense alliance. It's this chemistry that has made those previous entries two of the most popular even today, and that was back when entries ran a lot less deep, too! Heck, we barely even had pictures on the site back then!
Actually, the title here is a bit misleading.
By this time Batman has assembled a team of Justice Leaguers to aid him in his mission against the dystopian world presented in the Dark Knight books, and they seem all too pleased to help in the whipping of big boy blue.
It might have something to do with the fact that he let them get captured and tortured, but hey. Who's counting? At least he doesn't have a prat moustache like Stark!
Joining the Batman is Green Arrow, who aided him in his last encounter with Superman; as well as Silver Age versions of the Atom (Ray Palmer) and the Flash (Barry Allen).
When you factor those guys into the equation, Superman's four-to-three tape stats actually dwindle down to giving him only an edge in strength, as none of these other heroes have any real measure of super strength.
For Superman the keys to victory would come down to blunt force trauma. He would have to hit hard and fast, and throw everything he's got at these guys if he were to have any shot. Unfortunately, even in this grim future, Superman's still the type to ring the doorbell, so his chances aren't looking very good.
Batman built his house on planning, and his plans are ready and waiting for the day Superman comes to find him in his cave, knowing full well that he never truly died. With the Flash, Atom and GA at his side, and a collection fo synthetic and effective kryptonite, yeah. Let's hear it for the boy.
The Math: Batman (Total) / Superman (Average)
The Pick: Batman
What went down...
With a glowing red hatred in his eyes, Superman thunders down from the space station he's been relegated to by the puppeteers that control America.
He comes back down to Earth for a little chat with the man who's doing what he didn't feel he could, and he's pissed. The sonic boom of his reentry and speeding trajectory shatter windows across Gotham City. Such disregard is uncharacteristic.
By the time he's pound his way into the cave, The Batman and his team are ready and waiting. The split penny isn't much concern, but the giant dinosaur springs to life to greet the visitor from the stars. Bat says his name is Fido.
Superman slips through it's skull like it were an illusion, landing into a nightmare. A robotic Bizarro #12 leaps at the Kryptonian with the rabid enthusiasm of a crazed fan. It says he's his biggest.

Superman signs his head with his fist, and knocks his block off. The Bizarro grins sheepishly, revelling in it's destruction as it's head bobs upside down at the end of a coiled spring of a neck.
Now things get serious.
Allen slips onto the seen so fast he's there before anyone knows it. As his presence registers in Superman's alien brain, the thipping of explosive discs has already given way to their placement all over his super durable body.
They know he can take it. He's stronger than the pounding surf.
The massive amount of explosions do well to shake the man of steel.
Batman's disembodied voice rings through the cave, mocking him with bitter truths. Kal-El's birthgiven powers made him stupid. Batman is smart. Strategic.
"Pardon me while I drop ninety tons of planet Earth on you."
As chunks of rubble spray through the tiny space, Oliver Queen calls the Superman out. Sporting a brand new cybernetic arm (to replace the one Superman cost him), he cocks his bow with a bulky kryptonite arrow and spies his emerging target. Deja Vu.
The Superman sees it coming and heads it off with heat vision, but that only detonates the Kryptonite napalm head of it. All part of the act. He was always the straight man. For all his powers, he never had any real imagination. No creativity.
Reduced considerably by the radioactive remains of his home, it's Atom's turn this time.
Palmer emerges from the shadows and shrinks to a diminutive size and he launches himself through the air at relative dimensions to leaping a tall building.
He sneaks in to the fallen Superman's ear.
"Having a very little man bounding about your inner ear works hell on your equilibrium, doesn't it? I'd feel sorry for you, but I don't."
Palmer ignores Batman's facetious request to take it easy on the boyscout. "The man's having a bad day."
Feeble and defeated the great Superman plants his face into the dirt.
Batman calls off his little helper. He's ready to step into the light.
All sixty years of him.
"Bruce-- I just want to talk..."
Batman answers with his fists.
Giant green fists wrapped in Kryptonite gloves.
He knocks Superman off the ground with a left, and then swats him with a right.
He makes a crater with his face, pounding his head into the ground.
He doesn't stop until he hears a crunch.
"I'm done talking."
"Get out of my cave."
The hammer...
The winner and still champion, Batman!
Due to their vital role in the victory, the other heroes may as well be counted for full victories too. If you're playing along at home, remember to scratch that in.
Y'know, this book [and series] is a bit like when they inject radioactive goop into you, to follow it through the bloodstream, and highlight certain areas during an internal scan. Only, this is radioactive goop for the internet as a working life system of trends, herd mentalities and a desire for unique opinions in counter culture.
Despite reading comics for roughly twenty years, I fully submit the fact that I did so in a vaccum. It wasn't really until the beginning of this decade that I made any real connection with other comics fans, and that was only through the internet. This was a medium I was introduced to as a child, and have arrived at through my own means. So, many must read titles to this day remain unseen by my peepers, and I like to think that makes me some kind of impartial.
A book like All-Star Batman & Robin, which has suffered heavy criticism and consistent trashing online could fool you into thinking the machine of internet fanboys is all about the negative. Which is why I highlight DK2 as a great radioactive indicator, because in my experience, it's gone from being quite loathed, to becoming geek-chic.
Unlike an ASB&R, which I don't think will ever escape the quagmire of criticism, and probably partially because it's justified, DK2 was able to escape the clutches of the perpetuated opinion to start finding pockets of resistence. Which in turn seems to had gradually crated an reverse wave that's making it cool again.
For me, as I said, I didn't read DKR until only fairly recently.
I didn't have fifteen years to ponder the prospects of a Dark Knigt Returns sequel. I read them in succession, and so, from my perspective, this just read like the next logical step in what was a really enjoyable take on Batman.
In some ways I read with a naivety, being surrounded by an industry that was already well into the swing of benefitting from this take on the character.
For me, I read it, and almost acknowledge with bemusement that, yes. This is approximately what I want to see from a Batman story. It's context allows it greater lengths, but yes. Why wouldn't Batman slap Superman silly? That's what Batman does.
I'm simplifying, but my roundabout point is that perhaps somewhere along the lines the longterm fans got carried away with anticipation for DK2, and when it came it couldn't possibly live up to that hype. And with the glory of the internet, their gospel was carried across the information superhighway to be absorbed by the sponge-like masses of newer readers unconfident with their placement in a medium three or four times old as they.
Not that I mean to paint a picture of myself as anti-internet.
The irony of that would not be lost even on I who have not yet read Watchmen.
I just think it's very interesting the way the mass exchange of opinion has helped shape this current visage of an industry. Interesting that a new reader absorbs basic knowledge of this life like a newborn from sources like message boards and Wikipedia, and instantly learns these opinions as fact.
'DC is just capes. You must relate to characters. Only Marvel has relatable characters' is somehow dwarfed by the progressive life lessons of things like, 'smoking causes lung cancer' and 'unsafe sex leads to mortgages and assault charges'.
And if you're just joining us to see Batman punch Superman with a novelty sized boxing glove. Hey, it's Frank Miller! If you don't read the Hollywood Press online, when it's Miller, it's got to be about big issues!
Oh, the parody!
The Fight: 7 The Issue: 7
THE AVENGERS versus MODOKA Not-So-Beautiful Mind (Marvel comics)
Where: Marvel Adventures: The Avengers #9 When: March 2007
Why: Jeff Parker How: Juan Santacruz
The story so far...
The world's mightiest heroes are going about their routine superheroic business, but something about this mission is going to change the way the world views The Avengers!
The target is MODOK and the yellow suited agents of AIM, who are conducting sinister experiments with untested scientific contagents.
The heroes want to put a stop to these dangerous evil experiments, but little do they realise the experiment is very soon to be THEM! MODOK and his cronies intend to turn the tables on The Avengers, and may Zod have mercy on them all for it!
Previous Form:
Captain America (#8): Cap has led teams against AIM, Charnal, She-Hulk, Ghost Rider & Wolverine.
MODOK (#192): MODOK was defeated by a Captain America/Cable team-up.
The Avengers [#2]: The Avengers have a 50% victory rate, with a single draw.
AIM [#15]: AIM has thus far been unsuccessful in battle.
Tale of the tape...

Strength: Hulk 6 (Invincible)
Intelligence: MODOK 5 (Professor)
Speed: Spider-man 4 (Olympian)
Stamina: Hulk 6 (Generator)
Agility: Spider-man 5 (Cat-like)
Fighting Ability: Captain America 6 (Warrior)
Energy Powers: Iron Man 5 (Lasers)
Y'know, when this issue came out, I think it was a given that just about every major blogsite was going to feature it in some capacity. More on that in The Hammer, but for the time being, let's use that as a segue to discuss the star of the show -- MODOK!
Actually, in Marvel Adventures kiddy-friendly-land it's MODOC because the K is for Killing. And apparently the children aren't yet ready to be exposed to the prospect of a giant floating head with no visible means of 'going potty' who lives only to kill and destroy. Hey, whatever "FCC". Just don't come crying to me when the French censors laugh at you pretentiously!
The K for killing brings us, of course, to the important question of just how likely it is that MODOK will live up to his "616" name. To properly ascertain such informations we should probably take a look at exactly who makes up this particular assemblage of Avengers!
Included in the Marvel Adventures line-up is a unique blend of classic Avengers, contemporary inclusions, and some new to the team:
Captain America, Storm, Hulk, Spider-man, Giant-Girl (Wasp), Iron Man & Wolverine.
I could go through the ins and outs of the characters, and try to concoct various scenarios under which the characters would meet on individual terms, but it would be for moot.
Statistically most of these guys are going to beat MODOK nine times out of ten, if not maybe more. That's what has made MODOK such a lovable inclusion in the world of the menacing villain. Together, the Avengers have victory all but secured, but never let it be said that odds cannot be overcome...
The Math: The Avengers
The Pick: The Avengers
What went down...
With an explosive opening, the Avengers descened through a hole in the roof of the AIM secret lair, trickling down in a cascade of colour and action. The team plummets down led by Wolverine, and a roaring Hulk who tears at scenery.
Spider-man is in fine physical and verbal form, as he and Iron Man swing decisively into the battle. Spidey's quips offer a little something for everyone; beekeeper quips keep the kids laughing, while remarks about the poor AIM of the AIM goons break the fourth wall and call attention to the kiddy-gloves being used by the villains.
Some of the goons reach a sonics cannon and begin firing it's mighty audible blast into the field, stunning Giant-Girl, Iron Man, Storm, Wolverine, and even Hulk, who manages to keep one hand clasped firmly around the goon's skull he is pounding.
From a safe distance Cap tosses his mighty shield. It slices through the barrel of the gun, destroying the mechanics and freeing his fellows from it's ear-splitting devestation.
Just as Iron Man hopes to correct Spidey on another reference to bee-keepers he is propelled across the battlefield, tumbling into the incredible Hulk. The one responsible quips before making his grand entrance, "Ha! I believe the saying is hitting two birds with one -- brainblast!!!"
Presumably this is the first appearance of "MODOC", as indicated by Storm's ignorance.
Spidey again breaks the fourth wall, identifying the character despite acknowledging he has no idea what he's looking at.
MODOK seizes the opportunity to broaden his telepathic brainblast and use it to freeze the heroes while he delivers an account of his origins. He tells a tale of betrayal, presumably because he "didn't bring the right kinds of snacks to AIM barbecues", where he was made the first test subject in experiments to expand the human mind. Little did anyone know he would become the brilliant floating brain bag that is -- MODOK!
It turns out Iron Man's armored helmet has protected him from MODOK's brainblast, but it proves little consolation for the golden Avenger. With the rest of his teammates under MODOK's spell, he quickly finds himself under attack from some of the most powerful heroes in the Marvel universe!
Once Spidey webs the armored hero up, it's a matter of the Hulk scooping him up under his arm as the Avengers followed MODOK to the inner labs where they will learn to think like their enemy.
Strapped into the appropriate hoverchairs, the Avengers are at the mercy of the AIM scientists who go about their wicked business. But it seems a bungle in the procedures to be attend to by Karl has led to the overloading of the Restructurer due to the mass and size of Hulk and Giant-Girl's bodies!
Rather than hang around, MODOK flees, leaving the heroes (and Karl) to their doom!...
The hammer...
... And for that we declare MODOK the winner!
If you disagree with this verdict, then clearly your puny mind is too feeble to grasp the complexities and implications of the scenario presented, and you must be made to conform or DIE!!!
That, or you could just post a comment and explain why you think it was wrong of me to declare MODOK and AIM the victors in this case.
I mentioned in the Tape the potential impact this single issue had as a comics revelation to the blogsites. Marvel Zombies has illustrated the potential popularity of broad thematic transformations in superheroes, so when I found out the MODvengers artwork was more than an amusing comission, I was sure the trend would continue.
Sure enough as news spread it seemed to be the talk of many blogs, not surprising giving the humorist nature of most, but the buck seemed to stop there.
I'd hoped to illustrate the power of silly, quirky, geek-chic in comics, but the numbers have betrayed me yet again. Yes, it's Nextwave all over again, only without the widespread critical acclaim and praise.
According to ICv2 News, Marvel Adventures: The Avengers #9 illustrated a two hundred unit slump from the previous issue, before slipping yet another two hundred and fifty with the issue following.
191 9.76 MARVEL ADVS AVENGERS #8 $2.99 MAR 7,512 [Source]
201 10.09 MARVEL ADVS AVENGERS #9 $2.99 MAR 7,315 [Source]
180 8.48 MARVEL ADVS AVENGERS #10 $2.99 MAR 7,053 [Source]
I guess in an obscure way this leads to one of the all purpose mission statements of this particular website. Though we lack the preemptive capacity to recommend reads in a position of preordering, we hope to provide a gateway into comics you might like to flick through, and track down for purchase.
I was a little perturbed to hear from a reader who was downloading comics illegally, and even more perturbed by a confused reader who was somehow under the confused assumption that Batman issues were somehow public domain because he lives in a foreign country.
If you've browsed through Secret Earths and come across something that's interested you, then hopefully the site is doing some kind of job. But as you can see from sales figures, it isn't exactly a river of silver dollars just because there are a few feature films. We have an obligation, as with all things, to do it the right way.
If you can't access comics readily, look around the internet. It's a pretty resourceful place. Check out some of the more prominent websites and see about finding out reputable online stores, or ebay sellers where you might pick up some of these wacky and wild reads.
Because while I like to think of Secret Wars on Infinite Earths as a resource website, it's merely a gateway to leading you to what you might want to find.
What's left for you is to enjoy the chase of reading more about characters and issues on Wikipedia, official websites, or through purchases. I'm just helping you find what you might like.
Who woulda thought a review of a comic all about a team of MODOKs would lead to such a stiff collared cermon about right and wrong? Hey kids, that's what MODOK does. He shows you the wrong way. Because let's face it, no matter how fun it might seem, imagine the practicalities of having a GIANT cranium, and a tiny little body restricted to a hover chair.
The bathroom alone, guys... Yeesh...
The Fight: 2.5 The Issue: 5
NEXT WEEK: Marvel Ultimate Alliance Mondays continues, and heck! Despite selling only seven thousand units, this issue was so hilariously fun, we're going to do it all over again! Krang and the militants of Atlantis invade! Who will save us?! STAY TUNED!
PLUS: Because this was the very special occasion of our one hundredth featured issue, strap yourselves in for a big week of updates! Tomorrow it's going to be a dark night as two heroes go at it, and then Friday someone's out for revenge for the death of an icon! Two of the biggest features you'll see on the site! BE HERE!
BANE versus TOMMY JAGGERCorvalho: Part Two (DC comics)
Where: Checkmate #12 When: May 2007
Why: Greg Rucka & Nunzio Defilippis How: Steve Scott & Cliff Richards
The story so far...
Political tensions are mounting in the South American state of Santa Prisca. With an impending election, Bane retaliates against a cocktail of corruption and election tampering with his own hard tactics of independent militia and stern curfews.
The International agency of Checkmate responds to the distress call of Colonel Computron, who has information regarding the mastermind behind the election tampering he aided.
With need of evidence, some of Checkmate agents suspect their own White Queen, Amanda Waller, of being responsible. When each King's Knight is distributed into the field, little do they realise the Black Knight, Beatriz "Fire" Dacosta, has been blackmailed by Waller into destroying Computron.
As if that wasn't bad enough, there's the little matter of White Knight, Tommy Jaggar. Jagger's father, the hero known as Judomaster, was murdered by Bane during the Battle of Metropolis, who was among those representing The Society.
Previous Form:
Bane (#179): Bane was defeated by Captain America.
Tommy Jagger: The son of Judomaster has not yet been featured.
Tale of the tape...

Strength: Bane 4 (Steroid Popper)
Intelligence: Bane 4 (Tactician)
Speed: Draw 3 (Trained Athlete)
Stamina: Bane 5 (Marathon)
Agility: Tommy Jagger 3 (Acrobat)
Fighting Ability: Bane 5 (Martial Artist)
Energy Powers: Draw 1 (None)
We're a week behind again as I continue to enjoy trips to the dentist.
The dentist really isn't an important part of the tape, but I felt like getting some sympathy. Woe is me.
Woe is Tommy Jagger, also! His father was very recently killed in the pages of Infinite Crisis, suffering a lethal version of the move that broke the Batman's back, and very nearly ended his career as Batman! That's right, we are of course talking about Bane, and that means it's all about the back breaker!
These guys are pretty different in most respects, but the only major factor seperating them would have to be degrees of strength. Even without the venom serum, which is what Bane's tape measurement is based on, he is a formiddable, physical presence. You add the venom to the equation, and it gets big time!
Of course, with the venom comes the awfully obvious weakness of a tube dangling from the back of his skull down to his wrist. We've seen it in the film, in the cartoon, and in the comics before, and frankly I'm glad to see it gone.
With the tube in effect, there's the chance anyone could defeat Bane by the shock of withdrawl, or an overdose of the drug.
Taking that out of the equation, Jagger's greatest skills here are speed and agility. Although, despite his impressive muscular bulk, Bane is known to be a surprisingly quick fighter, and his tactical skills are comparable to that of Batman himself.
I guess the conclusion is that Jagger certainly has no reason to fear going up against Bane, but he would certainly have a reason afterward.
Though he's been built up to be a pretty impressive new character in the pages of Checkmate, he just isn't a Batman, or an Azrael. Which, by the tape, makes it hard to pick him against the Santa Priscian behemoth called Bane!
The Math: Bane
The Pick: Bane
What went down...
The green flames of Beatriz Dacosta's attack against Computron ignite his hiding place, alerting Bane and his militia of her presence. Bane, having concerns that Checkmate may be interfering in the election on the United Nation's behalf, makes an explosive entrance.
Jagger, having secured the remains of Computron's floating head in a containment case, he orders Fire to keep them from Bane's grips in the hopes that data may be retrieved from the deceased's computer style memory.
Bane looms over the White King's Knight, disappointed that the "legendary" Brazilian green flame is fleeing, but concedes to make-do with the son of the Judomaster.
Jagger attempts to diffuse the situation, reasoning for an opportunity to explain the presence of he and his Checkmate fellow, and their involvement in the fixing scandal of the Santa Priscan election.
Unfortunately for him, Bane has already made up his mind about the motives and nobilities of those he perceives as unwelcome interferances.
He also explains his explicit knowledge of exactly who he is facing, and the familial resonance his confrontation with Jagger has.
Even affronted with a callous reference to his father's murder, Jagger remains a professional soldier of Checkmate. He declares his desire to resolve the situation peacefully, but as Bane swings his fists in a clubbing axe handle, Jagger is quickly finding himself with few options.
Bane shares more of his anti-UN paranoia, completely unwilling to hear the truths spouted by Jagger.
Intent on resolving the situation with his fists, Bane snatches the far smaller man into the air by the shoulder, and lifts him above his head. He remarks on the final moments of the Judomaster, and finally Jagger is forced to act.
The White King throws his leg out, connecting with a boot to the face of the South American powerhouse. It is enough to free him of the grip.
Jagger berates Bane for his siding with The Society of villains, and proudly boasts his father's heroic death as one of the heroes who stood against them as they marched through Metropolis. He denounces Bane's dishonorable decision to attack kill the Judomaster for little more reason than the fact he stood in his path. This, all while side-stepping a thundering right hand from Bane, which he counters with an elbow strike to the jugular.
Jagger swings the far larger of the two around to face the raging green flames left by Fire, and strikes him hard at the small of his back.
He follows it with a stiff kick to the back of the knee, punctuating his demand for respect for his father.
On his knees, Bane finds himself held by the back of the head, staring down the scalding fire as Jagger receives a transmission confirming his partner's arrival to safety.
Jagger releases his grip, and does his best to finally make it clear to Bane that Checkmate are not his enemy. With the professionalism demanded of him, he releases his foe. By the time Bane turns, the White Knight is already gone.
The hammer...
Well, it looks like the win goes to the debutant - Tommy Jagger.
I'm not going to make any bones about the situation on this fight. If anyone is seeking this particular entry out, it's probably off the back of Bane's stardom as the man who broke the Batman. So, in a way, it's probably a disappointing result to see Bane go down to a relative unknown, and fairly new character. Sorry about that.
On the flipside, hopefully it's been a pleasant introduction to one of the underrated books coming out of DC right now. For a book that's had so many ties to other events across the DC landscape, including characters appearing and involved in 52 and One Year Later, it's surprising it isn't doing better.
Then again, perhaps it's the subtlty of that fact that both makes it an enjoyable read, but gives it no benefit of reaching out to those readers who might be interested.
I was somewhat disturbed to find Checkmate languishing around the 20k sales mark, which for many is a death sentence. Only the likes of Manhunter and Spider-Girl, whose fanbases appear to be minor, but powerful, have avoided the cut of the 20k axe.
I'm not going to claim this to be the greatest book on the shelves right now.
I think that's an over estimation of the materials, which are a simplified political/spy style thriller with a few familiar faces. The casual and simple pace is reminiscent, I feel, of Gotham Central, in many ways. And likewise, the hype could potentially be an over estimation as I felt with that book.
Even so, it has been very enjoyable, and some of these potential critiques are positives, particularly for the less confident reader.
The departure of Alan Scott [the original Golden Age Green Lantern - Encyclopedia Miktanica] may be a turn-off for some, but they should be encouraged to invest in new characters like Jagger, and even the more seasoned like Mr. Terrific [JSA], Amanda Waller and Fire [Justice League International] and Sasha Bordeaux [Batman].
This particular two-part story [issues #12-#13] is a great little yarn that has the superficial fun of a Bane guest-spot, the on-going arc of Amanda Waller's rogue tactics, and also an interesting insight into some of the Brazillian Fire's background, and what drives her to be the hero she is.
All that, plus Fire's father is clearly modelled on Sean Connery, which makes for fun reading. I dare anyone who picks up these two issues (which you all should) to not read his lines like it were Connery's crotchety follow-up role to League of Extraordinary Gentlmen.
I can't say enough to encourage people to get in on this, because the only reason I haven't featured it sooner is that I haven't felt there's been a big enough fight. It's such a versatile read it combines field action with intelligent, interesting and linear story telling.
If there's a misstep in this issue, it's the Bane situation.
Bane, as I mentioned, has the claim to fame as being the man who broke Bruce Wayne's back. It's something most of us know, even if we're the most casual of comic book fans. In fact, there's probably a contingent of people on the street who know nothing of the crunch, but could still tell you Bane broke Batman's back.
Like a Doomsday, who likewise has the claim to fame of killing Superman, he's a character who's never really been free to live-up to anything else.
The powers-that-be, intelligently, chickened out of replacing Batman with a French-Canadian in a powersuit, and Bane was thus reduced to a beatable menace lacking in true motivation or relevance.
Like a lot of popular villains [including Doomsday], Bane transitioned into the anti-hero side of things, and maybe I'm a bit of a sucker for it, but I thought it worked.
I guess you could look at Bane one of two ways. He's a man who served time for crimes committed by his father, so until his release and progression into the life of a mercenary, he never really had any blood on his hands.
Thus he could; A) Have a guilt complex and do the Batman/Spider-man thing and attempt to give his life to the servitude and betterment of others. Or, alternatively, B) he could consider his entire existence one big case of double jeopardy, and live a life of indulgence at the expense of any and all who stand in his way.
Honestly, I guess even that over simplifies the character who is supposed to be a brilliant strategist. And I've enjoyed some periods, like his dealings with weening off of the venom drug, battling counterparts of said drug, and working toward his origins and peace with the Batman.
Of course, things like those just tend to come unstuck when you have events like Infinite Crisis, and the depiction here which suggests venom is back on the agenda. Which really just again throws Bane into a directionless characterization of boobery, which is not befitting of the brilliant tactician who broke the Bat.
In closing, I'm maybe going to rate this issue a bit generously, just because I think it's worth recommending to anyone visiting the site.
The Fight: 4 The Issue: 6
MARVEL ZOMBIES versus SILVER SURFERMarvel Zombies (Marvel comics)
Where: Marvel Zombies #3 When: April 2006
Why: Robert Kirkman How: Sean Phillips
The story so far...
In the universe dubbed 2149, heroes and villains are no longer of any relevant concern. However, this is not a reality of uptopian peace and harmony among man.
The super powered heroes and villains of the Marvel universe have simply become infectious walking dead -- zombies!
With humanity all but exterminated, and the efforts of the genius zombified Reed Richards having been foiled by his alternate counterpart, the zombies are tortured by their lust for fresh meat.
Their undead prayers are soon answered with the arrival of a chrome skinned spaceman called the Silver Surfer, who warns of the coming of the great devourer, but they've got news for him: HE'S the one that's going to get devoured!
Previous Form:
Silver Surfer (#28): Silver Surfer had a victory over Green Lantern, Kyle Rayner.
Marvel Zombies: They ate Magneto...
Tale of the tape...

Strength: Hulk 6 (Invincible)
Intelligence: Giant-Man 6 (Genius)
Speed: Nova 7 (Light Speed)
Stamina: Silver Surfer 6 (Generator)
Agility: Spider-man 5 (Cat-like)
Fighting Ability: Wolverine 6 (Warrior)
Energy Powers: Silver Surfer 7 (Solar Power)
Ah, well, here we are again, approaching once more the monumental task of one unfortunate against the ravenous league of the Marvel Zombies. No, not the fans! The infected heroes and villains of the title of the same name.
Our format has changed considerably since the last time we did this [Marvel Zombies #1], and because of that, I feel the need to at least clarify the roster of zombified characters we are dealing with. They are as follows: Iron Man, Nova, Vulture, Falcon, Storm, Thor, Moon Knight, Black Bolt, Captain Marvel, Daredevil, Iron Fist, Wolverine, Angel, Captain America, Sub-Mariner, Crystal, Gambit, Ghost Rider, Speedball, Deadpool, Black Widow, Giant-Man, Spider-man, Hulk, Beast, Hercules and Power Man, Luke Cage.
That's twenty-seven zombie characters all up!
A pretty big ask for even the Silver Surfer, whose power cosmic provides a wide array of strengths and abilities.
A few people, in response to the Rise of the Silver Surfer trailer have expressed explicit confusion about the nature of the character's abilities. To clarify some of that (and hopefully make this section less boring than usual), the Surfer does not phase through objects.
At least, not in such bland terms. "Phasing" is an expression I would limit to a Kitty Pryde, whose chief ability relates to intangibility and passing through objects.
At various stages the extent of Silver Surfer's cosmic powers have been explored, highlighting his abilities on a molecular and atomic level. So, as far as passing through buildings and buses and whatnot, he's less "phasing" than he is displaying his brisk harmony with the universe, and molecular manipulation.
Given some time and energy, he could probably turn lead into gold, too.
So, against an army of Marvel Zombies, does this come in handy?
Maybe, but it isn't one of his chief abilities and requires some effort, so he's not about to try to turn Iron Fist into cheese mid-fight. He's more likely, as I'm sure you're about to see, mow them down with raw blasts of cosmic energy.
Since even Wolverine has been ravaged by the degenerative qualities of this particular brand of zombie-ism, it's safe to say the Surfer has a great chance of coming out on top here. That said, many of them retain their offensive powers, which does pose a problem.
I guess at the end of this we just have to look at it as one for the fans. Cheap!
The Math: Marvel Zombies (Total) Silver Surfer (Average)
The Pick: The Silver Surfer
What went down...
Trust the math to cop-out and pick both sides!
Things kick off from the opening of this action-packed issue! A zombified Tony Stark [pictured above] leads the charge, with various other flying characters hovering around for a taste of the action.
Not one for emotion at the best of times, and not really used to people doing anything but cower in fear in his presence, Silver Surfer meets their challenge willingly. His cosmic plast tears through Iron Man's armor with ease, shredding his decaying body at the waist.
The airborne torso manages to snag the Surfer's board and leg, while the Vulture and Nova swing around for a bite of the cherry. They provide sufficient interference to pull the Surfer's cosmic blast off course.
It narrowly misses Stark's head, leaving him free to ravenously attempt to take a bite out of the chrome thigh before him. His teeth chip on the cosmic wrap, much to the Surfer's stoic disgust.
"In all my travels -- I have never encountered such creatures!"
He frees himself of the full nelson, and fires off devestating blasts at Nova and Captain Mar-Vell, penetrating gut and face respectively.
A lurking Thor makes his presence known, swinging his mighty hammer Mjolnir with a thundering KROOM!
The force of the blow knocks the Silver Surfer from his board, but likewise shatters the stone head of the Asgardian hammer. Perhaps the barer was no long worthy...
Landing hard on the apocalyptic street level below, the harbinger from space finds himself with many more abominations to contend with.
Colonel America leads the charge, promising double rations to the man or woman who makes the kill. Something easier said than done. The Vulture and Moon Knight each take the brunt of cosmic blasts, followed by Namor, and Falcon.
Charging through some of the other street level characters, Wolverine declares his intentions, but is quickly embarrassed.
The mutant takes a swipe with his adamantium claws, but while the skeleton is willing, the flesh is weak. His claws and forearm tear straight through his failing skin and flesh as he strikes the Surfer's sturdy chest.
With his healing factor unable to fight the decomposition, and no ligaments to contain his adamantium laced bones, Wolverine trims the fat. With his good arm, he slices away at the exposed bones and ragged edges of torn skin and muscle.
At this time, he feels a tap at his ankle.
The upper torso of Iron Man asks Wolverine for a lift, and with his one good arm, he's all too happy to oblige a fastball special.
Iron Man hurtles through the falling and fighting bodies of Speedball, Ghost Rider, Deadpool and others, as Gambit's disembodied head floats across the battlefield. Giant-Man arrives from his lab in time to witness the slaughter, and remains content to hideout in the shadows of the alleyways for the time being.
Meanwhile, on the sidelines, Bruce Banner and Spider-man are both carrying prominent injuries. Banner, with a hole in his gut, feels the hunger gnawing, while Spidey metaphorically gnaws at himself, relieving his body of a useless, dangling leg. By then, Banner is no more, and Hulk has entered the fight.
Don't make him hungry. You wouldn't like him when he's hungry!
The Surfer continues to expell his energies, fending off the never-ending physical onslaught of the zombie armada.
Beast, Black Bolt and others are tossed aside as the rampaging Hulk charges at the first signs of food! He snatches the Surfer from Beast's grip, and scoops him up valiantly in a cradle, declaring "the silver man" as his.
The Surfer has other ideas, firing off a double barrelled blast of cosmic energy at point blank. The gambit is enough to free him from the green goliath's grip, and gives him an opportunity to reunite with his surfboard.
With Colonel America and others in pirsuit, it is again the Hulk who gets the benefit of the alien. Hulk's mighty leap sees him landing atop the chrome herald, forcing them again away from the intergalactic surfboard.
Furious about the damage suffered at the Surfer's blast; a charred face Hulk, seething with strength, guarantees the Silver Surfer regret his resistence.
The Hulk's teeth and jaws prove powerful enough to penetrate the Silver Surfer's hardy exterior. He crunches down, biting the head off like a crazed rockstar.
The cosmic energies housed within spew forth from both the Hulk's mouth, and the gaping neck of the gleeming herald to Galactus.
Giant-Man steps out of the shadows to give Iron Man and Spidey a helping hand toward the feeding. Thor, Wolverine, Powerman and Colonel America are all quick to get their fill, before having the torn body snatched away by Giant-Man.
As things start to get nasty amongst the squabbling zombies, Colonel America makes the discovery that they have inherited some of the Surfer's power by feasting on his chromed flesh. He does so by blasting Beast's objecting head off.
The hammer...
Is there any way being eaten could make you the victor? With the killing blow struck by the Hulk, I declare the Marvel Zombies victorious! Assists for all, with Hulk picking up the kill!
I've probably gone a bit generous on this one. There were a few characters thrown in there getting the assist who really weren't seen to be all that effective. Crystal shows up for a single panel, as best as I can recall at 2:30am.
There's some implication that Gambit is about to do something pretty spectacular, but the biggest scenes for the Cajun are being blasted through the chest, and his decapitated head being thrown across the background.
Still, I guess thems the breaks when we dare to do these BIG superhero battles on Secret Earths. They're usually a bit of fun to read, but when it comes to recapping and judging, it can be a bit of a pain in the ol' arse, if I may say so.
A lot of love being thrown the Marvel Zombies way again with the recent Army of Darkness vs Marvel Zombies mini-series.
I haven't had the chance to pick up any issues yet, but I do have one distinct problem with the project. No, it's not the longevity of the concept, and it isn't anything to do with burning sacred cows. It's the longterm logic of it.
As near as I can tell, the series is set before this particular mini we reviewed here today [Marvel Zombies], but that means Ash and the Army of Darkness intellectual properties, rights and trademarks are being tied into something that will inevitably outlast any agreement between the involved parties.
So not only do you have a concept from an unrelated medium impeding on proceedings, but there's the real likelihood that it will prevent any canonical reference to this period of the past.
Of course, I might be scaremongering there. It might not really matter, and certainly for the on-going adventures of the Marvel Zombies, I can't imagine it will. I'm very much looking forward to the upcoming storyarc with Black Panther and the new Fantastic Four.
Dramatic resonances of the Black Panther involvement aside [BP is a surviving human in Marvel Zombies], I just think it's a nice change of pace to be seeing quirky concepts like this being drifted toward the 'serious' business.
It could very easily overstay it's welcome, and cross into in-your-face mundanity, but for the time being I watch with interest.
On another related note -- if you backtrack through the downing of what went, you'll notice during Thor's moment of glory I made reference to Mjolnir.
The hammer explodes upon impact with the Surfer, which isn't really what Mjolnir is known for in the regular universe, so it potentially answers a question I would have asked: -- Is zombie Thor still worthy of lifting the enchanted hammer?
I guess you could theorize that deep-down he is worthy, and that the spell is somewhat robotic or mechanical in it's determination. You could extrapolate to come up with some sort of meta-mystic theory that the hammer shattered because it was weakened byproxy by the infection.
Or you could just say it was a fun moment, with a bit of creative oversight.
Certainly, despite an upcoming prequel, the series does not feel like something carefully crafted and built atop lengthy planning. Which is where some of my concerns for the Zombies franchise enter the picture, but we'll burn it as it comes.
Ah, we can also harken back to a discussion had previously [What if...? #24], where I asked how Wolverine, healing factor and all, could be infected to begin with. Apparently the proposition here is that the zombie infection has simply overpowered his regenerative capabilities.
It's a simple solution, but I can't help but think it isn't what I'd go with...
Well, it's getting late and I'm probably minutes away from getting incoherrent, so I'll wrap it up here. Stay tuned for next week when we wrap up with a MAJOR finale for What If Wednesdays, and fight out where we're going next in the May Punch-Up! Cheers!
The Fight: 5 The Issue: 5.5
SPIDER-MAN & HUMAN TORCH versus THE WIZARD & MYSTERIOThe Web and The Flame! (Marvel comics)
Where: Amazing Spider-man Annual #4 When: 1967
Why: Stan Lee How: Larry Lieber
The story so far...
When the Human Torch appears to be on a rampage in a populated city street, Spider-man swings in to save the day. Little does he know, Johnny Storm's landed himself a part in a Hollywood feature film!
In the times before computer generated special effects, Spidey makes for a great secondary addition to the film, but the misunderstandings continue as another Human Torch situation gets out of control!
Intent on destroying one and other, Spider-man and Human Torch wage war against one and other across the backlot of the film sets. All the while, the masterminds of the misunderstandings watch on from a hidden lair. Masterminds who go by the names -- The Wizard and Mysterio!
Previous Form:
Spider-man (#2): Has successfully teamed with War Machine, The Avengers, Namor & Ghost Rider.
The Human Torch (#29): With the Fantastic Four, defeated the Wizard's Frightful Four.
The Wingless Wizard (#77): The Wizard has led the Frightful Four to a win and a loss.
Mysterio: Mysterio has not yet been featured on the site.
Tale of the tape...

Strength: Spider-man 5 (Super Strength)
Intelligence: The Wizard 6 (Genius)
Speed: Spider-man 4 (Olympian)
Stamina: Human Torch 5 (Marathon Man)
Agility: Spider-man 5 (Cat-like)
Fighting Ability: Spider-man 3 (Street Wise)
Energy Powers: Human Torch 7 (Solar Power)
Okay, I know what you're thinking: it's not exactly the super villain team-up of the century. It's not exactly the Sinister Six, or the Sub-Mariner and Dr. Doom.
Sure, that's easy to say, but what is it that we have proposed to us here today?
Spider-man and Human Torch are well established A-listers here on Secret Earths, and certainl in comics in general. That's probably a steady contrast to the ever made-fun-of Mysterio, and the just-barely-taken-seriously, Wingless Wizard.
We've got to shine a light on the Wizard.
Like a lot of master villains in the Marvel Universe, he probably doesn't have a great record. This guy has been duelling with Reed Richards since the sixties, and that's not a great way to get a reputation, but to his credit, he's played in that weightclass pretty well, all considered!
Wizard's brilliance usually revolves around specific gadgetry. Perhaps his most famous invention being the anti-gravity disc, which ties to the Wingless Wizard theme, and his abilities of flight.
If you've been following the site you'll have seen the Frightful Four initially getting the better of three of the FF with the use of said gadget-discs. [Marvel Adventures #12]
Mysterio also deserves more credit than he deserves. He's more than the green leotard and fishbowl dome. He too has a wealth of know-how in the field of technologies, particularly in the field of special effects. Which, as you can imagine, means he should be in his element in this issue, which revolves around a film.
Spidey and Human Torch are famous for having a jovial love-hate relationship, and while that might slow things down... The bad guys are toast.
I just wanted to give them a little bit of respect. Mysterio is cool, fools.
The Math: Spider-man & Human Torch
The Pick: Spider-man & Human Torch
What went down...
Freeing himself from the shackles of a tarpaulin, the Human Torch flames on to swoop back around and take a second run at Spider-man, who not too long ago ripped the Torch's trailer open like a tin can!
Watching on from a secret location, the Wizard scowls the heroes for not exerting the fullest of their powers against each other. In his fury, he accidentally wrenches a lever that activates a laser ray from a hidden lense in the ceiling of the studio.
With the ruse foiled, Mysterio makes measures to rectify the situation with the activation of a gas emitting cage that lowers around the pair of heroes.
Unable to escape the gas, the Human Torch finds his flames doused as they both become engulfed with the asphyxiating fumes.
With the Torch clinging precariously to the edge of the cage, Spidey uses some quick thinking and webs up the gas dispensing nosels. With the noxious gas clearing it's not long before Johnny Storm can flame on once again, much to the chagrin of the dastardly duo watching on.
With his spidey-senses tingling, the web-slinger leads the charge toward a control cubicle in the upper corner of the studio. As they make their approach the Torch fires off jets of flame, heating the box up to be a furnace.
Mysterio totes his genius as the Wizard rushes to initiate escape plan A!
Spider-man and the Human Torch swoop down just in time to intercept Mysterio and the Wizard emerging from the box, but they quickly discover they are little more than hologramatic illusions courtesy of Mysterio!
Meanwhile, the two villains make their escape via a secret hatch in the roof!
By the time the heroes are hip to their plan, Mysterio and Wizard are already hovering high above, clinging to a gravity defying contraption. With their foes in sight, the sinister pairing begins their escape, pleased to have a pursuing audience.
The Torch tows Spidey via a line of his fire-resistant asbestos webbing, as they follow their nemesis' across the lot to the artificial jungle grown for movies. The villains disappear into the foliage.
Rather than risk burning down the entire scene, Spidey drops from his line to use his spider-senses to steer them to the hidden location, but a thunderous THOOM alerts him to another danger!
Stomping across the compound is a giant animatronic gorilla being controlled by the Wizard from the safety of a secondary base. Having lured the heroes over, he uses the behemoth of a machine to swat the flaming Human Torch out of the sky!
The slap proves so severe it knocks the Torch out, leaving him unconscious and vulnerable beneath the monster's grip.
As the gorilla snatches the FFer off the ground, Spidey leaps on it's back and rips away at the surface, exposing circuitry and mechanics. With all the proportionate strength of a spider, he pounds down on the vital mechanics, finally rendering the machine ineffective!
But peril is not yet gone! The frozen grip of the mechanoid hand still has Johnny Storm clutched so tight he can't breathe. Again the wall crawler is forced to call upon his strength to pry the giant fingers apart, and free his rival from doom!
Taking time to reload his web cartridges, Spidey gives Johnny Storm the time necessary to revive, before taking chase once again.
They work their way through the vegetation until they find the underground bunker that contains the wingless Wizard and the menacing Mysterio!
Just as they had before, the heroes swoop in to deliver defeat, but again find themselves snared in another trap. Glass walls lower from the rocky cavern, coming between them and their foes, and the exit.
With the flick of a switch, the Wizard then unleashes a barrage of hurtling boulders coming from all sides! The Torch charges the glass, but it's too thick!
With nowhere to go, the two heroes have no choice but to combat the situation head-on. While Spidey uses his fantastic agility and danger warning senses to escape harm, the Torch reduces the incoming boulders to slag.
With the threat neutralized, Spidey directs the Torch to focus his flames on one point of the glass. It takes a moment, but finally it melts enough for Spidey to shoot two precision lines of web to the magnetic field switches that control the boulder attack.
With the process interrupted the boulders become erratic, shattering the weakened glass and exploding into the villain's lair!
With the barrier destroyed, the heroes are finally able to catch up with their lethal foes. The Torch superheats Wizard's gun, preventing one final effort of escape, thus sealing the fate of the Wizard and Mysterio!
The hammer...
After all that, a well earned victory goes to Spider-man and the Human Torch. Like we didn't all see it coming.
Whew! Well, I've been to the dentist a couple of times and I'm a week behind, so that's going to be my excuse. As you can see, this was also a gargantuan entry that covered maybe only half of this action-packed Amazing Spider-man Annual!
If we ever get around to revisiting it there's probably at least two seperate fights we could talk about between the Torch and Spidey, which could be fun!
These are two characters who've clasically had a really fun relationship, and we'll probably be talking about that in a couple of months from now. Oh, have I said too much?
Yes, this is particularly topical as in less than a week Spider-man 3 will hit theatres across the globe. We'll be joining in with a whole mess of Spider-man posts across May, so consider this an sample with which to whet your apetite.
Of course, after that, June will be all about the Human Torch and his fellows in the Fantastic Four, with the release of Rise of the Silver Surfer, the sequel to the first Fantastic Four feature film!
So, yes! Plenty to look forward to! Consider this the trailer!
It's late into the AM as I try to finish this overdue post, so I'm probably not going to have a chance to get into any of the complexities of Stan Lee's obvious fascination/admiration of Hollywood, or any of the dynamics going on in this gem from the sixties.
What I will mention, which came to my attention somewhere during the middle of the lengthy summary section, is Spidey's web situation.
A smirk creeps across my face when it dawns on me that some readers visiting the site won't realise that up until a few years ago, Peter Parker's web-slinging relied solely on wrist-mounted shooters built to be worn under his gloves, which required cartridges of a special adhesive solution Peter himself had concocted.
Let's not forget, Peter Parker gets a 5 rating for intelligence in the tape regularly, because the guy does have the smarts. We saw some of that here when he took more of the leadership role next to Johnny Storm's impetuous, young hothead.
So, there you go. If the hammer can provide you with anything, it's that passing musing about the state of Spider-man and his mythology.
Barring unforseen changes in the future, it's bizarre to think the mechanical web-shooters may actually be erased from the minds of all but the trivia buffs and poseurs!
In my excitement last week, I accidentally mentioned in last Monday's post that MODOK was next up, but as you can see, I'd forgotten that Mysterio was the next Marvel: Ultimate Alliance villain to be featured.
Today is Monday 23rd, which is when we should have had our 100th feature battle posted, and once I've caught up to that, yes. MODOK will arrive!
So, stay tuned for that one!
The Fight: 3.5 The Issue: 4.5
GREEN ARROW versus RED HOODSeeing Red Part Three: Change Partners (DC comics)
Where: Green Arrow #71 When: April 2007
Why: Judd Winick How: Scott McDaniel
The story so far...
The Red Hood has rolled into town and he's survived the fight with Brick long enough to team-up with him in a diabolical plot against the Batman and Green Arrow!
Red Hood orchestrates a series of scenarios across the city to lure out the heroes, and lead them into an opponent swap! Having educated Brick in the ways of his former mentor, the plan is going without a hitch, except for the presence of a fifth wheel: Speedy!
Will the young hero come to the rescue of the legends, or is there something more than meets the eye to Red Hoods plans? What are those cries in the distance? What lies behind door number three? Doom for Speedy, perhaps?...
Previous Form:
Green Arrow (#11): Green Arrow has two victories over Brick.
Red Hood (#15): Red Hood is undefeated against Brick and The Society.
Tale of the tape...

Strength: Draw 2 (Average)
Intelligence: Red Hood 4 (Tactician)
Speed: Red Hood 3 (Trained Athlete)
Stamina: Draw 4 (Athlete)
Agility: Red Hood 4 (Gymnast)
Fighting Ability: Red Hood 5 (Martial Artist)
Energy Powers: Draw 4 (Arsenal)
Well, according to the tape, there isn't a field in which Green Arrow gets the better of Jason Todd. I guess there's no category for lady killing smarm, or dodgy goatees...
If you asked me flat out who would win a fight between these two, I think I'd be leaning toward Green Arrow. This guy's got the experience over Jason Todd, and that's not even including the time he spent dead. Time considerably less than Todd's time taking a dirt nap... In the real world, at least.
I felt the need to upgrade GA's energy power stats to reflect the arsenal of weaponry at his disposal, and while I haven't done so yet, I feel there may be need to recognise his prowess as a hand-to-hand combatant. I was reluctant to rate GA with the other martial artists, but given the strength of his recent training during the One Year Later flashbacks, it might be time.
Of course, that said, Red Hood has eaten, lived, and slept [hello!] with the Batman, which means this guys lives and breathes fighting. He's all about the tactical edge, and delivering every necessary blow with tempered precision and deadly accuracy.
Green Arrow's no slouch in the accuracy department. You don't get a reputation as the world's greatest archer without shooting a few apples off heads, but it could be said that GA's talents and scope are narrow. Certainly compared to the forward planning of a Red Hood, ala Batman training.
Maybe I'd be wrong in my initial assessment, if you asked me who would win a fight between these two. Maybe when we pull out the tape and measure everything up, the mechanics of the two characters lean toward Red Hood.
Then again, maybe the mechanics lie. Maybe Red Hood's impetuousness is a weakness exposed and fileted by Green Arrow's experience...
The Math: Red Hood
The Pick: Green Arrow
What went down...
While Speedy abandons her mission of aid to the heroes under fire, Green Arrow finds himself diving for cover from the afforementioned spray courtesy of Red Hood and an automatic weapon.
GA lands on his back, slinging a few arrows Red Hood's way, but the kid is good. He sees it coming before the arrows have even left the bow, and slips out of the line of fire, accordingly.
The Hood returns the favour with another spray of ammunition, forcing Green Arrow to backflip his way out of trouble and search for a new solution.
Still on his back, he spies water piping across the lab ceiling, and as mayor has the privilege of knowing water has been restored to this part of the Earthquake torn city.
He uses one of his trick arrows to set off the sprinklers.
Water cascades down on them both, distracting the Red Hood sufficiently enough to give Green Arrow an opportunity to fire off an arrow at his achilles.
The Hood blocks the arrows path with the blade of a sword.
He challenges the senior hero, questioning whether or not he'd had time to practise with his new sword in the rain. Green Arrow draws his blade, and gladly boasts his ability to cope with the terrain. He charges into battle.
Sparks fly as the two titans clash swords.
Locked together, Red Hood acknowledges GA's progression beyond "... just a sharp shooter!"
Green Arrow ducks a wild swipe from Red Hood, and props up to catch the Hood on the completion of his swing with one of his own. GA's sword slices across the armored helmet that is Todd's namesake. The slash leaves a line straight across the eye area.
"You missed. Either that or you weren't going for the throat. That's the problem with all of you. Limits."
GA ducks another swipe, and strikes back with a lunge that pierces the Hood's jacket. The sword provides a guideline for Red Hood to move into close quarters, using his helmet to viciously headbutt his opponent.
Arrow indulges the grapple with Todd, and uses it to throw his feet out onto a shelf of chemicals, pushing them back to the ground.
He follows with a swinging roundhouse kick that knocks the Hood silly enough to disarm him. With that, GA takes possession of his sword and forces him to yield, his neck in a scissored vice.
Despite the predicament, Todd mocks the situation.
"You and me fight with a few pig stickers and I'm going away in cuffs?"
He challenges GA to connect the dots, asking him if he really thinks a katana is a regular piece of his carry-on arsenal. He then highlights the fact that he's where he is, and Batman is across town. Then as the handle of Red Hood's katana begins to sizzle in his hand, Green Arrow gets it.
He tosses the sword into an adjacent wall, and on advice of a fleeing Jason Todd, does more than just toss it. They both make a dramatic escape, but it's Todd who has the barings to leap on a motorcycle to make his getaway.
GA fires an arrow into the air, but Red Hood is able to narrowly steer clear of it, getting notification of his package's arrival: Speedy.
The hammer...
Despite letting the baddie get away, Green Arrow earns comprehensive victory against a sword wielding Jason Todd!
As you may have gathered, this issue also contains a fight between Brick and Batman, and while that probably would've been the easier choice of the two, there was certainly a lot more meat to Green Arrow/Red Hood. Which you would really expect for the title character. Even so, hopefully we'll get a chance to revisit this issue just to get Batman/Brick on the board.
Though he's suffered a substantial fall from grace, I really like the idea of Brick as a criminal presence big enough to become regularly involved in the Gotham underworld. It's the kind of development that could've really slot well into Winick's period on Batman, with a more flowing and developing sense of Gotham City and it's criminal activity.
Another great reason to feature Green Arrow/Jason Todd was that it meant would could continue to diversify our featured characters, and maybe reflect a little bit of what's going on. Even though we've been talking about Red Hood more this year than last, when he was a lot more relevant.
To the former point, hopefully you've noticed a conceited effort to feature a greater balance of DC material. I fully acknowledge that I was more of a Marvel kid growing up, but I really have a great affection for many of DC's characters, and in the latter years really jumped the fence to their side.
Right now I fall somewhere in the middle, but for integrity's sake I just like the notion of getting more DC material on the site. And heck, we all know the Marvel zombies that probably visit us here could use the education. Oh yes! I went there!
Judd Winick's been a pretty regular feature on the site, but I haven't really talked at length about Scott McDaniel. It's interested me that he's remained on the title for so long, because after the initial departure of the art team of Phil Hester and Ande Parkes, I really didn't expect him to last it out.
While I'm reluctant to really slam the quality of his art, I personally feel it's somewhat lacking. I don't think the inks are doing it a lot of favours [this issue inked by Andy Owens] in respet to refining and cleaning some of the lines up, but to be fair, that isn't really the inker's job description.
It continues to work conceptually, following on from the cartoony vibe established previously, despite the book's tendency to delve into more traditionally dark and psuedo-realistic themes. Which has helped the title keep it's charms, but I still can't help but feel the style of energy, and the exaggerated limbs and action produced, just isn't feel right.
I've been quite surprised by some of the positive reviews I've heard, that specifically mention McDaniel as a highlight. iFanboy is a recent source of interest that springs to mind.
I'd have to honestly say, if the subject material wasn't so fun, and the characters featured weren't of initial interest to me, I probably wouldn't be buying.
The Fight: 6 The Issue: 5