MAGNETO versus APOCALYPSEBack in the USSR Part 2: Clear And Present Danger (Marvel)
Where: Adventures of the X-Men #6 When: September 1996 Why: Ralph Macchio How: Ben Herrera
The Story So Far...
The destruction of Asteroid M sends a furious Magneto back to Earth on a mission of vengeance against a humanity that has betrayed peace!
Where: Adventures of the X-Men #6 When: September 1996 Why: Ralph Macchio How: Ben Herrera
The Story So Far...
The destruction of Asteroid M sends a furious Magneto back to Earth on a mission of vengeance against a humanity that has betrayed peace!
With his mastery of magnetism Magneto turns the weapons of the world against itself -- invading a Russian base with The Brotherhood of Mutants -- to launch a nuclear missile strike targeting the United States.
With his retaliation comes the dire realization that it was not any nation that attacked his orbital base, but rather the maniacal Apocalypse -- who has manipulated Magneto into an act of war that will assure the mutual destruction of two global powers, scorching the Earth so only the fittest will survive!
Tale of the Tape...

Strength: Apocalypse 6 (Invincible)
Intelligence: Draw 5 (Professor)
Speed: Draw 3 (Athlete)
Stamina: Apocalypse 7 (Unstoppable)
Agility: Apocalypse 6 (Rubber)
Fighting: Apocalypse 4 (Trained)
Energy: Magneto 6 (None)
Total: Apocalypse 36 (Metahuman)
Season 2 of X-Men '97 pits these mutant titans against one another in a dramatic battle in ancient Egypt, but long before Disney+ launched their animated series revival, there was Adventures of the X-Men -- a companion series published while the final season of the original X-Men cartoon was airing in 1996 into '97.
Adventures ditched direct episode adaptations for all-new original stories, with this version of Magneto differing slightly from animated and comic book counterparts of the time, possessing all the classic abilities of the Master of Magnetism, while having formed a version of The Brotherhood of Mutants with Toad, Scarlet Witch, and Quicksilver.
Tale of the Tape...

Strength: Apocalypse 6 (Invincible)Intelligence: Draw 5 (Professor)
Speed: Draw 3 (Athlete)
Stamina: Apocalypse 7 (Unstoppable)
Agility: Apocalypse 6 (Rubber)
Fighting: Apocalypse 4 (Trained)
Energy: Magneto 6 (None)
Total: Apocalypse 36 (Metahuman)
Season 2 of X-Men '97 pits these mutant titans against one another in a dramatic battle in ancient Egypt, but long before Disney+ launched their animated series revival, there was Adventures of the X-Men -- a companion series published while the final season of the original X-Men cartoon was airing in 1996 into '97.
Adventures ditched direct episode adaptations for all-new original stories, with this version of Magneto differing slightly from animated and comic book counterparts of the time, possessing all the classic abilities of the Master of Magnetism, while having formed a version of The Brotherhood of Mutants with Toad, Scarlet Witch, and Quicksilver.
Magneto and his Brotherhood crossed paths with the X-Men many times in early issues of the mainline comics, notably coming undone when Magneto's attempt to recruit the Sub-Mariner backfired in X-Men (Vol.1) #6.
Inter-personal relationships with his erstwhile children and underlings have also often proved troublesome for Magneto. Things got violent when he reunited with his children in the moon city Attilan, and Quicksilver was against him again during the X-Men's siege of Avalon.
It's not all family turmoil for the "House of M", though. When Scarlet Witch began to experience a mental breakdown, he patched things up with his daughter & son, bringing them successfully together against Iron Man. Significant as Scarlet Witch will tag along for today's featured fight -- but it's really all about the showdown between Magneto and the awesome ancient might of Apocalypse!
Both are major players in shaping the fate of mutantkind, but they haven't crossed paths as much as you might think. One of their most notable collisions came when Apocalypse conquered the world in the alternate-reality timeline of Age of Apocalypse, resulting in the heroic Magneto making a final stand against the tyrant with a shocking realization of his fullest magnetic powers!
Inter-personal relationships with his erstwhile children and underlings have also often proved troublesome for Magneto. Things got violent when he reunited with his children in the moon city Attilan, and Quicksilver was against him again during the X-Men's siege of Avalon.
It's not all family turmoil for the "House of M", though. When Scarlet Witch began to experience a mental breakdown, he patched things up with his daughter & son, bringing them successfully together against Iron Man. Significant as Scarlet Witch will tag along for today's featured fight -- but it's really all about the showdown between Magneto and the awesome ancient might of Apocalypse!
Both are major players in shaping the fate of mutantkind, but they haven't crossed paths as much as you might think. One of their most notable collisions came when Apocalypse conquered the world in the alternate-reality timeline of Age of Apocalypse, resulting in the heroic Magneto making a final stand against the tyrant with a shocking realization of his fullest magnetic powers!
Don't be fooled, though. Through his natural mutant gifts, and techno-organic enhancements from Celestial technology, Apocalypse has almost total control over his molecular composition. This allows him to endure and resist significant physical damage, and adapt his body into a variety of weapons and even vehicles. Useful talents when facing an adaptable opponent, such as the High Evolutionary.
Apocalypse is also a keen strategist, with a wealth of tools and followers amassed over the centuries, allowing him to secure victory even in the most dire of circumstances, as seen in his victories over the Norse god Loki, and the X-Men.
Circumstances and dramatic thrust have a major role to play in any encounter between these two. If Magneto can utilize the fullest of his powers he may secure victory, but it's hard to imagine either mutant backing down. Let's see how it goes!
Circumstances and dramatic thrust have a major role to play in any encounter between these two. If Magneto can utilize the fullest of his powers he may secure victory, but it's hard to imagine either mutant backing down. Let's see how it goes!
History: Magneto (1-0-0)
The Tape: Apocalypse Ranking: Magneto (#91)
What Went Down...
Magneto angrily leads the Scarlet Witch to the exterior compound of the Russian nuclear base he seized mere moments earlier. There, Apocalypse waits to greet him with pontifications of rebirth through the ashes of a thermonuclear fire -- ignited by his intent -- and the missiles Magneto has launched against the world!
This time The Master of Magnetism does his best to curb his fury, ordering Scarlet Witch to stay safely behind, while he chooses a more deliberate show of power.
As he calls forth large heavy lids from missile silos to direct in a volley of projectiles -- it remains to be seen if he has withheld his anger.
Apocalypse transforms his left hand into a studded club and effortlessly swats aside the heavy metallic discs!
They are a mere annoyance to the ancient mutant who has survived the rise and fall of civilizations by nothing but his own will and incredible abilities!
Magneto stands his ground, claiming intent while keeping up the irritation -- he hurls tiny metal fragments at the large frame of his towering opponent. Apocalypse grows increasingly impatient...
Apocalypse charges toward Magneto, switching the studded club to his other hand while shifting the shape of his muscular left arm into a large mechanical pincer!
He raises both arms, bringing the weapons crashing down towards Magneto in an overhead strike. It's all The Master of Magnetism can do to stifle the blow as his magnetic field projections struggle to have any real influence.
Magneto tries to hold Apocalypse's arms back, but the ancient mutant looms over him with superior strength and a determination to dominate not only Magneto's body, but also his egotistical claims to being leader of mutant resistance in a war against humanity.
At last the strain is too great and Apocalypse is able to clasp his techno-organic grapple around Magneto's chest and arms!
He effortlessly lifts Magneto off the ground and begins to tighten his grip!
The upper hand belongs to En Sabah Nur -- but suddenly his grip is broken as a concussive beam blasts into his mid-section and staggers him back!
Cyclops leads the X-Men and Brotherhood of Mutants out of the nearby building.
With intercontinental nuclear missiles on a course for the United States of America -- Cyclops rightly identifies that Magneto's fight with Apocalypse is risking the fate of the world. He must withdraw, to use his powers to avert disaster and save the planet from nuclear war. A mission for peaceful coexistence with humanity, much to the amusement of Apocalypse, who mocks Magneto for heeding the behest of one of Charles Xavier's students.
If you're anything like I was when this issue hit shelves back in the day, you were drawn in by that energetic Andy Kuhn cover, and the promise of a rare battle between two of the X-Men's greatest villains -- but even if we say Apocalypse had the upper hand, it's an inconclusive result that sends Magneto on a more pressing mission, setting us up for another fight, between Apocalypse and the X-Men!
Before we move on and look ahead to that match-up, we should also chalk Cyclops up for the assist. His well-timed optic blast from off-panel frees Magneto to save the world from mutually assured nuclear destruction. A surprise move he also pulled against Juggernaut and The Brotherhood of Evil Mutants to end a crossover with DC's Teen Titans. I wonder how many times he's done that...
Before we move on and look ahead to that match-up, we should also chalk Cyclops up for the assist. His well-timed optic blast from off-panel frees Magneto to save the world from mutually assured nuclear destruction. A surprise move he also pulled against Juggernaut and The Brotherhood of Evil Mutants to end a crossover with DC's Teen Titans. I wonder how many times he's done that...
Today it's all about the X-Men, from a time when "Adventures" was synonymous with TV exploits, and the end was near for the much-loved animated series that ran from late 1992 to 1997.
I was already a dyed in the wool comic book reader, but it's fair to say the cartoon cemented my interest in the X-Men, which become more intense in the early to mid-nineties, and included actively collecting action figures, video games, and the entire first series on VHS tapes that featured two episodes per box (an improvement on the single episode tapes common to the United States).
The show had aired on weekday mornings before school, but even found its way into weekend primetime, much to my chagrin as Wolverine and Storm faced the time-traveling antics of Fitzroy as I was ushered out the door with a friend for dinner at Pizza Hut.
Fortunately, the entire series now streams on Disney+, where fans can recapture some of the excitement along with the first two seasons of revival series, X-Men '97. I can even enjoy the luxury of owning it all on DVD thanks to British released box sets that were obscenely cheap just a decade ago. Not so back in 1996!
The only hope an eater of meatlovers pizza had back then was anecdotal accounts from friends (who mostly weren't watching), prospective re-runs or VHS that never happened, or an adaptation of episodes in the pages of X-Men Adventures.
The only hope an eater of meatlovers pizza had back then was anecdotal accounts from friends (who mostly weren't watching), prospective re-runs or VHS that never happened, or an adaptation of episodes in the pages of X-Men Adventures.
It was interesting to see how episodes were condensed, and sometimes slightly different on the page, but with a fresh mind that recalled minute detail & exact dialogue from regular TV viewings -- with hope of one day seeing all the episodes on home formats -- I was always a little bit snobbish towards adapted works.
Comic book artwork put Adventures series a step above novelizations, but it was still a slightly lame, second-hand, played out experience when all was said and done. So when the series was replaced with the slightly re-titled Adventures of the X-Men -- I was reserved, but pleased. It was still cheap, easy to access X-Men comics, but now there were a few surprises in store, and a fresh approach!
The simplified art style that became synonymous with cartoon-inspired series may have cost them a little street cred at the time, but over the years I've gained much more appreciation for the alternative offerings.
I've become particularly fond of Andy Kuhn's contributions, but Ben Herrera contributes a nice "animated" energy in today's spotlight issue, sharing duties in today's spotlight issue with Roberto Flores in the back half. Artists like John Hebert offered tendons & muscle more in keeping with the post-Jim Lee house style of the time in earlier series, while Alex Saviuk showed a stripped back, refined graphic expanding on his work on Spider-Man.
Comic book artwork put Adventures series a step above novelizations, but it was still a slightly lame, second-hand, played out experience when all was said and done. So when the series was replaced with the slightly re-titled Adventures of the X-Men -- I was reserved, but pleased. It was still cheap, easy to access X-Men comics, but now there were a few surprises in store, and a fresh approach!
The simplified art style that became synonymous with cartoon-inspired series may have cost them a little street cred at the time, but over the years I've gained much more appreciation for the alternative offerings.
I've become particularly fond of Andy Kuhn's contributions, but Ben Herrera contributes a nice "animated" energy in today's spotlight issue, sharing duties in today's spotlight issue with Roberto Flores in the back half. Artists like John Hebert offered tendons & muscle more in keeping with the post-Jim Lee house style of the time in earlier series, while Alex Saviuk showed a stripped back, refined graphic expanding on his work on Spider-Man.
In another quirk from the age, my copy of Adventures of the X-Men #6 is one of the flipbook versions, which has the corresponding Adventures of Spider-Man #6 on the other side -- a deviating spin-off from the Spider-Man Adventures comic. We might also take this moment to acknowledge and celebrate Marvel Adventures, which opened the toy box up to other Marvel cartoon characters of the time, including Hulk, Fantastic Four, Iron Man, and even Silver Surfer.
In hindsight, one of the pleasures of these series is that they were unburdened from the stunts and stages of comics at the time. This isn't a story about Joseph, or a catatonic post-Fatal Attractions Magneto. It's basically just the classic Master of Magnetism, and all the characters you know and love, with less of the nonsense. That's something I can appreciate a lot more, these days.
In hindsight, one of the pleasures of these series is that they were unburdened from the stunts and stages of comics at the time. This isn't a story about Joseph, or a catatonic post-Fatal Attractions Magneto. It's basically just the classic Master of Magnetism, and all the characters you know and love, with less of the nonsense. That's something I can appreciate a lot more, these days.
In the age of Disney and Marvel Studios, we're strangely used to malformed versions of characters in much the same way of the disappointments of adaptations from earlier decades. One of the things that made the X-Men animated series work so well in the nineties was its effort to reflect the look and style of the comics, with the intuitive wisdom and refinements of thirty years of publication to draw upon.
I shamefully admit that I often regarded the cartoon versions of Apocalypse and the Sentinels for being distillations of what makes those characters great, without the baggage of some of the clumsier efforts of seminal comic book appearances, and later distractions and missteps. The first series, in particular, did it very well.
The scope of Apocalypse and Magneto in the mainline Marvel Comics meant they were often out of sync, in a state of flux, and perhaps just too big to have a lot to do with each other. It was nice that Adventures could facilitate the meeting of their iconic selves, although Apocalypse is maybe skewing a little Saturday Morning in his manipulations and general depictions here, but I suppose it recalls the scenes of a giant-size Apocalypse stomping through France in Series 1.
The scope of Apocalypse and Magneto in the mainline Marvel Comics meant they were often out of sync, in a state of flux, and perhaps just too big to have a lot to do with each other. It was nice that Adventures could facilitate the meeting of their iconic selves, although Apocalypse is maybe skewing a little Saturday Morning in his manipulations and general depictions here, but I suppose it recalls the scenes of a giant-size Apocalypse stomping through France in Series 1.
How important were the cartoons and these comics to your fandom? I'd be interested to know. You can drop a comment below, hit me up on social media, or take the next step in human evolution by supporting the cause on Patreon. That's one way you can help encourage a follow-up for the X-Men/Apocalypse battle!
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Winner: Inconclusive (Draw)
#91 (--) Magneto [+1 draw]
#127 (+3) Apocalypse [+1 draw]
#93 (--) Cyclops [+1 assist]
#91 (--) Magneto [+1 draw]
#127 (+3) Apocalypse [+1 draw]
#93 (--) Cyclops [+1 assist]

































