Friday, April 17, 2009

THE SOCIETY versus
MARTIAN MANHUNTER

Caretakers of Mars (DC)
Where:
Final Crisis: Requiem #1 When: September 2008 Why: Peter J. Tomasi How: Doug Mahnke

The Story So Far...
When an abusive childhood ended with his father's accidental death, Justin Ballantine accepted the value of balance in all things across the universe.
His cosmic philosophy, and aspirations of godhood, would lead him to accept employment as an adult to form a group called the Injustice Gang, and attempt to construct a weapon based upon the cosmic rod of Ted Knight.

His resulting "Transmortifier" proved capable of stealing a portion of energy from it's target, making a valuable weapon when turned against the superhuman might of the Justice League. As Libra, Ballantine received the powers of the combined JLA, before turning his weapon on the cosmos itself. The resulting influx of power seemingly destroyed his physical form, but Libra was reconceived on the planet Apokolips by his mystery benefactor, Glorious Godfrey.

As a prophet of Darkseid; Libra returned to Earth after the Death of the New Gods, promising to lead evil to salvation if The Society would entrust in him their leadership. Requiring the organized hordes for his own malicious ends, Libra set about bringing doom to the Earth as part of Darkseid's plot to create the Fifth World upon his resurrection as man. To distract the Society from the detail of his goals, he offers an act of good faith to one of their lowliest number. Thus, at the request of the Human Flame, Libra promises the death of Martian Manhunter...

Tale of the Tape...
Strength: M. Manhunter 6 (Invincible)
Intelligence: Lex Luthor 6 (Genius)
Speed: M. Manhunter 4 (Olympian)
Stamina: Vandal Savage 5 (Marathon)
Agility: Gorilla Grodd 4 (Gymnast)
Fighting: Talia al Ghul 5 (Martial Arts)
Energy: Libra 6 (Mass Destruction)


- The Society are: Libra, Lex Luthor, Dr. Light, Effigy, Dr. Sivana, Vandal Savage, Gorilla Grodd, Talia al Ghul, Ocean Master, & Human Flame.

The first incarnation of self-confessed "Super Villains" was gathered by the evil New God, Darkseid, in an effort to pool the group's efforts against their mutual heroic enemies. Typically rife with internal conflict, the collective rarely achieved any success in their battles with their counterparts in the Justice League.

When the revelation of a history of mind-altering intrusions perpetrated by by the JLA was uncovered, the strength of the criminal community was galvanized under the leadership of Crisis on Infinite Earths survivor Alexander Luthor Jr, who was disguised as the version of this universe's version of his father, Lex. Luthor Jr succeeded in unionizing all but a select few criminals, organizing their efforts to further his own reality-altering goals. Upon his death, members of the Society operated in smaller groups, such as the Injustice League, before the mysterious villain Libra sought leadership during the return of the New Gods on Earth and Darkseid's attempt to created the Fifth World [Final Crisis].

- Experiments with teleportation technology developed by one Dr. Erdel were, by accident, responsible for plucking J'onn J'onnz from his home on Mars. Traversing the gulf of space by unknown means, the unannounced arrival of a lurching Martian figure was enough to startle the aging scientist to his death. Alone in a strange world, the accident forced the Martian to at first adopt the scientist's identity by means of shapeshifting, before he absorbed enough understanding through the observation of television programming to assume his own identity.

Finding aspirational figures in the gumshoe detectives popular on television, the Martian adopts the fictitious identity of Detective John Jones. For a time he was to do as he had on Mars, delivering justice with unwavering moral and character, but eventually circumstances would force a reveal upon the Martian Manhunter.

Though resistant at first to expose himself to humanity's judgment, his unique Martian abilities quickly earned him status with the Justice League of America.
Along with the ability to transform his appearance and form, J'onn J'onnz also possesses fantastic super-human strength, speed, durability, energy vision, vast telepathic skill, and the ability to become invisible and intangible. While these many abilities quickly rank him among the most powerful figures in the DCU, the sole survivor of catastrophe on Mars has a single mundane weakness -- fire!

Math: The Society (Ttl) Martian Manhunter (Avg)
Ranking: Martian Manhunter (#32)

What Went Down...
The Martian Manhunter's initial defeat comes at the hands of Dr. Light and Effigy, who are deployed by Libra to retrieve their target. Specially designed "pyro-tranq darts" conceived by the mad Dr. Sivana pump the Martian's body full of paralyzing agent, while Effigy's mastery of flame ensures he remains subdued.

The dastardly duo drag the Martian's body to an elevator that takes them upstairs to their waiting master. The gathered inner-circle of the Society watch as their pledging leader, Libra, lords over the weakened hero. Noting no desire to battle the Martian in a fair fight, Libra plunges his spiked staff through the alien's chest, bathing the hero in flames once more.

The pain of the blow shocks the Martian out of his stunned state, resulting in a squirm and bending flailing of transforming limbs. He tosses Libra across the room into an abandoned bar, contorting to pull the impalement from his chest!

The Martian Manhunter's explosive atomic vision blasts the opposing villains, before he lunges at them with the strength of a madman!

He clutches Light by the throat while Gorrilla Grodd takes the brunt of his Martian vision blasts, and Sivana inconsequentially swings off of his free arm. Talia al Ghul lurks with a blade drawn while the two fire wielding villains attempt to quash the Martian's rage, but their numerical superiority inspires a challenge.

The Justice League appears to crash through the ceiling to come to their teammate's aid, a member for every villainous counterpart!

Superman drives his fist into Lex Luthor's heart; the Green Lantern encases Effigy in a liquid filled energy construct; Flash vibrates his way through Gorilla Grodd's skull; Captain Marvel crams worms into Dr. Sivana's mouth; Batman silences Talia al Ghul with a kiss and embrace; Aquaman drives Ocean Master's own trident into his chest; and Elongated Man wraps around Dr. Light's body, promising revenge for the crimes he committed against his deceased wife.

Just as the tide appears to be taking a nightmarish turn for the villains, Libra's word clears the confused minds of his Society fellows. With his staff again driven through the Martian Manhunter's gut, he pins the hero to the ground, forcing his telepathic crusade into remission.

Clinging to the staff as desperately as he does to life, the Martian Manhunter defiantly pulls himself toward Libra. Through grit teeth he maintains a brave face, even as Effigy and Dr. Light descend upon him in a swirl of flame.

His body smouldering, the defeated Martian makes a final prophecy of doom for the forces of evil. As the Society gathers in a circle around him, J'onn J'onnz sends out a final telepathic cry to the real League, giving each an opportunity to glimpse the sprawling story. It is not enough to protect them from the crisis to come, but when the heroes of Earth return J'onn J'onnz to the barren soil of Mars, they remember him fondly.

The Hammer...
Led by Libra, The Society emerge with one of the defining victories that led to the day that "evil won." Effigy and Dr. Light should be included in the win stats, for anybody playing at home.

One of the few drawbacks of focusing on the releases of the week is the many stories that are overlooked, or forgotten. Final Crisis; a story that thrilled in the early parts of the year; is a prime example of this loss. Fortunately, a slow week and impending significance grants us reprieve to go back to the event that changed the way we look at the DCU.

Martian Manhunter was a character dangling over the comics dead pool for quite some time. Though beloved as a stalwart of the JLA, the character had struggled to sustain any viability as a solo or headlining property, making him the perfect balancing act of significance and expendability in a corporate structure. Or at least, that's one interpretation of a story that managed to have much more soul than many of the recent deaths that have plagued superhero comics.

First confirmation of the death came from a brief sequence in the now classic first issue of Final Crisis. There; JG Jones (and Grant Morrison) merely confirmed the kill, alluded to with a single shot of the impaled and burning figure. Requiem, as you might have gathered, elaborates on the final plot against Martian Manhunter and the way in which the heroes mourn and remember him.

As a tie-in with an obvious purpose, Requiem excells not just for elaborating on details from the core-series, but also telling a startlingly powerful tale. Despite the bravado of the Martian Manhunter character, his death lingers as a pathetic final moment for such a powerful character. The famous fire weakness has always lent itself to this, most recently recognised for it's recent reference as a threat in DC: The New Frontier, delivered by Batman to MM's alias, Det. John Jones.

A less romantic examination of the Martian Manhunter death reveals a beloved character desperately attempting to overcome the inevitable in an effort to cling to life a little longer. His telepathic resistance is a feeble attempt against the overwhelming odds posed by The Society's powerful number -- Human Flame and Effigy qualified to rival the hero solo, let alone in the company of powerhouses like Gorilla Grodd, Lex Luthor, and Vandal Savage. Even in his final moments, Martian Manhunter tries to turn Libra's condemnation against him, "It is you... that will no longer pose a viable threat." (I know you are, but what am I?)

Granted, the latter example could be interpreted several ways, more positively as in our previous summary section as a foreboding moment of satisfaction for a character telepathically reaching out to his fellows. Ultimately, no substantial warning appears to be delivered, certainly nothing sufficient enough to inform the heroes of the coming destruction wrought by the Society and Darkseid's New Gods reborn on Earth.

This mixed interpretation shouldn't be mistaken for weakness in the writing, as Peter Tomasi delivers a respectful eulogy for the character often described as the soul of the Justice League. It might not have been the moment fans wanted to be the character's last, but that is the nature of the lives delt to men and women who choose to put themselves in the line of danger in the name of justice.

Doug Mahnke handles the action superbly, but it's his treatment of the emotional second half of the story that emphasises why he's one of the Infinite Wars' favourite artists in superhero comics. A scene featuring a mourning Hal Jordan, and Oliver Queen, maskless, is of particular sentimentality, expertly exuding the gammut of emotions, positive and negative, expressed by the pair.

The story does particularly well to deliver a brief tour through the most recent incarnations of Martian Manhunter's complicated backstory. Longtime fans might notice the glaring absence of their own favourite moments, but as a moment of sentimentality and functionality, it's a great way to induct the uninformed into some of the details that defined the otherwise undeveloped supporting character.

In a moment typically overlooked in comics, J'onn J'onnz is privvy to a funeral tailored to his unique character. Ferried by all four human Green Lanterns, almost the entire recnognisable superhero community join the core Justice League for a ceremony on Mars, complete with relocated artifacts from Martian society that had been rematerialized on Earth by the Spectre (in a previous story).

It would be hard to imagine the moxxy of the story being lost, even on the most uninitiated fan. After fifty years of publication, it's sad to say that this might just about be the most definitive publication in the character's long history.
Maybe a little sadder is that such a poignant tale will be essentially undone when the Martian Manhunter returns from the grave as one of the first confirmed Black Lanterns in Geoff Johns' upcoming space epic, Blackest Night. For critics, however, it is important to remember the machinery of the superhero universe, not just for it's creative and corporate cogs, but the in-fiction plausibility of it's constant flux. Like the ominous reference in Final Crisis to the heroes praying for a resurrection for their friend, we should appreciate the grander picture of the Black Lanterns, rather than dwelling on the moments perceived as being undone.

Confirmed thus far for the Black Lantern Corps are also deceased heroes; Earth-2 Superman, Aquaman, and former-Firestorm, Ronnie Raymond. Possible allusions also include Superboy, Mirror Master, Blue Beetle, Sue Dibny, Elongated Man, and Dr. Light, but these would only be guesses based on recently release promotional art [via DC: The Source]. For some of our early predictions (some right), check out our predictions entry from October 2008!

For more on the Martian Manhunter and his wonderful history, also consider checking out our previous Double Feature entry, Men are from Mars!

The Fight: 4.5 The Issue: 6.5

If somehow you missed out on the Final Crisis epic, you'll be able to catch-up in one fowl swoop with the complete collected edition. For more of the story, including Final Crisis: Requiem, you'll also want to pick-up the Final Crisis Companion, which features various connected tie-ins. Some of the best examples of tie-in issues by any company in recent years! PLUS -- by using purchase links provided on the Infinite Wars, you help sponsor future entries! You'll find plenty more on offer in the Amazon Gift Shoppe, including collections featuring most single issues reviewed in the Secret Archives!

Wednesday, April 15, 2009

SHIPPING LIST: APRIL 15, 2009
You can probably find complete shipping list updates on most major comics sites. Consider this an opportunity to either do all your info-shopping in the one place, or get a speculative perspective on what might be worth checking out. These are untested reads. Secret Wars on Infinite Earths can offer no guarantee or endorsement of quality. These are simply titles that may be of potential interest. Some items may ship late.

The Infinite Wars now has a gift shop!
Now you'll find Amazon purchase links to hardcovers, trade paperbacks, and other collections, not only on regular entries -- but also new releases at the bottom of the Shipping List, and now a whole catalogue of potential purchases via the Infinite Wars: Amazonian Gift Shop. [Men are also welcome!] By shopping with Amazon via our purchase links, you not only find yourself a great deal, but also sponsor future entries on the Infinite Wars.

Advertise here! Contact for more!

The Independents...
OCT082289 GODLAND #27 (RES) $2.99
FEB092437 JOHNNY MONSTER #3 (OF 3) $3.50
FEB092425 LILLIM #2 (OF 5) $2.99
FEB092436 OVERLOOK #1 (OF 3) $3.50
JAN094372 PHANTOM GENERATIONS #1 $3.99
FEB092431 SOUL KISS #3 (OF 5) (MR) $3.50
FEB092375 STRANGE ADVENTURES OF HP LOVECRAFT #1 (OF 4) (MR) $4.99
FEB094397 TALES OF TMNT #57 $3.25
FEB092434 WALKING DEAD #60 (MR) $2.99
DEC083927 ZORRO #12 $3.50

The Corporates...
DEC080194 100 BULLETS #100 (MR) $4.99
FEB092529 CAPTAIN AMERICA #49 $2.99
FEB090176 GREEN ARROW BLACK CANARY #19 $2.99
FEB090161 ORACLE #2 (OF 3) $2.99
FEB092504 PUNISHER #4 DKR $2.99
FEB090186 REBELS #3 $2.99
FEB092523 SI AFTERMATH BETA RAY BILL GREEN OF EDEN #1 $3.99
FEB092483 WOLVERINE NOIR #1 (OF 4) $3.99

The Spotlight...
- FEB090178 GREEN LANTERN CORPS #35 $2.99
In this month's super-slow week, it looks like the must-read exploits of the Green Lantern Corps have clearance for smooth sailing, which is far from the fictional case! The War of Light is heating up as the Blackest Night looms ever closer! If you aren't already reading both GL books, you are criminally insane, and must turn yourself in, or be forcefully detained! Especially now that Sinestro is coming to the book all about a guy trying to overthrow him!

- FEB092551 MOON KNIGHT #29 $2.99
Okay, can someone tell me what the hell is going on over there?!
Since the hype of his initial return to a starring role, and subsequent steep decline in the quality stakes, I was pretty happy to ignore the current iteration of Moon Knight history. I've kept vaguely aware of something that may or may not involve Marc Spector's death, and the entrance of fellow urban death-monger, Frank Castle. Such guests spots have amounted to little more than a one-page cameo, in the past, but now it looks like the pair are sticking together long enough to fight -- a pair of luchadores?!? Give me a clue here, guys. Has Moon Knight actually gone so low, it's come around to be good again?

- FEB092463 SUB-MARINER COMICS 70TH ANNIV SPECIAL #1 $3.99
True to the Quesada-era style, Marvel are charging forward with the seventieth anniversary without a hint of self-consciousness or irony. While most would agree Marvel's era sits firmly in the sixties (unlike the staggered legacy of DC comics); Captain America, Sub-Mariner, and the Human Torch, all remind us of a timeline that dates back to World War II! By focusing on these classic characters, the anniversary editions feel more legitimate than some of Marvel's other efforts. They're also a great way to get a slice of Marvel's rarely utilized Golden Age thanks to the inclusion of early reprints. There are some great covers on offer, too, although, with a high pricetag, you're going to want to expect quantity over quality.

Incidentally, while I realise this is a fifth week month, but the situation of a slow week hasn't been unique to April. Do you suppose there's some sort of agreement amongst the publishers to offer a relatively clean week to the likes of the books listed in our "Independents" stack? It is, afterall, a supreme opportunity to redirect a couple of the dollars you aren't spending on ridiculously priced $3.99 Wolverine books, into something new.

READ THE PREVIEW - VISIT THE SITE - BUY THE COMIC

Know Your Trade...
JAN090223 BATMAN LOVERS AND MADMEN TP $14.99
FEB092653 ESSENTIAL DAZZLER TP VOL 02 $19.99
FEB092644 EXILES ULTIMATE COLLECTION TP BOOK 01 $34.99
FEB092611 HULK PREM HC VOL 02 RED & GREEN ADAMS CVR $19.99
FEB092637 IRON MAN TP LEGACY OF DOOM $14.99
DEC080159 JSA HC VOL 04 THY KINGDOM COME PART 3 $24.99


Friday, April 10, 2009

BATMAN versus BATMAN
Army of One (DC)
Where:
Batman: Battle for the Cowl #2 When: June 2009 Why: Tony S. Daniel How: Tony S. Daniel

The Story So Far...
Once upon a time, evil won. Humanity was enslaved by the god of evil, Darkseid, who was reincarnated to walk as man on Earth, a harbinger of the Fifth World. Few could stand against the spread of his Anti-Life Equation, and those that did were gradually whittled away as their own companions became weapons against them. With all hope seemingly lost, one man stood between us and them. Though he conemned himself to a fate worse than death, the Batman pointed a cosmic pistol at Darkseid, and he saved us.

For the people Batman left behind, a smouldering corpse leaves them little option but to believe him dead. For a time they mourn him, but inevitably the absence of a Batman in Gotham City leads only to chaos. Though reluctant to step into a father's mantle, Dick Grayson and Tim Drake are forced to confront the need for a symbol, and their unique suitability for the role.

Complacency allows a third contender for the Batman cowl to emerge on the streets of Gotham. This dark avenger utilizes methods similar to the Batman, but far more brutal than anything even he ever condoned. Armed with twin firearms and an armored cowl, all signs point to the fallen son, Jason Todd, but is there more than meets the eye to this so-called Batman, and who can find out?...

Tale of the Tape...
Strength: Draw 2 (Average)
Intelligence: Draw 4 (Tactician)
Speed: Draw 3 (Athlete)
Stamina: Draw 4 (Athlete)
Agility: Draw 4 (Gymnast)
Fighting: Draw 5 (Martial Artist)
Energy: Draw 2 (Projectile)


- When Batman sacrificed himself to end Darkseid's reign of terror [during Final Crisis], the Dark Knight fell victim to the Omega Sanction -- the death that is life. While Bruce Wayne suffers the torment of successive unpleasant realities, the world he left behind continues under the assumption that he is dead.

In Gotham City, as a city of maniacs begins to tear itself apart, the vaccuum left by the Batman demands attention. From the void emerges a new lightly armored Dark Knight whose intentions meet criminals on a darker agreement than ever before. Wielding twin pistols, the grilled cowl and uncompromising ethic suggests Jason Todd as the sadistic new Batman, but his true identity remains unknown.

- The death of the second Robin, Jason Todd, weighed heavily on Batman.
With the original boy wonder, Dick Grayson, having grown into his own mature hero; the Dark Knight's world turned invariably darker as he internalized the struggle of his responsibility. Recognising this grim turn, a young boy embarked upon a mission to return balance to the Batman's life by enlightening him to the value of the famous sidekick.

Tim Drake, having deduced the dual identities of Bruce Wayne and Dick Grayson, showed an aptitude for detective work that made him unique candidate for the legacy of the boy wonder. When Batman and Nightwing's lives were in peril at the hands of Two-Face, Grayson donned the costume for the first time, forcing even the gruff Batman to accept the possibility of training a new Robin.

Under Bruce Wayne's tutelage, Tim Drake developed the acrobatic and combative skills associated with the previous Robins. Drake also further honed his skills as a detective, benefitting from the Batman's bredth of knowledge, experience, and technology. Drake also expanded his network, following in Dick Grayson's foot steps as a member of the Teen Titans.

Math: Draw Ranking: Robin (#40)

What Went Down...
Donning one of the Batman's old costumes, Tim Drake takes it upon himself to do what Dick Grayson refuses. In his adopted father's colours, Drake enters the Gotham underground to fight the impostor Batman on their behalf. In the ruin of Gotham's collapsed subway tunnels, Drake finds a passage leading to a makeshift Batcave obscured by train debris.

The stunned Robin triggers an explosive trap, throwing him helplessly into the air, if not for the intervention of a whip. Catwoman comes to the blue Batman's aid, hoisting him to a jutting cliff face. Together they discover the dark twisted mirror of the alternate Batman's cave, complete with torture chambers and a starved prisoner. Their investigation does not last long.

The impostor arrives to the cut the cat's curiosity short, taking her out of the battle quickly with the butt of his gun. Tim springs into action, leaping into an gymnastic kick that knocks who he assumes is Jason Todd into the void!

The impostor Batman quickly recovers with some acrobatics of his own, challenging the recognised boy wonder to face him in his own environment!

The caped crusaders clash in a collision of kicks and dives.
The dark impostor notes a thorough understanding of the way Drake operates, observing him as a worthy opponent, but one with the perceived disadvantage of Bruce Wayne's morality. Despite the philosophical difference, the pair appear relatively evenly matched, leaving Tim Drake to land alone at the cave base.

The armored Batman sees fit to remain in the shadows, striking violently at his junior opponent with the sharp edge of a batarang. He slices at Tim's back, neck, chest, and face, showing no mercy in the battle for the cowl.

The dark Batman presses his advantage, leaping on his wounded opposite with a ferocious combination of punches. He mocks Tim's readiness to wear the cowl and symbol of Batman, but the youngster shows tremendous resilience. Reaching out to the rubble around them, he finds a poignant weapon -- a crowbar!

A swing of the metal bar shatters the impostor Batman's grille.

Tim whacks his exposed foe a second and third time, wielding the weapon that the Joker once used to beat Jason Todd to death. Despite the beating, the toothy gape of the impostor Batman's mouth lets loose a laugh, revealing to Tim Drake the truth of the situation. Looking down, the last thing he sees before blacking out is the batarang protruding from bleeding chest.

With that, the dark impostor leaves his nemesis to die.

The Hammer...
It might be a little early to start eulogising Tim Drake, but whomever he may be, the brutal Batman emerges victorious from this confrontation.

Stat hounds can safely assume the impostor Batman is Jason Todd. All signs certainly point toward the fallen boy wonder, but until we get confirmation on the subject, we'll hold off on updating the rankings. I'm sure you won't mind waiting (longer).

Thus far, Battle for the Cowl has been such an unusual experience. For all intents and purposes, a three-part mini-series that pits elements in Gotham against each other in competition for the Bat-mantle, while establishing a new "status quo" for Gotham City, isn't such a bad idea. However, in execution, I'm stuck wondering whether or not this series is running too long, or far too brief.

After a thoroughly ordinary first issue that ticked off sequences like a hurried checklist, this second issue pauses long enough to redeem itself. Even the artwork of writer/artist Tony Daniel appears a little more composed, making the two major fight sequences with "Dark Batman" much more enjoyable than the previous issue's stunted attacks on Nightwing, and Damian.

DC made no bones about the situation leading in to Battle for the Cowl, but one can't help but feel some level of disappointment regarding the gaps left entirely for a final issue. It's almost unfeasible to expect reasonable explanations for all the questions that have arisen as a result of this book in one single issue. Granted, those are presumably matters for subsequent issues of the post-Battle books, but without those answers, the events of these three issue feel hollow.

The scattershot narrative sifting through details of Gotham's Battle bound woes isn't quite as deft as Grant Morrison's approach to the expansive epic of Final Crisis. With events isolated to Gotham City, even presumably important scenes, like the gathering of notorious crooks under Black Mask, seem slightly irrelevant in a script that seems to want to focus on the matter of the title.

To give Daniel some credit, the issues certainly capture the rapid fire succession that is no doubt gripping Gotham City. However unfulfiled they might be, each scene whisks the reader through at a pace fitting to the overwhelming situation that's taken our heroes by the wayside. Unfortunately, that doesn't leave a lot of room for even insinuation, which was one of Morrison's great skills in Crisis.

The writer/artist copped some heat recently for leaking an image on his blog of post-Battle designs for Dick Grayson as Batman. Let's be honest, assuming the leak really did reveal the identity of the next Batman, he wasn't spoiling much.
Based only on the double-page teaser printed in various DC books months ago, most would've placed their bets on a Dick Grayson Batman to emerge alongside the blue-garbed Tim Drake Batman (featured this issue), and who we assume is Jason Todd, the fully masked grille Batman.

This telegraphed assumption makes sitting through Dick Grayson's pining reluctance all the more painful. It really isn't an attractive trait in the would-be next Batman, but again, I would have to call in to doubt Tony Daniel's handling of the script. Editorial demands might've steered him forcefully in this direction, but the handling of the character just feels a little too weak to be the veteran character. Worse still, it should be as obvious to all characters in-fiction, as it is to us, that Dick Grayson should be the next Batman. So get on with it!

Coping with death and interpretive culpability have long been central concepts in the Batman mythos. Battle for the Cowl continues this exponentially, forcing the expansive supporting cast to deal with issues once plaguing Bruce Wayne, while characters like the impostor Batman thrust many of the doubts of the Batman character upon his potential successors. With much less emphasis on this matter apparent in previews for upcoming titles in the Bat-relaunch, it's easy to accept this brooding stumble through the darkness of Gotham as something that had to happen. If it isn't a B-plot in subsequent series, at least we've dealt with some of those issues in this book, however cumbersome the process may be.

In the fight stakes, it's a shame Catwoman couldn't have featured more prominently, but I can see artistic reasons for wanting to pit the two Batmen against each other mano-a-mano. The artwork could've given a clearer image of her unfortunate fate, but that could be true of most pages. There's a very nineties feel about the whole book, not in a particularly positive way.

A nice enough read with a strong objective point that might not actually be contained within the pages of the series. No doubt we'll be back to talk about that some time in the future, as well as other details featured in this issue.

The Fight: 4.5 The Issue: 4

Want to know what's happened to Gotham City since Batman's disappearance? Keen to see who's battling for the cowl? Batman: Battle for the Cowl is still under way and on shelves now, but if you'd rather get the whole story in one volume, you can pre-order the trade collection via Amazon. By using purchase links provided, you help sponsor future entries in the Infinite Wars! You'll find plenty more in the Gift Shoppe including collections featuring most issues found in the Secret Archives!

Wednesday, April 08, 2009

SHIPPING LIST: APRIL 08, 2009
You can probably find complete shipping list updates on most major comics sites. Consider this an opportunity to either do all your info-shopping in the one place, or get a speculative perspective on what might be worth checking out. These are untested reads. Secret Wars on Infinite Earths can offer no guarantee or endorsement of quality. These are simply titles that may be of potential interest. Some items may ship late.

The Infinite Wars now has a gift shop!
Now you'll find Amazon purchase links to hardcovers, trade paperbacks, and other collections, not only on regular entries -- but also new releases at the bottom of the Shipping List, and now a whole catalogue of potential purchases via the Infinite Wars: Amazonian Gift Shop. [Men are also welcome!] By shopping with Amazon via our purchase links, you not only find yourself a great deal, but also sponsor future entries on the Infinite Wars.

Advertise here! Contact for more!

The Independents...
FEB090050 THE AMAZON #2 (OF 3) $3.50
OCT084022 BLACK TERROR #3 FOIL PI
FEB090105 BPRD BLACK GODDESS #4 (OF 5) $2.99
DEC080052 HELLBOY NOVEL FIRE WOLVES $12.95
OCT080021 KICKASS KUTIES ART OF LISA PETRUCCI HC $22.95
JAN092368 POPGUN GN VOL 03 $29.99
DEC080073 TRIGUN MAXIMUM TP VOL 14 MIND GAMES $9.95

The Corporates...
FEB092537 ALL NEW SAVAGE SHE-HULK #1 (OF 4) DKR $3.99
FEB090162 BATMAN CONFIDENTIAL #28 $2.99
FEB092525 CAPTAIN BRITAIN AND MI 13 #12 $2.99
FEB092500 DARK REIGN HAWKEYE #1 (OF 5) DKR $3.99
FEB092577 DEADPOOL SUICIDE KINGS #1 (OF 5) $3.99
JAN098013 IDENTITY CRISIS # 1 SPECIAL EDITION $1.00
FEB090194 SECRET SIX #8 $2.99
JAN090212 SPIRIT #27 $2.99
FEB090165 SUPERMAN WORLD OF NEW KRYPTON #2 (OF 12) $2.99
FEB092479 ULTIMATE WOLVERINE VS HULK #4 (OF 6) $2.99
FEB092569 WAR OF KINGS ASCENSION #1 (OF 4) $3.99
FEB092579 WOLVERINE WEAPON X #1 $3.99

The Spotlight...
- FEB090155 BATMAN BATTLE FOR THE COWL #2 (OF 3) $3.99
After the first issue snorer, this compilation-style series will want to find grounding in some solid plotting and story. The go nowhere montage of events in the first issue, though action packed, felt hollow and irrelevent. Quos were newly statused as Black Mask marched back onto the scene, apparently no longer suffering from a terminal case of death; Bruce Wayne's obnoxious illegitimate son nicked a Batmobile and crashed it into Killer Croc; and Nightwing generally took an unconvincing tumble. Stuff happened, but it all felt like homework. With only two more issues to go, I must say I'm sceptical, but here's hoping for a more organic second issue. Oh yeah. Pretend to be shocked when Dick becomes Batman, and Todd turns out to be the phony. Apparently it's a surprise?

- FEB092481 DAREDEVIL NOIR #1 (OF 4) $3.99
So you're going to take the Marvel heroes and villains and reimagine them as depression-era vigilantes, cops, and crooks. The House of Ideas might have led with two of it's more bankable properties - X-Men and Spider-man - but when it comes to suitability they've saved the best to last. Joining Punisher on the urban streets of grim and grity comes Daredevil -- a character whose noir trappings have already been well documented in the Marvel Universe-proper. After you've done Miller and Bendis, this might be redundant, but clearly the Noir books have found an audience. Not sure it's for me, but you can't fault the concept!

- DEC080128 GREEN LANTERN #39 (ORIGINS) $2.99
Ah, the book that's just rubbing colour blind people's noses in it!
Geoff Johns' unadvertised epic - the War of Light - continues as the Controllers unveil the latest Corps to colour burst onto the scene -- those greedy scions of avarice, the Orange Lanterns! This Corps differs in that there is a set number of rings available to be attained only by those who are willing to lie, cheat, and steal their way into the fold! One wonders how Hal Jordan might find his way into the possession of such a ring as he continues to absorb the powers of the spectrum in what logically could lead to the birth of a super-cool White Lantern. If white light contains all colours in the spectrum, that seems like a reasonable counter for the upcoming Corps of the corpses, the Black Lanterns! The beauty of this tale isn't just it's spanning mythology, but the way each Corps plays with their emotive concepts, like blue Hope requiring the green energy of Will to be at all effective; or the fact that red Rage in the hands of one who wields Will was able to be channeled into something constructive (ie; objects). It's all very literal, and very fun!

- FEB092557 MARVEL ZOMBIES 4 #1 (OF 4) $3.99
Way back in 2005, Mark Millar thought it would be a good idea to finally take the iconic heroes of the Marvel Universe, and throw them into a pit of infectious zombie plague carriers. Not a bad idea, by any means. One that should've been undertaken much sooner, one could think, however, when reflecting upon the subsequent four years of non-stop exposure of the high concept, it loses some of it's sheen. At least, until now... Fred Van Lente picked up the ball with Marvel Zombies 3, bringing the infected survivors of Earth-1610 into the Marvel Universe-proper via the Nexus of Realities! A series of unfortunate events later, we now resume with Dr. Michael Morbius leading a new team of Marvel Horrors against the unique strain of zombie-itus! Jack Russel, Jennifer Kale, and Damian Hellstrom join the gang as they clash with zombie fish-men, all while Black Talon negotiates with The Hood for control over the dark army. All this, PLUS -- the adventures of Zombie Deadpool's decapitated head!

- FEB090195 SOLOMON GRUNDY #2 (OF 7) $2.99
A pattern of indulgent superhuman fisticuffs appears to be emerging from Scott Kolins' seven-issue turn as writer/artist, but while the titular character might draw fair comparison to his Marvel counterpart, this series is far from a hopelessly meandering Jeph Loeb mystery cum punch-up, ala; Hulk. Grundy finds himself facing the opportunity to resolve his endless cycle of resurrections, but at each turn there lies another obstacle. The secret origins of the undying creature are gradually revealed as he enters a desperate scramble to survive long enough to solve his murder before seven days are up!

- FEB092564 TIMESTORM 2009 2099 #1 (OF 4) $3.99
There's a charming simplicity to the idea of taking Marvel's now classic 2099 future universe and colliding it with the 2009 adventures of the Marvel Universe! For my money, the success of the series lies in how detached it can be from overstuffing the title with the unfamiliar. A bit of a longshot really, and unlikely to be a career highlight for Ms. Marvel scribe, and Timestorm writer, Brian Reed. Still, this'll be a good one for the 2099 enthusiasts, who've had little more than late issues of Exiles to scratch their future-itch.

READ THE PREVIEW - VISIT THE SITE - BUY THE COMIC

Know Your Trade...
FEB094097 ALAN MOORE LIGHT OF THY COUNTENANCE GN CON ED (MR) $7.99
NOV083805 ALAN MOORE LIGHT OF THY COUNTENANCE HC (MR) $17.99
FEB094357 DOCTOR WHO FORGOTTEN TP $19.99
JAN090227 GREEN ARROW YEAR ONE TP $14.99
DEC080052 HELLBOY NOVEL FIRE WOLVES $12.95
JAN090241 JUSTICE LEAGUE UNLIMITED HEROES TP $12.99
OCT080021 KICKASS KUTIES ART OF LISA PETRUCCI HC $22.95
FEB092632 MARVEL ZOMBIES TP VOL 02 $15.99
FEB092605 MARVEL ZOMBIES 3 HC $19.99
JAN092368 POPGUN GN VOL 03 $29.99
DEC080073 TRIGUN MAXIMUM TP VOL 14 MIND GAMES $9.95



Monday, April 06, 2009

QUICK FIX: FLASH vs SAVITAR
Lightning Strikes Twice (DC)
Where: Flash: Rebirth #1 When: June 2009
Why: Geoff Johns How: Ethan Van Sciver

THE TAPE...
Strength: Draw 3 (Athlete)
Intelligence: Flash 5 (Professor)
Speed: Flash 7 (Lightspeed)
Stamina: Flash 6 (Generator)
Agility: Draw 2 (Average)
Fighting: Flash 3 (Street Wise)
Energy: Draw 1 (None)

Math: Flash
Ranking: Flash (#29)

THE FIX...
Since we're trying to get out of a month's backlog of updates, I've been trying to avoid any unnecessary deviations. In the case of the return of Barry Allen, this was just too big an event to ignore during a period of week-to-week reviews!

The re-teaming of Geoff Johns and Ethan Van Sciver on a Rebirth title was always going to draw comparisons to their 2005 project of the same name.
It would be clumsy to claim the return of Barry Allen after a twenty-plus year absence isn't a big deal, but for a hero whose death was accepted as such a concrete moment in the canon, there were far fewer questions demanding answers than when the duo resurrected fallen Green Lantern, Hal Jordan.

As icons of the changing guard from Golden to Silver Age; Flash and Green Lantern have come to share a similar meaning to the comics zeitgeist.

When Barry Allen and Hal Jordan redefined superhero identities originally held by Jay Garrick and Alan Scott, they began a tradition that embodied a differentiating philosophy between DC Comics and the House Across the Street. History would observe the 1950's revamps as permission to accept plausible change to a world where characters were free to defy the laws of time. Most recently, you know this as; Kyle Rayner, Conner Kent, Rex Tyler, Courtney Whitmore, or Jaime Reyes.

However creatively profitable the notion of legacy in superheroes has been, we can now see those ideals of succession are about to evolve.

I believe there is a distinct pattern of logic behind this new mentality steering comics, but, before we get to that, it might help to understand a few more details about the larger pieces of puzzle.

Through rumor and supposition, certain "facts" have crystallized within the comics readership.

Ever since Brad Meltzer forced the heroes of the DCU to deal with a harsh case of hyper-realism in his mini-series, Identity Crisis; discussions regarding a lightening of subject matter have come semi-regularly from both sides of the fandom. As DC wheeled out subsequent events [Infinite Crisis, Final Crisis], popular theory supposed conclusions that each story's mysteries would allow various facets of DC's past to be resurrected (such as; a segregated multiverse isolating different characters to their own universes). Considering these lingering, recycled theories have been floating around for the best part of this decade, it puts into perspective how long it's taken to really establish a sense of what any reductions in "darkness" have meant from a DCUniverse perspective.

Barry Allen's return in the pages of Final Crisis [#2], alongside other ideas and characters lost over time, finally gave theorists something tangible to hang their long running theories on. Despite the major return of Hal Jordan, Sinestro, and the Green Lanterns in 2005, it was '08's Final Crisis that provided some of the most overt connections to the already mentioned Silver Age of comics.

The "Silver Age" of comics is chiefly attributed to the post-Comics Code Authority resurgence of superheroes in the 1950s. Chiefly positioned as starting points are popular introductions like the Barry Allen Flash, and the Hal Jordan GL, whose sanitized adventures against evil helped define the period as a singular dimension culminating in the likes of, The Super Friends. Theorists presume the end of this era came with the 1970s revolution of darker, more mature elements of stories, which were channeled through characters like Conan, Morbius, Swamp Thing, and others, eventually ushering in logical conclusions of the shift, popularly defined by The Dark Knight Returns, and Watchmen.

Just as he had been a beacon for it's beginning, Barry Allen took significance at the demolition of Silver Age, famously dying in 1985's rearrangement of the DCU for a modern age, in, Crisis on Infinite Earths.

The 1990s attempt to run furiously from their Silver Age past?Is the Silver Age here again? Yes, and no.

Longtime readers of the Infinite Wars will have read enough entries like this to recognise a weaving net of references that tie works from various eras, to various periods before them. Now, in this modern age of carefully constructed and written comics, we have a great awareness of the history that defined our medium.

It would be utterly naive to say the comics of today, particularly stories like Final Crisis, or Barry Allen's return, aren't informed by the Silver Age of comics. It would be equally naive, however, to say they've turned their back on the modern conventions that have established the very comics that supposedly defy the Silver Age. Every word is as well spoken, every image as well crafted, and every plot as enfused with the intelligence of the modern era as any other.

It's not as if this recognition of the past is the death touch to "now."

After expanding the mantle of some heroes into third (and fourth) generations, the corporate requirement of maintenance has forced a rethink. While the future belongs to isolated tales and alternate realities, intelligent and informed comics have gone back to readdress and reassess decision of the past.

Similar investments are still being made in the iconography of these characters, but instead, now each iteration has proven deserving of distinction, allowing a more total sense of value to be spread amongst them. Geoff Johns is a chief proponent of this tempered approach, and certainly doesn't take any shortcuts in his introductory issue to the Rebirth of the famous Silver Age Flash.

Lapsed time takes on significant meaning for the scarlet speedster who embarks on a mission to acquaint himself with the years he lost during his supposed death. It's still unclear, even to Allen himself, how his sacrifice to save the multiverse from the treacherous Anti-Monitor has remained intact, despite his apparent survival which brought him hurtling into a world on the verge of being dominated by Darkseid and the Anti-Life Equation (in Final Crisis).

Without the burgeoning controversy of a final decline like Hal Jordan's, the Flash return simply doesn't have the loaded premise of his counterpart. It's hardly surprising, then, that the first issue of Flash: Rebirth lacks the same bombastic action of the Green Lantern mini. In place of stoked anticipation, Johns takes a brief tour through references and set-up for the series, framing the reactions of various characters, good and evil, whilst inserting some revisionist history to form context for the following issues.

Barry Allen's return quite clearly is a major element of the story.
Those unfamiliar with the character should remember to understand the plot even if they aren't immediately connecting with the lead protagonist. Circumstances behind the return are unknown to the character himself, which weighs heavily on the speedster who, despite his advanced perception, comes away with a need to squeeze every last moment of it's potential usefulness.

The plot thickens before issue's end when Savitar -- a mid-nineties Wally West villain of questionable fashion sense, and Flash-like speed -- emerges from imprisonment within the Speed Force directly infront of a blazing Barry Allen!

Aware of his nephew's clash with Savitar and his speed cult thanks to a quick dash through the Flash museum, Barry takes immediate chase!

Unconcerned with how the villain escaped, Flash pursues to Savitar's dismay. Crackling with energy Flash reaches out to the shirtless speedster, only to somehow reduce him to a withered corpse that soon fades to ashes.
With his dying breath Savitar delivers a cryptic message, "You... You were the beginning, Allen... and you're the end." Simultaneous to the villain's death is a wild disturbance that resonates throughout the speed force, quivering those touched by it's energies.

If I didn't know better, I almost would've guessed that by escaping death and it's form of the "Black Racer," Barry Allen had somehow inherited the role himself.
Clearly there is a larger plot at work. We know a mysterious figure with long grey hair (who begins the issue recreating the accident that created Flash) is responsible for Allen's return [Prof. Zoom?], and we know a skeletal Black Flash crash landed and turned to dust in field of corn in Iowa. The result of Final Crisis, a larger plot affecting the Speed Force, or perhaps a combination of both?

Apparently I'm not the person to speculate, but damned if I'm not going to enjoy the ride! As incredibly reluctant as I am about the undoing of one of comics' most significant deaths, I find the quality of story, and craft of DC's overall editorial approach, very difficult to criticise. As meaningless as death has become in pop superheroes, DC have made great use of their corporate obstinacy, finding strong plot-driven reasons to utilize it as a positive, be it through the meta-recognition of resurrections [Final Crisis: Requiem], or dramatic resurrection [Blackest Night].

As to apparent inconsistencies in the character's history -- are these the makings of harsh retcons akin to those used by Geoff Johns in revamps of lesser heroes and villains, or are there in-fiction forces at work? Other characters were given a second chance at life through the universal reboot of Crisis on Infinite Earths. Is it possible in our universe Barry Allen has lived another life? Could time travel have altered his past? I think answering these questions will be a lot of fun.

The Fight: 4 The Issue: 4
Winner: Flash

Flash: Rebirth is a five issue mini-series from DC Comics. While soft and hardcover collections will no doubt be announced soon, the series still has a long way to go. Keep your eye on shipping list updates for more information on issues, and be sure to find the single issues on shelves as they come. If you're hungry for some trade reading, you'll find Green Lantern: Rebirth, Flash editions, and other issues reviewed in the Secret Archives via our online Amazon Store. Using purchase links provided helps sponsor future entries, so may the Speed Force be with you!

Friday, April 03, 2009

SUB-MARINER versus IRON MAN
World's Most Wanted Part 5: The High-End
Technology of Ultramodern Destruction (Marvel)
Where:
Invincible Iron Man #12 When: June 2009
Why: Matt Fraction How: Salvador Larroca

The Story So Far...
When the superhero community was split by a controversial act to force them into official government registration, it was Tony Stark who championed the bill. His dogged pursuit of illegal unsanctioned superheroics allowed him to maneuver into more encompassing roles, including his appointment as Director of SHIELD after Nick Fury's disappearance into the underground.

Just as the fickle nature of emotional politics had allowed Stark's rise, so too did it fascilitate his fall. When a secretive plot hatched by super-powered Skrulls was revealed to be a full scale invasion, both registered and unregistered Avengers were forced to pool their efforts to thwart the alien incursion. With suspicions and fears renewed within the public, Norman Osborn was there to capitalize.

Disgraced as an impotent coward who was unable to anticipate and prevent mass corruption within his agency, Tony Stark becomes that which he had hunted. With SHIELD disbanded in favour of Osborn's own HAMMER intelligence agency, Stark finds himself alone in the world, forced to seek out obselete technologies to use against the overwhelming forces that now oppose him. In an effort to protect the secret informations he gathered, Stark embarks on a one-man mission to erase all of his accumulated data, but in doing so, provokes Osborn's most potent forces. Now, deep beneath the ocean, a former ally hunts the Iron Man...

Tale of the Tape...
Strength: Sub-Mariner 6 (Invincible)
Intelligence: Iron Man 5 (Professor)
Speed: Sub-Mariner 4 (Olympian)
Stamina: Iron Man 6 (Generator)
Agility: Sub-Mariner 3 (Acrobat)
Fighting: Sub-Mariner 6 (Warrior)
Energy Power: Iron Man 5 (Lasers)


- The union of an American sea captain and Atlantean Emperor's daughter brought into the world one of the most potent mutants it would ever see. Prince Namor was an oddity in the kingdom of Atlantis, not just for his pale skin, but for his uncanny strength, durability, and ability to breath and fly above the oceans, that made him a worthy heir to the throne.

During the Second World War, Namor's surface adventures led him to prominence as the powerful Sub-Mariner, whose unique talents were lent to the war effort of the Allied Nations. Joining Captain America and Human Torch, he and the heroes of the Invaders and All-Winners Squad supressed the tyrannical efforts of the Nazi Party and their many superhuman agents. Despite this association, Namor's relationship with the surface world remains one of uncertainty, and when common enemies of WWII disappear, so too does the traditional anti-hero.

When a modern age of heroes emerge, the Sub-Mariner returns to induct them, discovered living on the surface as an amnesiac vagrant by Johnny Storm. With the fate of Atlantis more uncertain than ever, Namor resumes his adventures, forming early rivalries with the Fantastic Four, Hulk, and Brotherhood.
Despite baring an antagonistic relationship with the polluting modern world, Namor once again rises as one of the world's greatest champions, forming new associations with the Defenders, Avengers, Illuminati, and several other groups, including less savory elements, such as Dr. Doom and the counter-active Cabal formed by Norman Osborn. As stubborn as he is mighty, Namor always serves a noble end, seeking only a greater good for he and the people of Atlantis.

- While on a field tour to observe the effects of weaponry designed by his corporation for the United States military; billionaire industrialist, Tony Stark, soon finds himself face-to-face with the bold consequences of his actions.Caught in a rebel booby trap, Stark suffers a near fatal wound that lodges a piece of shrapnel inches from his heart. The rebels take Stark hostage to demand he apply his genius to the design and construction of weapons built from their limited resources. In doing so, they provide Stark the means to construct a suit of armor that preserves his heart, and turns him into an invincible Iron Man!

Stark's mastery over technology allows him to bring his designs home, where the availability of rapidly upgrading technologies allow him to continue to refine the build to become increasingly mobile and efficient. Stark soon dons the Iron Man armor on a regular basis, not only as insurance against his life threatening injuries, but as an opportunity to atone for the wanton destruction delt by his weapons of death. Stark protects his secrets through the duality of a secret identity, projecting to the world the image of Iron Man as a hi-tech bodyguard.

Advancements in Stark's arsenal have advanced to a point where he has now undergone cybernetic synthesis on a genetic level. The armor now not only provides him with superhuman strength and an array of offensive weapons, but also gives Stark full wireless control over the armor and other peripheral devices, as well as access to information databases, including SHIELD resources under his control as Director of SHIELD. Iron Man remains a staple of the Avengers roster.

Math: Iron Man Ranking: Iron Man (#3)

What Went Down...
Deep beneath the Red Sea, Tony Stark works feverishly within one of his many laboratory stations to upgrade an old suit of armor. Knowing full well that the forces of HAMMER are closing in, Stark scrambles to don the upgraded suit. The lab hull gives way to the pounding might of the Sub-Mariner who tears through the structure with his bare hands.

Stark ignores his former ally's call for a surrender, firing repulsor rays at the deepsea monarch and his Atlantean warriors. The blasts distract as Iron Man makes an attempt to flee, flying just above the flooding waters. The Sub-Mariner borrows one of his warrior's spear weapons and tosses it with superhuman strength, enough so to interrupt Iron Man's flight and open another channel for the ocean depths to invade the once airtight facility.

Namor's guards pursue their target, only to suffer a barrage of micromunitions fired from the suit's rear. Adding insult to injury, Stark blasts away a portion of the floor to leave the unconscious bodies tumbling to the lower depths, a diversionary tactic for the fleeing strategist.

Namor fails to bite the bait, suffering the full onslaught of Iron Man's offensive energy projectiles. The ultra-powerful Sub-Mariner, perhaps fuelled further by his recent dip in the deep, marches through the oncoming blasts to deliver an energy attack of his own -- a single superhuman knock-out blow that sends IM hurtling!

The blow delivers a concussion to the man inside the invincible armor, and creates another breach of integrity for the laboratory exterior. Unafraid by the crushing depths of the sea, Namor gloats over his foe's pending defeat. It is the insult to the injury as the monarch's fists do his talking for him, once more.

With every blow, the Sub-Mariner comes closer to breaking open the metallic shell that seperates Tony Stark from his lethal force. In a desperation move Iron Man raises his gauntlets and releases high impact repulsor rays. Rays effortlessly deflected by the Sub-Mariner's heaving chest. Rays that further threaten the ensured destruction of the external glass his suit had cracked.

Recognising his physical inferiority, Iron Man seeks a strategic solution to his predicament. Noting facility waste pipes, he evades one of Namor's blows, and blasts the sewage. The gunk flows into the surrounding waters which grow ever higher with Namor's stray punch penetrating the glass behind.

Playing upon Prince Namor's aversion to aquatic pollution, Iron Man takes full advantage of the distraction with a mighty leap!

He buries Namor's head beneath the murky waters, forces him to inhale the sickening much through open gills. With the water rising around him, Iron Man holds steady until finally the Atlantean passes out.

Satisfied with a strategic victory, Stark makes use of the fleeting airspace, retrieving the aquatic armor he'd been upgrading, before initiation a self-destruct sequence in the lab. The destruction buys him valuable time for an escape.

The Hammer...
Y'know, there are a few things to consider when you look at the method of victory Mr. Tony Stark employed here. This was a science laboratory. There were a few pipes on hand. Maybe some of them were suitable pollutants, maybe they weren't. Regardless, Iron Man's blasts punctured the sewage of a facility that had been quite probably abandoned for some time. Disturbing, or highly improbable? That's for you to decide, true believers.

Well, it took some time, but finally we've overlapped with some of the pseudo-seventieth anniversary celebrations for Marvel Comics. That, and the omni-present marketting stamped "status quo" shift that is Dark Reign.
Both seem to have fully resurrected the relevance of Marvel's Golden Age icons, namely Sub-Mariner. The surly undersea mutant seems to have found a new zest for anti-hero guest appearances, sponsored largely by his tenure with "The Cabal" (aka; Dark Illuminati), who have dominated the Marvel Universe as the new ruling class via Norman Osborn. Not that Marvel's first mutant has ever truly faded to obscurity since his 1962 return in Fantastic Four #4. Consider it a resurrection of a career in the same way The Wrestler revived Mickey Rourke.

If for some reason the Sub-Mariner has alluded your reading career, you might like to familiarize yourself with the character through the Infinite Wars, and various other information sources. Why? Because in a strange way Sub-Mariner is the father of not only Marvel Comics superheroes, but also the tradition of "continuity" as it came to be known via examples like Thor's many overhead flights (and various famous guest appearances).

Marvel Top 25 Playlist
(With Year of Debut)
#1 Spider-man (1962)
#2 Iron Man (1963)
#3 Hulk (1962)
#4 Wolverine (1974)
#5 Capt. America (1941)
#6 Mr. Fantastic (1961)
#7 Daredevil (1964)
#8 Thing (1961)
#9 Invisible Woman (1961)
#10 Human Torch (1961)
#11 Luke Cage (1972)
#12 Sub-Mariner (1939)
#13 Venom (1984)
#14 Thor (1962)
#15 Silver Surfer (1966)
#16 Storm (1975)
#17 Beast (1963)
#18 Iron Fist (1974)
#19 Rogue (1981)
#20 Deadpool (1991)
#21 Tara (2004)
#22 Capt. America (1941)
#23 Union Jack (1980)
#24 Spitfire (1976)
#25 Wonder Man (1964)
Before the beginning of the Marvel Age, Marvel Comics was a series first published in 1939 by Timely.
The inaugral issue featured the first appearances of Human Torch, the Angel, and Sub-Mariner, who featured in an expanded reprint of an unpublished story. The trio of heroes have all since returned, most notably the former and latter heroes, while Angel joined many other four colour heroes to fade to obscurity come the 60's reboot.

The emergence of Stan Lee as a creative force saw the introduction of a new line of costumed heroes in the early sixties, which resulted in Marvel Comics. The success of lasting icons like; Fantastic Four, Spider-man, Iron Man, Hulk, Thor, and Dr. Strange; the prospect of a universe quickly emerged by a simple logic of business sense.

Despite boasting these unique new creations, Lee's sense of history as a reader, and fan, wasn't lost. In an Editorial role, he influenced the name of the company in homage to the classic superhero series, and also revived Golden Age concepts as part of his new emerging universe.

The Sub-Mariner's stature as an exciting anti-hero from the WWII era was well represented through a succession of appearances in; Fantastic Four, X-Men [#6], Avengers, Daredevil, and in a regular feature, Tales to Astonish.

With his role as an atagonist well established during the early years of the Marvel Age, it's little wonder that today Sub-Mariner has formed an alliance with the sinister powers of The Cabal. The secretive organization and it's precursive counterpart - the short lived Illuminati, to which Namor also held membership - sort of encapsulate this erratic relationship Namor has held with the rest of the Marvel Universe. In fact, the series reunites Sub-Mariner with his Supervillain Team-Up co-star, Dr. Doom, to whom he has been nemesis, and ally.

The reprisal of a slightly modified version of Namor's 70s outfit in Salvador Larroca's pencils presents a subtle adaptation of the character. Traditional superheroics and politicized intrigue collide in Invincible Iron Man; the secondary series starring the title character's run from the current administration, who deposed Stark, and recast him in the public eye as a coward and traitor.

The demotion appears to be part of a process to make amends for the character's antagonistic role in Civil War, which proved unpopular with many fans. One wonders if the abrupt shift isn't borne of a conscious concern for any crossmedia exposure the character might benefit from, namely the immensely popular film franchise initiated by director, Jon Favreau, and star, Robert Downey Jr.
Downey will reprise the role in May of 2010, giving a pretty good picture of when we might expect Tony Stark's nobility to finally have him in good stead with the heroes he alienated during the registration battle. (Just in time for the launch of a brand new Avengers film!)

Iron Man's deviation into fisticuffs is well balanced this issue with B-plots involving an armored Pepper Potts, and former Agent of SHIELD, Maria Hill, struggling with a brand new menace posed by a Matrix-lite revamp for The Controller who now possesses a zombie-like horde of jakked minions.

Larocca's pencils, colored by Frank D'Armata, dance a curious line between Adi Granov's heavily rendered humanoids, and CP Smith's distinctive characters. Consistency is lacking in the details of his work, but the action works, and like Granov's sometimes cold pages, the armor stands out well.

Revisiting previous suits in a time when Norman Osborn is wearing the most recent generation, (as Iron Patriot), is a fun prospect, but a kitschy piece of a puzzle that isn't quite cut to fit. The title, "The High-End Technology of Ultramodern Destruction," which is shockingly actually spoken in dialogue, telegraphs the slightly ambitious wankery that Fraction attempts to undertake.

It's a weird clash between classic superhero deviations (ie; a fist fight), sci-fi high concept, and modernist dramatic indulgence, that clash with average results. It feels like the type of formula a Grant Morrison could implement, but the balance of this particular issue just lacks the enthusiastic finesse of the Scot.
Likewise, characters and dialogue are fairly underwhelming, too unremarkable to offend standard accepted characterizations, but not distinct enough to inspire.

The rapid rise of inductees into Marvel's boysclub might inspire some degree of suspicion when it comes to the uniformity of approach. As names like Fraction or Aaron are thrown at prominent titles through association with Brubakers and Bendis', there's a feeling that the product ultimately defies the role.
Is this a fair criticism of an issue? Ultimately, the material speaks for itself, and while this issue doesn't sparkle in isolation, it's non-commital trivialities through the fight probably aren't as disappointing when viewed in the context of the arc.

Also worthy of praise is the logic of the fight.
Despite the nature of our reviews, so often we fail to elaborate any further than the cumbersome text summaries you read in the What Went Down section. Here, Fraction commands the fight in a way we always appreciate - with an awareness for circumstances and settings. Though obviously contrived, the use of the locale as a factor in the battle is a nice effort to utilize the tools presented by the tale. If the story is going to stay close to a checklist of objectives, this is a good effort to make some justifiable use of it.

As one of the many anniversary appearances of Namor, the issue also deserves credit for a well motivated appearance.
Like many of the stories featured previously on the Infinite Wars, it's an immensly interesting instalment to be included in the more significant canon of a character. The kind of story that the Infinite Wars are founded upon, regardless of any larger critiques. Part of a winding seventy year history!

The Fight: 4.5 The Issue: 4
Winner: Iron Man

If you want to get ahead of the curve on World's Most Wanted and find out the context of the issue, you can preorder the trade from Amazon! By using links provided on the site, you benefit from Amazon's service and price, while also helping sponsor future entries in the Infinite Wars! Other stories from the Secret Archives, including those featuring the invincible Iron Man, are also available in the Gift Shoppe.