Friday, January 27, 2006

RED HOOD & BATMAN versus THE SOCIETY
"Franchise Part 2: The Away Team"
Where:
Batman #647 When: January 2006
Writer: Judd Winick Artist: Doug Mahnke

The story so far...
It began when a man called Hush set into motion events that would throw the Dark Knight's life into chaos, as his foes were arranged like game pieces in formation against him.

Hush would later be revealed to be Bruce Wayne's childhood friend, Thomas Elliot, but betrayal would have two faces.

Orchestrated to disorientate the Batman further; Clayface masquaraded as the deceased Robin, Jason Todd.
When a new face in Gotham going by the Red Hood moniker, Joker's one-time alias, began stalking the streets, Batman's fears would be realised.

Alive once more by means unknown, Jason Todd began fighting a fatal one-man war against the criminals of Gotham, organizing his own sense of order.
When the villains united with Gotham's new boss, Black Mask, Jason Todd had for him one mighty enemy in the shape of The Society.

Tale of the tape...
"The Society" is a fairly broad label for what is, in this case; Captain Nazi, The Hyena and Count Vertigo.

Strength: 6 (Invincible)
Intelligence: 2 (Normal human)

Captain Nazi is perhaps the most influential character in this particular scenario.
In combat he is designed to go head-to-head with the likes of Captain Marvel, which is a considerable advantage over the other human-level characters involved in this fight. He also has the ability to go uneffected by Count Vertigo's powers, which means he is potentially able to sweep the pot once Vertigo gets into action.

On the flipside, Captain Nazi could also single handedly lose the fight.
Though impressive in his own right, the animalistic Hyena is only minimally effective against disciplined and able fighters, as is Count Vertigo.

Ultimately, Captain Nazi is the lynchpin in this particular attack, and his intelligence arguably leaves him prone to attack from the tactically superior Batman. Particularly considering the history Red Hood and Batman share, offering them superior sycronisity in their fighting.

Of course, Red Hood's hostility toward the Batman could prove an issue.
You would however have to assume the administered powers of the Society would be the bigger threat, and the two would maintain alliance brief enough to thwart them.

Maybe next time, the Society should send Deathstroke, instead of having him give orders to the lackeys.

What went down...
Lured out by threat to his order of drug dealers; Red Hood is ambushed by Black Mask's Society goons. Captain Nazi and Hyena drop from the rooftops, but Red Hood is defiant in the face of adversity.

He scoffs the hired heavys, as he nimbly backflips over them and opens up with his twin pistols.

Hyena and Nazi dance in and out, taking shots at the young vigilante, between gun fire. Todd avoids the attack, but his hail of bullets barely even scratch Captain Nazi -- so he steps it up with high explosives.

The blasts topples the mighty Captain Nazi, but leaves Red Hood open to the agile and ferocious Hyena. The feral mind of the creature fixes in on the Red Hood, "Slow. Too slow. Weak and slow." "Yeah, or, y'know, stalling."

Four darts bury themselves into the Hyena's back, and the Dark Knight detective makes his presence known, dropping down from the rooftops above.
Red Hood kicks the Hyena off of him, and for the first time since his apparent death, Jason Todd sides with the Batman against evil.

Captain Nazi rips a post from the street, and swings it like a giant club at the dyanmic duo. They each dodge, and Red Hood dives at Batman, not to attack, but instead to execute a maneuver they've each practised dozens of times. A maneuver they honed as Batman and Robin.

Red Hood tosses razor tipped projectiles, and Captain Nazi blocks them easily with his forearm, as he was supposed to, leaving him vulernerable for the Batman to toss attaching explosives to his chest. He drops the powerline post, as he is again toppled by explosion.

Captain Nazi still stirs, but before either Batman or Red Hood can finish him, the world begins to swirl.
"Damn it to hell. There's three of them."

The floor rushes upward to meet their faces, as the effects of Count Vertigo's powers of disorientation take effect. Powers designed to affect the eyes and ears, attacking the physical rather than mental. Thus, Batman drops shields over his eyes and ears. Contingencies designed for the likes of the Scarecrow, but just as effective here.

Switching to sonar, Batman directs Red Hood toward the equally affected Hyena, while he tackles Count Vertigo, clutching only fabric. Not a miss timed step, but rather an ingenious piece of planning.

As Captain Nazi - unaffected by Vertigo's powers because of cybernetic implants - attacks the Red Hood, he's able to toss darts charged with hard stimulants at the feral Hyena.
The Batman swoops down, and using Vertigo's fabric to mask his own scent to the creature, he beats Hyena into a frenzy. Until he follows the scent back to Vertigo, and is pulled back before he goes beyond incapacitating the Count.

Nazi still has Red Hood wrapped up, forcing Batman into a stand-off with his grappling gun. Nazi calls his bluff, but Red Hood mercilessly recognizes the potential to end it, and drives a tazer into Nazi's cybernetics.

Red Hood mocks the Batman for his apparent surprise at the lethal resolution to the fight.

"Did you actually think this would go any other way?! Just be happy I only killed the Nazi!"

Red Hood chastizes his former mentor for his predictability, as he scales a fire escape, making his escape. The alliance of convenience, ended.

The hammer...
I have to acknowledge, this issue was a little while coming, because it's been one of the fights I've been most impressed with out of all the comics I've read recently. That's pretty high praise, considering all the mayhem going on in the respective Marvel and DC universes, which are largely the focus of Secret Earths.

Needless to say, Batman and Red Hood won this one.
As always, if anyone has any dispute to that, they should feel welcome to drop a comment.

I've really been surprised just how much I've been enjoying Winick and Mahnke on the flagship title. Winick's initial offering, with the Scarecrow, really didn't do a whole lot for me, but with the new on-going structure the title really has me tickled pink.

One of the most attractive elements I've found, is just the allusion of structure in Gotham right now. I often drift into rants about what I call a chess board continuity, where even if every piece isn't in play, it's still on the board. This, to an extent, is exactly that, and I'm enjoying it a great deal.

Perhaps the only thing more exciting than all the action, will be the conclusion to the on-going tussles between Batman, Red Hood, and Hush.

Stats:
Red Hood - Kill; with tazer to electronics. (Captain Nazi)

The Fight - 6
The Issue - 5.5

NEXT WEEK: Street fighting! Don't miss the punch-up!

Friday, January 20, 2006

MAGNETO versus ZOMBIES
"Marvel Zombies Part 1 of 5"
Where:
Marvel Zombies #1 When: February 2006
Writer: Robert Kirkman Artist: Sean Phillips

The story so far...
As previously seen in Mark Millar's Ultimate Fantastic Four, in an almost identical alternate reality, the heroes have succumbed to a deadly plague that renders them little more than zombies.

With food supplies running thin in this world, Reed Richards attempted to reach out to his counterpart of the Ultimate universe, to lure him into a trap. Eventually the Magneto of this bizarre world was able to thwart plans of immigration, trapping the evil Fantastic Four in another dimension, but damning himself to remain with the infected in his own.

Tale of the tape...
Though infected with a zombie plague, this world really isn't so different from our own... well, y'know... their Magneto isn't, at least.

By and large most of Magneto's strengths are much the same, however in this particular scenario he is considerably drained, considering he's already taken part in events prior.

Stamina: 6 (Generator)
Energy Powers: 6 (Mass Destruction)

This stamina rating is obviously not at all indicative of the punishment Magneto's strength has already taken, but it does reflect his uncanny ability to constantly find something more in the most dire of situations.

Though in ruins, the fact that Magneto faces his adversaries in a city is no small factor. With a limitless supply of metals at his whim, Magneto potentially has at his fingertips an entire arsenal of ammunition. Which means if he can stay alive long enough to gather his energy, he's a pretty good chance.

Of course, staying alive is considerably easier said than done, when a dozen super heroes want to maim and eat you. Super heroes like; Daredevil, Spider-man, Moon Knight, Giant-man, Captain America, Luke Cage, Angel, Wolverine, Nova, Falcon, oh yeah, and the Norse God of thunder - Thor.

As daunting as that sounds, on paper, Magneto is always a very good chance.

What went down...
So... Magneto, dented helmet and all, stumbles around infront of some of the most powerful heroes undead. Not exactly a place you want to be, but then, there is that cuty of metal I was talking about...

Magneto summons up his strength and hurls anything he can find at the closing zombies. Shang Chi, Nova, Thor, Nighthawk, Cyclops, Daredevil and Moon Knight all take damage, giving Magneto the chance he needs to flee. Let's be honest, when you're in a city overrun by super powered zombies, cowardly is probably out of the equation.

Spider-man, out of webfluid, falls behind leaving Captain America to take pursuit to Magneto - shield in tow. I'm pretty sure the accompanying image should adequately inform where that headed. Metal shield, good one, Cap.

Magneto takes the shield and runs, finding temporary refuge in an alley amongst the ruins of New York City.

While laying low, the mutant master of magnetism receives word from Asteroid M, which has presumably survived zombie incursion. Intending to find a way to reach his satellite base, Magneto heads for the cover of the sewers, but [Not like this!] he's spotted by zombie Hawkeye.

Magneto decapitates the archer with Captain America's shield, but not before taking an arrow to the gut for his trouble.
Cap is there to retrieve his shield, giving Magneto the opportunity to toss him aside, as more zombies arrive on the scene.

Magneto uses the very arrow sticking out of him, as a weapon, sending it hurtling through Thor's throat. With the little strength he still has, Magneto fights for his life, whipping a car door at Giant-Man, before pulling a building down on he, and others.

Sadly, it's the least threatening of the former heroes that goes unchecked.
Under ordinary circumstances Wasp's offensive abilities in the field are questionable, but here she is the unseen missile that is Magneto's undoing.

As she grows to human-size and chomps down on his neck, the other heroes prepare to take their pound of flesh. As the zombies fight over their meal, Magneto is helpless to watch them tear him apart.

"I HOPE YOU CHOKE ON ME!!"

Thor and Hulk play tug-of-war with Magneto's body, Hulk eventually pulling his leg off. The heroes have their long overdue fiest, and one of the most powerful mutants on the planet is no more.

The hammer...
Magneto got eaten, so I'd have to think the zombies probably won this fight... Yeah... if you want to dispute that result, by all means, drop a comment!

I've been focusing a lot on fairly recent comics, and I have to admit, this was among the books I got only last month, for Christmas.
There's a very good reason for that, and that's by and large beause the comics have just been so damned good.

The novelty alone made this too attractive a comic to pass up, regardless of execution, which was pretty reasonable. It's an interesting concept, because it's so obvious. When I first heard about the UFF arc, my initial reaction was the mundane realization that nothing quite like mass zombie attack had ever really been done in big-two super hero comics.

In the delicate world of franchises and fickle fans, I can see why something like this might not work in the core universes, so I'm quite pleased with this mini-series on principle alone. It's one of the few praises I've had for Marvel over their last year of decimation of quality.

The Fight - 5.5
The Issue - 5

NEXT WEEK: Tag team action - Batman and Robin? Be here!

Friday, January 13, 2006

DAREDEVIL versus SCOPE
"White Messiah"
Where:
Marvel Comics Presents #49 When: 1990
Writer: John Fligueroa Artist: Ron Wilson

The story so far...
This is probably a particularly obscure choice, considering it's only an eight page short story from an issue of Marvel Comics Presents. That's probably largely the appeal of it, because I've been focusing on fairly recent stories.

It's a hot time in the old town, as Daredevil pursues a tip from his good friend, Tony.

Very little about this case is any different than others. Men who deal in drugs and money, meeting at a remote dock location, where they believe themselves to be unseen. This time, however, it's Daredevil who is mistaken, as his stealth is challenged by the man called Scope, nicknamed so for his escape from everyone from the NYPD, to Interpol.

Tale of the tape...
I don't pretend to be any kind of Daredevil afficianado, but I've always liked the character, and with Brian Bendis and Alex Maleev on the title, I've grown to be a fan. That being the case, and Daredevil being one of the better fighters in the Marvel universe, this is the first chance to list a character who will probably show up on Secret Earths more than once.

Daredevil's prowess as a fighter is, of course, quite well documented, which directly contrasts his opponent on this particular occasion. As far as I know Scope had never appeared prior to this short, and has never appeared since, which is probably part of the appeal of discussing this story.

Stamina: 5 (Marathon Runner)
Agility: 4 (Gymnast)
Fighting Ability: 5 (Martial Artist)

DD's greatest skill as a super hero is his martial arts training, and condiitioning that allows him to execute his attack to the fullest extent. That, coupled with his keen radar senses, make for a stealthy and effective fighter, greater than perhaps even the Batman.


Being a somewhat mysterious threat, Scope can be assessed only superficially as a large, presumably powerful man, with a lotta henchmen, who have a lotta guns. Nothing DD hasn't tackled before, so you'd have to think Daredevil, lurking in the shadows, would have overwhelming odds in his favour...

What went down...
"Gentlemen, before we proceed, there's someone behind those boxes..."

The mysterious criminal called Scope tips his boys off to Daredevil's presence, as he lurks behind some crates, surveying the situation with his radar senses.
As the villains turn their machine guns toward his hiding place, Daredevil is forced to spring into action.

Daredevil is swift and confident, knocking at least six nameless goons down with various strikes, and pressure point attacks. The high-caliber weaponry forces him to be precise, and efficient.
With the pawns flattened, Daredevil gives Scope a chance to make his move.

The gangster opens his trenchcoat, revealing two metallic baseball bats - his weapons of choice.

Daredevil senses the metal by the heat they emit in the summer's night, as Scope twirls them in anticipation. DD tosses his billy club, striking one of the bats dead centre in mid-twirl. Scope mocks the statement.

As DD retrieves his club, Scope makes his attack, nailing him with both bats.
The Daredevil recognises the threat, "This guy is too big -- too powerful!" and acts on it accordingly. He throws his legs out from his grounded position, and turns it around, his boots finding jaw.


He holds nothing back, taking Scope out with old fashioned fists. Nothing fancy.
Then Scope fights back with another weapon. His words cut deep, as he draws parallels between he and Daredevil. He calls them brothers, and reveals himself to possess a radar sense similar to DD's own, even though Scope is sighted.

Though the battle is over, the war rages on as the police arrive to take Scope away. Daredevil's justice is served, but Scope's words stay with him.

"You, The Punisher, all of you white messiahs can think about something... the harder you push, the harder the streets push back. The image of the future isa child of the streets, rising and spitting in your masked face."

The hammer...
This might not be as obscure an issue as I think it is, but it's got a dear place in my heart. This is actually one of the few comics to survive my childhood through poor treatment (despite many good intentions), moving, and just unfortunate accidents. The latest chapter in the life of this comic has seen the tattered cover slip away from the staples that bind the book's pages together.

Even though I enjoyed this rendition, I've never been a huge Wolverine fan, although I was a very big fan of Erik Larsen's Spider-man through the late eighties, and early nineties. As a younger reader I actually remember being attracted to this comic purely because of the cover, which is very similar to another old favourite, with Punisher in-tow (an issue of Amazing).

As far as the fight goes, I think we can forego the moral victories and safely award the win to Daredevil. Though Scope put up a good fight, and could potentially do it again, this was a short story, and Daredevil put him down quick.

I don't really know if Scope ever appeared again, even though he threatened as much. A quick glance at ManWithoutFear.com turns up no mention of the character, and I can't say I ever remember hearing from him again. Of course, as I said previously, I'm no Daredevil afficianado.
If anyone knows more about Scope, drop a comment and fill me in!

Assuming he didn't ever show up again, and no one resurrects him any time soon, he's definitely a character I'll keep in my back pocket as I climb towards the goal of writing. I think he's a superb character, and really sticks in my mind, as part of this obscure, but memorable story.

The Fight: 3.5
The Issue: 4

NEXT WEEK: Magneto faces perhaps the greatest threat to mutant supremacy, ever! Be here Friday!

Friday, January 06, 2006

SUPERMAN versus BATMAN
"Hush Chapter Five: The Battle"
Where:
Batman #612 When: April 2003
Writer: Jeph Loeb Artist: Jim Lee

The story so far...
Someone has it out for Batman. Someone good.

Hush, Jeph Loeb's return to Batman, and Jim Lee's return to monthly comics work. This was the year long maxi-series that had everybody asking questions about who was out for Batman, and how they were so successfully manipulating the pieces against him.

Already the victim of battling a mutated Killer Croc, and having undergone brain surgery, you'd think Batman had reached the worst of things to come. That was, of course, before the mysterious Hush brought Metropolis into the picture. Before Poison Ivy entered the picture, and before Superman fell under her influence.

Tale of the tape...
For Secret Earth's readers, this just might be the rematch of the century.

Last time we talked about two very different characters. Characters that were much older, older than their ages even, aged by a world far darker and stark than anything the DC universe has seen. Earth-2 Superman's head would probably explode, if he saw the DKR universe, and how pathetic his counterpart had become.

In this particular scenario, things are very different.
Superman's weaknesses largely remain the same. He's still a boy scout, and what's left of his homeworld is still poison to him. Of course, the major difference is, this time Superman's not himself. This time Poison Ivy has her mits into him, and he's not particularly inclined to talk things out anymore.

The other difference is, this wasn't arranged.
Batman didn't have time to rig a suit to the city's power, and he didn't have time to plant his allies. Hell, he doesn't even have the familiar shadows to retreat into.
Metropolis, the city of light and purity doesn't favour the Batman, even if he is with Catwoman.

What went down...
Half way through Jeph Loeb's annual mega event, Hush was really starting to heat up, and things were only getting bigger.

Love or hate the conclusion, one thing remains irrevocably impressive about the character who was introduced to us, as Hush. He did the unthinkable, he didn't just recruit a massive Bat-villain team-up, his scheme was precise as surgery, and as big as art. As big, as Metropolis. As big as Superman!

As the dust settles, the Superman lowers himself to the ground, with Poison Ivy by his side. Hopefully that's information enough for you to realise Superman has become the victim of the vivacious villainess.

Apparently the glowing red eyes are more than just jazzy artwork as directed by Jim Lee, and coloured by Alex Sinclair. It tips Batman off to an incoming attack, giving him necessary time to hurl Catwoman out of harm's way, and disappear underground, into the water exposed by Superman's burning blasts.


Batman's most unbeatable asset is his mind, and ability for preperation.
From that wonderful belt of tricks, the Dark Knight produces two tiny oxygen filters, flicks over to nightvision, and turns on his boot sole propellors, and they're on their merry way. Just the usual fare for a night on the town with a lady.

The Superman's will is strong, he resists the command to kill, but Poison Ivy offers a reminder of her power. It's questionable whether even a super man can resist the lure of Poison Ivy, but Batman's plans largely rest on it.

Both he and Catwoman make their way through led-lined Lexcorp sewer systems, and prepare for the impending attack. From his belt, Batman produces something once entrusted to him by the man he's about to attack - Lex Luthor's Kryptonite ring.

Bats sets up a series of explosives, and clarifies his plan with Catwoman, "Any of the three of them." "It'll be the gal. If we want to get a reaction from him, it has to be the gal."

I don't think it tales the world's greatest detective to figure out who the three are. Perry White, Jimmy Olsen, and "the gal" - Lois Lane.

As thunderous blows echo and roar through the tunnels, Catwoman springs into action, leaving Batman to pay the piper.
As resistent to X-rays as lead is, Superman is inevitably able to bust his way into the systems.

Batman, Kryptonite ring at the ready, welcomes his Finest counterpart with a right, sending the Superman reeling. With super speed the ever present threat, it's evident Superman is still able to resist Ivy's control.
As futile as it is, Batman tries to use that resistence to break through. He warns that he opened a gas main, rendering heat vision out of the question, with an entire city block at risk of total destruction.

Sonics are next, rattling the super hearing of Krypton's last son.
He still has the clarity of mind to unleash his arctic breath, freezing the Batman's ring baring right hand. The Dark detective, ever ready uses a flare to blind his opponent, giving him the opportunity to fire his grappling hook, and leave Superman for dust as he lunges for the electric mains.

"Clark. About the gas main -- I lied."

Supes fries, blacking out the city.
It's not enough to slow the Superman down, though. In fact, the pain actually serves to rattle him enough to get angry. As he bursts out of the ground, Batman has only one option left - the gal.


High above the street, Catwoman teeters with Lois Lane held hostage.
"You can save her. Or fight me. It is your choice."

Of course, Lois has the stroke of genius to choose a flag pole as her time of resistence, elbowing Catwoman in the gut. Batman assures himself that if it were necessary, Catwoman could catch her - but it isn't.

The boy scout prevails, and Ivy's hold is broken.
The rest is history. Ivy goes back to Arkham, and... Krypto makes an appearance.

The Hammer...
Well, whatta ya know? Batman wins, again!

Alright, as far as rematches go, this probably wasn't the most unpredictable, but it was still a bloody good fight.

Actually, predictability was probably an unfortunate monkey on the back of the Hush twelve part storyline, but it wasn't all bad. In fact, taking each chapter as it came, it served it's purpose. It generated sales and hype, and it was very enjoyable.

This was the event that lured me to DC for the first time since I was a small child. I haven't looked back since, so I certainly owe this series that much.
I think breaking this issue down, it really accomplishes the narrative that some of Millar's fight issues failed at.

I think Loeb's success with furthering the story through this particular fight, really comes from the relationship between the two characters, and the ramifications the fight has on the larger threat. If Hush could manipulate and control Superman, what else could he do to as suburban a hero as Batman?

As a fight, it was a little brief, but it did what it set out to do.
This wasn't at all the DKR fight, if anything it's an obvious son-of-DKR. Does Loeb owe a lot of his successes to Frank Miller? Maybe, but I think this fight really stands on it's own.
It moves within the confines of this established world, and doesn't utilize the luxuries of manufactured convenience that the DKR fight had.
The fight: 5
The issue: 4

Stats:
Poison Ivy - Posession by mind control. (Superman)
Batman - Multiple critical blows. (Superman)
Catwoman - Assist; kidnapped Lois Lane as distraction.

Sunday, January 01, 2006

MONTHLY PUNCH-UP
So, there you have it. Another year of comics behind us.
I could delve into the hits and misses of the past year, but this blog has only one month's worth of entries behind it, so I figure it might be a little soon for that.

Assuming I don't have a drastic change of heart, the monthly punch-up will come at month's end, and zoom in on one of the many characters covered.
Entires are roughly made every Friday, and generally feature fights at random, with the occasional theme.

Naturally you can expect a lot of the usual suspects turning up. Batman, Hulk, Daredevil, Superman and kin, but with any luck things won't become too tired and repetitive.

In the coming year I hope to elaborate further on discussing the comics, to keep this more than just a simple recap. I would very much like to provoke conversation on the various comics, but I guess that's going to depend on time, energy and material.

Beginning with March this year we will be celebrating the tenth anniversary of one of the greatest battles (on paper) in comics history. I am of course referring to 1996's monumental event - DC versus Marvel/Marvel versus DC.
If any fights are going to spark debate and conversation, it's probably going to be one of these!

As should always be the case, anyone amazing enough to be reading the site should feel welcome to recommend a fight to be covered. The third entry made this month, The Justice League vs Deathstroke, was actually recommended on several occasions via posters on a message board I frequent, so it really can happen.
Of course, this blog is largely reliant upon my humble collection, so don't get your hopes up.

Of course, discussing the past, present and future isn't the sole purpose of the monthly punch-up. Believe it or not, I'd actually like to try to make Secret Earths an interesting site. Which is why it's going to deteriorate into a list of stats, and silly role playing, every month. If you have any better suggestions, yeah... I could really use them.

Spotlight...
Real Name: James "Logan" Howlett
First appearance: Incredible Hulk #181 (1974)
Group affiliation: Avengers, X-Men
Enemies: Sabretooth, Omega Red, Magneto

Wins: 1 Losses: 1 Ties: 0
Assists: 0 Kills: 5 Rank: #4

Strength: 3 (Trained athlete)
Intelligence: 4 (Tactician)
Speed: 3 (Trained athlete)
Stamina: 6 (Generator)
Agility: 3 (Acrobat)
Fighting Ability: 6 (Warrior)
Energy powers: 1 (None)


Fight history:
- Wolverine versus The X-Men w/ Captain America and SHIELD
- Wolverine versus The Invaders

As the guy with the most fights behind him, I guess it seemed like a pretty logical place to start. I know, I know... Wolverine, it's terribly clichè, but what can I say? I'm a website starting out who wants to whore the guy out as much as Marvel do, besides! Blame Millar for putting the guy through such a compelling storyline.

Each week I try to analyze the potential of the character in his given situation in the tale of the tape section. So, I'm not going to waste time repeating that info here, as tempting as it is. For these spotlights, I figure I'll try to shepherd my enthusiasm for comics into talking about the characters.

Wolverine's not a bad character to start with.
Even though he's certainly not one of my favourite characters. In fact, I'm going to cut straight to the chase and acknowledge being one of the guys who's just fed up with seeing Wolverine everywhere, and in everything.

As a kid I really didn't read much in the way of the X-Men, so it really wasn't until the early nineties that I became familiar with Wolverine. I remember being incredibly fond of the 1990 [pre-Uncanny] X-Men annual, and always thought he seemed like a more interesting character than I had given him credit for in a back-up story.

The benefit of fifteen years of hindsight really crushes the control, and leadership I thought I saw in the character at that point, as Patch. I guess the problem with becoming such a popular character was that he would essentially be frozen stagnant, or victim to ill conceived gimmicks.

In the mid-nineties the Fatal Attractions crossover really caught my interests, and I remember one of the most spectacular things I'd seen in such a mainstream comic was Wolverine popping his bone claws for the first time.
Holy geez, it's really not that shocking, but at the time it blew me away. A massive picture of Wolverine on his knees, with blood gushing down from his... little claw hole thingys.

Wolverine #75 is probably one of my favourite Wolvie stories, if for no other reason than that moment of total helplessness. It was really quite a thrill too, because this was a time when I had no access to the internet, and didn't read any of the rumor magazines, or anything. So, the conclusion to Magneto ripping the adamantium off his bones was really up in the air. Very exciting!

I missed out on the instant sell-out, Origin, and didn't revisit the character until Grant Morrison's New X-Men. As someone who wouldn't call himself an X-Men fan, I guess it's interesting that for a few years I'd be buying pretty much just an X-title, Mutant X, and be brought back in a big way by Morrison's X.

I think Morrison's treatment probably earns it's praises largely away from Wolverine, who really gained very little from New X-Men other than acknowledgment of his true name (as learned in Origin), and the Weapon Plus bombshell.
Obviously Weapon Plus was a really big deal, but in the grand scheme it really meant very little. Especially to the quality of Morrison's fantastic work. Work that I might even call the greatest X-Men of all time.
I thought the deconstruction of everything Morrison set up was the first of many bitterly disappointing decisions to come from the House of Ideas, which have yet to be rectified.

As evidenced by the fight entries for Wolverine, I came back to have a look at the Millarchy of Enemy of the State, and Agent of SHIELD.
I think it's fair to say these storyarcs offered far less than Wolverine's brief spotlight in New X-Men, but sometimes it's just nice to be reminded exactly what it is that Wolverine is supposed to be best at.

Apart from supplying this litle page with all manner of fodder, I think Millar really succeeded in stripping Wolverine down to the ferocity so many love, and let it rip. As flimsy a story it was, it supplied one of the rare instances where Wolverine could actually go on a killing spree. Really fun to read from time to time!

Next week: THE REMATCH: Superman versus Batman!

THE TOP FIVE
1.
The Batman
2. Mr. Fantastic
3. Captain America
4. Wolverine
5. Green Arrow

Friday, December 30, 2005

WOLVERINE versus THE INVADERS
Where: New Invaders #6 When: March 2005
Writer: Allan Jacobsen Artist: Jorge Lucas

The story so far...
Those visiting SWIE will remember back to our first installment at the beginning of the month, highlighting one of the exciting chapters of the Enemy of the State storyarc by Mark Millar.

With the New Invaders title on the brink of cancellation, it seemed apparent that a gratuitous guest appearance by Wolverine, as part of an Enemy of the State crossover would be a last ditch effort to assess the viability of the book.

The political struggles in the oil rich nation of Mazikhandar continue, and the Invaders are there as part of the US/Atlantean joint effort to take care of the synthetic Pterrorists. The Invaders' victory ironically curbs invasion, and leaves the Nazi Masterman out of favour with Baron Von Strucker, master of the Hydra.

Displeased, Strucker dispatches an assassin to do away with the failed loose end...

Tale of the tape...
As was the case last time, Wolverine again faces fairly over whelming odds.
Although a much smaller unit than the collective of X-Men and SHIELD operatives that we last rated Wolverine against, the Invaders pack a particularly potent punch.

Now, I should admit, I am an avid fan of this series, and the grossly underrated Sub-Mariner. In certain circles I am known and regarded as the Namor guy, but in cases such as these I think impartiality is a virtue most important.
Now, let me tell you about how great Namor is...

Strength: 5 (Super strength)
Fighting ability: 6 (Warrior)

The Sub-Mariner's fighting skills aren't as refined as Wolverine's, which include a range of hand to hand martial arts, and extensive Samurai training. However, the Atlantean ruler has honed his effectiveness over the years, clobbering everything from the trivial, to the downright omnipotent.

Occasionally Namor's hard headedness, and wanton regard for himself have been known to be his downfall. It is perhaps here that the two characters, both known for their brash, loner attitues, begin to diverge.
Namor's incredible mutant strength allows him the luxury of taking a beating from the likes of Thing and the Hulk, where Wolverine can be swiftly subdued.

Of course, though Namor leads the charge, he's not alone.
Accompanying him are two competent forces in their own right: the US Agent and Blazing Skull, possessing their own unique skills.

US Agent posseses some of the same attributes as Captain America, who already has a defeat over Wolverine, but let's be honest. If a team beat the crap out of Wolverine, pretty much anyone could be there to put the finishing blow down.

Intelligence: 4 (Tactician)

Wolverine is the underdog on paper, largely due to the versatility and stature of a character like Namor. If he were able to systematically eliminate the distractions of Blazing Skull, and US Agent, he'd still have overwhelming odds to overcome. Of course, that's what he does, and he is the best there is...

What went down...
"Gurgk!"

It's one hell of a way to make an entrance.
Wolverine makes his presence known, gutting Sulumor (aka Charlie Tuna), Namor's Atlantean advisor from behind while he's talking to Blazing Skull.

With his reservations tamed by Hydra's brainwashing, Wovlerine savagely attacks US Agent.
Blazing Skull comes to the rescue of his fearless leader, and loses a forearm and leg for his troubles. It seems to be so rare that we actually get to see Wolverine inflict these kinds of wounds, so it's quite nice.

It's now that business really picks up.
The involvement of Blazing Skull and US Agent really forces this to be listed as a fight against the Invaders, but the real crux of this fight is all about Namor.

Fighting Namor is never a good idea, but getting him stark raving furious by killing one of his own? That's the bullseye equivalent of priceless.

Wolverine takes the punches, and rakes the claws over Namor's face.
Hydra's control has unlocked Wolverine's greatest potential, and apparently that also includes some sadistic quipping. He licks the blood from his claws, and remarks, "Mmm. Sushi."
Fair enough.

Namor applies his vastly superior strength to the fight, swatting the pocket sized Canuck away with a conveniently present girder.
There's an argument to call the fight here, but it's not over until it's over.

The Sub-Mariner goes in pursuit of the possessed X-Man, finding him quite some distance away, amongst the tanks and machinery of the Mazikhandar.
Intent on his goal to assassinate the Necromancer scientist that failed his master, Wolverine decides to go through Namor... and is surprisingly successful.

Wolverine slices a tank of oil open, and then drives his claws directly into the Sub-Mariner's abdomen. Any other man would be dead right then and there, and without the aid of his fellow's, Namor very well could've been.

US Agent, arriving by helicopter, prevents a killing blow, sending Wolverine back with a hail of bullets from a machine gun. Using his spiked shield, US Agent swats Wolverine back into the puddle of oil he let spill, and ignites it with his gun.

Proud to the end, Namor protests US Agent's interference, on the edge of death.

A flaming Wolverine emerges from the fires, about ready to tear the universe a new arsehole, as Blazing Skull lifts Namor and US Agent to safety.

Hydra agents arrive to cancel Wolverine's mission, and redirect his priority to the events of the Enemy of the State core issues occuring in the Wolverine title.
US Agent tends to the mortally wounded Namor, finally having earned respect from the pointy eared bastard of a monarch.

The Hammer...
This is a series that really didn't get the shot it deserved, and it seems people that checked it out post-cancellation in trade enjoyed it. This issue does absolutely no justice to what was a truly different, and exciting book from Marvel. Something fresh, in a time when Marvel was quickly losing me as a reader.

Where the fight is concerned, this is an incredibly difficult fight to call. While Sub-Mariner clearly out muscled the clawed Canuck, Wolverine never stayed down, and inflicted some serious blows.

I think it's reluctantly that I have to acknowledge, Wolverine got the better of the Invaders, in what was very nearly a draw.
Like the JLA/Deathstroke confrontation, the final result was relatively inconclusive. What sets them apart is that in this particular battle, Wolverine was never convincingly put on the back foot. He got smacked around, but he never stayed down.

So there you have it, the first month of Secret Wars on Infinite Earths behind us, and a new year ahead.
Tomorrow you have to look forward to what will regularly be a month's end recap, taking a look back at what's happened, and who stands where. As some eagle-eyed readers will remember, part of this blog's purpose is an exercise in discovering the potency of characters' effectiveness.

Also watch out for potentially new fun, and hopefully some more fun comics discussion.

Happy Holidays, and a have a good New Year, all. Ciao!

The Fight: 4 The Issue: 4 [July 17, 2006]


Stats:
Wolverine - Kill. (Sulumor)
Wolverine - Mortal injury; cuts off right forearm. (Blazing Skull)
Wolverine - Mortal injury; cuts off right lower leg. (Blazing Skull)
Wolverine - Kill. (Colonel Mutasim Zai'id)
Sub-Mariner - Knockout blow; with girder. (Wolverine)
Wolverine - Mortal injury; claws to gut. (Sub-Mariner)
US Agent - Critical blow; machine gun. (Wolverine)
US Agent - Critical blow; oil explosion. (Wolverine)

Friday, December 23, 2005

BATMAN versus SUPERMAN
Where: The Dark Knight Returns #4 When: June 1986
Writer: Frank Miller Artist: Frank Miller

The story so far...
The future is a grim and gritty place.
The heroes have been driven out by a world that watched them with envious eyes. There are still whispers though. Rumors of a Superman puppet to the administration, and if you walk down the right alley, into the right bar, you just might find someone who knows him.

For Bruce Wayne the silence is deafening, and inevitably the Dark Knight returns to Gotham, in a time when he may be needed the most.

His return is not without it's cost. Though he rises to defeat the menace of the Mutants gang, old foes reemerge to take a last shot at their enemy. Two-Face and Joker make a stand, but prove to be nothing more than chapters in the Batman's legacy.

The true enemy is within. The Batman has rattled the cages of the wrong people, and now they have sent their Superman to stop him.

Tale of the tape...
If you're young enough, this might actually be your father's Batman, but ironically this Batman is the influential father to current interpretations of the Dark Knight.
Time has been relatively kind to Bruce Wayne, but he's definitely feeling it in his old age. Not to say life is peaches and cream for Superman in this dark future.
Before the fight, boy blue averts nuclear disaster by detonating it, and robbing himself of the solar powers he draws upon, via a nuclear winter.

Slice it anyway you like, this is the god damned Batman.
A Batman so typically atypical of Frank Miller's work; deliciously stripped to the core of his being. This is perhaps a more potent Batman than any seen since. A Batman driven, and focused in a way our current multi-tasking Batman seems incapable of.

Intelligence: 5 (Professor)
Stamina: 5 (Marathon runner)

For the Batman this is what it all comes down to.
David beats Goliath solely on the principle of his ability to account for, and effectively counter, the advantages presented against him, and by extension, the willpower to make it happen.

Strength: 6 (Invincible)
Speed: 6 (Speed of sound)
Stamina: 6 (Generator)

For Superman, it's probably a fight that on paper should be in his favour.
The legend of the oft despised infallible Batman has arguably been grossly over exaggerated, and ultimately, clouded the interpretation of Batman's abilities on a logical plane.

Reading a recent issue of Infinite Crisis, it was qui enjoyable to see a prime example of Batman's brittle humanity put to the forefront. With the DC trinity standing in the rubble of the Justice League sattelite, the villain Mongul does away with Superman and Wonder Woman, leaving Batman at his cosmic-level mercy.

Weakened or not, Superman is still Superman.
His weaknesses are Kryptonite; something more accessible than you might think; and his heart and Kansas razed good nature. Where the scales tip is the fact that these fallabilities fall right into the hands of an embittered industrialist-genius, with an emotional tie.

What went down...
Well, for the most part, I'm guessing most of us know what goes down, even if we haven't read this all important and influential chapter of The Dark Knight Returns.

As previously arranged, Superman shows up at Crime Alley, right on time. The place where it all began, and where it just might end for our grizzled anti-hero.

The welcome wagon comes in the form of six hunter missles, activated by the x-rays Superman uses to survey the area.
Anytime the Batman's role as a master strategist comes into question, this is without a doubt one of the finest examples of exactly how absurdly obvious his abilities are.

Carrie Kelly, aka Robin, is there to continue battering the great white dope as he hits the ground a block away from the target. The batmobile, more reflective of a military attack vehicle is light work for a man more powerful than the pounding surf.

True to form, Superman's first approach is to negotiate with the Batman. He probably asks him to give in to reason, and return to the shadows, away from the sight of the politicians that now control the last son of Krypton.
His words falls on deaf ears, though, protected by heavy armor and sound proofing. Perfect protection for unleashing a sonic assault, that gives the Superman a nosebleed, barely five minutes into the fight.

Using a street lamp, the Batman taps into the city's power to power his hulking armored suit, and fry the Superman's brain.

The Batman's resolve is strong, even when his helmet is ripped from his head.
He throws massive, technologically enhanced fists, defiant to the end, as Robin makes a getaway with the police moving in.

As the fight drags on, Superman busts three ribs.
"You're just bone and meat... like all the rest."

Distracted by the choppers, the back-up is slow to react. With one arm remaining, the Green Arrow waits in the wings with the final piece.
Batman distracts Superman with acid, and despite getting plugged in the leg - Green Arrow makes the shot.

Hanging upside down from a fire escape ladder by his legs, using his teeth to pull the bow, Green Arrow makes the shot - synthesized kryptonite.

With the kryptonite the clincher, the Batman pummels his better into submission. He reminds him of everything they've stood for, and everything they've begun, and as his heartbeat slows, Bruce Wayne makes sure Superman remembers who bested him.


Then, he dies.

The Hammer...
Of course, as we all know, Batman's death fell right on midnight by his own design. Though his back to the concrete by fight's end, Batman not only bested Superman in battle, but also proved to be the superior force for inspiration.

According to Batman these days, the last time Superman really inspired anyone was when he died. Batman's death was purely strategic, allowing him the retreat, and the opportunity to strike again.

This is definitely one of the greatest of comic book rivalries, and this is the battle that embodies it. This is the fight that shows just how hard it is to keep a good Batman down.

Apologies for being a little late. Hope everyone had a fantastic, violent Christmas full of dream match ups!
Next week another opportunity for the enemy of the state to step up to the plate, the 'dues ex', Wolverine. Then the end of month/year update. Ciao!

The Fight: 7 The Issue: 7 [July 17, 2006]

Stats:
Robin - Executed distraction. (Superman)
Green Arrow - Critical blow; kryptonite arrow. (Superman)
Batman - Multiple critical blows. (Superman)
Batman - Faked own death.

Friday, December 16, 2005

THE JUSTICE LEAGUE versus DEATHSTROKE
Where: Identity Crisis #3 When: October 2004
Writer: Brad Meltzer Artist: Rags Morales

The story so far...
Sue Dibny has been murdered, and this single death is sending shockwaves that touch each and every hero in the DC Universe.

With the most analytical and tuned heroes turning up no evidence, and a hyper technological security system showing no signs of forced entry, most of the League begin investigating the obvious suspects; teleporters, magicians, shape shifters, but one group has a different theory.

This is the event that changed the playing field, making it clear that the innocence of the past was nothing but a sham. These select few go in search of Dr. Light, a now-bumbling villain that had found his way to the Justice League satellite and raped Dibny years earlier.

Revealing their dark past, Green Arrow admits that the League had used Zatanna's magic to erase portions of the villain's minds pertaining to the secret identities of the heroes. The heroes did only what they needed to, until Dr. Light, when they crossed the line, and altered his personality forever.

Tale of the tape...
Deathstroke is really quite a scary villain for a lot of reasons, one of those being that controlling 90% of his brain function makes him pretty difficult to define. I'm not sure anyone could tell me exactly what potential 90% brain function would unlock. As it is, it just seems to make him an incredible tactician and fighter, which I guess means he's more in tune with his body and mind.

Intelligence: 4 (Tactician)
Fighting Ability: 7 (Born fighter)

Deathstroke is officially the first character to rank a seven on the Haseloff system for fighting ability. This is purely based on the determination of the advantage of his brain power, which is poorly reflected by his intelligence rating.
Though perhaps vaguely ill-defined, Deathstroke's powers must be recognised as making him an extremely impressive foe.

This particular arrangement of the Justice League roughly consists of; Hawkman, Green Arrow, the Flash, Black Canary, Atom, Green Lantern, Zatanna and Elongated Man. Not the most impressive line-up we've seen of the JL, but without a doubt still a competent mix of seasoned veterans, and incredible powers.

Even on his best day, one has to question the odds for Deathstroke to defeat that collection of heroes. The sheer strength of numbers tends to lend itself to someone getting the jump on him, while he tries to eliminate them.

This is an opinion, of course, that has particular relevence for the way they fight is choreographed.

What went down...

This really is the ultimate in fights as far as breaking it down for this particular section. It's so easily disected into neat little pieces that I can literally deliver a beat by beat account of what occured, without missing a pip. Of course, this approach is also one of the most glaring criticisms.

Having already taken care of Elongated Man at the end of the previous issue, Deathstroke is pretty keen to make sure everyone understands it is his fight, as per the terms of his agreement with Dr. Light. Terms involving a hefty sum of money.

The Flash, quite naturally, is the first to act.
Deathstroke's 90% function doesn't outdo Batman in the anticipation department, but it's still impressive. He sets off a series of C-5 plastique charges infront of him, prompting Flash to attack from behind. Of course, this move leaves Flash skewered on Deathstroke's rather ample sword.

Attacking the next biggest perceived threat, Deathstroke goes straight for Zatanna, tapping her liver with a well placed shot, drowning her reversed incantations in vomit. Not terribly pretty, but damn effective.

Hawkman and his long-range threat is the next targeted, and naturally Hawkman meets it with a suitable amount of controlled aggression. Apparently he was ready to fight, but not ready to have his wing harness cut from his chest.

Why Hawkman wouldn't be ready for such an attack, absolutely baffles, and this is no doubt where the fight starts to break down.

Continuing down the line, he flows into an attack against Green Arrow, with bow cocked the entire time, as he tracks his high speed target. Deathstroke's greater reflexes allow him to swat the incoming arrow away, before taking a swing at the archer himself. As Green Arrow ducks the swing, he realises that the projected target was the tails of his arrows.
As the feathers fly, Green Arrow's stock in the fight plummets, his arrows now rendered relatively useless. (Or are they?)

Black Canary prepares to unleash a sonic scream, but Deathstroke is a man who thinks of everything, coming prepared with an airtight rubber mask. He bags the Canary's head, tying it tight around the neck, and cuffs her arms behind her back for good measure.

With the backstory of Dr. Light's rape on Sue Dibney, there's actually a very disturbing potential to this panel, where he is seen lurking in the background, with Canary's bikini-fishnet clad buttocks taking precedence in the foreground.
I've read that the themes of interpreted misogynism caused a minor outcry from fans, but I think finding an objectification of women in comics is both dramatically late, and in this case, perhaps a little faceitous.

On with the fight, Deathstroke scans the battlefield for the Atom, who I must say has the nifty trick of getting forgotten. If I were the opponent to the Justice League reading this issue, I would have the little bugger bouncing around in my eardrum by now.

Again, that incredible capacity for anticipation and execution is on display, as Slade anticipates Atom's microscopic attack, and using his advanced vision blasts him with electrons and protons in a beam of a laser pointer's light.
The Atom 're-bigulates' just in time to knock Hawkman right between the eyes, as he was rising to his feet after his previous fall.

By now, there's a very real argument that it's been far too easy to take each JLer one by one. No matter how fast Deathstroke's reflexes are, and how advanced his planning, it's tough to believe the Green Lantern could have been standing idle for this long.
Granted, Kyle Rayner doesn't have the experience of the other heroes, but he's no kid anymore.

Slade locks up with Rayner, who foolishly decides it's suddenly a good idea to become a fist fighter, and gets four broken fingers for his trouble.

One assumes ninety percent brain function must give Deathstroke a pretty impressive will power, as he grips the broken hand and tries to wrestle control of the Green Lantern's ring away from him.
Of course, on previous occasions Rayner's ring has been shown to only respond to himself, and a select few of his fellows, but the injuries sustained, and Deathstroke's incredible willpower make for a feasible argument for the deadlock.
Green Arrow attempts to make some of his own luck, and shows that he's more than a one-trick pony. With his arrows no longer viable projectiles, ol' Ollie goes the low tech approach, and stabs Deathstroke in the eye.

Sent into a murderous rage, Deathstroke loses his cool, calculating advantage, intent simply on killing Green Arrow. Let's face it, with that goatee, and pathetic disguise, it's a place we've all been.

Getting the snot beat out of him long enough to let League pull themselve's together, Green Arrow buys the time necessary for the heroes to finally make a joint attack. They each grab a limb, and wrestle for it. Of course, this scene prompts a flashback for the previously mindwiped Dr. Light, where he recalls a similar instance involving himself.

The mind wiped villain has something of a meltdown, bursting into a blazing light of rage.
When the heroes come-to, they're on their arses, infront of Superman no less. Faux pas!

The Hammer...
When I first gauged potential interest in some of the greatest fights in comics of all time, this was actually the fight mentioned the most. Hopefully the few reading this website will be pleased that it made the list promptly.

As mentioned earlier, my biggest criticism would have to undoubtedly be the delivery of the fight, which suggests that no Justice League hero was able to intervene during the systematic elimination of member after member. Perhaps the toughest pill to swallow is the fact that Green Lantern, a hero who quite regularly scoops villains up in bubbles, could be left as an oversight until the very end. The neglect shown is only further exasperated by the decision to have Green Lantern, posessor of anything he can imagine, enter into a fistfight with a quite obviously dangerous threat.

Maybe the ball falls on Morales, whose art seems shakey in places, or maybe Meltzer isn't the world's greatest fight writer. Hey, they can't all be Mark Millars.

As far as calling the fight, I'd have to say I think this result was inconclusive.
Deathstroke definitely had the battle in his hand, but Green Arrow did enough to redeem the Justice League, and snatch victory from the jaws of defeat.
In light of that, I'm going to have to call this the first draw.

If you have any dispute, feel free to drop a comment.
Stay tuned next week for a showdown of blockbusting proportions, not Christmas themed, but truly a gift worthy of the holidays. Until then, some stats. Ciao!

The Fight: 6.5 The Issue: 5.5 [July 17, 2006]

Stats:
Deathstroke - Severe injury inflicted by sword. (The Flash)
Deathstroke - Critical pressure point blow. (Zatanna)
Deathstroke - Subdued with bag and cuffs. (Black Canary)
Deathstroke - Critical blow with laser pointer. (Atom)
Deathstroke - Severe injury; four broken fingers. (Green Lantern)
Green Arrow - Severe injury; stabbed eye with arrow. (Deathstroke)
Dr. Light - Present, but did absolutely nothing but watch.

Friday, December 09, 2005

MR. FANTASTIC versus THE RED GHOST & THE SUPER APES
Where: Fantastic Four #3 When: March 1998
Writer: Scott Lobdell Artist: Alan Davis

The story so far...
Heroes Return saw the triumphant return of Marvel's core cast of characters after a lengthy hiatus from the "616" universe, and the styles that have made them famous.

Having overcome a universe of trouble in Heroes Reborn, the Thunderbolts stealing their home, trouble in France, and a single-celled Iconoclast; the FF were overdue for a visit from a more familiar nemesis.

Staying back to finish some analysis work before a New Year's Eve ball, Reed Richards is available to receive a call ending in distress from an ESU scientist, where Reed is a consulting Professor.

Tale of the tape...
There's a clichè amongst comic fans regarding characters' supposed potential to be the most powerful character in the universe. While in some cases it's an exaggeration, there are sometimes some very real points to be made, and where Reed Richards is concerned, this issue is part of one of those arguments.

Intelligence: 6 (Genius)
Agility: 6 (Rubber)

What makes Mr. Fantastic so fantastic is probably his almost unparalleled genius, and capacity for invention. If you need evidence, check out the last entry, which featured an invention by Richards capable of creating life in the most barren of locations.

Of course, intelligence is really quite relative, and if Richards has a downfall, it's his ability to see the potential in applying his genius to other areas. Areas such as combat, where his rubber malleability, and control over the density of his structure could potentially make him one of the most impressive super powered fighters in comics.
Every character has flaws and weaknesses, and this is Mr. Fantastic's.

On your average occasion, matching wits with the Red Ghost and his Super Apes, I would probably call it 50-50. Sheer numbers are probably more than an equializer against Reed Richards, whose greatest strengths in the field are as a team leader, and cooardinator.


What went down...
Ever the marital moron, Richards is hanging out in his lab, instead of going to a New Year's Eve charity benefit, with his dressed up wife. It's not all bad, because it means when Dr. Polombo of ESU leaves a message that ends in distress, Professor Richards is able to answer the call.

When he arrives he finds something rather surprising. Those damn dirty Super Apes are not only in control of their cosmic powers, but they're also super intelligent now too, at the cost of the Red Ghost's intelligence, it would seem.

Richards shows an uncharacteristically tactical approach to the fight, stretching his eye through a drainage grate to get a scope on the situation.
As it so happens, the Super Apes efficiently incapacitated the lone security guard, and scientist, leaving them to pump powerfully toxic nerve gas into Times Square.

The fun is interrupted by an innocent knocking at the door - or is it?
Using his powers to great effect, Richards takes one of the Super Apes out with a flying fist, before emerging from his hiding place in the drains.

Mikhlo the stretchy orangutan does what he can to wrap the good professor up, but Richards continues to show his offensive enginuity, stretching his head out, and then snapping it back full force. Not the most effective application of his powers, but still impressive.

With the other apes incapacitated, and the Red Ghost tied up in a test bunny's pink eyes, it leaves Richards in a showdown with Praetor - the brains of the group.

Praetor's advanced powers and intelligence prove to be a worthy challenge.
Intangibility and magnetikinesis make for interesting foils for Mr. Fantastic's versatile abilities, but ultimately he's able to get a hand free, and finish the job with the drain grate he came in through.

The remaining members of the Fantastic Four arrive just in time to apprehend the... delighted Red Ghost, still engrossed in the colour of the rabbit's eyes.
Ever the thinker, Reed Richards finds his victory hollow, as he ponders what potential threat merging genetic makeups could pose, as a result of their cosmically irradiated bodies.

The Hammer...
As mentioned last week, this was a relatively deliberate choice for a battle. With the release of Fantastic Four on DVD, I thought it would be appropriate to mark the occasion appropriately, by dipping into the FF longbox.

I'm sure we can all gladly agree that Mr. Fantastic came out with the win, rather conclusively. Something I always like to see in a comic book fight, but don't see terribly often.

Next week I dare say it'll be something from the DC bin, just to assure everyone we're not playing favourites. Of course, this entire website is fairly dependent on my meager comic collection, so equality isn't exactly an option...
Feel free to drop a comment, or even recommend or suggest a comic fight. Cheers!

The Fight: 3.5 The Issue: 4.5 [July 17, 2006]

Friday, December 02, 2005

WOLVERINE versus THE X-MEN w/ CAPTAIN AMERICA
Where: Wolverine #25 When: April 2005
Writer: Mark Millar Artist: John Romita Jr.

The story so far...
Mark Millar's Enemy of the State six part storyarc has seen Wolverine come under the control of Hydra, as part of Baron Von Strucker's last play as the head of Hydra.
The resulting story is akin to a Hong Kong revenge flick, or a video game, as Wolverine graduates through the levels of opponents before finally arriving at freedom.

This long and arduous road has seen Wolverine face off against SHIELD, the Invaders, Daredevil, Elektra, and even the Fantastic Four. Leading him to the next logical step.

Seeking the means to locate the President of the United States, Wolverine's quest leads him to his home, the X-Mansion, where under HYDRA's control he intends to enlist the aid of Rachel Summers, a formidable psychic, to locate PotUS.

Tale of the tape...
Over the years Wolverine has gained something of a reputation for being an unstoppable killing machine, equipped with mutant healing factor, and unbreakable Adamantium claws. Of course, in the context of fight specifics, this is probably farthest from the truth. As an equalizer, his unique ability to recover from almost any injury has made him one of the most wreckless fighters in the Marvel universe, and his wanton disregard for injury has left him the worse off in many-a battle.

Against an arrangement of X-Men that includes; Rachel Summers, Kitty Pryde, Cyclops, Beast, Havok, Northstar, with the assistance of agents of SHIELD, Captain America and Iron Man - Wolverine never really stands a logical chance.

On the right day, there's no doubt Wolverine has the tools to overcome the odds. His stylish application of hairspray wasn't what earned him a place in the hearts of fanboys worldwide, it was his irrepressible Canadian underdog attitude.

Intelligence: 4 (Tactician)
Stamina: 6 (Generator)
Fighting Ability: 6 (Warrior)

Against the powerhouses he faces, the above three are likely his greatest chances for victory. His keen skills as a tactical operator, coupled with his hightened senses give him the ultimate in Predator-esque strategies.
In the woods of the Westchester X-Mansion, it's the perfect place for Wolverine to divide and conquer opponents that are likely holding back because of emotional attachment.

With guys like Havok, Cyclops and Iron Man in the field, Wolverine's greatest vulnerability is high impact long range attack. Though capable of taking a lickin', it's been proven in the past that enough energy stops him tickin', for a while.

What went down...
Things begin real subtle, as Kitty Pryde shares a midnight chat with Rachel Summers, before phasing through the cieling. Of course, little does she realise an invisible Wolverine is perched on the sofa, with a terra-former gadget designed by Reed Richards to populate uninhabitle locales with the necessary elements of life.
As Wolverine gladly points out, the destruction that kind of ecological change could unleash on Westchester could be insurmountable. HYDRA's utilization of Wolverine gives a slightly unique view of the character, making use of the technologies bestowed upon him, in ways that in todays climated would brand him a terrorist.

Battling the inner monologues of the HYDRA controls, Wolverine is distracted enough for Summers to escape his clutches, and alert her fellow X-Men.

HYDRA are quick to act, bouncing their agent through the mansion long enough for him to reach the hangar, where he crashes an X-Jet through the mansion, to the neighbouring woods. Woods he knows better than anyone else.

With various X-Men out in full force, Wolverine goes about taking out two nameless SHIELD agents, and taking a sizable slice out of Havok, who's just too darned scared to shoot straight, apparently.
Despite the distraction, Wolverine is able to dispatch of the far stronger Beast, before making another hop, again giving him the element of stealth.

Of course, it's here that the money shot arrives.
In the lead up to, and throughout the series there was plenty of teasing as to which "significant" X-Man would fall before the six blades, and phasing at the last second, Kitty Pryde escapes a skewering, leaving Northstar to take it in the chest - like a bitch.

Shadowcat is able to get the jump on the warn out Wolverine, and a hefty blast from Cyclops, a somewhat less reluctant Summers brother, puts Wolverine on the ropes.

It's no small wonder that when push comes to shove, it's the sentinel of liberty himself that puts his man down.
He's sometimes dismissed as a cornball fossil, outdated in these modern times of complex characters, anti-heroes and deconstructions; but here Captain America proves himself in all of his awe-inspiring glory.
Metal meets metal as the shield of the red, white and blue comes crashing down on the laced skull of Wolverine. Taken out, maybe not like a bitch, but quite surely none the less.

Unfortunately my chosen format for images doesn't lend itself to this particular image. Say what you will about John Romita Junior, but this is one heck of a full page splash.

The Hammer...
All in all, not a bad fight to start things off with. Purely a pick off the top of the pile of comics that happened to be sitting around. Of course, I'm sure other chapters in Millar's Enemy of the State will come up, because as this fight shows, it's an action movie.

This storyarc arguably personifies the very type of thing I hope to embody and explore on this webpage. It's especially favourable because, unlike some superhero battles, there's a clean winner.

I don't think anyone could deny Captain America and the X-Men finished the job, and so they should with odds like those. While Wolverine gets deprogrammed, I'll leave you with some additional info while I ready myself for the next article, which is not-so random. Cheers!

The Fight: 5 The Issue: 5.5 [July 17]

Stats:
Rachel Summers - Subdues Wolverine with the Phoenix force.
Wolverine - Destroys X-Mansion with jet plane.
Wolverine - 2 kills (SHIELD agents).
Wolverine - Severe injury (Havok).
Wolverine - Subdues Beast.
Wolverine - Kill (Northstar).
Kitty Pryde - Critical blow to Wolverine with tree branch.
Cyclops - Critical blow with optic blast.
Captain America - Subdues Wolverine with shield.

Thursday, December 01, 2005

ISSUE INDEX
Frustrated by inaccurate Google searches? Tired of getting punked for asking about so-called unimportant backstory? Wish you could find an image of an obscure character?

Secret Wars on Infinite Earths does its best to serve you up a one-stop resource for a variety of informations and tools related to superhero comics. Refine your search with the issue index, and don't forget to use the indepth tags included at the bottom of every entry to track your favourite characters, creators, and titles!

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If you find an error, be encouraged to let us know in the comments section of relevant posts, or via Twitter and Facebook! Be sure to like and share individual links to help support the site. Thanks in advance!

> DC Comics
52 #34, #40, #41, #44, #45
Action Comics #586, #688, #713, #824, #846
Action Comics Annual #4
Adventure Comics #40, #444, #446, #450
Adventures of Superman #464, #519
All-Star Squadron #4, #15, #27
All-Star Superman #4
Batman #442, #489, #490, #497, #608, #611, #612, #613, #614, #619, #621, #624, #628, #629, #637, #647, #648, #663
Batman and Robin #1, #2
Batman & Superman: World's Finest #10
Batman Confidential #2
Batman: Battle for the Cowl #2, #3
Batman: The Dark Knight Returns #3, #4
Batman: Dark Knight Strikes Again #1
Batman: Dark Victory #3, #13
Batman: Gotham Knights #49
Batman: The Killing Joke #1
Batman: The Long Halloween #3
Batman: The Mad Monk #1
Birds of Prey #90
Blackest Night #1, #2
Blue Beetle #1, #7
Captain Atom: Armageddon #1
Catwoman #22, #49, #63, #78
Catwoman: When In Rome #4
Checkmate #12
Convergence Shazam #1
Countdown #2
Crisis on Infinite Earths #2, #6, #7, #8
Daring New Adventures of Supergirl #9
DC Comics Presents #49
DC Comics Presents Annual #3
DC Special Series #11
DC Universe #0
DC: The New Frontier #2, #2, #2
DCU: Brave New World #1
Detective Comics #474, #485, #611, #781, #796, #817, #826, #850, #855
The Demon #17
Faces of Evil: Solomon Grundy #1
Final Crisis #1, #2, #3, #6
Final Crisis: Requiem #1
Final Crisis Aftermath: Dance #1
Flash #77, #209, #210
Flash: Rebirth #1, #2, #3, #4
Flash TV Special #1
Green Arrow #45, #55, #60, #62, #70, #71, #72
Green Lantern #36, #40, #127
Green Lantern #24, #25, #25, #42, #44
Green Lantern Corps #34, #37
Green Lantern: Rebirth #1, #4
Guy Gardner Reborn #1
Hal Jordan and The Green Lantern Corps #37
Harley Quinn #25
Hawkman #28
Hawkman #23, #24, #31, #33
Identity Crisis #3
Infinite Crisis #1, #1, #2, #6, #6
JLA #14, #118, #118
JLA: Classified #3
JSA #27, #29, #51, #64, #65
JSA Strange Adventures #1
Justice League #5
Justice League of America #135, #135, #196, #200, #261
Justice League of America #15
Justice League Unlimited #14
Justice League: Cry for Justice #1
Justice League: The New Frontier #1
Justice Society of America #9
Kingdom Come #4
Legends #1, #1, #1, #2, #3, #3
Nightwing #98
Plastic Man #7
Power of Shazam #11, #11
Red Robin #1
Secret Origins #32, #32, #32, #32, #32, #32, #32, #35
Secret Society of Super-Villains #5
Seven Soldiers: Zatanna #4
Solo #1
Solomon Grundy #1, #2, #2, #3, #4
Steel #20, #21, #28
Suicide Squad #2, #2, #6, #10, #13, #28, #43
Super Powers #5
Supergirl #3
Supergirl #3
Superman #695
Superman #4, #68, #74, #206, #216
Superman: Man of Steel #24
Superman/Batman #4, #5, #14, #15, #21, #23, #29, #30, #42, #43, #78
Swamp Thing #19
Target: Superman #1
Underworld Unleashed #3, #3
War of the Gods #1
Watchmen #2
Wonder Woman #219, #222
Wonder Woman #29, #32

> Marvel Comics
Adventures of the X-Men #7
Alias #23
All-New Captain America #1
All-New Ghost Rider #5
Alpha Flight #34
Amazing Adventures #11
Amazing Spider-Man #6, #7, #13, #176, #230, #230, #327, #329, #347, #378, #430, #585, #589, #600, #621
Amazing Spider-Man Annual #4
Annihilation #1, #4
Astonishing X-Men #5
Avengers #214, #222, #267, #275, #312, #313, #315, #501
Avengers #1, #2, #4, #5
Avengers West Coast #57, #65
Avengers: The Initiative #24, #34
Beast #1
Beta Ray Bill: Godhunter #2
Beyond! #1, #3
Black Panther #18, #19
Blade #5
Cable & Deadpool #36
Cage #3
Captain America #251, #252, #338, #350, #376, #405, #408
Captain America #1, #6
Captain America #4, #5, #25
Captain America Annual #9
Captain America: Reborn #2
Captain Marvel #26
Civil War #1, #3
Contest of Champions II #1, #1, #4
Daredevil #132, #163, #237, #255, #257, #270, #360
Daredevil #7, #49, #62, #65, #75, #79, #87, #90, #91, #116
Daredevil #24
Daredevil: Man Without Fear #2
Deadpool #2, #4, #19, #20
Deadpool: Sins of the Past #2, #3
Deadpool: Suicide Kings #2, #5
The Defenders #43
Doctor Strange, Sorcerer Supreme #10
Domino #2
Excalibur #3
Exiles #31
Falcon #2
Fantastic Four #12, #52, #53, #129, #235, #249, #350, #354, #355, #358, #361, #366, #367, #374, #412, #543
Fantastic Four #2, #6, #13
Fantastic Four #2, #3
Fantastic Four: Unplugged #1
Fear #24
Free Comic Book Day Civil War II #1
Gambit #4
Ghost Rider #40
Ghost Rider #29
Ghost Rider/Blaze: Spirits of Vengeance #6, #13
Guardians of the Galaxy #25
Heroes Reborn: The Return #4
Hulk #6
Hulk vs Hercules: When Titans Collide #1
Immortal Iron Fist #11
Incredible Hercules #128
Incredible Hulk #181, #197, #205, #288, #335, #362, #374, #449
Incredible Hulk #95
Infinity Gauntlet #4, #4, #4, #4, #4, #4, #4, #4, #4, #4, #4, #4, #4
Invincible Iron Man #12, #14
Iron Fist #14
Iron Man #159, #239, #271, #302, #310, #312, #316
Iron Man #2
Iron Man #3, #5
Iron Man Annual #11
Marc Spector: Moon Knight #32
Marvel Adventures #12, #14
Marvel Adventures: The Avengers #9, #9
Marvel Comics Presents #2, #4, #19, #49, #83, #114
Marvel Holiday Special 1992, 1993
Marvel Knights: Spider-Man #1, #3, #11
Marvel Premiere #28
Marvel Super Hero Contest of Champions #2, #2, #2, #3, #3, #3
Marvel Super Heroes Secret Wars #1, #3
Marvel Super-Heroes #3
Marvel Team-Up #14, #58, #62, #63, #149
Marvel Treasury Edition #25
Marvel Two-In-One #92
Marvel Two-In-One Annual #7, #7, #7, #7, #7
Marvel Zombies #1, #3, #5, #5
Marvel Zombies 4 #2, #3
Marvel: Heroes & Legends #1, #1
Master of Kung Fu #118
Maximum Security #3
Mighty Avengers #10, #10
Moon Knight #6
Ms. Marvel #6
Mutant X #5
Namor The Sub-Mariner #59
New Avengers #2, #3, #17, #27, #27, #35, #36, #54
New Avengers #2
New Avengers: Illuminati #1, #2
New Invaders #0, #1, #5, #6
New Mutants #75, #75, #98
Nextwave #2
Nova #2, #3
Omega Flight #1
Onslaught: X-Men #1
Over The Edge #6
Power Man & Iron Fist #66, #90, #90, #92
Power Man & Iron Fist #1
The Pulse #14
Punisher #18
Punisher #5
Punisher War Journal #3
Secret Defenders #10
Shang-Chi: Master of Kung Fu One-Shot #1
She-Hulk #1, #8, #8
She-Hulk #32
Silver Surfer #13, #82, #107
Silver Surfer Annual #1
Solo Avengers #17
Spectacular Spider-Man #100, #100, #142, #201, #215
Spider-Man #35, #35, #65
Spider-Man 2099 #30
Spider-Man Adventures #9
Spider-Man Family #1, #1, #2, #3
Spider-Man Unlimited #1, #2
Spider-Man: Blue #2
Strange Tales #111, #114
Tales of Suspense #39, #98
Tales to Astonish #79
The Thing #24
Thor #337, #412, #465
Thor #1, #25
Mighty Thor Annual #15
Thunderbolts #1, #105, #111, #150
Ultimate Comics Spider-Man #7
Ultimate Fantastic Four #12, #23
Ultimate Spider-Man #95, #96
Ultimate X-Men #49
Ultimates 2 #10
Uncanny X-Men #143, #170, #183, #194, #205, #209, #212, #221, #295, #306
Uncanny X-Men Annual #6, #14
Venom: The Enemy Within #3
Vision and The Scarlet Witch #4
Vision and The Scarlet Witch #10
Warlock and The Infinity Watch #21, #27
Web of Spider-Man #31, #101
West Coast Avengers Annual #2, #5
What If? #39, #41
What If...? #4, #24, #24, #24, #51, #54, #66, #70, #94
What If? Wolverine Enemy of the State #1, #1
Wolverine #88, #103
Wolverine #20, #22, #24, #25, #37, #39, #50
World War Hulk #3, #5
X-Factor #4, #50
X-Factor Annual #3
X-Force #27
X-Force #5
X-Men #6, #98, #113, #132, #133
X-Men #25, #65, #90, #121, #124, #150
X-Men Adventures #4
X-Men Omega #1
X-Men: First Class #2

> Crossovers
Dark Claw Adventures #1
DC/Marvel: All Access #1, #3
DC versus Marvel #1, #4
Green Lantern/Silver Surfer #1
JLA/Avengers #1
Legends of the Dark Claw #1
Marvel versus DC #2, #2, #2, #2, #3, #3, #3, #3, #3, #3, #3, #3, #3
Spider-Boy Team-Up #1
Thorion of the New Asgods #1
Uncanny X-Men and New Teen Titans #1, #1
Unlimited Access #1, #1, #3

> Miscellaneous
Dragon Ball 169-170, 171
Hellboy: The Corpse and the Iron Shoes The Corpse
Hellboy in Mexico #1
Hero Happy Hour #4
Invincible #1
Jack Staff #1
Mortal Kombat X #1
Mortal Kombat: Battlewave #6
Mortal Kombat: Blood & Thunder #1, #2, #3, #4, #4, #5, #6, #6
The Phantom #686, #972
The Phantom #1
Savage Dragon #7, #22
Spawn #52
Street Fighter Alpha Vol.1, Vol.1, Vol.1
Street Fighter #1, #1, #1, #8
Street Fighter II #1, #1, #2, #3, #6
Street Fighter II #1, #2, #2, #3, #3, #3
Street Fighter II Turbo #6
Street Fighter IV #1
Street Fighter Legends #1, #2
Teenage Mutant Ninja Turtles #1
Tekken Forever #1, #1
Tekken: Blood Feud #1

> Television
Batman: Animated Series Ep.2
Mortal Kombat: Conquest Ep.1
Spider-Man Ep.3, Ep.13
Street Fighter II V Ep.2, Ep.5, Ep.9, Ep.12, Ep.14

> Movies
Batman Begins (2005)
- Batman vs Ra's Al Ghul
The Dark Knight (2008)
- Batman vs Joker
Hulk (2003)
- Hulk vs US Military
Iron Man (2008)
- Iron Man vs Ten Rings
Spider-Man (2002)
- Green Goblin vs Spider-Man
Street Fighter (1994)
- Vega vs Ryu
- Sagat/Vega vs Ken/Ryu
Street Fighter Alpha (1999)
- Vega vs Dan Hibiki
- Shun/Ryu vs Zangief
- Sadler's Cyborg vs Ryu
- Ken vs Ryu
- Birdie vs Dan Hibiki
- Ken vs Sodom
- Ken/Chun-Li/Birdie vs Sadler's Cyborg
Superman Returns (2007)
- Superman vs Lex Luthor
X-Men (2000)
- Wolverine vs Sabretooth
X-Men 2 (2003)
- Deathstrike vs Wolverine

> Video Games
Mortal Kombat: Armageddon (2006)
- Intro Video Sequence

LAST UPDATED: July 3rd, 2026